179 lines
5.4 KiB
JavaScript
179 lines
5.4 KiB
JavaScript
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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* @providesModule AppState
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* @flow
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*/
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'use strict';
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const NativeEventEmitter = require('NativeEventEmitter');
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const NativeModules = require('NativeModules');
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const RCTAppState = NativeModules.AppState;
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const logError = require('logError');
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const invariant = require('fbjs/lib/invariant');
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/**
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* `AppState` can tell you if the app is in the foreground or background,
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* and notify you when the state changes.
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*
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* AppState is frequently used to determine the intent and proper behavior when
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* handling push notifications.
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*
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* ### App States
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*
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* - `active` - The app is running in the foreground
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* - `background` - The app is running in the background. The user is either
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* in another app or on the home screen
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* - `inactive` - This is a state that occurs when transitioning between
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* foreground & background, and during periods of inactivity such as
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* entering the Multitasking view or in the event of an incoming call
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*
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* For more information, see
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* [Apple's documentation](https://developer.apple.com/library/ios/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/TheAppLifeCycle/TheAppLifeCycle.html)
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*
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* ### Basic Usage
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*
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* To see the current state, you can check `AppState.currentState`, which
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* will be kept up-to-date. However, `currentState` will be null at launch
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* while `AppState` retrieves it over the bridge.
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*
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* ```
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* import React, {Component} from 'react'
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* import {AppState, Text} from 'react-native'
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*
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* class AppStateExample extends Component {
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*
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* state = {
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* appState: AppState.currentState
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* }
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*
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* componentDidMount() {
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* AppState.addEventListener('change', this._handleAppStateChange);
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* }
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*
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* componentWillUnmount() {
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* AppState.removeEventListener('change', this._handleAppStateChange);
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* }
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*
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* _handleAppStateChange = (nextAppState) => {
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* if (this.state.appState.match(/inactive|background/) && nextAppState === 'active') {
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* console.log('App has come to the foreground!')
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* }
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* this.setState({appState: nextAppState});
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* }
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*
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* render() {
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* return (
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* <Text>Current state is: {this.state.appState}</Text>
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* );
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* }
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*
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* }
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* ```
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*
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* This example will only ever appear to say "Current state is: active" because
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* the app is only visible to the user when in the `active` state, and the null
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* state will happen only momentarily.
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*/
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class AppState extends NativeEventEmitter {
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_eventHandlers: Object;
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currentState: ?string;
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constructor() {
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super(RCTAppState);
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this._eventHandlers = {
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change: new Map(),
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memoryWarning: new Map(),
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};
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// TODO: Remove the 'active' fallback after `initialAppState` is exported by
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// the Android implementation.
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this.currentState = RCTAppState.initialAppState || 'active';
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// TODO: this is a terrible solution - in order to ensure `currentState` prop
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// is up to date, we have to register an observer that updates it whenever
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// the state changes, even if nobody cares. We should just deprecate the
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// `currentState` property and get rid of this.
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this.addListener(
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'appStateDidChange',
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(appStateData) => {
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this.currentState = appStateData.app_state;
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}
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);
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// TODO: see above - this request just populates the value of `currentState`
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// when the module is first initialized. Would be better to get rid of the prop
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// and expose `getCurrentAppState` method directly.
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RCTAppState.getCurrentAppState(
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(appStateData) => {
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this.currentState = appStateData.app_state;
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},
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logError
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);
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}
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/**
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* Add a handler to AppState changes by listening to the `change` event type
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* and providing the handler
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*
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* TODO: now that AppState is a subclass of NativeEventEmitter, we could deprecate
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* `addEventListener` and `removeEventListener` and just use `addListener` and
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* `listener.remove()` directly. That will be a breaking change though, as both
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* the method and event names are different (addListener events are currently
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* required to be globally unique).
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*/
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addEventListener(
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type: string,
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handler: Function
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) {
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invariant(
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['change', 'memoryWarning'].indexOf(type) !== -1,
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'Trying to subscribe to unknown event: "%s"', type
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);
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if (type === 'change') {
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this._eventHandlers[type].set(handler, this.addListener(
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'appStateDidChange',
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(appStateData) => {
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handler(appStateData.app_state);
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}
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));
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} else if (type === 'memoryWarning') {
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this._eventHandlers[type].set(handler, this.addListener(
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'memoryWarning',
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handler
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));
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}
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}
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/**
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* Remove a handler by passing the `change` event type and the handler
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*/
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removeEventListener(
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type: string,
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handler: Function
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) {
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invariant(
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['change', 'memoryWarning'].indexOf(type) !== -1,
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'Trying to remove listener for unknown event: "%s"', type
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);
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if (!this._eventHandlers[type].has(handler)) {
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return;
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}
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this._eventHandlers[type].get(handler).remove();
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this._eventHandlers[type].delete(handler);
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}
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}
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AppState = new AppState();
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module.exports = AppState;
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