react-native/packager/react-native-xcode.sh
Alexander Jarvis ea7b2ef36b Check bundle file exists for release builds
Summary:
Motivation: While testing the RC, the bundle step failed (because the reset-cache true flag was still present) for an Archive build causing an app to be distributed without the JS bundle. This was obviously not great because the app just crashed on startup.

This fix just checks that the bundle file is present and if not fails the build, as you would expect it to.
Closes https://github.com/facebook/react-native/pull/9284

Differential Revision: D3749572

fbshipit-source-id: f1ccb8b6cd0b78f6d8267e7b4b0f10b4a3cec5a1
2016-08-21 11:28:46 -07:00

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#!/bin/bash
# Copyright (c) 2015-present, Facebook, Inc.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree. An additional grant
# of patent rights can be found in the PATENTS file in the same directory.
# Bundle React Native app's code and image assets.
# This script is supposed to be invoked as part of Xcode build process
# and relies on environment variables (including PWD) set by Xcode
case "$CONFIGURATION" in
Debug)
# Speed up build times by skipping the creation of the offline package for debug
# builds on the simulator since the packager is supposed to be running anyways.
if [[ "$PLATFORM_NAME" = "iphonesimulator" ]]; then
echo "Skipping bundling for Simulator platform"
exit 0;
fi
DEV=true
;;
"")
echo "$0 must be invoked by Xcode"
exit 1
;;
*)
DEV=false
;;
esac
# Path to react-native folder inside node_modules
REACT_NATIVE_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
# Xcode project file for React Native apps is located in ios/ subfolder
cd ..
# Define NVM_DIR and source the nvm.sh setup script
[ -z "$NVM_DIR" ] && export NVM_DIR="$HOME/.nvm"
# Define entry file
ENTRY_FILE=${1:-index.ios.js}
if [[ -s "$HOME/.nvm/nvm.sh" ]]; then
. "$HOME/.nvm/nvm.sh"
elif [[ -x "$(command -v brew)" && -s "$(brew --prefix nvm)/nvm.sh" ]]; then
. "$(brew --prefix nvm)/nvm.sh"
fi
# Set up the nodenv node version manager if present
if [[ -x "$HOME/.nodenv/bin/nodenv" ]]; then
eval "$("$HOME/.nodenv/bin/nodenv" init -)"
fi
[ -z "$NODE_BINARY" ] && export NODE_BINARY="node"
nodejs_not_found()
{
echo "error: Can't find '$NODE_BINARY' binary to build React Native bundle" >&2
echo "If you have non-standard nodejs installation, select your project in Xcode," >&2
echo "find 'Build Phases' - 'Bundle React Native code and images'" >&2
echo "and change NODE_BINARY to absolute path to your node executable" >&2
echo "(you can find it by invoking 'which node' in the terminal)" >&2
exit 2
}
type $NODE_BINARY >/dev/null 2>&1 || nodejs_not_found
# Print commands before executing them (useful for troubleshooting)
set -x
DEST=$CONFIGURATION_BUILD_DIR/$UNLOCALIZED_RESOURCES_FOLDER_PATH
if [[ "$CONFIGURATION" = "Debug" && "$PLATFORM_NAME" != "iphonesimulator" ]]; then
PLISTBUDDY='/usr/libexec/PlistBuddy'
PLIST=$TARGET_BUILD_DIR/$INFOPLIST_PATH
IP=$(ipconfig getifaddr en0)
$PLISTBUDDY -c "Add NSAppTransportSecurity:NSExceptionDomains:localhost:NSTemporaryExceptionAllowsInsecureHTTPLoads bool true" "$PLIST"
$PLISTBUDDY -c "Add NSAppTransportSecurity:NSExceptionDomains:$IP.xip.io:NSTemporaryExceptionAllowsInsecureHTTPLoads bool true" "$PLIST"
echo "$IP.xip.io" > "$DEST/ip.txt"
fi
BUNDLE_FILE="$DEST/main.jsbundle"
$NODE_BINARY "$REACT_NATIVE_DIR/local-cli/cli.js" bundle \
--entry-file "$ENTRY_FILE" \
--platform ios \
--dev $DEV \
--reset-cache \
--bundle-output "$BUNDLE_FILE" \
--assets-dest "$DEST"
if [[ ! $DEV && ! -f "$BUNDLE_FILE" ]]; then
echo "error: File $BUNDLE_FILE does not exist. This must be a bug with" >&2
echo "React Native, please report it here: https://github.com/facebook/react-native/issues"
exit 2
fi