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Summary: We are moving to more stable APIs removing all mentiones of the effort name from the codebase. Reviewed By: mdvacca Differential Revision: D12912894 fbshipit-source-id: 4a0c6b9e7454b8b14e62d419e9e9311dc0c56e7a
36 lines
857 B
C++
36 lines
857 B
C++
/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/graphics/Geometry.h>
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namespace facebook {
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namespace react {
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/*
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* LayoutContext: Additional contextual information useful for particular
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* layout approaches.
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*/
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struct LayoutContext {
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/*
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* Compound absolute position of the node relative to the root node.
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*/
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Point absolutePosition{0, 0};
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/*
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* Reflects the scale factor needed to convert from the logical coordinate
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* space into the device coordinate space of the physical screen.
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* Some layout systems *might* use this to round layout metric values
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* to `pixel value`.
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*/
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Float pointScaleFactor = {1.0};
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};
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} // namespace react
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} // namespace facebook
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