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https://github.com/status-im/react-native.git
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cb778aa543
Summary: When compiling 0.31-rc1 was having issues with xcode running the package script and failing (ie not running and returning the --help info) Was due to this - simply changing the flag to --reset-cache instead of --reset-cache true worked miracles. **Test plan (required)** Ran packager without and runs but doesn't build the package, runs with small change and works now. Can copy paste output if you want but it's pretty super verbose for this small change. Closes https://github.com/facebook/react-native/pull/9177 Differential Revision: D3661831 fbshipit-source-id: 3cebc543806b8fe3e413f83c59c9fb74e5e078f4
90 lines
2.9 KiB
Bash
Executable File
90 lines
2.9 KiB
Bash
Executable File
#!/bin/bash
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# Copyright (c) 2015-present, Facebook, Inc.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree. An additional grant
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# of patent rights can be found in the PATENTS file in the same directory.
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# Bundle React Native app's code and image assets.
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# This script is supposed to be invoked as part of Xcode build process
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# and relies on environment variables (including PWD) set by Xcode
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case "$CONFIGURATION" in
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Debug)
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# Speed up build times by skipping the creation of the offline package for debug
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# builds on the simulator since the packager is supposed to be running anyways.
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if [[ "$PLATFORM_NAME" = "iphonesimulator" ]]; then
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echo "Skipping bundling for Simulator platform"
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exit 0;
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fi
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DEV=true
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;;
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"")
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echo "$0 must be invoked by Xcode"
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exit 1
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;;
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*)
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DEV=false
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;;
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esac
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# Path to react-native folder inside node_modules
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REACT_NATIVE_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
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# Xcode project file for React Native apps is located in ios/ subfolder
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cd ..
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# Define NVM_DIR and source the nvm.sh setup script
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[ -z "$NVM_DIR" ] && export NVM_DIR="$HOME/.nvm"
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# Define entry file
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ENTRY_FILE=${1:-index.ios.js}
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if [[ -s "$HOME/.nvm/nvm.sh" ]]; then
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. "$HOME/.nvm/nvm.sh"
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elif [[ -x "$(command -v brew)" && -s "$(brew --prefix nvm)/nvm.sh" ]]; then
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. "$(brew --prefix nvm)/nvm.sh"
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fi
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# Set up the nodenv node version manager if present
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if [[ -x "$HOME/.nodenv/bin/nodenv" ]]; then
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eval "$("$HOME/.nodenv/bin/nodenv" init -)"
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fi
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[ -z "$NODE_BINARY" ] && export NODE_BINARY="node"
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nodejs_not_found()
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{
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echo "error: Can't find '$NODE_BINARY' binary to build React Native bundle" >&2
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echo "If you have non-standard nodejs installation, select your project in Xcode," >&2
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echo "find 'Build Phases' - 'Bundle React Native code and images'" >&2
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echo "and change NODE_BINARY to absolute path to your node executable" >&2
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echo "(you can find it by invoking 'which node' in the terminal)" >&2
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exit 2
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}
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type $NODE_BINARY >/dev/null 2>&1 || nodejs_not_found
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# Print commands before executing them (useful for troubleshooting)
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set -x
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DEST=$CONFIGURATION_BUILD_DIR/$UNLOCALIZED_RESOURCES_FOLDER_PATH
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if [[ "$CONFIGURATION" = "Debug" && "$PLATFORM_NAME" != "iphonesimulator" ]]; then
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PLISTBUDDY='/usr/libexec/PlistBuddy'
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PLIST=$TARGET_BUILD_DIR/$INFOPLIST_PATH
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IP=$(ipconfig getifaddr en0)
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$PLISTBUDDY -c "Add NSAppTransportSecurity:NSExceptionDomains:localhost:NSTemporaryExceptionAllowsInsecureHTTPLoads bool true" "$PLIST"
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$PLISTBUDDY -c "Add NSAppTransportSecurity:NSExceptionDomains:$IP.xip.io:NSTemporaryExceptionAllowsInsecureHTTPLoads bool true" "$PLIST"
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echo "$IP.xip.io" > "$DEST/ip.txt"
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fi
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$NODE_BINARY "$REACT_NATIVE_DIR/local-cli/cli.js" bundle \
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--entry-file "$ENTRY_FILE" \
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--platform ios \
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--dev $DEV \
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--reset-cache \
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--bundle-output "$DEST/main.jsbundle" \
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--assets-dest "$DEST"
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