#!/bin/bash # Copyright (c) Facebook, Inc. and its affiliates. # # This source code is licensed under the MIT license found in the # LICENSE file in the root directory of this source tree. # # Bundle React Native app's code and image assets. # This script is supposed to be invoked as part of Xcode build process # and relies on environment variables (including PWD) set by Xcode # Print commands before executing them (useful for troubleshooting) set -x DEST=$CONFIGURATION_BUILD_DIR/$UNLOCALIZED_RESOURCES_FOLDER_PATH # Enables iOS devices to get the IP address of the machine running Metro Bundler if [[ "$CONFIGURATION" = *Debug* && ! "$PLATFORM_NAME" == *simulator ]]; then IP=$(ipconfig getifaddr en0) if [ -z "$IP" ]; then IP=$(ifconfig | grep 'inet ' | grep -v ' 127.' | cut -d\ -f2 | awk 'NR==1{print $1}') fi echo "$IP" > "$DEST/ip.txt" fi if [[ "$SKIP_BUNDLING" ]]; then echo "SKIP_BUNDLING enabled; skipping." exit 0; fi case "$CONFIGURATION" in *Debug*) if [[ "$PLATFORM_NAME" == *simulator ]]; then if [[ "$FORCE_BUNDLING" ]]; then echo "FORCE_BUNDLING enabled; continuing to bundle." else echo "Skipping bundling in Debug for the Simulator (since the packager bundles for you). Use the FORCE_BUNDLING flag to change this behavior." exit 0; fi else echo "Bundling for physical device. Use the SKIP_BUNDLING flag to change this behavior." fi DEV=true ;; "") echo "$0 must be invoked by Xcode" exit 1 ;; *) DEV=false ;; esac # Path to react-native folder inside node_modules REACT_NATIVE_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)" # Xcode project file for React Native apps is located in ios/ subfolder cd "${REACT_NATIVE_DIR}"/../.. # Define NVM_DIR and source the nvm.sh setup script [ -z "$NVM_DIR" ] && export NVM_DIR="$HOME/.nvm" # Define entry file if [[ -s "index.ios.js" ]]; then ENTRY_FILE=${1:-index.ios.js} else ENTRY_FILE=${1:-index.js} fi if [[ -s "$HOME/.nvm/nvm.sh" ]]; then . "$HOME/.nvm/nvm.sh" elif [[ -x "$(command -v brew)" && -s "$(brew --prefix nvm)/nvm.sh" ]]; then . "$(brew --prefix nvm)/nvm.sh" fi # Set up the nodenv node version manager if present if [[ -x "$HOME/.nodenv/bin/nodenv" ]]; then eval "$("$HOME/.nodenv/bin/nodenv" init -)" elif [[ -x "$(command -v brew)" && -x "$(brew --prefix nodenv)/bin/nodenv" ]]; then eval "$("$(brew --prefix nodenv)/bin/nodenv" init -)" fi [ -z "$NODE_BINARY" ] && export NODE_BINARY="node" [ -z "$CLI_PATH" ] && export CLI_PATH="$REACT_NATIVE_DIR/local-cli/cli.js" [ -z "$BUNDLE_COMMAND" ] && BUNDLE_COMMAND="bundle" if [[ -z "$BUNDLE_CONFIG" ]]; then CONFIG_ARG="" else CONFIG_ARG="--config $(pwd)/$BUNDLE_CONFIG" fi nodejs_not_found() { echo "error: Can't find '$NODE_BINARY' binary to build React Native bundle" >&2 echo "If you have non-standard nodejs installation, select your project in Xcode," >&2 echo "find 'Build Phases' - 'Bundle React Native code and images'" >&2 echo "and change NODE_BINARY to absolute path to your node executable" >&2 echo "(you can find it by invoking 'which node' in the terminal)" >&2 exit 2 } type $NODE_BINARY >/dev/null 2>&1 || nodejs_not_found BUNDLE_FILE="$DEST/main.jsbundle" $NODE_BINARY "$CLI_PATH" $BUNDLE_COMMAND \ $CONFIG_ARG \ --entry-file "$ENTRY_FILE" \ --platform ios \ --dev $DEV \ --reset-cache \ --bundle-output "$BUNDLE_FILE" \ --assets-dest "$DEST" \ $EXTRA_PACKAGER_ARGS if [[ $DEV != true && ! -f "$BUNDLE_FILE" ]]; then echo "error: File $BUNDLE_FILE does not exist. This must be a bug with" >&2 echo "React Native, please report it here: https://github.com/facebook/react-native/issues" exit 2 fi