608 lines
22 KiB
JavaScript
608 lines
22 KiB
JavaScript
/**
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* Copyright (c) 2013-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree. An additional grant
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* of patent rights can be found in the PATENTS file in the same directory.
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*
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* Facebook, Inc. ("Facebook") owns all right, title and interest, including
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* all intellectual property and other proprietary rights, in and to the React
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* Native CustomComponents software (the "Software"). Subject to your
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* compliance with these terms, you are hereby granted a non-exclusive,
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* worldwide, royalty-free copyright license to (1) use and copy the Software;
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* and (2) reproduce and distribute the Software as part of your own software
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* ("Your Software"). Facebook reserves all rights not expressly granted to
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* you in this license agreement.
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*
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* THE SOFTWARE AND DOCUMENTATION, IF ANY, ARE PROVIDED "AS IS" AND ANY EXPRESS
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* OR IMPLIED WARRANTIES (INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE) ARE DISCLAIMED.
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* IN NO EVENT SHALL FACEBOOK OR ITS AFFILIATES, OFFICERS, DIRECTORS OR
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* EMPLOYEES BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* @providesModule VirtualizedList
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* @flow
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*/
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'use strict';
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const Batchinator = require('Batchinator');
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const React = require('React');
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const RefreshControl = require('RefreshControl');
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const ScrollView = require('ScrollView');
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const View = require('View');
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const ViewabilityHelper = require('ViewabilityHelper');
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const infoLog = require('infoLog');
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const invariant = require('fbjs/lib/invariant');
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const {computeWindowedRenderLimits} = require('VirtualizeUtils');
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import type {Viewable} from 'ViewabilityHelper';
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type Item = any;
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type ItemComponentType = ReactClass<{item: Item, index: number}>;
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/**
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* Renders a virtual list of items given a data blob and accessor functions. Items that are outside
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* the render window (except for the initial items at the top) are 'virtualized' e.g. unmounted or
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* never rendered in the first place. This improves performance and saves memory for large data
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* sets, but will reset state on items that scroll too far out of the render window.
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*
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* TODO: Note that LayoutAnimation and sticky section headers both have bugs when used with this and
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* are therefor not supported, but new Animated impl might work?
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* https://github.com/facebook/react-native/pull/11315
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*
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* TODO: removeClippedSubviews might not be necessary and may cause bugs?
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*
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*/
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type RequiredProps = {
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ItemComponent: ItemComponentType,
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/**
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* The default accessor functions assume this is an Array<{key: string}> but you can override
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* getItem, getItemCount, and keyExtractor to handle any type of index-based data.
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*/
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data: any,
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};
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type OptionalProps = {
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FooterComponent?: ?ReactClass<*>,
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HeaderComponent?: ?ReactClass<*>,
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SeparatorComponent?: ?ReactClass<*>,
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/**
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* DEPRECATED: Virtualization provides significant performance and memory optimizations, but fully
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* unmounts react instances that are outside of the render window. You should only need to disable
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* this for debugging purposes.
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*/
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disableVirtualization: boolean,
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getItem: (items: any, index: number) => ?Item,
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getItemCount: (items: any) => number,
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getItemLayout?: (items: any, index: number) => {length: number, offset: number}, // e.g. height, y
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horizontal: boolean,
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initialNumToRender: number,
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keyExtractor: (item: Item, index: number) => string,
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maxToRenderPerBatch: number,
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onEndReached: ({distanceFromEnd: number}) => void,
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onEndReachedThreshold: number, // units of visible length
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onLayout?: ?Function,
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/**
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* If provided, a standard RefreshControl will be added for "Pull to Refresh" functionality. Make
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* sure to also set the `refreshing` prop correctly.
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*/
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onRefresh?: ?Function,
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/**
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* Called when the viewability of rows changes, as defined by the
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* `viewablePercentThreshold` prop.
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*/
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onViewableItemsChanged?: ({viewableItems: Array<Viewable>, changed: Array<Viewable>}) => void,
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/**
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* Set this true while waiting for new data from a refresh.
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*/
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refreshing?: boolean,
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removeClippedSubviews?: boolean,
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renderScrollComponent: (props: Object) => React.Element<*>,
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shouldItemUpdate: (
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props: {item: Item, index: number},
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nextProps: {item: Item, index: number}
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) => boolean,
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updateCellsBatchingPeriod: number,
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/**
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* Percent of viewport that must be covered for a partially occluded item to count as
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* "viewable", 0-100. Fully visible items are always considered viewable. A value of 0 means
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* that a single pixel in the viewport makes the item viewable, and a value of 100 means that
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* an item must be either entirely visible or cover the entire viewport to count as viewable.
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*/
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viewablePercentThreshold: number,
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windowSize: number, // units of visible length
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};
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type Props = RequiredProps & OptionalProps;
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let _usedIndexForKey = false;
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class VirtualizedList extends React.PureComponent {
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props: Props;
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// scrollToEnd may be janky without getItemLayout prop
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scrollToEnd(params?: ?{animated?: ?boolean}) {
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const animated = params ? params.animated : true;
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const veryLast = this.props.getItemCount(this.props.data) - 1;
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const frame = this._getFrameMetricsApprox(veryLast);
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const offset = frame.offset + frame.length + this._footerLength -
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this._scrollMetrics.visibleLength;
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this._scrollRef.scrollTo(
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this.props.horizontal ? {x: offset, animated} : {y: offset, animated}
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);
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}
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// scrollToIndex may be janky without getItemLayout prop
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scrollToIndex(params: {animated?: ?boolean, index: number, viewPosition?: number}) {
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const {data, horizontal, getItemCount} = this.props;
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const {animated, index, viewPosition} = params;
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if (!(index >= 0 && index < getItemCount(data))) {
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console.warn('scrollToIndex out of range ' + index);
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return;
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}
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const frame = this._getFrameMetricsApprox(index);
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const offset = Math.max(
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0,
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frame.offset - (viewPosition || 0) * (this._scrollMetrics.visibleLength - frame.length),
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);
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this._scrollRef.scrollTo(horizontal ? {x: offset, animated} : {y: offset, animated});
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}
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// scrollToItem may be janky without getItemLayout prop. Required linear scan through items -
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// use scrollToIndex instead if possible.
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scrollToItem(params: {animated?: ?boolean, item: Item, viewPosition?: number}) {
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const {item} = params;
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const {data, getItem, getItemCount} = this.props;
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const itemCount = getItemCount(data);
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for (let index = 0; index < itemCount; index++) {
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if (getItem(data, index) === item) {
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this.scrollToIndex({...params, index});
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break;
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}
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}
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}
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scrollToOffset(params: {animated?: ?boolean, offset: number}) {
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const {animated, offset} = params;
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this._scrollRef.scrollTo(
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this.props.horizontal ? {x: offset, animated} : {y: offset, animated}
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);
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}
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static defaultProps: OptionalProps = {
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disableVirtualization: false,
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getItem: (data: any, index: number) => data[index],
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getItemCount: (data: any) => data ? data.length : 0,
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horizontal: false,
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initialNumToRender: 10,
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keyExtractor: (item: Item, index: number) => {
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if (item.key != null) {
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return item.key;
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}
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_usedIndexForKey = true;
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return String(index);
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},
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maxToRenderPerBatch: 10,
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onEndReached: () => {},
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onEndReachedThreshold: 2, // multiples of length
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removeClippedSubviews: true,
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renderScrollComponent: (props: Props) => {
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if (props.onRefresh) {
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invariant(
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typeof props.refreshing === 'boolean',
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'`refreshing` prop must be set as a boolean in order to use `onRefresh`, but got `' +
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JSON.stringify(props.refreshing) + '`',
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);
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return (
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<ScrollView
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{...props}
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refreshControl={
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<RefreshControl
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refreshing={props.refreshing}
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onRefresh={props.onRefresh}
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/>
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}
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/>
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);
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} else {
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return <ScrollView {...props} />;
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}
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},
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shouldItemUpdate: (
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props: {item: Item, index: number},
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nextProps: {item: Item, index: number},
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) => true,
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updateCellsBatchingPeriod: 50,
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viewablePercentThreshold: 10,
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windowSize: 21, // multiples of length
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};
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state = {
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first: 0,
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last: this.props.initialNumToRender,
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};
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constructor(props: Props) {
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super(props);
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this._updateCellsToRenderBatcher = new Batchinator(
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this._updateCellsToRender,
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this.props.updateCellsBatchingPeriod,
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);
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this.state = {
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first: 0,
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last: Math.min(this.props.getItemCount(this.props.data), this.props.initialNumToRender) - 1,
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};
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}
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componentWillUnmount() {
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this._updateViewableItems(null);
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this._updateCellsToRenderBatcher.dispose();
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}
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componentWillReceiveProps(newProps: Props) {
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const {data, getItemCount, maxToRenderPerBatch} = newProps;
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// first and last could be stale (e.g. if a new, shorter items props is passed in), so we make
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// sure we're rendering a reasonable range here.
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this.setState({
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first: Math.max(0, Math.min(this.state.first, getItemCount(data) - 1 - maxToRenderPerBatch)),
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last: Math.max(0, Math.min(this.state.last, getItemCount(data) - 1)),
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});
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this._updateCellsToRenderBatcher.schedule();
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}
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_pushCells(cells, first, last) {
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const {SeparatorComponent, data, getItem, getItemCount, keyExtractor} = this.props;
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const end = getItemCount(data) - 1;
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last = Math.min(end, last);
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for (let ii = first; ii <= last; ii++) {
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const item = getItem(data, ii);
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invariant(item, 'No item for index ' + ii);
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const key = keyExtractor(item, ii);
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cells.push(
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<CellRenderer
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cellKey={key}
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index={ii}
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item={item}
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key={key}
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onLayout={this._onCellLayout}
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parentProps={this.props}
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/>
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);
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if (SeparatorComponent && ii < end) {
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cells.push(<SeparatorComponent key={'sep' + ii}/>);
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}
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}
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}
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render() {
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const {FooterComponent, HeaderComponent} = this.props;
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const {data, disableVirtualization, horizontal} = this.props;
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const cells = [];
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if (HeaderComponent) {
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cells.push(
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<View key="$header" onLayout={this._onLayoutHeader}>
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<HeaderComponent />
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</View>
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);
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}
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const itemCount = this.props.getItemCount(data);
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if (itemCount > 0) {
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_usedIndexForKey = false;
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const lastInitialIndex = this.props.initialNumToRender - 1;
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const {first, last} = this.state;
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this._pushCells(cells, 0, lastInitialIndex);
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if (!disableVirtualization && first > lastInitialIndex) {
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const initBlock = this._getFrameMetricsApprox(lastInitialIndex);
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const firstSpace = this._getFrameMetricsApprox(first).offset -
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(initBlock.offset + initBlock.length);
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cells.push(
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<View key="$lead_spacer" style={{[!horizontal ? 'height' : 'width']: firstSpace}} />
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);
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}
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this._pushCells(cells, Math.max(lastInitialIndex + 1, first), last);
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if (!this._hasWarned.keys && _usedIndexForKey) {
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console.warn(
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'VirtualizedList: missing keys for items, make sure to specify a key property on each ' +
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'item or provide a custom keyExtractor.'
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);
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this._hasWarned.keys = true;
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}
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if (!disableVirtualization && last < itemCount - 1) {
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const lastFrame = this._getFrameMetricsApprox(last);
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const end = this.props.getItemLayout ?
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itemCount - 1 :
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Math.min(itemCount - 1, this._highestMeasuredFrameIndex);
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const endFrame = this._getFrameMetricsApprox(end);
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const tailSpacerLength =
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(endFrame.offset + endFrame.length) -
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(lastFrame.offset + lastFrame.length);
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cells.push(
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<View key="$tail_spacer" style={{[!horizontal ? 'height' : 'width']: tailSpacerLength}} />
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);
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}
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}
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if (FooterComponent) {
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cells.push(
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<View key="$footer" onLayout={this._onLayoutFooter}>
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<FooterComponent />
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</View>
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);
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}
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const ret = React.cloneElement(
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this.props.renderScrollComponent(this.props),
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{
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onContentSizeChange: this._onContentSizeChange,
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onLayout: this._onLayout,
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onScroll: this._onScroll,
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ref: this._captureScrollRef,
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scrollEventThrottle: 50, // TODO: Android support
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},
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cells,
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);
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return ret;
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}
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componentDidUpdate() {
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this._updateCellsToRenderBatcher.schedule();
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}
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_averageCellLength = 0;
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_hasWarned = {};
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_highestMeasuredFrameIndex = 0;
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_headerLength = 0;
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_frames = {};
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_footerLength = 0;
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_scrollMetrics = {
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visibleLength: 0, contentLength: 0, offset: 0, dt: 10, velocity: 0, timestamp: 0,
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};
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_scrollRef = (null: any);
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_sentEndForContentLength = 0;
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_totalCellLength = 0;
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_totalCellsMeasured = 0;
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_updateCellsToRenderBatcher: Batchinator;
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_viewableKeys: {[key: string]: boolean} = {};
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_viewableItems: Array<Viewable> = [];
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_captureScrollRef = (ref) => {
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this._scrollRef = ref;
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};
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_onCellLayout = (e, cellKey, index) => {
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const layout = e.nativeEvent.layout;
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const next = {offset: this._selectOffset(layout), length: this._selectLength(layout), index};
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const curr = this._frames[cellKey];
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if (!curr ||
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next.offset !== curr.offset ||
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next.length !== curr.length ||
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index !== curr.index
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) {
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this._totalCellLength += next.length - (curr ? curr.length : 0);
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this._totalCellsMeasured += (curr ? 0 : 1);
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this._averageCellLength = this._totalCellLength / this._totalCellsMeasured;
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this._frames[cellKey] = next;
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this._highestMeasuredFrameIndex = Math.max(this._highestMeasuredFrameIndex, index);
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this._updateCellsToRenderBatcher.schedule();
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}
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};
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_onLayout = (e: Object) => {
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this._scrollMetrics.visibleLength = this._selectLength(e.nativeEvent.layout);
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this.props.onLayout && this.props.onLayout(e);
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this._updateCellsToRenderBatcher.schedule();
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};
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_onLayoutFooter = (e) => {
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this._footerLength = this._selectLength(e.nativeEvent.layout);
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};
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_onLayoutHeader = (e) => {
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this._headerLength = this._selectLength(e.nativeEvent.layout);
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};
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_selectLength(metrics: {height: number, width: number}): number {
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return !this.props.horizontal ? metrics.height : metrics.width;
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}
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_selectOffset(metrics: {x: number, y: number}): number {
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return !this.props.horizontal ? metrics.y : metrics.x;
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}
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_onContentSizeChange = (width: number, height: number) => {
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this._scrollMetrics.contentLength = this._selectLength({height, width});
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this._updateCellsToRenderBatcher.schedule();
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};
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_onScroll = (e: Object) => {
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const timestamp = e.timeStamp;
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const visibleLength = this._selectLength(e.nativeEvent.layoutMeasurement);
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const contentLength = this._selectLength(e.nativeEvent.contentSize);
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const offset = this._selectOffset(e.nativeEvent.contentOffset);
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const dt = Math.max(1, timestamp - this._scrollMetrics.timestamp);
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if (dt > 500 && this._scrollMetrics.dt > 500 && (contentLength > (5 * visibleLength)) &&
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!this._hasWarned.perf) {
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infoLog(
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'VirtualizedList: You have a large list that is slow to update - make sure ' +
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'shouldItemUpdate is implemented effectively and consider getItemLayout, PureComponent, ' +
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'etc.',
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{dt, prevDt: this._scrollMetrics.dt, contentLength},
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);
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this._hasWarned.perf = true;
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}
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const dOffset = offset - this._scrollMetrics.offset;
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const velocity = dOffset / dt;
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this._scrollMetrics = {contentLength, dt, offset, timestamp, velocity, visibleLength};
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const {data, getItemCount, onEndReached, onEndReachedThreshold, windowSize} = this.props;
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if (!data) {
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return;
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}
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const distanceFromEnd = contentLength - visibleLength - offset;
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const itemCount = getItemCount(data);
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if (distanceFromEnd < onEndReachedThreshold * visibleLength &&
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this._scrollMetrics.contentLength !== this._sentEndForContentLength &&
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this.state.last === itemCount - 1) {
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// Only call onEndReached for a given content length once.
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this._sentEndForContentLength = this._scrollMetrics.contentLength;
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onEndReached({distanceFromEnd});
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}
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const {first, last} = this.state;
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if ((first > 0 && velocity < 0) || (last < itemCount - 1 && velocity > 0)) {
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const distanceToContentEdge = Math.min(
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Math.abs(this._getFrameMetricsApprox(first).offset - offset),
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Math.abs(this._getFrameMetricsApprox(last).offset - (offset + visibleLength)),
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);
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const hiPri = distanceToContentEdge < (windowSize * visibleLength / 4);
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if (hiPri) {
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// Don't worry about interactions when scrolling quickly; focus on filling content as fast
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// as possible.
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this._updateCellsToRenderBatcher.dispose({abort: true});
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this._updateCellsToRender();
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return;
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}
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}
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this._updateCellsToRenderBatcher.schedule();
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};
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_updateCellsToRender = () => {
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const {data, disableVirtualization, getItemCount, onEndReachedThreshold} = this.props;
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this._updateViewableItems(data);
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if (!data) {
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return;
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}
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this.setState((state) => {
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let newState;
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if (!disableVirtualization) {
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newState = computeWindowedRenderLimits(
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this.props, state, this._getFrameMetricsApprox, this._scrollMetrics,
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);
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|
} else {
|
|
const {contentLength, offset, visibleLength} = this._scrollMetrics;
|
|
const distanceFromEnd = contentLength - visibleLength - offset;
|
|
const renderAhead = distanceFromEnd < onEndReachedThreshold * visibleLength ?
|
|
this.props.maxToRenderPerBatch : 0;
|
|
newState = {
|
|
first: 0,
|
|
last: Math.min(state.last + renderAhead, getItemCount(data) - 1),
|
|
};
|
|
}
|
|
return newState;
|
|
});
|
|
};
|
|
|
|
_createViewable(index: number, isViewable: boolean): Viewable {
|
|
const {data, getItem, keyExtractor} = this.props;
|
|
const item = getItem(data, index);
|
|
invariant(item, 'Missing item for index ' + index);
|
|
return {index, item, key: keyExtractor(item, index), isViewable};
|
|
}
|
|
|
|
_getFrameMetricsApprox = (index: number): {length: number, offset: number} => {
|
|
const frame = this._getFrameMetrics(index);
|
|
if (frame && frame.index === index) { // check for invalid frames due to row re-ordering
|
|
return frame;
|
|
} else {
|
|
const {getItemLayout} = this.props;
|
|
invariant(
|
|
!getItemLayout,
|
|
'Should not have to estimate frames when a measurement metrics function is provided'
|
|
);
|
|
return {
|
|
length: this._averageCellLength,
|
|
offset: this._averageCellLength * index,
|
|
};
|
|
}
|
|
};
|
|
|
|
_getFrameMetrics = (index: number): ?{length: number, offset: number, index: number} => {
|
|
const {data, getItem, getItemCount, getItemLayout, keyExtractor} = this.props;
|
|
invariant(getItemCount(data) > index, 'Tried to get frame for out of range index ' + index);
|
|
const item = getItem(data, index);
|
|
let frame = item && this._frames[keyExtractor(item, index)];
|
|
if (!frame || frame.index !== index) {
|
|
if (getItemLayout) {
|
|
frame = getItemLayout(data, index);
|
|
}
|
|
}
|
|
return frame;
|
|
};
|
|
|
|
_updateViewableItems(data: any) {
|
|
const {getItemCount, onViewableItemsChanged, viewablePercentThreshold} = this.props;
|
|
if (!onViewableItemsChanged) {
|
|
return;
|
|
}
|
|
let viewableIndices = [];
|
|
if (data) {
|
|
viewableIndices = ViewabilityHelper.computeViewableItems(
|
|
viewablePercentThreshold,
|
|
getItemCount(data),
|
|
this._scrollMetrics.offset,
|
|
this._scrollMetrics.visibleLength,
|
|
this._getFrameMetrics,
|
|
this.state,
|
|
);
|
|
}
|
|
const viewableKeys = {};
|
|
const viewableItems = viewableIndices.map((ii) => {
|
|
const viewable = this._createViewable(ii, true);
|
|
viewableKeys[viewable.key] = true;
|
|
return viewable;
|
|
});
|
|
const changed = viewableItems.filter(v => !this._viewableKeys[v.key])
|
|
.concat(
|
|
this._viewableItems.filter(v => !viewableKeys[v.key])
|
|
.map(v => ({...v, isViewable: false}))
|
|
);
|
|
if (changed.length > 0) {
|
|
onViewableItemsChanged({viewableItems, changed});
|
|
this._viewableItems = viewableItems;
|
|
this._viewableKeys = viewableKeys;
|
|
}
|
|
}
|
|
}
|
|
|
|
class CellRenderer extends React.Component {
|
|
props: {
|
|
cellKey: string,
|
|
index: number,
|
|
item: Item,
|
|
onLayout: (event: Object, cellKey: string, index: number) => void,
|
|
parentProps: {
|
|
ItemComponent: ItemComponentType,
|
|
getItemLayout?: ?Function,
|
|
shouldItemUpdate: (
|
|
props: {item: Item, index: number},
|
|
nextProps: {item: Item, index: number}
|
|
) => boolean,
|
|
},
|
|
};
|
|
_onLayout = (e) => {
|
|
this.props.onLayout(e, this.props.cellKey, this.props.index);
|
|
}
|
|
shouldComponentUpdate(nextProps, nextState) {
|
|
const curr = {item: this.props.item, index: this.props.index};
|
|
const next = {item: nextProps.item, index: nextProps.index};
|
|
return nextProps.parentProps.shouldItemUpdate(curr, next);
|
|
}
|
|
render() {
|
|
const {item, index, parentProps} = this.props;
|
|
const {ItemComponent, getItemLayout} = parentProps;
|
|
const element = <ItemComponent item={item} index={index} />;
|
|
if (getItemLayout) {
|
|
return element;
|
|
}
|
|
return (
|
|
<View onLayout={this._onLayout}>
|
|
{element}
|
|
</View>
|
|
);
|
|
}
|
|
}
|
|
|
|
module.exports = VirtualizedList;
|