154 lines
5.2 KiB
Objective-C
154 lines
5.2 KiB
Objective-C
/**
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* Copyright (c) 2015-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#import "RCTLayoutAnimation.h"
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#import "RCTConvert.h"
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@implementation RCTLayoutAnimation
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static UIViewAnimationCurve _currentKeyboardAnimationCurve;
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static UIViewAnimationOptions UIViewAnimationOptionsFromRCTAnimationType(RCTAnimationType type)
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{
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switch (type) {
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case RCTAnimationTypeLinear:
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return UIViewAnimationOptionCurveLinear;
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case RCTAnimationTypeEaseIn:
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return UIViewAnimationOptionCurveEaseIn;
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case RCTAnimationTypeEaseOut:
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return UIViewAnimationOptionCurveEaseOut;
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case RCTAnimationTypeEaseInEaseOut:
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return UIViewAnimationOptionCurveEaseInOut;
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case RCTAnimationTypeKeyboard:
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// http://stackoverflow.com/questions/18870447/how-to-use-the-default-ios7-uianimation-curve
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return (UIViewAnimationOptions)(_currentKeyboardAnimationCurve << 16);
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default:
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RCTLogError(@"Unsupported animation type %lld", (long long)type);
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return UIViewAnimationOptionCurveEaseInOut;
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}
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}
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// Use a custom initialization function rather than implementing `+initialize` so that we can control
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// when the initialization code runs. `+initialize` runs immediately before the first message is sent
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// to the class which may be too late for us. By this time, we may have missed some
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// `UIKeyboardWillChangeFrameNotification`s.
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+ (void)initializeStatics
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{
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#if !TARGET_OS_TV
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static dispatch_once_t onceToken;
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dispatch_once(&onceToken, ^{
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(keyboardWillChangeFrame:)
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name:UIKeyboardWillChangeFrameNotification
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object:nil];
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});
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#endif
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}
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+ (void)keyboardWillChangeFrame:(NSNotification *)notification
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{
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#if !TARGET_OS_TV
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NSDictionary *userInfo = notification.userInfo;
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_currentKeyboardAnimationCurve = [userInfo[UIKeyboardAnimationCurveUserInfoKey] integerValue];
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#endif
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}
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- (instancetype)initWithDuration:(NSTimeInterval)duration
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delay:(NSTimeInterval)delay
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property:(NSString *)property
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springDamping:(CGFloat)springDamping
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initialVelocity:(CGFloat)initialVelocity
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animationType:(RCTAnimationType)animationType
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{
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if (self = [super init]) {
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_duration = duration;
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_delay = delay;
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_property = property;
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_springDamping = springDamping;
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_initialVelocity = initialVelocity;
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_animationType = animationType;
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}
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return self;
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}
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- (instancetype)initWithDuration:(NSTimeInterval)duration
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config:(NSDictionary *)config
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{
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if (!config) {
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return nil;
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}
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if (self = [super init]) {
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_property = [RCTConvert NSString:config[@"property"]];
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_duration = [RCTConvert NSTimeInterval:config[@"duration"]] ?: duration;
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if (_duration > 0.0 && _duration < 0.01) {
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RCTLogError(@"RCTLayoutAnimationGroup expects timings to be in ms, not seconds.");
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_duration = _duration * 1000.0;
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}
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_delay = [RCTConvert NSTimeInterval:config[@"delay"]];
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if (_delay > 0.0 && _delay < 0.01) {
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RCTLogError(@"RCTLayoutAnimationGroup expects timings to be in ms, not seconds.");
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_delay = _delay * 1000.0;
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}
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_animationType = [RCTConvert RCTAnimationType:config[@"type"]];
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if (_animationType == RCTAnimationTypeSpring) {
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_springDamping = [RCTConvert CGFloat:config[@"springDamping"]];
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_initialVelocity = [RCTConvert CGFloat:config[@"initialVelocity"]];
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}
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}
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return self;
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}
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- (void)performAnimations:(void (^)(void))animations
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withCompletionBlock:(void (^)(BOOL completed))completionBlock
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{
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if (_animationType == RCTAnimationTypeSpring) {
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[UIView animateWithDuration:_duration
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delay:_delay
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usingSpringWithDamping:_springDamping
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initialSpringVelocity:_initialVelocity
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options:UIViewAnimationOptionBeginFromCurrentState
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animations:animations
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completion:completionBlock];
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} else {
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UIViewAnimationOptions options =
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UIViewAnimationOptionBeginFromCurrentState |
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UIViewAnimationOptionsFromRCTAnimationType(_animationType);
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[UIView animateWithDuration:_duration
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delay:_delay
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options:options
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animations:animations
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completion:completionBlock];
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}
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}
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- (BOOL)isEqual:(RCTLayoutAnimation *)animation
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{
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return
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_duration == animation.duration &&
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_delay == animation.delay &&
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(_property == animation.property || [_property isEqualToString:animation.property]) &&
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_springDamping == animation.springDamping &&
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_initialVelocity == animation.initialVelocity &&
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_animationType == animation.animationType;
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}
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- (NSString *)description
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{
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return [NSString stringWithFormat:@"<%@: %p; duration: %f; delay: %f; property: %@; springDamping: %f; initialVelocity: %f; animationType: %li;>",
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NSStringFromClass([self class]), self, _duration, _delay, _property, _springDamping, _initialVelocity, (long)_animationType];
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}
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@end
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