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48ab5eb436
Summary: At the moment the run-ios command from the react-native cli does only work for simulators. The pull request adds a new option to the existing command: **"--device 'device-name'" which installs and launches an iOS application on a connected device.** This makes it easier to build a test environment using react-native for connected devices. I've tested my code with the following commands: react-native run-ios --device "Not existing device" react-native run-ios --device react-native run-ios --device "name-of-a-simulator" react-native run-ios --device "name-of-connected-device" Output of the first three commands: ![example_error_output](https://cloud.githubusercontent.com/assets/9102810/17669443/f53d5948-630d-11e6-9a80-7df2f352c6a3.png) Additional to the manual command tests i've added a test file 'parseIOSDevicesList-test.js'. I used **ios-deploy** In order to launch and install the .app-bundle on a connected device. ios-deploy on github: Closes https://github.com/facebook/react-native/pull/9414 Differential Revision: D3821638 Pulled By: javache fbshipit-source-id: c07b7bf25283a966e45613a22ed3184bb1aac714
74 lines
2.4 KiB
JavaScript
74 lines
2.4 KiB
JavaScript
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.*
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*/
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'use strict';
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/**
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* Takes in a parsed simulator list and a desired name, and returns an object with the matching simulator.
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*
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* If the simulatorName argument is null, we'll go into default mode and return the currently booted simulator, or if
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* none is booted, it will be the first in the list.
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*
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* @param Object simulators a parsed list from `xcrun simctl list --json devices` command
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* @param String|null simulatorName the string with the name of desired simulator. If null, it will use the currently
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* booted simulator, or if none are booted, the first in the list.
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* @returns {Object} {udid, name, version}
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*/
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function findMatchingSimulator(simulators, simulatorName) {
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if (!simulators.devices) {
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return null;
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}
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const devices = simulators.devices;
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var match;
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for (let version in devices) {
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// Making sure the version of the simulator is an iOS (Removes Apple Watch, etc)
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if (version.indexOf('iOS') !== 0) {
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continue;
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}
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for (let i in devices[version]) {
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let simulator = devices[version][i];
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// Skipping non-available simulator
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if (simulator.availability !== '(available)') {
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continue;
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}
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// If there is a booted simulator, we'll use that as instruments will not boot a second simulator
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if (simulator.state === 'Booted') {
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if (simulatorName !== null) {
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console.warn("We couldn't boot your defined simulator due to an already booted simulator. We are limited to one simulator launched at a time.");
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}
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return {
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udid: simulator.udid,
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name: simulator.name,
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version
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};
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}
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if (simulator.name === simulatorName) {
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return {
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udid: simulator.udid,
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name: simulator.name,
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version
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};
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}
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// Keeps track of the first available simulator for use if we can't find one above.
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if (simulatorName === null && !match) {
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match = {
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udid: simulator.udid,
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name: simulator.name,
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version
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};
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}
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}
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}
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if (match) {
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return match;
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}
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return null;
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}
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module.exports = findMatchingSimulator;
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