c596f8d0ef
Summary:This adds a BUCK file to UIExplorer to allow building it with buck. It is based on the one in the movies app but I removed the extra deps that were not needed in both files. Also add build version number and target sdk version in the Android manifest so Buck can use it since it was only specified in the gradle build and caused the app to run on a super old target sdk. bestander mkonicek Would it be simple to also build the ndk part with Buck? Right now it is built with gradle and packaged after. I suppose it is already being done internally at facebook. The BUCK files for building the cpp code are already there but I couldn't figure out what was missing to make it work :( That is pretty much the only missing part to have first class support for building RN apps with Buck in OSS. We could eventually include BUCK files with the generated project. **Test plan (required)** Build and run UIExplorer and Movies examples using Buck. Edited: ``` ./gradlew ReactAndroid:packageReactNdkLibsForBuck Closes https://github.com/facebook/react-native/pull/6399 Reviewed By: mkonicek Differential Revision: D3042355 Pulled By: bestander fb-gh-sync-id: 74760c7ba12d35b1853d2e3706c2ba130f9eef1c fbshipit-source-id: 74760c7ba12d35b1853d2e3706c2ba130f9eef1c |
||
---|---|---|
.. | ||
Movies | ||
Movies.xcodeproj | ||
__tests__ | ||
android/app | ||
MovieCell.js | ||
MovieScreen.js | ||
MoviesApp.android.js | ||
MoviesApp.ios.js | ||
README.md | ||
SearchBar.android.js | ||
SearchBar.ios.js | ||
SearchScreen.js | ||
getImageSource.js | ||
getStyleFromScore.js | ||
getTextFromScore.js |
README.md
Movies app
The Movies app is a demonstration of basic concepts, such as fetching data, rendering a list of data including images, and navigating between different screens.
Running this app
Before running the app, make sure you ran:
git clone https://github.com/facebook/react-native.git
cd react-native
npm install
Running on iOS
Mac OS and Xcode are required.
- Open
Examples/Movies/Movies.xcodeproj
in Xcode - Hit the Run button
See Running on device if you want to use a physical device.
Running on Android
You'll need to have all the prerequisites (SDK, NDK) for Building React Native installed.
Start an Android emulator (Genymotion is recommended).
cd react-native
./gradlew :Examples:Movies:android:app:installDebug
./packager/packager.sh
Note: Building for the first time can take a while.
Open the Movies app in your emulator.
See Running on Device in case you want to use a physical device.
Running with Buck
Follow the same setup as running with gradle.
Install Buck from here.
Run the following commands from the react-native folder:
./gradlew :ReactAndroid:packageReactNdkLibsForBuck
buck fetch movies
buck install -r movies
./packager/packager.sh
Note: The native libs are still built using gradle. Full build with buck is coming soon(tm).
Built from source
Building the app on both iOS and Android means building the React Native framework from source. This way you're running the latest native and JS code the way you see it in your clone of the github repo.
This is different from apps created using react-native init
which have a dependency on a specific version of React Native JS and native code, declared in a package.json
file (and build.gradle
for Android apps).