// // Created by Gabriel Handford on 3/1/09. // Copyright 2009-2013. All rights reserved. // Created by John Boiles on 10/20/11. // Copyright (c) 2011. All rights reserved // Modified by Felix Schulze on 2/11/13. // Copyright 2013. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // #import "UIImage+Compare.h" @implementation UIImage (Compare) - (BOOL)compareWithImage:(UIImage *)image { NSAssert(CGSizeEqualToSize(self.size, image.size), @"Images must be same size."); // The images have the equal size, so we could use the smallest amount of bytes because of byte padding size_t minBytesPerRow = MIN(CGImageGetBytesPerRow(self.CGImage), CGImageGetBytesPerRow(image.CGImage)); size_t referenceImageSizeBytes = CGImageGetHeight(self.CGImage) * minBytesPerRow; void *referenceImagePixels = calloc(1, referenceImageSizeBytes); void *imagePixels = calloc(1, referenceImageSizeBytes); if (!referenceImagePixels || !imagePixels) { free(referenceImagePixels); free(imagePixels); return NO; } CGContextRef referenceImageContext = CGBitmapContextCreate(referenceImagePixels, CGImageGetWidth(self.CGImage), CGImageGetHeight(self.CGImage), CGImageGetBitsPerComponent(self.CGImage), minBytesPerRow, CGImageGetColorSpace(self.CGImage), (CGBitmapInfo)kCGImageAlphaPremultipliedLast ); CGContextRef imageContext = CGBitmapContextCreate(imagePixels, CGImageGetWidth(image.CGImage), CGImageGetHeight(image.CGImage), CGImageGetBitsPerComponent(image.CGImage), minBytesPerRow, CGImageGetColorSpace(image.CGImage), (CGBitmapInfo)kCGImageAlphaPremultipliedLast ); CGFloat scaleFactor = [UIScreen mainScreen].scale; CGContextScaleCTM(referenceImageContext, scaleFactor, scaleFactor); CGContextScaleCTM(imageContext, scaleFactor, scaleFactor); if (!referenceImageContext || !imageContext) { CGContextRelease(referenceImageContext); CGContextRelease(imageContext); free(referenceImagePixels); free(imagePixels); return NO; } CGContextDrawImage(referenceImageContext, CGRectMake(0.0f, 0.0f, self.size.width, self.size.height), self.CGImage); CGContextDrawImage(imageContext, CGRectMake(0.0f, 0.0f, image.size.width, image.size.height), image.CGImage); CGContextRelease(referenceImageContext); CGContextRelease(imageContext); BOOL imageEqual = (memcmp(referenceImagePixels, imagePixels, referenceImageSizeBytes) == 0); free(referenceImagePixels); free(imagePixels); return imageEqual; } @end