/** * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule MessageQueue */ 'use strict'; var ErrorUtils = require('ErrorUtils'); var invariant = require('invariant'); var warning = require('warning'); var JSTimersExecution = require('JSTimersExecution'); var INTERNAL_ERROR = 'Error in MessageQueue implementation'; /** * So as not to confuse static build system. */ var requireFunc = require; /** * @param {Object!} module Module instance, must be loaded. * @param {string} methodName Name of method in `module`. * @param {array<*>} params Arguments to method. * @returns {*} Return value of method invocation. */ var jsCall = function(module, methodName, params) { return module[methodName].apply(module, params); }; /** * A utility for aggregating "work" to be done, and potentially transferring * that work to another thread. Each instance of `MessageQueue` has the notion * of a "target" thread - the thread that the work will be sent to. * * TODO: Long running callback results, and streaming callback results (ability * for a callback to be invoked multiple times). * * @param {object} moduleNameToID Used to translate module/method names into * efficient numeric IDs. * @class MessageQueue */ var MessageQueue = function(remoteModulesConfig, localModulesConfig, customRequire) { this._requireFunc = customRequire || requireFunc; this._initBookeeping(); this._initNamingMap(remoteModulesConfig, localModulesConfig); }; // REQUEST: Parallell arrays: var REQUEST_MODULE_IDS = 0; var REQUEST_METHOD_IDS = 1; var REQUEST_PARAMSS = 2; // RESPONSE: Parallell arrays: var RESPONSE_CBIDS = 3; var RESPONSE_RETURN_VALUES = 4; /** * Utility to catch errors and prevent having to bind, or execute a bound * function, while catching errors in a process and returning a resulting * return value. This ensures that even if a process fails, we can still return * *some* values (from `_flushedQueueUnguarded` for example). Glorified * try/catch/finally that invokes the global `onerror`. * * @param {function} operation Function to execute, likely populates the * message buffer. * @param {Array<*>} operationArguments Arguments passed to `operation`. * @param {function} getReturnValue Returns a return value - will be invoked * even if the `operation` fails half way through completing its task. * @return {object} Return value returned from `getReturnValue`. */ var guardReturn = function(operation, operationArguments, getReturnValue, context) { if (operation) { ErrorUtils.applyWithGuard(operation, context, operationArguments); } if (getReturnValue) { return ErrorUtils.applyWithGuard(getReturnValue, context, null); } return null; }; /** * Bookkeeping logic for callbackIDs. We ensure that success and error * callbacks are numerically adjacent. * * We could have also stored the association between success cbID and errorCBID * in a map without relying on this adjacency, but the bookkeeping here avoids * an additional two maps to associate in each direction, and avoids growing * dictionaries (new fields). Instead, we compute pairs of callback IDs, by * populating the `res` argument to `allocateCallbackIDs` (in conjunction with * pooling). Behind this bookeeping API, we ensure that error and success * callback IDs are always adjacent so that when one is invoked, we always know * how to free the memory of the other. By using this API, it is impossible to * create malformed callbackIDs that are not adjacent. */ var createBookkeeping = function() { return { /** * Incrementing callback ID. Must start at 1 - otherwise converted null * values which become zero are not distinguishable from a GUID of zero. */ GUID: 1, errorCallbackIDForSuccessCallbackID: function(successID) { return successID + 1; }, successCallbackIDForErrorCallbackID: function(errorID) { return errorID - 1; }, allocateCallbackIDs: function(res) { res.successCallbackID = this.GUID++; res.errorCallbackID = this.GUID++; }, isSuccessCallback: function(id) { return id % 2 === 1; } }; }; var MessageQueueMixin = { /** * Creates an efficient wire protocol for communicating across a bridge. * Avoids allocating strings. * * @param {object} remoteModulesConfig Configuration of modules and their * methods. */ _initNamingMap: function(remoteModulesConfig, localModulesConfig) { this._remoteModuleNameToModuleID = {}; this._remoteModuleIDToModuleName = {}; // Reverse this._remoteModuleNameToMethodNameToID = {}; this._remoteModuleNameToMethodIDToName = {}; // Reverse this._localModuleNameToModuleID = {}; this._localModuleIDToModuleName = {}; // Reverse this._localModuleNameToMethodNameToID = {}; this._localModuleNameToMethodIDToName = {}; // Reverse function fillMappings( modulesConfig, moduleNameToModuleID, moduleIDToModuleName, moduleNameToMethodNameToID, moduleNameToMethodIDToName ) { for (var moduleName in modulesConfig) { var moduleConfig = modulesConfig[moduleName]; var moduleID = moduleConfig.moduleID; moduleNameToModuleID[moduleName] = moduleID; moduleIDToModuleName[moduleID] = moduleName; // Reverse moduleNameToMethodNameToID[moduleName] = {}; moduleNameToMethodIDToName[moduleName] = {}; // Reverse var methods = moduleConfig.methods; for (var methodName in methods) { var methodID = methods[methodName].methodID; moduleNameToMethodNameToID[moduleName][methodName] = methodID; moduleNameToMethodIDToName[moduleName][methodID] = methodName; // Reverse } } } fillMappings( remoteModulesConfig, this._remoteModuleNameToModuleID, this._remoteModuleIDToModuleName, this._remoteModuleNameToMethodNameToID, this._remoteModuleNameToMethodIDToName ); fillMappings( localModulesConfig, this._localModuleNameToModuleID, this._localModuleIDToModuleName, this._localModuleNameToMethodNameToID, this._localModuleNameToMethodIDToName ); }, _initBookeeping: function() { this._POOLED_CBIDS = {errorCallbackID: null, successCallbackID: null}; this._bookkeeping = createBookkeeping(); /** * Stores callbacks so that we may simulate asynchronous return values from * other threads. Remote invocations in other threads can pass return values * back asynchronously to the requesting thread. */ this._threadLocalCallbacksByID = []; this._threadLocalScopesByID = []; /** * Memory efficient parallel arrays. Each index cuts through the three * arrays and forms a remote invocation of methodName(params) whos return * value will be reported back to the other thread by way of the * corresponding id in cbIDs. Each entry (A-D in the graphic below), * represents a work item of the following form: * - moduleID: ID of module to invoke method from. * - methodID: ID of method in module to invoke. * - params: List of params to pass to method. * - cbID: ID to respond back to originating thread with. * * TODO: We can make this even more efficient (memory) by creating a single * array, that is always pushed `n` elements as a time. */ this._outgoingItems = [ /*REQUEST_MODULE_IDS: */ [/* +-+ +-+ +-+ +-+ */], /*REQUEST_METHOD_IDS: */ [/* |A| |B| |C| |D| */], /*REQUEST_PARAMSS: */ [/* |-| |-| |-| |-| */], /*RESPONSE_CBIDS: */ [/* +-+ +-+ +-+ +-+ */], /* |E| |F| |G| |H| */ /*RESPONSE_RETURN_VALUES: */ [/* +-+ +-+ +-+ +-+ */] ]; /** * Used to allow returning the buffer, while at the same time clearing it in * a memory efficient manner. */ this._outgoingItemsSwap = [[], [], [], [], []]; }, invokeCallback: function(cbID, args) { return guardReturn(this._invokeCallback, [cbID, args], null, this); }, _invokeCallback: function(cbID, args) { try { var cb = this._threadLocalCallbacksByID[cbID]; var scope = this._threadLocalScopesByID[cbID]; warning( cb, 'Cannot find callback with CBID %s. Native module may have invoked ' + 'both the success callback and the error callback.', cbID ); cb.apply(scope, args); } catch(ie_requires_catch) { throw ie_requires_catch; } finally { // Clear out the memory regardless of success or failure. this._freeResourcesForCallbackID(cbID); } }, invokeCallbackAndReturnFlushedQueue: function(cbID, args) { if (this._enableLogging) { this._loggedIncomingItems.push([new Date().getTime(), cbID, args]); } return guardReturn( this._invokeCallback, [cbID, args], this._flushedQueueUnguarded, this ); }, callFunction: function(moduleID, methodID, params) { return guardReturn(this._callFunction, [moduleID, methodID, params], null, this); }, _callFunction: function(moduleID, methodID, params) { var moduleName = this._localModuleIDToModuleName[moduleID]; var methodName = this._localModuleNameToMethodIDToName[moduleName][methodID]; var ret = jsCall(this._requireFunc(moduleName), methodName, params); return ret; }, callFunctionReturnFlushedQueue: function(moduleID, methodID, params) { if (this._enableLogging) { this._loggedIncomingItems.push([new Date().getTime(), moduleID, methodID, params]); } return guardReturn( this._callFunction, [moduleID, methodID, params], this._flushedQueueUnguarded, this ); }, setLoggingEnabled: function(enabled) { this._enableLogging = enabled; this._loggedIncomingItems = []; this._loggedOutgoingItems = [[], [], [], [], []]; }, getLoggedIncomingItems: function() { return this._loggedIncomingItems; }, getLoggedOutgoingItems: function() { return this._loggedOutgoingItems; }, replayPreviousLog: function(previousLog) { this._outgoingItems = previousLog; }, /** * Simple helpers for clearing the queues. This doesn't handle the fact that * memory in the current buffer is leaked until the next frame or update - but * that will typically be on the order of < 500ms. */ _swapAndReinitializeBuffer: function() { // Outgoing requests var currentOutgoingItems = this._outgoingItems; var nextOutgoingItems = this._outgoingItemsSwap; nextOutgoingItems[REQUEST_MODULE_IDS].length = 0; nextOutgoingItems[REQUEST_METHOD_IDS].length = 0; nextOutgoingItems[REQUEST_PARAMSS].length = 0; // Outgoing responses nextOutgoingItems[RESPONSE_CBIDS].length = 0; nextOutgoingItems[RESPONSE_RETURN_VALUES].length = 0; this._outgoingItemsSwap = currentOutgoingItems; this._outgoingItems = nextOutgoingItems; }, /** * @param {string} moduleID JS module name. * @param {methodName} methodName Method in module to invoke. * @param {array<*>?} params Array representing arguments to method. * @param {string} cbID Unique ID to pass back in potential response. */ _pushRequestToOutgoingItems: function(moduleID, methodName, params) { this._outgoingItems[REQUEST_MODULE_IDS].push(moduleID); this._outgoingItems[REQUEST_METHOD_IDS].push(methodName); this._outgoingItems[REQUEST_PARAMSS].push(params); if (this._enableLogging) { this._loggedOutgoingItems[REQUEST_MODULE_IDS].push(moduleID); this._loggedOutgoingItems[REQUEST_METHOD_IDS].push(methodName); this._loggedOutgoingItems[REQUEST_PARAMSS].push(params); } }, /** * @param {string} cbID Unique ID that other side of bridge has remembered. * @param {*} returnValue Return value to pass to callback on other side of * bridge. */ _pushResponseToOutgoingItems: function(cbID, returnValue) { this._outgoingItems[RESPONSE_CBIDS].push(cbID); this._outgoingItems[RESPONSE_RETURN_VALUES].push(returnValue); }, _freeResourcesForCallbackID: function(cbID) { var correspondingCBID = this._bookkeeping.isSuccessCallback(cbID) ? this._bookkeeping.errorCallbackIDForSuccessCallbackID(cbID) : this._bookkeeping.successCallbackIDForErrorCallbackID(cbID); this._threadLocalCallbacksByID[cbID] = null; this._threadLocalScopesByID[cbID] = null; if (this._threadLocalCallbacksByID[correspondingCBID]) { this._threadLocalCallbacksByID[correspondingCBID] = null; this._threadLocalScopesByID[correspondingCBID] = null; } }, /** * @param {Function} onFail Function to store in current thread for later * lookup, when request fails. * @param {Function} onSucc Function to store in current thread for later * lookup, when request succeeds. * @param {Object?=} scope Scope to invoke `cb` with. * @param {Object?=} res Resulting callback ids. Use `this._POOLED_CBIDS`. */ _storeCallbacksInCurrentThread: function(onFail, onSucc, scope) { invariant(onFail || onSucc, INTERNAL_ERROR); this._bookkeeping.allocateCallbackIDs(this._POOLED_CBIDS); var succCBID = this._POOLED_CBIDS.successCallbackID; var errorCBID = this._POOLED_CBIDS.errorCallbackID; this._threadLocalCallbacksByID[errorCBID] = onFail; this._threadLocalCallbacksByID[succCBID] = onSucc; this._threadLocalScopesByID[errorCBID] = scope; this._threadLocalScopesByID[succCBID] = scope; }, /** * IMPORTANT: There is possibly a timing issue with this form of flushing. We * are currently not seeing any problems but the potential issue to look out * for is: * - While flushing this._outgoingItems contains the work for the other thread * to perform. * - To mitigate this, we never allow enqueueing messages if the queue is * already reserved - as long as it is reserved, it could be in the midst of * a flush. * * If this ever occurs we can easily eliminate the race condition. We can * completely solve any ambiguity by sending messages such that we'll never * try to reserve the queue when already reserved. Here's the pseudocode: * * var defensiveCopy = efficientDefensiveCopy(this._outgoingItems); * this._swapAndReinitializeBuffer(); */ flushedQueue: function() { return guardReturn(null, null, this._flushedQueueUnguarded, this); }, _flushedQueueUnguarded: function() { // Call the functions registred via setImmediate JSTimersExecution.callImmediates(); var currentOutgoingItems = this._outgoingItems; this._swapAndReinitializeBuffer(); var ret = currentOutgoingItems[REQUEST_MODULE_IDS].length || currentOutgoingItems[RESPONSE_RETURN_VALUES].length ? currentOutgoingItems : null; return ret; }, call: function(moduleName, methodName, params, onFail, onSucc, scope) { invariant( (!onFail || typeof onFail === 'function') && (!onSucc || typeof onSucc === 'function'), 'Callbacks must be functions' ); // Store callback _before_ sending the request, just in case the MailBox // returns the response in a blocking manner. if (onSucc) { this._storeCallbacksInCurrentThread(onFail, onSucc, scope, this._POOLED_CBIDS); onFail && params.push(this._POOLED_CBIDS.errorCallbackID); params.push(this._POOLED_CBIDS.successCallbackID); } var moduleID = this._remoteModuleNameToModuleID[moduleName]; if (moduleID === undefined || moduleID === null) { throw new Error('Unrecognized module name:' + moduleName); } var methodID = this._remoteModuleNameToMethodNameToID[moduleName][methodName]; if (methodID === undefined || moduleID === null) { throw new Error('Unrecognized method name:' + methodName); } this._pushRequestToOutgoingItems(moduleID, methodID, params); }, __numPendingCallbacksOnlyUseMeInTestCases: function() { var callbacks = this._threadLocalCallbacksByID; var total = 0; for (var i = 0; i < callbacks.length; i++) { if (callbacks[i]) { total++; } } return total; } }; Object.assign(MessageQueue.prototype, MessageQueueMixin); module.exports = MessageQueue;