/** * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ #import #import "Layout.h" #import "RCTViewNodeProtocol.h" @class RCTSparseArray; typedef NS_ENUM(NSUInteger, RCTUpdateLifecycle) { RCTUpdateLifecycleUninitialized = 0, RCTUpdateLifecycleComputed, RCTUpdateLifecycleDirtied, }; typedef void (^RCTApplierBlock)(RCTSparseArray *viewRegistry); /** * ShadowView tree mirrors RCT view tree. Every node is highly stateful. * 1. A node is in one of three lifecycles: uninitialized, computed, dirtied. * 1. RCTBridge may call any of the padding/margin/width/height/top/left setters. A setter would dirty * the node and all of its ancestors. * 2. At the end of each Bridge transaction, we call collectUpdatedFrames:widthConstraint:heightConstraint * at the root node to recursively lay out the entire hierarchy. * 3. If a node is "computed" and the constraint passed from above is identical to the constraint used to * perform the last computation, we skip laying out the subtree entirely. */ @interface RCTShadowView : NSObject @property (nonatomic, weak, readonly) RCTShadowView *superview; @property (nonatomic, assign, readonly) css_node_t *cssNode; @property (nonatomic, copy) NSString *viewName; @property (nonatomic, strong) UIColor *backgroundColor; // Used to propagate to children @property (nonatomic, assign) RCTUpdateLifecycle layoutLifecycle; @property (nonatomic, assign) BOOL hasOnLayout; /** * isNewView - Used to track the first time the view is introduced into the hierarchy. It is initialized YES, then is * set to NO in RCTUIManager after the layout pass is done and all frames have been extracted to be applied to the * corresponding UIViews. */ @property (nonatomic, assign, getter=isNewView) BOOL newView; /** * Position and dimensions. * Defaults to { 0, 0, NAN, NAN }. */ @property (nonatomic, assign) CGFloat top; @property (nonatomic, assign) CGFloat left; @property (nonatomic, assign) CGFloat bottom; @property (nonatomic, assign) CGFloat right; @property (nonatomic, assign) CGFloat width; @property (nonatomic, assign) CGFloat height; @property (nonatomic, assign) CGRect frame; - (void)setTopLeft:(CGPoint)topLeft; - (void)setSize:(CGSize)size; /** * Border. Defaults to { 0, 0, 0, 0 }. */ @property (nonatomic, assign) CGFloat borderTopWidth; @property (nonatomic, assign) CGFloat borderLeftWidth; @property (nonatomic, assign) CGFloat borderBottomWidth; @property (nonatomic, assign) CGFloat borderRightWidth; - (void)setBorderWidth:(CGFloat)value; /** * Margin. Defaults to { 0, 0, 0, 0 }. */ @property (nonatomic, assign) CGFloat marginTop; @property (nonatomic, assign) CGFloat marginLeft; @property (nonatomic, assign) CGFloat marginBottom; @property (nonatomic, assign) CGFloat marginRight; - (void)setMargin:(CGFloat)margin; - (void)setMarginVertical:(CGFloat)margin; - (void)setMarginHorizontal:(CGFloat)margin; /** * Padding. Defaults to { 0, 0, 0, 0 }. */ @property (nonatomic, assign) CGFloat paddingTop; @property (nonatomic, assign) CGFloat paddingLeft; @property (nonatomic, assign) CGFloat paddingBottom; @property (nonatomic, assign) CGFloat paddingRight; - (void)setPadding:(CGFloat)padding; - (void)setPaddingVertical:(CGFloat)padding; - (void)setPaddingHorizontal:(CGFloat)padding; - (UIEdgeInsets)paddingAsInsets; /** * Flexbox properties. All zero/disabled by default */ @property (nonatomic, assign) css_flex_direction_t flexDirection; @property (nonatomic, assign) css_justify_t justifyContent; @property (nonatomic, assign) css_align_t alignSelf; @property (nonatomic, assign) css_align_t alignItems; @property (nonatomic, assign) css_position_type_t positionType; @property (nonatomic, assign) css_wrap_type_t flexWrap; @property (nonatomic, assign) CGFloat flex; /** * Calculate property changes that need to be propagated to the view. * The applierBlocks set contains RCTApplierBlock functions that must be applied * on the main thread in order to update the view. */ - (void)collectUpdatedProperties:(NSMutableSet *)applierBlocks parentProperties:(NSDictionary *)parentProperties; /** * Process the updated properties and apply them to view. Shadow view classes * that add additional propagating properties should override this method. */ - (NSDictionary *)processUpdatedProperties:(NSMutableSet *)applierBlocks parentProperties:(NSDictionary *)parentProperties NS_REQUIRES_SUPER; /** * Calculate all views whose frame needs updating after layout has been calculated. * The viewsWithNewFrame set contains the reactTags of the views that need updating. */ - (void)collectRootUpdatedFrames:(NSMutableSet *)viewsWithNewFrame parentConstraint:(CGSize)parentConstraint; /** * Recursively apply layout to children. */ - (void)applyLayoutNode:(css_node_t *)node viewsWithNewFrame:(NSMutableSet *)viewsWithNewFrame absolutePosition:(CGPoint)absolutePosition NS_REQUIRES_SUPER; /** * The following are implementation details exposed to subclasses. Do not call them directly */ - (void)fillCSSNode:(css_node_t *)node NS_REQUIRES_SUPER; - (void)dirtyLayout NS_REQUIRES_SUPER; - (BOOL)isLayoutDirty; - (void)dirtyPropagation NS_REQUIRES_SUPER; - (BOOL)isPropagationDirty; - (void)dirtyText NS_REQUIRES_SUPER; - (void)setTextComputed NS_REQUIRES_SUPER; - (BOOL)isTextDirty; /** * Triggers a recalculation of the shadow view's layout. */ - (void)updateLayout NS_REQUIRES_SUPER; /** * Computes the recursive offset, meaning the sum of all descendant offsets - * this is the sum of all positions inset from parents. This is not merely the * sum of `top`/`left`s, as this function uses the *actual* positions of * children, not the style specified positions - it computes this based on the * resulting layout. It does not yet compensate for native scroll view insets or * transforms or anchor points. */ - (CGRect)measureLayoutRelativeToAncestor:(RCTShadowView *)ancestor; @end