react-native/Libraries/Components/Touchable/TouchableNativeFeedback.and...

266 lines
8.7 KiB
JavaScript

/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule TouchableNativeFeedback
*/
'use strict';
var Platform = require('Platform');
var React = require('React');
var PropTypes = require('prop-types');
var ReactNative = require('ReactNative');
var Touchable = require('Touchable');
var TouchableWithoutFeedback = require('TouchableWithoutFeedback');
var UIManager = require('UIManager');
var createReactClass = require('create-react-class');
var ensurePositiveDelayProps = require('ensurePositiveDelayProps');
var processColor = require('processColor');
var rippleBackgroundPropType = PropTypes.shape({
type: PropTypes.oneOf(['RippleAndroid']),
color: PropTypes.number,
borderless: PropTypes.bool,
});
var themeAttributeBackgroundPropType = PropTypes.shape({
type: PropTypes.oneOf(['ThemeAttrAndroid']),
attribute: PropTypes.string.isRequired,
});
var backgroundPropType = PropTypes.oneOfType([
rippleBackgroundPropType,
themeAttributeBackgroundPropType,
]);
type Event = Object;
var PRESS_RETENTION_OFFSET = {top: 20, left: 20, right: 20, bottom: 30};
/**
* A wrapper for making views respond properly to touches (Android only).
* On Android this component uses native state drawable to display touch
* feedback.
*
* At the moment it only supports having a single View instance as a child
* node, as it's implemented by replacing that View with another instance of
* RCTView node with some additional properties set.
*
* Background drawable of native feedback touchable can be customized with
* `background` property.
*
* Example:
*
* ```
* renderButton: function() {
* return (
* <TouchableNativeFeedback
* onPress={this._onPressButton}
* background={TouchableNativeFeedback.SelectableBackground()}>
* <View style={{width: 150, height: 100, backgroundColor: 'red'}}>
* <Text style={{margin: 30}}>Button</Text>
* </View>
* </TouchableNativeFeedback>
* );
* },
* ```
*/
var TouchableNativeFeedback = createReactClass({
displayName: 'TouchableNativeFeedback',
propTypes: {
...TouchableWithoutFeedback.propTypes,
/**
* Determines the type of background drawable that's going to be used to
* display feedback. It takes an object with `type` property and extra data
* depending on the `type`. It's recommended to use one of the static
* methods to generate that dictionary.
*/
background: backgroundPropType,
/**
* Set to true to add the ripple effect to the foreground of the view, instead of the
* background. This is useful if one of your child views has a background of its own, or you're
* e.g. displaying images, and you don't want the ripple to be covered by them.
*
* Check TouchableNativeFeedback.canUseNativeForeground() first, as this is only available on
* Android 6.0 and above. If you try to use this on older versions you will get a warning and
* fallback to background.
*/
useForeground: PropTypes.bool,
},
statics: {
/**
* Creates an object that represents android theme's default background for
* selectable elements (?android:attr/selectableItemBackground).
*/
SelectableBackground: function() {
return {type: 'ThemeAttrAndroid', attribute: 'selectableItemBackground'};
},
/**
* Creates an object that represent android theme's default background for borderless
* selectable elements (?android:attr/selectableItemBackgroundBorderless).
* Available on android API level 21+.
*/
SelectableBackgroundBorderless: function() {
return {type: 'ThemeAttrAndroid', attribute: 'selectableItemBackgroundBorderless'};
},
/**
* Creates an object that represents ripple drawable with specified color (as a
* string). If property `borderless` evaluates to true the ripple will
* render outside of the view bounds (see native actionbar buttons as an
* example of that behavior). This background type is available on Android
* API level 21+.
*
* @param color The ripple color
* @param borderless If the ripple can render outside it's bounds
*/
Ripple: function(color: string, borderless: boolean) {
return {type: 'RippleAndroid', color: processColor(color), borderless: borderless};
},
canUseNativeForeground: function() {
return Platform.OS === 'android' && Platform.Version >= 23;
}
},
mixins: [Touchable.Mixin],
getDefaultProps: function() {
return {
background: this.SelectableBackground(),
};
},
getInitialState: function() {
return this.touchableGetInitialState();
},
componentDidMount: function() {
ensurePositiveDelayProps(this.props);
},
UNSAFE_componentWillReceiveProps: function(nextProps) {
ensurePositiveDelayProps(nextProps);
},
/**
* `Touchable.Mixin` self callbacks. The mixin will invoke these if they are
* defined on your component.
*/
touchableHandleActivePressIn: function(e: Event) {
this.props.onPressIn && this.props.onPressIn(e);
this._dispatchPressedStateChange(true);
this._dispatchHotspotUpdate(this.pressInLocation.locationX, this.pressInLocation.locationY);
},
touchableHandleActivePressOut: function(e: Event) {
this.props.onPressOut && this.props.onPressOut(e);
this._dispatchPressedStateChange(false);
},
touchableHandlePress: function(e: Event) {
this.props.onPress && this.props.onPress(e);
},
touchableHandleLongPress: function(e: Event) {
this.props.onLongPress && this.props.onLongPress(e);
},
touchableGetPressRectOffset: function() {
// Always make sure to predeclare a constant!
return this.props.pressRetentionOffset || PRESS_RETENTION_OFFSET;
},
touchableGetHitSlop: function() {
return this.props.hitSlop;
},
touchableGetHighlightDelayMS: function() {
return this.props.delayPressIn;
},
touchableGetLongPressDelayMS: function() {
return this.props.delayLongPress;
},
touchableGetPressOutDelayMS: function() {
return this.props.delayPressOut;
},
_handleResponderMove: function(e) {
this.touchableHandleResponderMove(e);
this._dispatchHotspotUpdate(e.nativeEvent.locationX, e.nativeEvent.locationY);
},
_dispatchHotspotUpdate: function(destX, destY) {
UIManager.dispatchViewManagerCommand(
ReactNative.findNodeHandle(this),
UIManager.RCTView.Commands.hotspotUpdate,
[destX || 0, destY || 0]
);
},
_dispatchPressedStateChange: function(pressed) {
UIManager.dispatchViewManagerCommand(
ReactNative.findNodeHandle(this),
UIManager.RCTView.Commands.setPressed,
[pressed]
);
},
render: function() {
const child = React.Children.only(this.props.children);
let children = child.props.children;
if (Touchable.TOUCH_TARGET_DEBUG && child.type.displayName === 'View') {
if (!Array.isArray(children)) {
children = [children];
}
children.push(Touchable.renderDebugView({color: 'brown', hitSlop: this.props.hitSlop}));
}
if (this.props.useForeground && !TouchableNativeFeedback.canUseNativeForeground()) {
console.warn(
'Requested foreground ripple, but it is not available on this version of Android. ' +
'Consider calling TouchableNativeFeedback.canUseNativeForeground() and using a different ' +
'Touchable if the result is false.');
}
const drawableProp =
this.props.useForeground && TouchableNativeFeedback.canUseNativeForeground()
? 'nativeForegroundAndroid'
: 'nativeBackgroundAndroid';
var childProps = {
...child.props,
[drawableProp]: this.props.background,
accessible: this.props.accessible !== false,
accessibilityLabel: this.props.accessibilityLabel,
accessibilityComponentType: this.props.accessibilityComponentType,
accessibilityTraits: this.props.accessibilityTraits,
children,
testID: this.props.testID,
onLayout: this.props.onLayout,
hitSlop: this.props.hitSlop,
onStartShouldSetResponder: this.touchableHandleStartShouldSetResponder,
onResponderTerminationRequest: this.touchableHandleResponderTerminationRequest,
onResponderGrant: this.touchableHandleResponderGrant,
onResponderMove: this._handleResponderMove,
onResponderRelease: this.touchableHandleResponderRelease,
onResponderTerminate: this.touchableHandleResponderTerminate,
};
// We need to clone the actual element so that the ripple background drawable
// can be applied directly to the background of this element rather than to
// a wrapper view as done in other Touchable*
return React.cloneElement(
child,
childProps
);
}
});
module.exports = TouchableNativeFeedback;