56 lines
1.4 KiB
C++
56 lines
1.4 KiB
C++
/**
|
|
* Copyright (c) 2015-present, Facebook, Inc.
|
|
*
|
|
* This source code is licensed under the MIT license found in the
|
|
* LICENSE file in the root directory of this source tree.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <memory>
|
|
#include <string>
|
|
|
|
#include <folly/dynamic.h>
|
|
|
|
namespace facebook {
|
|
namespace react {
|
|
|
|
/*
|
|
* `Tag` and `InstanceHandle` are used to address React Native components.
|
|
*/
|
|
using Tag = int32_t;
|
|
using InstanceHandle = void *;
|
|
|
|
/*
|
|
* `RawProps` represents untyped map with props comes from JavaScript side.
|
|
*/
|
|
// TODO(T26954420): Use iterator as underlying type for RawProps.
|
|
using RawProps = std::map<std::string, folly::dynamic>;
|
|
using SharedRawProps = std::shared_ptr<const RawProps>;
|
|
|
|
/*
|
|
* Components event handlers.
|
|
* Something which usually called from JavaScript side.
|
|
*/
|
|
using BubblingEventHandler = void (*)(void);
|
|
using SharedBubblingEventHandler = std::shared_ptr<BubblingEventHandler>;
|
|
using DirectEventHandler = void (*)(void);
|
|
using SharedDirectEventHandler = std::shared_ptr<DirectEventHandler>;
|
|
|
|
/*
|
|
* Universal component handle which allows to refer to `ComponentDescriptor`s
|
|
* in maps efficiently.
|
|
* Practically, it's something that concrete ShadowNode and concrete
|
|
* ComponentDescriptor have in common.
|
|
*/
|
|
using ComponentHandle = size_t;
|
|
|
|
/*
|
|
* String identifier for components used for addressing them from
|
|
* JavaScript side.
|
|
*/
|
|
using ComponentName = std::string;
|
|
|
|
} // namespace react
|
|
} // namespace facebook
|