/** * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #import "RCTLocalAssetImageLoader.h" #import #import @implementation RCTLocalAssetImageLoader RCT_EXPORT_MODULE() - (BOOL)canLoadImageURL:(NSURL *)requestURL { return RCTIsLocalAssetURL(requestURL); } - (BOOL)requiresScheduling { // Don't schedule this loader on the URL queue so we can load the // local assets synchronously to avoid flickers. return NO; } - (BOOL)shouldCacheLoadedImages { // UIImage imageNamed handles the caching automatically so we don't want // to add it to the image cache. return NO; } - (RCTImageLoaderCancellationBlock)loadImageForURL:(NSURL *)imageURL size:(CGSize)size scale:(CGFloat)scale resizeMode:(RCTResizeMode)resizeMode progressHandler:(RCTImageLoaderProgressBlock)progressHandler partialLoadHandler:(RCTImageLoaderPartialLoadBlock)partialLoadHandler completionHandler:(RCTImageLoaderCompletionBlock)completionHandler { __block atomic_bool cancelled = ATOMIC_VAR_INIT(NO); RCTExecuteOnMainQueue(^{ if (atomic_load(&cancelled)) { return; } UIImage *image = RCTImageFromLocalAssetURL(imageURL); if (image) { if (progressHandler) { progressHandler(1, 1); } completionHandler(nil, image); } else { NSString *message = [NSString stringWithFormat:@"Could not find image %@", imageURL]; RCTLogWarn(@"%@", message); completionHandler(RCTErrorWithMessage(message), nil); } }); return ^{ atomic_store(&cancelled, YES); }; } @end