54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
/**
|
|
* Copyright (c) Facebook, Inc. and its affiliates.
|
|
*
|
|
* This source code is licensed under the MIT license found in the
|
|
* LICENSE file in the root directory of this source tree.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <folly/dynamic.h>
|
|
#include <jsi/jsi.h>
|
|
|
|
#include <react/events/EventTarget.h>
|
|
|
|
namespace facebook {
|
|
namespace react {
|
|
|
|
enum class EventPriority : int {
|
|
SynchronousUnbatched,
|
|
SynchronousBatched,
|
|
AsynchronousUnbatched,
|
|
AsynchronousBatched,
|
|
|
|
Sync = SynchronousUnbatched,
|
|
Work = SynchronousBatched,
|
|
Interactive = AsynchronousUnbatched,
|
|
Deferred = AsynchronousBatched
|
|
};
|
|
|
|
/*
|
|
* We need this types only to ensure type-safety when we deal with them.
|
|
* Conceptually, they are opaque pointers to some types that derived from those
|
|
* classes.
|
|
*
|
|
* `EventHandler` is managed as a `unique_ptr`, so it must have a *virtual*
|
|
* destructor to allow proper deallocation having only a pointer
|
|
* to the base (`EventHandler`) class.
|
|
*/
|
|
struct EventHandler {
|
|
virtual ~EventHandler() = default;
|
|
};
|
|
using UniqueEventHandler = std::unique_ptr<const EventHandler>;
|
|
|
|
using ValueFactory = std::function<jsi::Value(jsi::Runtime &runtime)>;
|
|
|
|
using EventPipe = std::function<void(
|
|
jsi::Runtime &runtime,
|
|
const EventTarget *eventTarget,
|
|
const std::string &type,
|
|
const ValueFactory &payloadFactory)>;
|
|
|
|
} // namespace react
|
|
} // namespace facebook
|