191 lines
6.0 KiB
C++
191 lines
6.0 KiB
C++
// Copyright (c) 2004-present, Facebook, Inc.
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// This source code is licensed under the MIT license found in the
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// LICENSE file in the root directory of this source tree.
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#include "Differentiator.h"
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namespace facebook {
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namespace react {
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static void calculateMutationInstructions(
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TreeMutationInstructionList &instructions,
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SharedShadowNode parentNode,
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SharedShadowNodeSharedList oldChildNodes,
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SharedShadowNodeSharedList newChildNodes
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) {
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// The current version of the algorithm is otimized for simplicity,
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// not for performance of optimal result.
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// TODO(shergin): Consider to use Minimal Edit Distance algorithm to produce
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// optimal set of instructions and improve mounting performance.
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// https://en.wikipedia.org/wiki/Edit_distance
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// https://www.geeksforgeeks.org/dynamic-programming-set-5-edit-distance/
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if (oldChildNodes == newChildNodes) {
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return;
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}
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if (oldChildNodes->size() == 0 && newChildNodes->size() == 0) {
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return;
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}
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std::unordered_set<Tag> insertedTags = {};
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int index = 0;
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TreeMutationInstructionList createInstructions = {};
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TreeMutationInstructionList deleteInstructions = {};
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TreeMutationInstructionList insertInstructions = {};
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TreeMutationInstructionList removeInstructions = {};
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TreeMutationInstructionList replaceInstructions = {};
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TreeMutationInstructionList downwardInstructions = {};
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TreeMutationInstructionList destructionDownwardInstructions = {};
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// Stage 1: Collectings Updates
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for (index = 0; index < oldChildNodes->size() && index < newChildNodes->size(); index++) {
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SharedShadowNode oldChildNode = oldChildNodes->at(index);
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SharedShadowNode newChildNode = newChildNodes->at(index);
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if (oldChildNode->getTag() != newChildNode->getTag()) {
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// Totally different nodes, updating is impossible.
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break;
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}
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if (*oldChildNode != *newChildNode) {
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replaceInstructions.push_back(
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TreeMutationInstruction::Replace(
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parentNode,
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oldChildNode,
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newChildNode,
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index
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)
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);
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}
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calculateMutationInstructions(
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*(newChildNode->getChildren()->size() ? &downwardInstructions : &destructionDownwardInstructions),
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oldChildNode,
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oldChildNode->getChildren(),
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newChildNode->getChildren()
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);
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}
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int lastIndexAfterFirstStage = index;
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// Stage 2: Collectings Insertions
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for (; index < newChildNodes->size(); index++) {
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SharedShadowNode newChildNode = newChildNodes->at(index);
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insertInstructions.push_back(
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TreeMutationInstruction::Insert(
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parentNode,
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newChildNode,
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index
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)
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);
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insertedTags.insert(newChildNode->getTag());
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SharedShadowNode newChildSourceNode = newChildNode->getSourceNode();
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SharedShadowNodeSharedList newChildSourceChildNodes =
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newChildSourceNode ? newChildSourceNode->getChildren() : ShadowNode::emptySharedShadowNodeSharedList();
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calculateMutationInstructions(
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*(newChildNode->getChildren()->size() ? &downwardInstructions : &destructionDownwardInstructions),
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newChildNode,
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newChildSourceChildNodes,
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newChildNode->getChildren()
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);
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}
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// Stage 3: Collectings Deletions and Removals
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for (index = lastIndexAfterFirstStage; index < oldChildNodes->size(); index++) {
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SharedShadowNode oldChildNode = oldChildNodes->at(index);
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// Even if the old node was (re)inserted, we have to generate `remove`
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// instruction.
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removeInstructions.push_back(
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TreeMutationInstruction::Remove(
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parentNode,
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oldChildNode,
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index
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)
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);
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auto numberOfRemovedTags = insertedTags.erase(oldChildNode->getTag());
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assert(numberOfRemovedTags == 0 || numberOfRemovedTags == 1);
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if (numberOfRemovedTags == 0) {
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// The old node was *not* (re)inserted,
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// so we have to generate `delete` instruction and apply the algorithm
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// recursively.
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deleteInstructions.push_back(
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TreeMutationInstruction::Delete(
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oldChildNode
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)
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);
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calculateMutationInstructions(
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destructionDownwardInstructions,
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oldChildNode,
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oldChildNode->getChildren(),
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ShadowNode::emptySharedShadowNodeSharedList()
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);
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}
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}
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// Stage 4: Collectings Creations
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for (index = lastIndexAfterFirstStage; index < newChildNodes->size(); index++) {
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SharedShadowNode newChildNode = newChildNodes->at(index);
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if (insertedTags.find(newChildNode->getTag()) == insertedTags.end()) {
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// The new node was (re)inserted, so there is no need to create it.
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continue;
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}
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createInstructions.push_back(
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TreeMutationInstruction::Create(
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newChildNode
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)
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);
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}
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// All instructions in an optimal order:
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instructions.insert(instructions.end(), destructionDownwardInstructions.begin(), destructionDownwardInstructions.end());
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instructions.insert(instructions.end(), replaceInstructions.begin(), replaceInstructions.end());
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instructions.insert(instructions.end(), removeInstructions.begin(), removeInstructions.end());
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instructions.insert(instructions.end(), createInstructions.begin(), createInstructions.end());
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instructions.insert(instructions.end(), downwardInstructions.begin(), downwardInstructions.end());
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instructions.insert(instructions.end(), insertInstructions.begin(), insertInstructions.end());
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instructions.insert(instructions.end(), deleteInstructions.begin(), deleteInstructions.end());
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}
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void calculateMutationInstructions(
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TreeMutationInstructionList &instructions,
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SharedShadowNode oldRootShadowNode,
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SharedShadowNode newRootShadowNode
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) {
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// Root shadow nodes must have same tag.
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assert(oldRootShadowNode->getTag() == newRootShadowNode->getTag());
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if (*oldRootShadowNode != *newRootShadowNode) {
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instructions.push_back(
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TreeMutationInstruction::Replace(
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nullptr,
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oldRootShadowNode,
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newRootShadowNode,
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-1
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)
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);
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}
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calculateMutationInstructions(
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instructions,
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oldRootShadowNode,
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oldRootShadowNode->getChildren(),
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newRootShadowNode->getChildren()
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);
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}
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} // namespace react
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} // namespace facebook
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