Valentin Shergin 94d49e544d Fabric: Codemod: All <fabric/... includes were renamed to <react/...
Summary: We are moving to more stable APIs removing all mentiones of the effort name from the codebase.

Reviewed By: mdvacca

Differential Revision: D12912894

fbshipit-source-id: 4a0c6b9e7454b8b14e62d419e9e9311dc0c56e7a
2018-11-10 14:22:15 -08:00

75 lines
1.9 KiB
C++

// Copyright 2004-present Facebook. All Rights Reserved.
#pragma once
#include <folly/dynamic.h>
#include <jsi/jsi.h>
#include <react/uimanager/UIManager.h>
#include <react/uimanager/primitives.h>
namespace facebook {
namespace react {
/*
* Exposes UIManager to JavaScript realm.
*/
class UIManagerBinding : public jsi::HostObject {
public:
/*
* Installs UIManagerBinding into JavaSctipt runtime.
* Thread synchronization must be enforced externally.
*/
static void install(
jsi::Runtime &runtime,
std::shared_ptr<UIManagerBinding> uiManagerBinding);
UIManagerBinding(std::unique_ptr<UIManager> uiManager);
/*
* Stops React Native Surface with given id, moduleName, and props.
* Thread synchronization must be enforced externally.
*/
void startSurface(
jsi::Runtime &runtime,
SurfaceId surfaceId,
const std::string &moduleName,
const folly::dynamic &initalProps) const;
/*
* Stops React Native Surface with given id.
* Thread synchronization must be enforced externally.
*/
void stopSurface(jsi::Runtime &runtime, SurfaceId surfaceId) const;
/*
* Delivers raw event data to JavaScript.
* Thread synchronization must be enforced externally.
*/
void dispatchEvent(
jsi::Runtime &runtime,
const EventTarget *eventTarget,
const std::string &type,
const folly::dynamic &payload) const;
/*
* Invalidates the binding and underlying UIManager.
* Allows to save some resources and prevents UIManager's delegate to be
* called.
* Calling public methods of this class after calling this method is UB.
* Can be called on any thread.
*/
void invalidate() const;
/*
* `jsi::HostObject` specific overloads.
*/
jsi::Value get(jsi::Runtime &runtime, const jsi::PropNameID &name) override;
private:
std::unique_ptr<UIManager> uiManager_;
std::unique_ptr<const EventHandler> eventHandler_;
};
} // namespace react
} // namespace facebook