Valentin Shergin 35393524a9 Fixed <TextInput>.onContentSizeChange on Android
Summary:
Previously <TextInput>'s onContentSizeChange event fires very rearly, usually just once after initial layout. This diff fixed that.
I also considered to a bunch of another things to get the native notification, but I found that overriding `onTextChanged` is the most reliable, easy and effitient way to implement this.

I tried/considered:
 * onLayout (does not fire)
 * OnPreDrawListener (fires to often)
 * OnGlobalLayoutListener (does not fire)
 * OnLayoutChangeListener (does not fire)
 * isLayoutRequested (too hacky)

(I also fixed the <AutoExpandingTextInput> demo to illustrate the fix.)

And just heads up, we will remove `contentSize` info from `onChange` event very soon.

GH issue: https://github.com/facebook/react-native/issues/11692

Reviewed By: achen1

Differential Revision: D5132589

fbshipit-source-id: e7edbd8dc5ae891a6f4a87b51d9450b8c6ce4a1e
2017-05-25 19:31:31 -07:00
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RNTester

The RNTester showcases React Native views and modules.

Running this app

Before running the app, make sure you ran:

git clone https://github.com/facebook/react-native.git
cd react-native
npm install

Running on iOS

Mac OS and Xcode are required.

  • Open RNTester/RNTester.xcodeproj in Xcode
  • Hit the Run button

See Running on device if you want to use a physical device.

Running on Android

You'll need to have all the prerequisites (SDK, NDK) for Building React Native installed.

Start an Android emulator (Genymotion is recommended).

cd react-native
./gradlew :RNTester:android:app:installDebug
./scripts/packager.sh

Note: Building for the first time can take a while.

Open the RNTester app in your emulator.

See Running on Device in case you want to use a physical device.

Running with Buck

Follow the same setup as running with gradle.

Install Buck from here.

Run the following commands from the react-native folder:

./gradlew :ReactAndroid:packageReactNdkLibsForBuck
buck fetch rntester
buck install -r rntester
./scripts/packager.sh

Note: The native libs are still built using gradle. Full build with buck is coming soon(tm).

Built from source

Building the app on both iOS and Android means building the React Native framework from source. This way you're running the latest native and JS code the way you see it in your clone of the github repo.

This is different from apps created using react-native init which have a dependency on a specific version of React Native JS and native code, declared in a package.json file (and build.gradle for Android apps).