/** * Copyright (c) 2015-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * @flow */ 'use strict'; const InteractionManager = require('InteractionManager'); /** * A simple class for batching up invocations of a low-pri callback. A timeout is set to run the * callback once after a delay, no matter how many times it's scheduled. Once the delay is reached, * InteractionManager.runAfterInteractions is used to invoke the callback after any hi-pri * interactions are done running. * * Make sure to cleanup with dispose(). Example: * * class Widget extends React.Component { * _batchedSave: new Batchinator(() => this._saveState, 1000); * _saveSate() { * // save this.state to disk * } * componentDidUpdate() { * this._batchedSave.schedule(); * } * componentWillUnmount() { * this._batchedSave.dispose(); * } * ... * } */ class Batchinator { _callback: () => void; _delay: number; _taskHandle: ?{cancel: () => void}; constructor(callback: () => void, delayMS: number) { this._delay = delayMS; this._callback = callback; } /* * Cleanup any pending tasks. * * By default, if there is a pending task the callback is run immediately. Set the option abort to * true to not call the callback if it was pending. */ dispose(options: {abort: boolean} = {abort: false}) { if (this._taskHandle) { this._taskHandle.cancel(); if (!options.abort) { this._callback(); } this._taskHandle = null; } } schedule() { if (this._taskHandle) { return; } const timeoutHandle = setTimeout(() => { this._taskHandle = InteractionManager.runAfterInteractions(() => { // Note that we clear the handle before invoking the callback so that if the callback calls // schedule again, it will actually schedule another task. this._taskHandle = null; this._callback(); }); }, this._delay); this._taskHandle = {cancel: () => clearTimeout(timeoutHandle)}; } } module.exports = Batchinator;