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07a4a959a7
Summary: @public We need that because gonna add much more event-related stuff, so it deserves separate buck target. Reviewed By: mdvacca Differential Revision: D8831547 fbshipit-source-id: 616581b39b425a49302d5f7f86267e62b0d58389
46 lines
995 B
C++
46 lines
995 B
C++
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <memory>
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#include <fabric/events/primitives.h>
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#include <folly/dynamic.h>
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namespace facebook {
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namespace react {
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class EventDispatcher;
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using SharedEventDispatcher = std::shared_ptr<const EventDispatcher>;
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/*
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* Abstract class that represent event-delivery infrastructure.
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* Particular `EventEmitter` clases use an object of this class to invoke
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* events.
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*/
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class EventDispatcher {
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public:
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/*
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* Dispatches "raw" event using some event-delivery infrastructure.
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*/
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virtual void dispatchEvent(
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const EventTarget &eventTarget,
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const std::string &type,
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const folly::dynamic &payload,
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const EventPriority &priority
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) const = 0;
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virtual void releaseEventTarget(const EventTarget &eventTarget) const = 0;
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};
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} // namespace react
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} // namespace facebook
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