// Copyright 2004-present Facebook. All Rights Reserved. #import #import "Layout.h" #import "RCTViewNodeProtocol.h" @class RCTSparseArray; // TODO: amalgamate these enums? typedef NS_ENUM(NSUInteger, RCTLayoutLifecycle) { RCTLayoutLifecycleUninitialized = 0, RCTLayoutLifecycleComputed, RCTLayoutLifecycleDirtied, }; // TODO: is this still needed? typedef NS_ENUM(NSUInteger, RCTPropagationLifecycle) { RCTPropagationLifecycleUninitialized = 0, RCTPropagationLifecycleComputed, RCTPropagationLifecycleDirtied, }; // TODO: move this to text node? typedef NS_ENUM(NSUInteger, RCTTextLifecycle) { RCTTextLifecycleUninitialized = 0, RCTTextLifecycleComputed, RCTTextLifecycleDirtied, }; // TODO: is this redundact now? typedef void (^RCTApplierBlock)(RCTSparseArray *); /** * ShadowView tree mirrors RCT view tree. Every node is highly stateful. * 1. A node is in one of three lifecycles: uninitialized, computed, dirtied. * 1. RCTBridge may call any of the padding/margin/width/height/top/left setters. A setter would dirty * the node and all of its ancestors. * 2. At the end of each Bridge transaction, we call collectUpdatedFrames:widthConstraint:heightConstraint * at the root node to recursively lay out the entire hierarchy. * 3. If a node is "computed" and the constraint passed from above is identical to the constraint used to * perform the last computation, we skip laying out the subtree entirely. */ @interface RCTShadowView : NSObject @property (nonatomic, weak, readonly) RCTShadowView *superview; @property (nonatomic, assign, readonly) css_node_t *cssNode; @property (nonatomic, copy) NSString *moduleName; @property (nonatomic, assign) BOOL isBGColorExplicitlySet; // Used to propogate to children @property (nonatomic, strong) UIColor *backgroundColor; // Used to propogate to children @property (nonatomic, assign) RCTLayoutLifecycle layoutLifecycle; /** * isNewView - Used to track the first time the view is introduced into the hierarchy. It is initialized YES, then is * set to NO in RCTUIManager after the layout pass is done and all frames have been extracted to be applied to the * corresponding UIViews. */ @property (nonatomic, assign, getter=isNewView) BOOL newView; /** * Is this the shadowView for an RCTRootView */ @property (nonatomic, assign, getter=isReactRootView) BOOL reactRootView; /** * Position and dimensions. * Defaults to { 0, 0, NAN, NAN } */ @property (nonatomic, assign) CGFloat top; @property (nonatomic, assign) CGFloat left; @property (nonatomic, assign) CGFloat width; @property (nonatomic, assign) CGFloat height; @property (nonatomic, assign) CGRect frame; - (void)setTopLeft:(CGPoint)topLeft; - (void)setSize:(CGSize)size; /** * Border. Defaults to 0. */ - (void)setBorderWidth:(CGFloat)value; /** * Padding. Defaults to 0. */ @property (nonatomic, assign) CGFloat paddingTop; @property (nonatomic, assign) CGFloat paddingLeft; @property (nonatomic, assign) CGFloat paddingBottom; @property (nonatomic, assign) CGFloat paddingRight; - (void)setPadding:(CGFloat)padding; - (void)setPaddingVertical:(CGFloat)padding; - (void)setPaddingHorizontal:(CGFloat)padding; - (UIEdgeInsets)paddingAsInsets; /** * Flexbox properties. All zero/disabled by default */ @property (nonatomic, assign) css_flex_direction_t flexDirection; @property (nonatomic, assign) css_justify_t justifyContent; @property (nonatomic, assign) css_align_t alignSelf; @property (nonatomic, assign) css_align_t alignItems; @property (nonatomic, assign) css_position_type_t positionType; @property (nonatomic, assign) css_wrap_type_t flexWrap; @property (nonatomic, assign) CGFloat flex; - (void)collectUpdatedProperties:(NSMutableSet *)viewsWithNewProperties parentProperties:(NSDictionary *)parentProperties; - (void)collectRootUpdatedFrames:(NSMutableSet *)viewsWithNewFrame parentConstraint:(CGSize)parentConstraint; - (void)fillCSSNode:(css_node_t *)node; // The following are implementation details exposed to subclasses. Do not call them directly - (void)dirtyLayout; - (BOOL)isLayoutDirty; // TODO: is this still needed? - (void)dirtyPropagation; - (BOOL)isPropagationDirty; // TODO: move this to text node? - (void)dirtyText; - (BOOL)isTextDirty; - (void)setTextComputed; /** * Triggers a recalculation of the shadow view's layout. */ - (void)updateShadowViewLayout; /** * Computes the recursive offset, meaning the sum of all descendant offsets - * this is the sum of all positions inset from parents. This is not merely the * sum of `top`/`left`s, as this function uses the *actual* positions of * children, not the style specified positions - it computes this based on the * resulting layout. It does not yet compensate for native scroll view insets or * transforms or anchor points. Returns an array containing the `x, y, width, * height` of the shadow view relative to the ancestor, or `nil` if the `view` * is not a descendent of `ancestor`. */ + (CGRect)measureLayout:(RCTShadowView *)view relativeTo:(RCTShadowView *)ancestor; @end