/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @noflow
* @providesModule ReactFabric-dev
* @preventMunge
* @generated
*/
'use strict';
if (__DEV__) {
(function() {
"use strict";
require("InitializeCore");
var invariant = require("fbjs/lib/invariant");
var warning = require("fbjs/lib/warning");
var emptyFunction = require("fbjs/lib/emptyFunction");
var ReactNativeViewConfigRegistry = require("ReactNativeViewConfigRegistry");
var UIManager = require("UIManager");
var TextInputState = require("TextInputState");
var deepDiffer = require("deepDiffer");
var flattenStyle = require("flattenStyle");
var React = require("react");
var emptyObject = require("fbjs/lib/emptyObject");
var checkPropTypes = require("prop-types/checkPropTypes");
var shallowEqual = require("fbjs/lib/shallowEqual");
var ExceptionsManager = require("ExceptionsManager");
var deepFreezeAndThrowOnMutationInDev = require("deepFreezeAndThrowOnMutationInDev");
var FabricUIManager = require("FabricUIManager");
var invokeGuardedCallback = function(name, func, context, a, b, c, d, e, f) {
this._hasCaughtError = false;
this._caughtError = null;
var funcArgs = Array.prototype.slice.call(arguments, 3);
try {
func.apply(context, funcArgs);
} catch (error) {
this._caughtError = error;
this._hasCaughtError = true;
}
};
{
// In DEV mode, we swap out invokeGuardedCallback for a special version
// that plays more nicely with the browser's DevTools. The idea is to preserve
// "Pause on exceptions" behavior. Because React wraps all user-provided
// functions in invokeGuardedCallback, and the production version of
// invokeGuardedCallback uses a try-catch, all user exceptions are treated
// like caught exceptions, and the DevTools won't pause unless the developer
// takes the extra step of enabling pause on caught exceptions. This is
// untintuitive, though, because even though React has caught the error, from
// the developer's perspective, the error is uncaught.
//
// To preserve the expected "Pause on exceptions" behavior, we don't use a
// try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake
// DOM node, and call the user-provided callback from inside an event handler
// for that fake event. If the callback throws, the error is "captured" using
// a global event handler. But because the error happens in a different
// event loop context, it does not interrupt the normal program flow.
// Effectively, this gives us try-catch behavior without actually using
// try-catch. Neat!
// Check that the browser supports the APIs we need to implement our special
// DEV version of invokeGuardedCallback
if (
typeof window !== "undefined" &&
typeof window.dispatchEvent === "function" &&
typeof document !== "undefined" &&
typeof document.createEvent === "function"
) {
var fakeNode = document.createElement("react");
var invokeGuardedCallbackDev = function(
name,
func,
context,
a,
b,
c,
d,
e,
f
) {
// If document doesn't exist we know for sure we will crash in this method
// when we call document.createEvent(). However this can cause confusing
// errors: https://github.com/facebookincubator/create-react-app/issues/3482
// So we preemptively throw with a better message instead.
invariant(
typeof document !== "undefined",
"The `document` global was defined when React was initialized, but is not " +
"defined anymore. This can happen in a test environment if a component " +
"schedules an update from an asynchronous callback, but the test has already " +
"finished running. To solve this, you can either unmount the component at " +
"the end of your test (and ensure that any asynchronous operations get " +
"canceled in `componentWillUnmount`), or you can change the test itself " +
"to be asynchronous."
);
var evt = document.createEvent("Event");
// Keeps track of whether the user-provided callback threw an error. We
// set this to true at the beginning, then set it to false right after
// calling the function. If the function errors, `didError` will never be
// set to false. This strategy works even if the browser is flaky and
// fails to call our global error handler, because it doesn't rely on
// the error event at all.
var didError = true;
// Create an event handler for our fake event. We will synchronously
// dispatch our fake event using `dispatchEvent`. Inside the handler, we
// call the user-provided callback.
var funcArgs = Array.prototype.slice.call(arguments, 3);
function callCallback() {
// We immediately remove the callback from event listeners so that
// nested `invokeGuardedCallback` calls do not clash. Otherwise, a
// nested call would trigger the fake event handlers of any call higher
// in the stack.
fakeNode.removeEventListener(evtType, callCallback, false);
func.apply(context, funcArgs);
didError = false;
}
// Create a global error event handler. We use this to capture the value
// that was thrown. It's possible that this error handler will fire more
// than once; for example, if non-React code also calls `dispatchEvent`
// and a handler for that event throws. We should be resilient to most of
// those cases. Even if our error event handler fires more than once, the
// last error event is always used. If the callback actually does error,
// we know that the last error event is the correct one, because it's not
// possible for anything else to have happened in between our callback
// erroring and the code that follows the `dispatchEvent` call below. If
// the callback doesn't error, but the error event was fired, we know to
// ignore it because `didError` will be false, as described above.
var error = void 0;
// Use this to track whether the error event is ever called.
var didSetError = false;
var isCrossOriginError = false;
function onError(event) {
error = event.error;
didSetError = true;
if (error === null && event.colno === 0 && event.lineno === 0) {
isCrossOriginError = true;
}
}
// Create a fake event type.
var evtType = "react-" + (name ? name : "invokeguardedcallback");
// Attach our event handlers
window.addEventListener("error", onError);
fakeNode.addEventListener(evtType, callCallback, false);
// Synchronously dispatch our fake event. If the user-provided function
// errors, it will trigger our global error handler.
evt.initEvent(evtType, false, false);
fakeNode.dispatchEvent(evt);
if (didError) {
if (!didSetError) {
// The callback errored, but the error event never fired.
error = new Error(
"An error was thrown inside one of your components, but React " +
"doesn't know what it was. This is likely due to browser " +
'flakiness. React does its best to preserve the "Pause on ' +
'exceptions" behavior of the DevTools, which requires some ' +
"DEV-mode only tricks. It's possible that these don't work in " +
"your browser. Try triggering the error in production mode, " +
"or switching to a modern browser. If you suspect that this is " +
"actually an issue with React, please file an issue."
);
} else if (isCrossOriginError) {
error = new Error(
"A cross-origin error was thrown. React doesn't have access to " +
"the actual error object in development. " +
"See https://fb.me/react-crossorigin-error for more information."
);
}
this._hasCaughtError = true;
this._caughtError = error;
} else {
this._hasCaughtError = false;
this._caughtError = null;
}
// Remove our event listeners
window.removeEventListener("error", onError);
};
invokeGuardedCallback = invokeGuardedCallbackDev;
}
}
var invokeGuardedCallback$1 = invokeGuardedCallback;
var ReactErrorUtils = {
// Used by Fiber to simulate a try-catch.
_caughtError: null,
_hasCaughtError: false,
// Used by event system to capture/rethrow the first error.
_rethrowError: null,
_hasRethrowError: false,
/**
* Call a function while guarding against errors that happens within it.
* Returns an error if it throws, otherwise null.
*
* In production, this is implemented using a try-catch. The reason we don't
* use a try-catch directly is so that we can swap out a different
* implementation in DEV mode.
*
* @param {String} name of the guard to use for logging or debugging
* @param {Function} func The function to invoke
* @param {*} context The context to use when calling the function
* @param {...*} args Arguments for function
*/
invokeGuardedCallback: function(name, func, context, a, b, c, d, e, f) {
invokeGuardedCallback$1.apply(ReactErrorUtils, arguments);
},
/**
* Same as invokeGuardedCallback, but instead of returning an error, it stores
* it in a global so it can be rethrown by `rethrowCaughtError` later.
* TODO: See if _caughtError and _rethrowError can be unified.
*
* @param {String} name of the guard to use for logging or debugging
* @param {Function} func The function to invoke
* @param {*} context The context to use when calling the function
* @param {...*} args Arguments for function
*/
invokeGuardedCallbackAndCatchFirstError: function(
name,
func,
context,
a,
b,
c,
d,
e,
f
) {
ReactErrorUtils.invokeGuardedCallback.apply(this, arguments);
if (ReactErrorUtils.hasCaughtError()) {
var error = ReactErrorUtils.clearCaughtError();
if (!ReactErrorUtils._hasRethrowError) {
ReactErrorUtils._hasRethrowError = true;
ReactErrorUtils._rethrowError = error;
}
}
},
/**
* During execution of guarded functions we will capture the first error which
* we will rethrow to be handled by the top level error handler.
*/
rethrowCaughtError: function() {
return rethrowCaughtError.apply(ReactErrorUtils, arguments);
},
hasCaughtError: function() {
return ReactErrorUtils._hasCaughtError;
},
clearCaughtError: function() {
if (ReactErrorUtils._hasCaughtError) {
var error = ReactErrorUtils._caughtError;
ReactErrorUtils._caughtError = null;
ReactErrorUtils._hasCaughtError = false;
return error;
} else {
invariant(
false,
"clearCaughtError was called but no error was captured. This error " +
"is likely caused by a bug in React. Please file an issue."
);
}
}
};
var rethrowCaughtError = function() {
if (ReactErrorUtils._hasRethrowError) {
var error = ReactErrorUtils._rethrowError;
ReactErrorUtils._rethrowError = null;
ReactErrorUtils._hasRethrowError = false;
throw error;
}
};
/**
* Injectable ordering of event plugins.
*/
var eventPluginOrder = null;
/**
* Injectable mapping from names to event plugin modules.
*/
var namesToPlugins = {};
/**
* Recomputes the plugin list using the injected plugins and plugin ordering.
*
* @private
*/
function recomputePluginOrdering() {
if (!eventPluginOrder) {
// Wait until an `eventPluginOrder` is injected.
return;
}
for (var pluginName in namesToPlugins) {
var pluginModule = namesToPlugins[pluginName];
var pluginIndex = eventPluginOrder.indexOf(pluginName);
invariant(
pluginIndex > -1,
"EventPluginRegistry: Cannot inject event plugins that do not exist in " +
"the plugin ordering, `%s`.",
pluginName
);
if (plugins[pluginIndex]) {
continue;
}
invariant(
pluginModule.extractEvents,
"EventPluginRegistry: Event plugins must implement an `extractEvents` " +
"method, but `%s` does not.",
pluginName
);
plugins[pluginIndex] = pluginModule;
var publishedEvents = pluginModule.eventTypes;
for (var eventName in publishedEvents) {
invariant(
publishEventForPlugin(
publishedEvents[eventName],
pluginModule,
eventName
),
"EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.",
eventName,
pluginName
);
}
}
}
/**
* Publishes an event so that it can be dispatched by the supplied plugin.
*
* @param {object} dispatchConfig Dispatch configuration for the event.
* @param {object} PluginModule Plugin publishing the event.
* @return {boolean} True if the event was successfully published.
* @private
*/
function publishEventForPlugin(dispatchConfig, pluginModule, eventName) {
invariant(
!eventNameDispatchConfigs.hasOwnProperty(eventName),
"EventPluginHub: More than one plugin attempted to publish the same " +
"event name, `%s`.",
eventName
);
eventNameDispatchConfigs[eventName] = dispatchConfig;
var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;
if (phasedRegistrationNames) {
for (var phaseName in phasedRegistrationNames) {
if (phasedRegistrationNames.hasOwnProperty(phaseName)) {
var phasedRegistrationName = phasedRegistrationNames[phaseName];
publishRegistrationName(
phasedRegistrationName,
pluginModule,
eventName
);
}
}
return true;
} else if (dispatchConfig.registrationName) {
publishRegistrationName(
dispatchConfig.registrationName,
pluginModule,
eventName
);
return true;
}
return false;
}
/**
* Publishes a registration name that is used to identify dispatched events.
*
* @param {string} registrationName Registration name to add.
* @param {object} PluginModule Plugin publishing the event.
* @private
*/
function publishRegistrationName(registrationName, pluginModule, eventName) {
invariant(
!registrationNameModules[registrationName],
"EventPluginHub: More than one plugin attempted to publish the same " +
"registration name, `%s`.",
registrationName
);
registrationNameModules[registrationName] = pluginModule;
registrationNameDependencies[registrationName] =
pluginModule.eventTypes[eventName].dependencies;
{
var lowerCasedName = registrationName.toLowerCase();
}
}
/**
* Registers plugins so that they can extract and dispatch events.
*
* @see {EventPluginHub}
*/
/**
* Ordered list of injected plugins.
*/
var plugins = [];
/**
* Mapping from event name to dispatch config
*/
var eventNameDispatchConfigs = {};
/**
* Mapping from registration name to plugin module
*/
var registrationNameModules = {};
/**
* Mapping from registration name to event name
*/
var registrationNameDependencies = {};
/**
* Mapping from lowercase registration names to the properly cased version,
* used to warn in the case of missing event handlers. Available
* only in true.
* @type {Object}
*/
// Trust the developer to only use possibleRegistrationNames in true
/**
* Injects an ordering of plugins (by plugin name). This allows the ordering
* to be decoupled from injection of the actual plugins so that ordering is
* always deterministic regardless of packaging, on-the-fly injection, etc.
*
* @param {array} InjectedEventPluginOrder
* @internal
* @see {EventPluginHub.injection.injectEventPluginOrder}
*/
function injectEventPluginOrder(injectedEventPluginOrder) {
invariant(
!eventPluginOrder,
"EventPluginRegistry: Cannot inject event plugin ordering more than " +
"once. You are likely trying to load more than one copy of React."
);
// Clone the ordering so it cannot be dynamically mutated.
eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder);
recomputePluginOrdering();
}
/**
* Injects plugins to be used by `EventPluginHub`. The plugin names must be
* in the ordering injected by `injectEventPluginOrder`.
*
* Plugins can be injected as part of page initialization or on-the-fly.
*
* @param {object} injectedNamesToPlugins Map from names to plugin modules.
* @internal
* @see {EventPluginHub.injection.injectEventPluginsByName}
*/
function injectEventPluginsByName(injectedNamesToPlugins) {
var isOrderingDirty = false;
for (var pluginName in injectedNamesToPlugins) {
if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {
continue;
}
var pluginModule = injectedNamesToPlugins[pluginName];
if (
!namesToPlugins.hasOwnProperty(pluginName) ||
namesToPlugins[pluginName] !== pluginModule
) {
invariant(
!namesToPlugins[pluginName],
"EventPluginRegistry: Cannot inject two different event plugins " +
"using the same name, `%s`.",
pluginName
);
namesToPlugins[pluginName] = pluginModule;
isOrderingDirty = true;
}
}
if (isOrderingDirty) {
recomputePluginOrdering();
}
}
var getFiberCurrentPropsFromNode = null;
var getInstanceFromNode = null;
var getNodeFromInstance = null;
var injection$1 = {
injectComponentTree: function(Injected) {
getFiberCurrentPropsFromNode = Injected.getFiberCurrentPropsFromNode;
getInstanceFromNode = Injected.getInstanceFromNode;
getNodeFromInstance = Injected.getNodeFromInstance;
{
!(getNodeFromInstance && getInstanceFromNode)
? warning(
false,
"EventPluginUtils.injection.injectComponentTree(...): Injected " +
"module is missing getNodeFromInstance or getInstanceFromNode."
)
: void 0;
}
}
};
var validateEventDispatches = void 0;
{
validateEventDispatches = function(event) {
var dispatchListeners = event._dispatchListeners;
var dispatchInstances = event._dispatchInstances;
var listenersIsArr = Array.isArray(dispatchListeners);
var listenersLen = listenersIsArr
? dispatchListeners.length
: dispatchListeners ? 1 : 0;
var instancesIsArr = Array.isArray(dispatchInstances);
var instancesLen = instancesIsArr
? dispatchInstances.length
: dispatchInstances ? 1 : 0;
!(instancesIsArr === listenersIsArr && instancesLen === listenersLen)
? warning(false, "EventPluginUtils: Invalid `event`.")
: void 0;
};
}
/**
* Dispatch the event to the listener.
* @param {SyntheticEvent} event SyntheticEvent to handle
* @param {boolean} simulated If the event is simulated (changes exn behavior)
* @param {function} listener Application-level callback
* @param {*} inst Internal component instance
*/
function executeDispatch(event, simulated, listener, inst) {
var type = event.type || "unknown-event";
event.currentTarget = getNodeFromInstance(inst);
ReactErrorUtils.invokeGuardedCallbackAndCatchFirstError(
type,
listener,
undefined,
event
);
event.currentTarget = null;
}
/**
* Standard/simple iteration through an event's collected dispatches.
*/
function executeDispatchesInOrder(event, simulated) {
var dispatchListeners = event._dispatchListeners;
var dispatchInstances = event._dispatchInstances;
{
validateEventDispatches(event);
}
if (Array.isArray(dispatchListeners)) {
for (var i = 0; i < dispatchListeners.length; i++) {
if (event.isPropagationStopped()) {
break;
}
// Listeners and Instances are two parallel arrays that are always in sync.
executeDispatch(
event,
simulated,
dispatchListeners[i],
dispatchInstances[i]
);
}
} else if (dispatchListeners) {
executeDispatch(event, simulated, dispatchListeners, dispatchInstances);
}
event._dispatchListeners = null;
event._dispatchInstances = null;
}
/**
* Standard/simple iteration through an event's collected dispatches, but stops
* at the first dispatch execution returning true, and returns that id.
*
* @return {?string} id of the first dispatch execution who's listener returns
* true, or null if no listener returned true.
*/
function executeDispatchesInOrderStopAtTrueImpl(event) {
var dispatchListeners = event._dispatchListeners;
var dispatchInstances = event._dispatchInstances;
{
validateEventDispatches(event);
}
if (Array.isArray(dispatchListeners)) {
for (var i = 0; i < dispatchListeners.length; i++) {
if (event.isPropagationStopped()) {
break;
}
// Listeners and Instances are two parallel arrays that are always in sync.
if (dispatchListeners[i](event, dispatchInstances[i])) {
return dispatchInstances[i];
}
}
} else if (dispatchListeners) {
if (dispatchListeners(event, dispatchInstances)) {
return dispatchInstances;
}
}
return null;
}
/**
* @see executeDispatchesInOrderStopAtTrueImpl
*/
function executeDispatchesInOrderStopAtTrue(event) {
var ret = executeDispatchesInOrderStopAtTrueImpl(event);
event._dispatchInstances = null;
event._dispatchListeners = null;
return ret;
}
/**
* Execution of a "direct" dispatch - there must be at most one dispatch
* accumulated on the event or it is considered an error. It doesn't really make
* sense for an event with multiple dispatches (bubbled) to keep track of the
* return values at each dispatch execution, but it does tend to make sense when
* dealing with "direct" dispatches.
*
* @return {*} The return value of executing the single dispatch.
*/
function executeDirectDispatch(event) {
{
validateEventDispatches(event);
}
var dispatchListener = event._dispatchListeners;
var dispatchInstance = event._dispatchInstances;
invariant(
!Array.isArray(dispatchListener),
"executeDirectDispatch(...): Invalid `event`."
);
event.currentTarget = dispatchListener
? getNodeFromInstance(dispatchInstance)
: null;
var res = dispatchListener ? dispatchListener(event) : null;
event.currentTarget = null;
event._dispatchListeners = null;
event._dispatchInstances = null;
return res;
}
/**
* @param {SyntheticEvent} event
* @return {boolean} True iff number of dispatches accumulated is greater than 0.
*/
function hasDispatches(event) {
return !!event._dispatchListeners;
}
/**
* Accumulates items that must not be null or undefined into the first one. This
* is used to conserve memory by avoiding array allocations, and thus sacrifices
* API cleanness. Since `current` can be null before being passed in and not
* null after this function, make sure to assign it back to `current`:
*
* `a = accumulateInto(a, b);`
*
* This API should be sparingly used. Try `accumulate` for something cleaner.
*
* @return {*|array<*>} An accumulation of items.
*/
function accumulateInto(current, next) {
invariant(
next != null,
"accumulateInto(...): Accumulated items must not be null or undefined."
);
if (current == null) {
return next;
}
// Both are not empty. Warning: Never call x.concat(y) when you are not
// certain that x is an Array (x could be a string with concat method).
if (Array.isArray(current)) {
if (Array.isArray(next)) {
current.push.apply(current, next);
return current;
}
current.push(next);
return current;
}
if (Array.isArray(next)) {
// A bit too dangerous to mutate `next`.
return [current].concat(next);
}
return [current, next];
}
/**
* @param {array} arr an "accumulation" of items which is either an Array or
* a single item. Useful when paired with the `accumulate` module. This is a
* simple utility that allows us to reason about a collection of items, but
* handling the case when there is exactly one item (and we do not need to
* allocate an array).
* @param {function} cb Callback invoked with each element or a collection.
* @param {?} [scope] Scope used as `this` in a callback.
*/
function forEachAccumulated(arr, cb, scope) {
if (Array.isArray(arr)) {
arr.forEach(cb, scope);
} else if (arr) {
cb.call(scope, arr);
}
}
/**
* Internal queue of events that have accumulated their dispatches and are
* waiting to have their dispatches executed.
*/
var eventQueue = null;
/**
* Dispatches an event and releases it back into the pool, unless persistent.
*
* @param {?object} event Synthetic event to be dispatched.
* @param {boolean} simulated If the event is simulated (changes exn behavior)
* @private
*/
var executeDispatchesAndRelease = function(event, simulated) {
if (event) {
executeDispatchesInOrder(event, simulated);
if (!event.isPersistent()) {
event.constructor.release(event);
}
}
};
var executeDispatchesAndReleaseSimulated = function(e) {
return executeDispatchesAndRelease(e, true);
};
var executeDispatchesAndReleaseTopLevel = function(e) {
return executeDispatchesAndRelease(e, false);
};
function isInteractive(tag) {
return (
tag === "button" ||
tag === "input" ||
tag === "select" ||
tag === "textarea"
);
}
function shouldPreventMouseEvent(name, type, props) {
switch (name) {
case "onClick":
case "onClickCapture":
case "onDoubleClick":
case "onDoubleClickCapture":
case "onMouseDown":
case "onMouseDownCapture":
case "onMouseMove":
case "onMouseMoveCapture":
case "onMouseUp":
case "onMouseUpCapture":
return !!(props.disabled && isInteractive(type));
default:
return false;
}
}
/**
* This is a unified interface for event plugins to be installed and configured.
*
* Event plugins can implement the following properties:
*
* `extractEvents` {function(string, DOMEventTarget, string, object): *}
* Required. When a top-level event is fired, this method is expected to
* extract synthetic events that will in turn be queued and dispatched.
*
* `eventTypes` {object}
* Optional, plugins that fire events must publish a mapping of registration
* names that are used to register listeners. Values of this mapping must
* be objects that contain `registrationName` or `phasedRegistrationNames`.
*
* `executeDispatch` {function(object, function, string)}
* Optional, allows plugins to override how an event gets dispatched. By
* default, the listener is simply invoked.
*
* Each plugin that is injected into `EventsPluginHub` is immediately operable.
*
* @public
*/
/**
* Methods for injecting dependencies.
*/
var injection = {
/**
* @param {array} InjectedEventPluginOrder
* @public
*/
injectEventPluginOrder: injectEventPluginOrder,
/**
* @param {object} injectedNamesToPlugins Map from names to plugin modules.
*/
injectEventPluginsByName: injectEventPluginsByName
};
/**
* @param {object} inst The instance, which is the source of events.
* @param {string} registrationName Name of listener (e.g. `onClick`).
* @return {?function} The stored callback.
*/
function getListener(inst, registrationName) {
var listener = void 0;
// TODO: shouldPreventMouseEvent is DOM-specific and definitely should not
// live here; needs to be moved to a better place soon
var stateNode = inst.stateNode;
if (!stateNode) {
// Work in progress (ex: onload events in incremental mode).
return null;
}
var props = getFiberCurrentPropsFromNode(stateNode);
if (!props) {
// Work in progress.
return null;
}
listener = props[registrationName];
if (shouldPreventMouseEvent(registrationName, inst.type, props)) {
return null;
}
invariant(
!listener || typeof listener === "function",
"Expected `%s` listener to be a function, instead got a value of `%s` type.",
registrationName,
typeof listener
);
return listener;
}
/**
* Allows registered plugins an opportunity to extract events from top-level
* native browser events.
*
* @return {*} An accumulation of synthetic events.
* @internal
*/
function extractEvents(
topLevelType,
targetInst,
nativeEvent,
nativeEventTarget
) {
var events = null;
for (var i = 0; i < plugins.length; i++) {
// Not every plugin in the ordering may be loaded at runtime.
var possiblePlugin = plugins[i];
if (possiblePlugin) {
var extractedEvents = possiblePlugin.extractEvents(
topLevelType,
targetInst,
nativeEvent,
nativeEventTarget
);
if (extractedEvents) {
events = accumulateInto(events, extractedEvents);
}
}
}
return events;
}
function runEventsInBatch(events, simulated) {
if (events !== null) {
eventQueue = accumulateInto(eventQueue, events);
}
// Set `eventQueue` to null before processing it so that we can tell if more
// events get enqueued while processing.
var processingEventQueue = eventQueue;
eventQueue = null;
if (!processingEventQueue) {
return;
}
if (simulated) {
forEachAccumulated(
processingEventQueue,
executeDispatchesAndReleaseSimulated
);
} else {
forEachAccumulated(
processingEventQueue,
executeDispatchesAndReleaseTopLevel
);
}
invariant(
!eventQueue,
"processEventQueue(): Additional events were enqueued while processing " +
"an event queue. Support for this has not yet been implemented."
);
// This would be a good time to rethrow if any of the event handlers threw.
ReactErrorUtils.rethrowCaughtError();
}
function runExtractedEventsInBatch(
topLevelType,
targetInst,
nativeEvent,
nativeEventTarget
) {
var events = extractEvents(
topLevelType,
targetInst,
nativeEvent,
nativeEventTarget
);
runEventsInBatch(events, false);
}
var IndeterminateComponent = 0; // Before we know whether it is functional or class
var FunctionalComponent = 1;
var ClassComponent = 2;
var HostRoot = 3; // Root of a host tree. Could be nested inside another node.
var HostPortal = 4; // A subtree. Could be an entry point to a different renderer.
var HostComponent = 5;
var HostText = 6;
var Fragment = 10;
var Mode = 11;
var ContextConsumer = 12;
var ContextProvider = 13;
var ForwardRef = 14;
var Profiler = 15;
var TimeoutComponent = 16;
function getParent(inst) {
do {
inst = inst.return;
// TODO: If this is a HostRoot we might want to bail out.
// That is depending on if we want nested subtrees (layers) to bubble
// events to their parent. We could also go through parentNode on the
// host node but that wouldn't work for React Native and doesn't let us
// do the portal feature.
} while (inst && inst.tag !== HostComponent);
if (inst) {
return inst;
}
return null;
}
/**
* Return the lowest common ancestor of A and B, or null if they are in
* different trees.
*/
function getLowestCommonAncestor(instA, instB) {
var depthA = 0;
for (var tempA = instA; tempA; tempA = getParent(tempA)) {
depthA++;
}
var depthB = 0;
for (var tempB = instB; tempB; tempB = getParent(tempB)) {
depthB++;
}
// If A is deeper, crawl up.
while (depthA - depthB > 0) {
instA = getParent(instA);
depthA--;
}
// If B is deeper, crawl up.
while (depthB - depthA > 0) {
instB = getParent(instB);
depthB--;
}
// Walk in lockstep until we find a match.
var depth = depthA;
while (depth--) {
if (instA === instB || instA === instB.alternate) {
return instA;
}
instA = getParent(instA);
instB = getParent(instB);
}
return null;
}
/**
* Return if A is an ancestor of B.
*/
function isAncestor(instA, instB) {
while (instB) {
if (instA === instB || instA === instB.alternate) {
return true;
}
instB = getParent(instB);
}
return false;
}
/**
* Return the parent instance of the passed-in instance.
*/
function getParentInstance(inst) {
return getParent(inst);
}
/**
* Simulates the traversal of a two-phase, capture/bubble event dispatch.
*/
function traverseTwoPhase(inst, fn, arg) {
var path = [];
while (inst) {
path.push(inst);
inst = getParent(inst);
}
var i = void 0;
for (i = path.length; i-- > 0; ) {
fn(path[i], "captured", arg);
}
for (i = 0; i < path.length; i++) {
fn(path[i], "bubbled", arg);
}
}
/**
* Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that
* should would receive a `mouseEnter` or `mouseLeave` event.
*
* Does not invoke the callback on the nearest common ancestor because nothing
* "entered" or "left" that element.
*/
/**
* Some event types have a notion of different registration names for different
* "phases" of propagation. This finds listeners by a given phase.
*/
function listenerAtPhase(inst, event, propagationPhase) {
var registrationName =
event.dispatchConfig.phasedRegistrationNames[propagationPhase];
return getListener(inst, registrationName);
}
/**
* A small set of propagation patterns, each of which will accept a small amount
* of information, and generate a set of "dispatch ready event objects" - which
* are sets of events that have already been annotated with a set of dispatched
* listener functions/ids. The API is designed this way to discourage these
* propagation strategies from actually executing the dispatches, since we
* always want to collect the entire set of dispatches before executing even a
* single one.
*/
/**
* Tags a `SyntheticEvent` with dispatched listeners. Creating this function
* here, allows us to not have to bind or create functions for each event.
* Mutating the event's members allows us to not have to create a wrapping
* "dispatch" object that pairs the event with the listener.
*/
function accumulateDirectionalDispatches(inst, phase, event) {
{
!inst ? warning(false, "Dispatching inst must not be null") : void 0;
}
var listener = listenerAtPhase(inst, event, phase);
if (listener) {
event._dispatchListeners = accumulateInto(
event._dispatchListeners,
listener
);
event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);
}
}
/**
* Collect dispatches (must be entirely collected before dispatching - see unit
* tests). Lazily allocate the array to conserve memory. We must loop through
* each event and perform the traversal for each one. We cannot perform a
* single traversal for the entire collection of events because each event may
* have a different target.
*/
function accumulateTwoPhaseDispatchesSingle(event) {
if (event && event.dispatchConfig.phasedRegistrationNames) {
traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);
}
}
/**
* Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.
*/
function accumulateTwoPhaseDispatchesSingleSkipTarget(event) {
if (event && event.dispatchConfig.phasedRegistrationNames) {
var targetInst = event._targetInst;
var parentInst = targetInst ? getParentInstance(targetInst) : null;
traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);
}
}
/**
* Accumulates without regard to direction, does not look for phased
* registration names. Same as `accumulateDirectDispatchesSingle` but without
* requiring that the `dispatchMarker` be the same as the dispatched ID.
*/
function accumulateDispatches(inst, ignoredDirection, event) {
if (inst && event && event.dispatchConfig.registrationName) {
var registrationName = event.dispatchConfig.registrationName;
var listener = getListener(inst, registrationName);
if (listener) {
event._dispatchListeners = accumulateInto(
event._dispatchListeners,
listener
);
event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);
}
}
}
/**
* Accumulates dispatches on an `SyntheticEvent`, but only for the
* `dispatchMarker`.
* @param {SyntheticEvent} event
*/
function accumulateDirectDispatchesSingle(event) {
if (event && event.dispatchConfig.registrationName) {
accumulateDispatches(event._targetInst, null, event);
}
}
function accumulateTwoPhaseDispatches(events) {
forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);
}
function accumulateTwoPhaseDispatchesSkipTarget(events) {
forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);
}
function accumulateDirectDispatches(events) {
forEachAccumulated(events, accumulateDirectDispatchesSingle);
}
/* eslint valid-typeof: 0 */
var didWarnForAddedNewProperty = false;
var EVENT_POOL_SIZE = 10;
var shouldBeReleasedProperties = [
"dispatchConfig",
"_targetInst",
"nativeEvent",
"isDefaultPrevented",
"isPropagationStopped",
"_dispatchListeners",
"_dispatchInstances"
];
/**
* @interface Event
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var EventInterface = {
type: null,
target: null,
// currentTarget is set when dispatching; no use in copying it here
currentTarget: emptyFunction.thatReturnsNull,
eventPhase: null,
bubbles: null,
cancelable: null,
timeStamp: function(event) {
return event.timeStamp || Date.now();
},
defaultPrevented: null,
isTrusted: null
};
/**
* Synthetic events are dispatched by event plugins, typically in response to a
* top-level event delegation handler.
*
* These systems should generally use pooling to reduce the frequency of garbage
* collection. The system should check `isPersistent` to determine whether the
* event should be released into the pool after being dispatched. Users that
* need a persisted event should invoke `persist`.
*
* Synthetic events (and subclasses) implement the DOM Level 3 Events API by
* normalizing browser quirks. Subclasses do not necessarily have to implement a
* DOM interface; custom application-specific events can also subclass this.
*
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {*} targetInst Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @param {DOMEventTarget} nativeEventTarget Target node.
*/
function SyntheticEvent(
dispatchConfig,
targetInst,
nativeEvent,
nativeEventTarget
) {
{
// these have a getter/setter for warnings
delete this.nativeEvent;
delete this.preventDefault;
delete this.stopPropagation;
}
this.dispatchConfig = dispatchConfig;
this._targetInst = targetInst;
this.nativeEvent = nativeEvent;
var Interface = this.constructor.Interface;
for (var propName in Interface) {
if (!Interface.hasOwnProperty(propName)) {
continue;
}
{
delete this[propName]; // this has a getter/setter for warnings
}
var normalize = Interface[propName];
if (normalize) {
this[propName] = normalize(nativeEvent);
} else {
if (propName === "target") {
this.target = nativeEventTarget;
} else {
this[propName] = nativeEvent[propName];
}
}
}
var defaultPrevented =
nativeEvent.defaultPrevented != null
? nativeEvent.defaultPrevented
: nativeEvent.returnValue === false;
if (defaultPrevented) {
this.isDefaultPrevented = emptyFunction.thatReturnsTrue;
} else {
this.isDefaultPrevented = emptyFunction.thatReturnsFalse;
}
this.isPropagationStopped = emptyFunction.thatReturnsFalse;
return this;
}
Object.assign(SyntheticEvent.prototype, {
preventDefault: function() {
this.defaultPrevented = true;
var event = this.nativeEvent;
if (!event) {
return;
}
if (event.preventDefault) {
event.preventDefault();
} else if (typeof event.returnValue !== "unknown") {
event.returnValue = false;
}
this.isDefaultPrevented = emptyFunction.thatReturnsTrue;
},
stopPropagation: function() {
var event = this.nativeEvent;
if (!event) {
return;
}
if (event.stopPropagation) {
event.stopPropagation();
} else if (typeof event.cancelBubble !== "unknown") {
// The ChangeEventPlugin registers a "propertychange" event for
// IE. This event does not support bubbling or cancelling, and
// any references to cancelBubble throw "Member not found". A
// typeof check of "unknown" circumvents this issue (and is also
// IE specific).
event.cancelBubble = true;
}
this.isPropagationStopped = emptyFunction.thatReturnsTrue;
},
/**
* We release all dispatched `SyntheticEvent`s after each event loop, adding
* them back into the pool. This allows a way to hold onto a reference that
* won't be added back into the pool.
*/
persist: function() {
this.isPersistent = emptyFunction.thatReturnsTrue;
},
/**
* Checks if this event should be released back into the pool.
*
* @return {boolean} True if this should not be released, false otherwise.
*/
isPersistent: emptyFunction.thatReturnsFalse,
/**
* `PooledClass` looks for `destructor` on each instance it releases.
*/
destructor: function() {
var Interface = this.constructor.Interface;
for (var propName in Interface) {
{
Object.defineProperty(
this,
propName,
getPooledWarningPropertyDefinition(propName, Interface[propName])
);
}
}
for (var i = 0; i < shouldBeReleasedProperties.length; i++) {
this[shouldBeReleasedProperties[i]] = null;
}
{
Object.defineProperty(
this,
"nativeEvent",
getPooledWarningPropertyDefinition("nativeEvent", null)
);
Object.defineProperty(
this,
"preventDefault",
getPooledWarningPropertyDefinition("preventDefault", emptyFunction)
);
Object.defineProperty(
this,
"stopPropagation",
getPooledWarningPropertyDefinition("stopPropagation", emptyFunction)
);
}
}
});
SyntheticEvent.Interface = EventInterface;
/**
* Helper to reduce boilerplate when creating subclasses.
*/
SyntheticEvent.extend = function(Interface) {
var Super = this;
var E = function() {};
E.prototype = Super.prototype;
var prototype = new E();
function Class() {
return Super.apply(this, arguments);
}
Object.assign(prototype, Class.prototype);
Class.prototype = prototype;
Class.prototype.constructor = Class;
Class.Interface = Object.assign({}, Super.Interface, Interface);
Class.extend = Super.extend;
addEventPoolingTo(Class);
return Class;
};
/** Proxying after everything set on SyntheticEvent
* to resolve Proxy issue on some WebKit browsers
* in which some Event properties are set to undefined (GH#10010)
*/
{
var isProxySupported =
typeof Proxy === "function" &&
// https://github.com/facebook/react/issues/12011
!Object.isSealed(new Proxy({}, {}));
if (isProxySupported) {
/*eslint-disable no-func-assign */
SyntheticEvent = new Proxy(SyntheticEvent, {
construct: function(target, args) {
return this.apply(target, Object.create(target.prototype), args);
},
apply: function(constructor, that, args) {
return new Proxy(constructor.apply(that, args), {
set: function(target, prop, value) {
if (
prop !== "isPersistent" &&
!target.constructor.Interface.hasOwnProperty(prop) &&
shouldBeReleasedProperties.indexOf(prop) === -1
) {
!(didWarnForAddedNewProperty || target.isPersistent())
? warning(
false,
"This synthetic event is reused for performance reasons. If you're " +
"seeing this, you're adding a new property in the synthetic event object. " +
"The property is never released. See " +
"https://fb.me/react-event-pooling for more information."
)
: void 0;
didWarnForAddedNewProperty = true;
}
target[prop] = value;
return true;
}
});
}
});
/*eslint-enable no-func-assign */
}
}
addEventPoolingTo(SyntheticEvent);
/**
* Helper to nullify syntheticEvent instance properties when destructing
*
* @param {String} propName
* @param {?object} getVal
* @return {object} defineProperty object
*/
function getPooledWarningPropertyDefinition(propName, getVal) {
var isFunction = typeof getVal === "function";
return {
configurable: true,
set: set,
get: get$$1
};
function set(val) {
var action = isFunction ? "setting the method" : "setting the property";
warn(action, "This is effectively a no-op");
return val;
}
function get$$1() {
var action = isFunction ? "accessing the method" : "accessing the property";
var result = isFunction
? "This is a no-op function"
: "This is set to null";
warn(action, result);
return getVal;
}
function warn(action, result) {
var warningCondition = false;
!warningCondition
? warning(
false,
"This synthetic event is reused for performance reasons. If you're seeing this, " +
"you're %s `%s` on a released/nullified synthetic event. %s. " +
"If you must keep the original synthetic event around, use event.persist(). " +
"See https://fb.me/react-event-pooling for more information.",
action,
propName,
result
)
: void 0;
}
}
function getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) {
var EventConstructor = this;
if (EventConstructor.eventPool.length) {
var instance = EventConstructor.eventPool.pop();
EventConstructor.call(
instance,
dispatchConfig,
targetInst,
nativeEvent,
nativeInst
);
return instance;
}
return new EventConstructor(
dispatchConfig,
targetInst,
nativeEvent,
nativeInst
);
}
function releasePooledEvent(event) {
var EventConstructor = this;
invariant(
event instanceof EventConstructor,
"Trying to release an event instance into a pool of a different type."
);
event.destructor();
if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) {
EventConstructor.eventPool.push(event);
}
}
function addEventPoolingTo(EventConstructor) {
EventConstructor.eventPool = [];
EventConstructor.getPooled = getPooledEvent;
EventConstructor.release = releasePooledEvent;
}
var SyntheticEvent$1 = SyntheticEvent;
/**
* `touchHistory` isn't actually on the native event, but putting it in the
* interface will ensure that it is cleaned up when pooled/destroyed. The
* `ResponderEventPlugin` will populate it appropriately.
*/
var ResponderSyntheticEvent = SyntheticEvent$1.extend({
touchHistory: function(nativeEvent) {
return null; // Actually doesn't even look at the native event.
}
});
var TOP_TOUCH_START = "topTouchStart";
var TOP_TOUCH_MOVE = "topTouchMove";
var TOP_TOUCH_END = "topTouchEnd";
var TOP_TOUCH_CANCEL = "topTouchCancel";
var TOP_SCROLL = "topScroll";
var TOP_SELECTION_CHANGE = "topSelectionChange";
function isStartish(topLevelType) {
return topLevelType === TOP_TOUCH_START;
}
function isMoveish(topLevelType) {
return topLevelType === TOP_TOUCH_MOVE;
}
function isEndish(topLevelType) {
return topLevelType === TOP_TOUCH_END || topLevelType === TOP_TOUCH_CANCEL;
}
var startDependencies = [TOP_TOUCH_START];
var moveDependencies = [TOP_TOUCH_MOVE];
var endDependencies = [TOP_TOUCH_CANCEL, TOP_TOUCH_END];
/**
* Tracks the position and time of each active touch by `touch.identifier`. We
* should typically only see IDs in the range of 1-20 because IDs get recycled
* when touches end and start again.
*/
var MAX_TOUCH_BANK = 20;
var touchBank = [];
var touchHistory = {
touchBank: touchBank,
numberActiveTouches: 0,
// If there is only one active touch, we remember its location. This prevents
// us having to loop through all of the touches all the time in the most
// common case.
indexOfSingleActiveTouch: -1,
mostRecentTimeStamp: 0
};
function timestampForTouch(touch) {
// The legacy internal implementation provides "timeStamp", which has been
// renamed to "timestamp". Let both work for now while we iron it out
// TODO (evv): rename timeStamp to timestamp in internal code
return touch.timeStamp || touch.timestamp;
}
/**
* TODO: Instead of making gestures recompute filtered velocity, we could
* include a built in velocity computation that can be reused globally.
*/
function createTouchRecord(touch) {
return {
touchActive: true,
startPageX: touch.pageX,
startPageY: touch.pageY,
startTimeStamp: timestampForTouch(touch),
currentPageX: touch.pageX,
currentPageY: touch.pageY,
currentTimeStamp: timestampForTouch(touch),
previousPageX: touch.pageX,
previousPageY: touch.pageY,
previousTimeStamp: timestampForTouch(touch)
};
}
function resetTouchRecord(touchRecord, touch) {
touchRecord.touchActive = true;
touchRecord.startPageX = touch.pageX;
touchRecord.startPageY = touch.pageY;
touchRecord.startTimeStamp = timestampForTouch(touch);
touchRecord.currentPageX = touch.pageX;
touchRecord.currentPageY = touch.pageY;
touchRecord.currentTimeStamp = timestampForTouch(touch);
touchRecord.previousPageX = touch.pageX;
touchRecord.previousPageY = touch.pageY;
touchRecord.previousTimeStamp = timestampForTouch(touch);
}
function getTouchIdentifier(_ref) {
var identifier = _ref.identifier;
invariant(identifier != null, "Touch object is missing identifier.");
{
!(identifier <= MAX_TOUCH_BANK)
? warning(
false,
"Touch identifier %s is greater than maximum supported %s which causes " +
"performance issues backfilling array locations for all of the indices.",
identifier,
MAX_TOUCH_BANK
)
: void 0;
}
return identifier;
}
function recordTouchStart(touch) {
var identifier = getTouchIdentifier(touch);
var touchRecord = touchBank[identifier];
if (touchRecord) {
resetTouchRecord(touchRecord, touch);
} else {
touchBank[identifier] = createTouchRecord(touch);
}
touchHistory.mostRecentTimeStamp = timestampForTouch(touch);
}
function recordTouchMove(touch) {
var touchRecord = touchBank[getTouchIdentifier(touch)];
if (touchRecord) {
touchRecord.touchActive = true;
touchRecord.previousPageX = touchRecord.currentPageX;
touchRecord.previousPageY = touchRecord.currentPageY;
touchRecord.previousTimeStamp = touchRecord.currentTimeStamp;
touchRecord.currentPageX = touch.pageX;
touchRecord.currentPageY = touch.pageY;
touchRecord.currentTimeStamp = timestampForTouch(touch);
touchHistory.mostRecentTimeStamp = timestampForTouch(touch);
} else {
console.error(
"Cannot record touch move without a touch start.\n" + "Touch Move: %s\n",
"Touch Bank: %s",
printTouch(touch),
printTouchBank()
);
}
}
function recordTouchEnd(touch) {
var touchRecord = touchBank[getTouchIdentifier(touch)];
if (touchRecord) {
touchRecord.touchActive = false;
touchRecord.previousPageX = touchRecord.currentPageX;
touchRecord.previousPageY = touchRecord.currentPageY;
touchRecord.previousTimeStamp = touchRecord.currentTimeStamp;
touchRecord.currentPageX = touch.pageX;
touchRecord.currentPageY = touch.pageY;
touchRecord.currentTimeStamp = timestampForTouch(touch);
touchHistory.mostRecentTimeStamp = timestampForTouch(touch);
} else {
console.error(
"Cannot record touch end without a touch start.\n" + "Touch End: %s\n",
"Touch Bank: %s",
printTouch(touch),
printTouchBank()
);
}
}
function printTouch(touch) {
return JSON.stringify({
identifier: touch.identifier,
pageX: touch.pageX,
pageY: touch.pageY,
timestamp: timestampForTouch(touch)
});
}
function printTouchBank() {
var printed = JSON.stringify(touchBank.slice(0, MAX_TOUCH_BANK));
if (touchBank.length > MAX_TOUCH_BANK) {
printed += " (original size: " + touchBank.length + ")";
}
return printed;
}
var ResponderTouchHistoryStore = {
recordTouchTrack: function(topLevelType, nativeEvent) {
if (isMoveish(topLevelType)) {
nativeEvent.changedTouches.forEach(recordTouchMove);
} else if (isStartish(topLevelType)) {
nativeEvent.changedTouches.forEach(recordTouchStart);
touchHistory.numberActiveTouches = nativeEvent.touches.length;
if (touchHistory.numberActiveTouches === 1) {
touchHistory.indexOfSingleActiveTouch =
nativeEvent.touches[0].identifier;
}
} else if (isEndish(topLevelType)) {
nativeEvent.changedTouches.forEach(recordTouchEnd);
touchHistory.numberActiveTouches = nativeEvent.touches.length;
if (touchHistory.numberActiveTouches === 1) {
for (var i = 0; i < touchBank.length; i++) {
var touchTrackToCheck = touchBank[i];
if (touchTrackToCheck != null && touchTrackToCheck.touchActive) {
touchHistory.indexOfSingleActiveTouch = i;
break;
}
}
{
var activeRecord = touchBank[touchHistory.indexOfSingleActiveTouch];
!(activeRecord != null && activeRecord.touchActive)
? warning(false, "Cannot find single active touch.")
: void 0;
}
}
}
},
touchHistory: touchHistory
};
/**
* Accumulates items that must not be null or undefined.
*
* This is used to conserve memory by avoiding array allocations.
*
* @return {*|array<*>} An accumulation of items.
*/
function accumulate(current, next) {
invariant(
next != null,
"accumulate(...): Accumulated items must be not be null or undefined."
);
if (current == null) {
return next;
}
// Both are not empty. Warning: Never call x.concat(y) when you are not
// certain that x is an Array (x could be a string with concat method).
if (Array.isArray(current)) {
return current.concat(next);
}
if (Array.isArray(next)) {
return [current].concat(next);
}
return [current, next];
}
/**
* Instance of element that should respond to touch/move types of interactions,
* as indicated explicitly by relevant callbacks.
*/
var responderInst = null;
/**
* Count of current touches. A textInput should become responder iff the
* selection changes while there is a touch on the screen.
*/
var trackedTouchCount = 0;
var changeResponder = function(nextResponderInst, blockHostResponder) {
var oldResponderInst = responderInst;
responderInst = nextResponderInst;
if (ResponderEventPlugin.GlobalResponderHandler !== null) {
ResponderEventPlugin.GlobalResponderHandler.onChange(
oldResponderInst,
nextResponderInst,
blockHostResponder
);
}
};
var eventTypes$1 = {
/**
* On a `touchStart`/`mouseDown`, is it desired that this element become the
* responder?
*/
startShouldSetResponder: {
phasedRegistrationNames: {
bubbled: "onStartShouldSetResponder",
captured: "onStartShouldSetResponderCapture"
},
dependencies: startDependencies
},
/**
* On a `scroll`, is it desired that this element become the responder? This
* is usually not needed, but should be used to retroactively infer that a
* `touchStart` had occurred during momentum scroll. During a momentum scroll,
* a touch start will be immediately followed by a scroll event if the view is
* currently scrolling.
*
* TODO: This shouldn't bubble.
*/
scrollShouldSetResponder: {
phasedRegistrationNames: {
bubbled: "onScrollShouldSetResponder",
captured: "onScrollShouldSetResponderCapture"
},
dependencies: [TOP_SCROLL]
},
/**
* On text selection change, should this element become the responder? This
* is needed for text inputs or other views with native selection, so the
* JS view can claim the responder.
*
* TODO: This shouldn't bubble.
*/
selectionChangeShouldSetResponder: {
phasedRegistrationNames: {
bubbled: "onSelectionChangeShouldSetResponder",
captured: "onSelectionChangeShouldSetResponderCapture"
},
dependencies: [TOP_SELECTION_CHANGE]
},
/**
* On a `touchMove`/`mouseMove`, is it desired that this element become the
* responder?
*/
moveShouldSetResponder: {
phasedRegistrationNames: {
bubbled: "onMoveShouldSetResponder",
captured: "onMoveShouldSetResponderCapture"
},
dependencies: moveDependencies
},
/**
* Direct responder events dispatched directly to responder. Do not bubble.
*/
responderStart: {
registrationName: "onResponderStart",
dependencies: startDependencies
},
responderMove: {
registrationName: "onResponderMove",
dependencies: moveDependencies
},
responderEnd: {
registrationName: "onResponderEnd",
dependencies: endDependencies
},
responderRelease: {
registrationName: "onResponderRelease",
dependencies: endDependencies
},
responderTerminationRequest: {
registrationName: "onResponderTerminationRequest",
dependencies: []
},
responderGrant: {
registrationName: "onResponderGrant",
dependencies: []
},
responderReject: {
registrationName: "onResponderReject",
dependencies: []
},
responderTerminate: {
registrationName: "onResponderTerminate",
dependencies: []
}
};
/**
*
* Responder System:
* ----------------
*
* - A global, solitary "interaction lock" on a view.
* - If a node becomes the responder, it should convey visual feedback
* immediately to indicate so, either by highlighting or moving accordingly.
* - To be the responder means, that touches are exclusively important to that
* responder view, and no other view.
* - While touches are still occurring, the responder lock can be transferred to
* a new view, but only to increasingly "higher" views (meaning ancestors of
* the current responder).
*
* Responder being granted:
* ------------------------
*
* - Touch starts, moves, and scrolls can cause an ID to become the responder.
* - We capture/bubble `startShouldSetResponder`/`moveShouldSetResponder` to
* the "appropriate place".
* - If nothing is currently the responder, the "appropriate place" is the
* initiating event's `targetID`.
* - If something *is* already the responder, the "appropriate place" is the
* first common ancestor of the event target and the current `responderInst`.
* - Some negotiation happens: See the timing diagram below.
* - Scrolled views automatically become responder. The reasoning is that a
* platform scroll view that isn't built on top of the responder system has
* began scrolling, and the active responder must now be notified that the
* interaction is no longer locked to it - the system has taken over.
*
* - Responder being released:
* As soon as no more touches that *started* inside of descendants of the
* *current* responderInst, an `onResponderRelease` event is dispatched to the
* current responder, and the responder lock is released.
*
* TODO:
* - on "end", a callback hook for `onResponderEndShouldRemainResponder` that
* determines if the responder lock should remain.
* - If a view shouldn't "remain" the responder, any active touches should by
* default be considered "dead" and do not influence future negotiations or
* bubble paths. It should be as if those touches do not exist.
* -- For multitouch: Usually a translate-z will choose to "remain" responder
* after one out of many touches ended. For translate-y, usually the view
* doesn't wish to "remain" responder after one of many touches end.
* - Consider building this on top of a `stopPropagation` model similar to
* `W3C` events.
* - Ensure that `onResponderTerminate` is called on touch cancels, whether or
* not `onResponderTerminationRequest` returns `true` or `false`.
*
*/
/* Negotiation Performed
+-----------------------+
/ \
Process low level events to + Current Responder + wantsResponderID
determine who to perform negot-| (if any exists at all) |
iation/transition | Otherwise just pass through|
-------------------------------+----------------------------+------------------+
Bubble to find first ID | |
to return true:wantsResponderID| |
| |
+-------------+ | |
| onTouchStart| | |
+------+------+ none | |
| return| |
+-----------v-------------+true| +------------------------+ |
|onStartShouldSetResponder|----->|onResponderStart (cur) |<-----------+
+-----------+-------------+ | +------------------------+ | |
| | | +--------+-------+
| returned true for| false:REJECT +-------->|onResponderReject
| wantsResponderID | | | +----------------+
| (now attempt | +------------------+-----+ |
| handoff) | | onResponder | |
+------------------->| TerminationRequest| |
| +------------------+-----+ |
| | | +----------------+
| true:GRANT +-------->|onResponderGrant|
| | +--------+-------+
| +------------------------+ | |
| | onResponderTerminate |<-----------+
| +------------------+-----+ |
| | | +----------------+
| +-------->|onResponderStart|
| | +----------------+
Bubble to find first ID | |
to return true:wantsResponderID| |
| |
+-------------+ | |
| onTouchMove | | |
+------+------+ none | |
| return| |
+-----------v-------------+true| +------------------------+ |
|onMoveShouldSetResponder |----->|onResponderMove (cur) |<-----------+
+-----------+-------------+ | +------------------------+ | |
| | | +--------+-------+
| returned true for| false:REJECT +-------->|onResponderRejec|
| wantsResponderID | | | +----------------+
| (now attempt | +------------------+-----+ |
| handoff) | | onResponder | |
+------------------->| TerminationRequest| |
| +------------------+-----+ |
| | | +----------------+
| true:GRANT +-------->|onResponderGrant|
| | +--------+-------+
| +------------------------+ | |
| | onResponderTerminate |<-----------+
| +------------------+-----+ |
| | | +----------------+
| +-------->|onResponderMove |
| | +----------------+
| |
| |
Some active touch started| |
inside current responder | +------------------------+ |
+------------------------->| onResponderEnd | |
| | +------------------------+ |
+---+---------+ | |
| onTouchEnd | | |
+---+---------+ | |
| | +------------------------+ |
+------------------------->| onResponderEnd | |
No active touches started| +-----------+------------+ |
inside current responder | | |
| v |
| +------------------------+ |
| | onResponderRelease | |
| +------------------------+ |
| |
+ + */
/**
* A note about event ordering in the `EventPluginHub`.
*
* Suppose plugins are injected in the following order:
*
* `[R, S, C]`
*
* To help illustrate the example, assume `S` is `SimpleEventPlugin` (for
* `onClick` etc) and `R` is `ResponderEventPlugin`.
*
* "Deferred-Dispatched Events":
*
* - The current event plugin system will traverse the list of injected plugins,
* in order, and extract events by collecting the plugin's return value of
* `extractEvents()`.
* - These events that are returned from `extractEvents` are "deferred
* dispatched events".
* - When returned from `extractEvents`, deferred-dispatched events contain an
* "accumulation" of deferred dispatches.
* - These deferred dispatches are accumulated/collected before they are
* returned, but processed at a later time by the `EventPluginHub` (hence the
* name deferred).
*
* In the process of returning their deferred-dispatched events, event plugins
* themselves can dispatch events on-demand without returning them from
* `extractEvents`. Plugins might want to do this, so that they can use event
* dispatching as a tool that helps them decide which events should be extracted
* in the first place.
*
* "On-Demand-Dispatched Events":
*
* - On-demand-dispatched events are not returned from `extractEvents`.
* - On-demand-dispatched events are dispatched during the process of returning
* the deferred-dispatched events.
* - They should not have side effects.
* - They should be avoided, and/or eventually be replaced with another
* abstraction that allows event plugins to perform multiple "rounds" of event
* extraction.
*
* Therefore, the sequence of event dispatches becomes:
*
* - `R`s on-demand events (if any) (dispatched by `R` on-demand)
* - `S`s on-demand events (if any) (dispatched by `S` on-demand)
* - `C`s on-demand events (if any) (dispatched by `C` on-demand)
* - `R`s extracted events (if any) (dispatched by `EventPluginHub`)
* - `S`s extracted events (if any) (dispatched by `EventPluginHub`)
* - `C`s extracted events (if any) (dispatched by `EventPluginHub`)
*
* In the case of `ResponderEventPlugin`: If the `startShouldSetResponder`
* on-demand dispatch returns `true` (and some other details are satisfied) the
* `onResponderGrant` deferred dispatched event is returned from
* `extractEvents`. The sequence of dispatch executions in this case
* will appear as follows:
*
* - `startShouldSetResponder` (`ResponderEventPlugin` dispatches on-demand)
* - `touchStartCapture` (`EventPluginHub` dispatches as usual)
* - `touchStart` (`EventPluginHub` dispatches as usual)
* - `responderGrant/Reject` (`EventPluginHub` dispatches as usual)
*/
function setResponderAndExtractTransfer(
topLevelType,
targetInst,
nativeEvent,
nativeEventTarget
) {
var shouldSetEventType = isStartish(topLevelType)
? eventTypes$1.startShouldSetResponder
: isMoveish(topLevelType)
? eventTypes$1.moveShouldSetResponder
: topLevelType === TOP_SELECTION_CHANGE
? eventTypes$1.selectionChangeShouldSetResponder
: eventTypes$1.scrollShouldSetResponder;
// TODO: stop one short of the current responder.
var bubbleShouldSetFrom = !responderInst
? targetInst
: getLowestCommonAncestor(responderInst, targetInst);
// When capturing/bubbling the "shouldSet" event, we want to skip the target
// (deepest ID) if it happens to be the current responder. The reasoning:
// It's strange to get an `onMoveShouldSetResponder` when you're *already*
// the responder.
var skipOverBubbleShouldSetFrom = bubbleShouldSetFrom === responderInst;
var shouldSetEvent = ResponderSyntheticEvent.getPooled(
shouldSetEventType,
bubbleShouldSetFrom,
nativeEvent,
nativeEventTarget
);
shouldSetEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
if (skipOverBubbleShouldSetFrom) {
accumulateTwoPhaseDispatchesSkipTarget(shouldSetEvent);
} else {
accumulateTwoPhaseDispatches(shouldSetEvent);
}
var wantsResponderInst = executeDispatchesInOrderStopAtTrue(shouldSetEvent);
if (!shouldSetEvent.isPersistent()) {
shouldSetEvent.constructor.release(shouldSetEvent);
}
if (!wantsResponderInst || wantsResponderInst === responderInst) {
return null;
}
var extracted = void 0;
var grantEvent = ResponderSyntheticEvent.getPooled(
eventTypes$1.responderGrant,
wantsResponderInst,
nativeEvent,
nativeEventTarget
);
grantEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
accumulateDirectDispatches(grantEvent);
var blockHostResponder = executeDirectDispatch(grantEvent) === true;
if (responderInst) {
var terminationRequestEvent = ResponderSyntheticEvent.getPooled(
eventTypes$1.responderTerminationRequest,
responderInst,
nativeEvent,
nativeEventTarget
);
terminationRequestEvent.touchHistory =
ResponderTouchHistoryStore.touchHistory;
accumulateDirectDispatches(terminationRequestEvent);
var shouldSwitch =
!hasDispatches(terminationRequestEvent) ||
executeDirectDispatch(terminationRequestEvent);
if (!terminationRequestEvent.isPersistent()) {
terminationRequestEvent.constructor.release(terminationRequestEvent);
}
if (shouldSwitch) {
var terminateEvent = ResponderSyntheticEvent.getPooled(
eventTypes$1.responderTerminate,
responderInst,
nativeEvent,
nativeEventTarget
);
terminateEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
accumulateDirectDispatches(terminateEvent);
extracted = accumulate(extracted, [grantEvent, terminateEvent]);
changeResponder(wantsResponderInst, blockHostResponder);
} else {
var rejectEvent = ResponderSyntheticEvent.getPooled(
eventTypes$1.responderReject,
wantsResponderInst,
nativeEvent,
nativeEventTarget
);
rejectEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
accumulateDirectDispatches(rejectEvent);
extracted = accumulate(extracted, rejectEvent);
}
} else {
extracted = accumulate(extracted, grantEvent);
changeResponder(wantsResponderInst, blockHostResponder);
}
return extracted;
}
/**
* A transfer is a negotiation between a currently set responder and the next
* element to claim responder status. Any start event could trigger a transfer
* of responderInst. Any move event could trigger a transfer.
*
* @param {string} topLevelType Record from `BrowserEventConstants`.
* @return {boolean} True if a transfer of responder could possibly occur.
*/
function canTriggerTransfer(topLevelType, topLevelInst, nativeEvent) {
return (
topLevelInst &&
// responderIgnoreScroll: We are trying to migrate away from specifically
// tracking native scroll events here and responderIgnoreScroll indicates we
// will send topTouchCancel to handle canceling touch events instead
((topLevelType === TOP_SCROLL && !nativeEvent.responderIgnoreScroll) ||
(trackedTouchCount > 0 && topLevelType === TOP_SELECTION_CHANGE) ||
isStartish(topLevelType) ||
isMoveish(topLevelType))
);
}
/**
* Returns whether or not this touch end event makes it such that there are no
* longer any touches that started inside of the current `responderInst`.
*
* @param {NativeEvent} nativeEvent Native touch end event.
* @return {boolean} Whether or not this touch end event ends the responder.
*/
function noResponderTouches(nativeEvent) {
var touches = nativeEvent.touches;
if (!touches || touches.length === 0) {
return true;
}
for (var i = 0; i < touches.length; i++) {
var activeTouch = touches[i];
var target = activeTouch.target;
if (target !== null && target !== undefined && target !== 0) {
// Is the original touch location inside of the current responder?
var targetInst = getInstanceFromNode(target);
if (isAncestor(responderInst, targetInst)) {
return false;
}
}
}
return true;
}
var ResponderEventPlugin = {
/* For unit testing only */
_getResponder: function() {
return responderInst;
},
eventTypes: eventTypes$1,
/**
* We must be resilient to `targetInst` being `null` on `touchMove` or
* `touchEnd`. On certain platforms, this means that a native scroll has
* assumed control and the original touch targets are destroyed.
*/
extractEvents: function(
topLevelType,
targetInst,
nativeEvent,
nativeEventTarget
) {
if (isStartish(topLevelType)) {
trackedTouchCount += 1;
} else if (isEndish(topLevelType)) {
if (trackedTouchCount >= 0) {
trackedTouchCount -= 1;
} else {
console.error(
"Ended a touch event which was not counted in `trackedTouchCount`."
);
return null;
}
}
ResponderTouchHistoryStore.recordTouchTrack(topLevelType, nativeEvent);
var extracted = canTriggerTransfer(topLevelType, targetInst, nativeEvent)
? setResponderAndExtractTransfer(
topLevelType,
targetInst,
nativeEvent,
nativeEventTarget
)
: null;
// Responder may or may not have transferred on a new touch start/move.
// Regardless, whoever is the responder after any potential transfer, we
// direct all touch start/move/ends to them in the form of
// `onResponderMove/Start/End`. These will be called for *every* additional
// finger that move/start/end, dispatched directly to whoever is the
// current responder at that moment, until the responder is "released".
//
// These multiple individual change touch events are are always bookended
// by `onResponderGrant`, and one of
// (`onResponderRelease/onResponderTerminate`).
var isResponderTouchStart = responderInst && isStartish(topLevelType);
var isResponderTouchMove = responderInst && isMoveish(topLevelType);
var isResponderTouchEnd = responderInst && isEndish(topLevelType);
var incrementalTouch = isResponderTouchStart
? eventTypes$1.responderStart
: isResponderTouchMove
? eventTypes$1.responderMove
: isResponderTouchEnd ? eventTypes$1.responderEnd : null;
if (incrementalTouch) {
var gesture = ResponderSyntheticEvent.getPooled(
incrementalTouch,
responderInst,
nativeEvent,
nativeEventTarget
);
gesture.touchHistory = ResponderTouchHistoryStore.touchHistory;
accumulateDirectDispatches(gesture);
extracted = accumulate(extracted, gesture);
}
var isResponderTerminate =
responderInst && topLevelType === TOP_TOUCH_CANCEL;
var isResponderRelease =
responderInst &&
!isResponderTerminate &&
isEndish(topLevelType) &&
noResponderTouches(nativeEvent);
var finalTouch = isResponderTerminate
? eventTypes$1.responderTerminate
: isResponderRelease ? eventTypes$1.responderRelease : null;
if (finalTouch) {
var finalEvent = ResponderSyntheticEvent.getPooled(
finalTouch,
responderInst,
nativeEvent,
nativeEventTarget
);
finalEvent.touchHistory = ResponderTouchHistoryStore.touchHistory;
accumulateDirectDispatches(finalEvent);
extracted = accumulate(extracted, finalEvent);
changeResponder(null);
}
return extracted;
},
GlobalResponderHandler: null,
injection: {
/**
* @param {{onChange: (ReactID, ReactID) => void} GlobalResponderHandler
* Object that handles any change in responder. Use this to inject
* integration with an existing touch handling system etc.
*/
injectGlobalResponderHandler: function(GlobalResponderHandler) {
ResponderEventPlugin.GlobalResponderHandler = GlobalResponderHandler;
}
}
};
var customBubblingEventTypes$1 =
ReactNativeViewConfigRegistry.customBubblingEventTypes;
var customDirectEventTypes$1 =
ReactNativeViewConfigRegistry.customDirectEventTypes;
var eventTypes$2 = ReactNativeViewConfigRegistry.eventTypes;
var ReactNativeBridgeEventPlugin = {
eventTypes: eventTypes$2,
/**
* @see {EventPluginHub.extractEvents}
*/
extractEvents: function(
topLevelType,
targetInst,
nativeEvent,
nativeEventTarget
) {
if (targetInst == null) {
// Probably a node belonging to another renderer's tree.
return null;
}
var bubbleDispatchConfig = customBubblingEventTypes$1[topLevelType];
var directDispatchConfig = customDirectEventTypes$1[topLevelType];
invariant(
bubbleDispatchConfig || directDispatchConfig,
'Unsupported top level event type "%s" dispatched',
topLevelType
);
var event = SyntheticEvent$1.getPooled(
bubbleDispatchConfig || directDispatchConfig,
targetInst,
nativeEvent,
nativeEventTarget
);
if (bubbleDispatchConfig) {
accumulateTwoPhaseDispatches(event);
} else if (directDispatchConfig) {
accumulateDirectDispatches(event);
} else {
return null;
}
return event;
}
};
var instanceCache = {};
var instanceProps = {};
function precacheFiberNode(hostInst, tag) {
instanceCache[tag] = hostInst;
}
function uncacheFiberNode(tag) {
delete instanceCache[tag];
delete instanceProps[tag];
}
function getInstanceFromTag(tag) {
if (typeof tag === "number") {
return instanceCache[tag] || null;
} else {
// Fabric will invoke event emitters on a direct fiber reference
return tag;
}
}
function getTagFromInstance(inst) {
var tag = inst.stateNode._nativeTag;
if (tag === undefined) {
tag = inst.stateNode.canonical._nativeTag;
}
invariant(tag, "All native instances should have a tag.");
return tag;
}
function getFiberCurrentPropsFromNode$1(stateNode) {
return instanceProps[stateNode._nativeTag] || null;
}
function updateFiberProps(tag, props) {
instanceProps[tag] = props;
}
var ReactNativeComponentTree = Object.freeze({
precacheFiberNode: precacheFiberNode,
uncacheFiberNode: uncacheFiberNode,
getClosestInstanceFromNode: getInstanceFromTag,
getInstanceFromNode: getInstanceFromTag,
getNodeFromInstance: getTagFromInstance,
getFiberCurrentPropsFromNode: getFiberCurrentPropsFromNode$1,
updateFiberProps: updateFiberProps
});
var ReactNativeEventPluginOrder = [
"ResponderEventPlugin",
"ReactNativeBridgeEventPlugin"
];
// Module provided by RN:
var ReactNativeGlobalResponderHandler = {
onChange: function(from, to, blockNativeResponder) {
if (to !== null) {
var tag = to.stateNode._nativeTag;
UIManager.setJSResponder(tag, blockNativeResponder);
} else {
UIManager.clearJSResponder();
}
}
};
/**
* Make sure essential globals are available and are patched correctly. Please don't remove this
* line. Bundles created by react-packager `require` it before executing any application code. This
* ensures it exists in the dependency graph and can be `require`d.
* TODO: require this in packager, not in React #10932517
*/
// Module provided by RN:
/**
* Inject module for resolving DOM hierarchy and plugin ordering.
*/
injection.injectEventPluginOrder(ReactNativeEventPluginOrder);
injection$1.injectComponentTree(ReactNativeComponentTree);
ResponderEventPlugin.injection.injectGlobalResponderHandler(
ReactNativeGlobalResponderHandler
);
/**
* Some important event plugins included by default (without having to require
* them).
*/
injection.injectEventPluginsByName({
ResponderEventPlugin: ResponderEventPlugin,
ReactNativeBridgeEventPlugin: ReactNativeBridgeEventPlugin
});
// TODO: The event emitter registration is interfering with the existing
// ReactNative renderer. So disable it for Fabric for now.
// import * as ReactNativeEventEmitter from './ReactNativeEventEmitter';
// Module provided by RN:
// import RCTEventEmitter from 'RCTEventEmitter';
/**
* Register the event emitter with the native bridge
*/
// RCTEventEmitter.register(ReactNativeEventEmitter);
// The Symbol used to tag the ReactElement-like types. If there is no native Symbol
// nor polyfill, then a plain number is used for performance.
var hasSymbol = typeof Symbol === "function" && Symbol.for;
var REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for("react.element") : 0xeac7;
var REACT_PORTAL_TYPE = hasSymbol ? Symbol.for("react.portal") : 0xeaca;
var REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for("react.fragment") : 0xeacb;
var REACT_STRICT_MODE_TYPE = hasSymbol
? Symbol.for("react.strict_mode")
: 0xeacc;
var REACT_PROFILER_TYPE = hasSymbol ? Symbol.for("react.profiler") : 0xead2;
var REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for("react.provider") : 0xeacd;
var REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for("react.context") : 0xeace;
var REACT_ASYNC_MODE_TYPE = hasSymbol ? Symbol.for("react.async_mode") : 0xeacf;
var REACT_FORWARD_REF_TYPE = hasSymbol
? Symbol.for("react.forward_ref")
: 0xead0;
var REACT_TIMEOUT_TYPE = hasSymbol ? Symbol.for("react.timeout") : 0xead1;
var MAYBE_ITERATOR_SYMBOL = typeof Symbol === "function" && Symbol.iterator;
var FAUX_ITERATOR_SYMBOL = "@@iterator";
function getIteratorFn(maybeIterable) {
if (maybeIterable === null || typeof maybeIterable === "undefined") {
return null;
}
var maybeIterator =
(MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL]) ||
maybeIterable[FAUX_ITERATOR_SYMBOL];
if (typeof maybeIterator === "function") {
return maybeIterator;
}
return null;
}
function createPortal(
children,
containerInfo,
// TODO: figure out the API for cross-renderer implementation.
implementation
) {
var key =
arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;
return {
// This tag allow us to uniquely identify this as a React Portal
$$typeof: REACT_PORTAL_TYPE,
key: key == null ? null : "" + key,
children: children,
containerInfo: containerInfo,
implementation: implementation
};
}
// Use to restore controlled state after a change event has fired.
var fiberHostComponent = null;
var restoreTarget = null;
var restoreQueue = null;
function restoreStateOfTarget(target) {
// We perform this translation at the end of the event loop so that we
// always receive the correct fiber here
var internalInstance = getInstanceFromNode(target);
if (!internalInstance) {
// Unmounted
return;
}
invariant(
fiberHostComponent &&
typeof fiberHostComponent.restoreControlledState === "function",
"Fiber needs to be injected to handle a fiber target for controlled " +
"events. This error is likely caused by a bug in React. Please file an issue."
);
var props = getFiberCurrentPropsFromNode(internalInstance.stateNode);
fiberHostComponent.restoreControlledState(
internalInstance.stateNode,
internalInstance.type,
props
);
}
function needsStateRestore() {
return restoreTarget !== null || restoreQueue !== null;
}
function restoreStateIfNeeded() {
if (!restoreTarget) {
return;
}
var target = restoreTarget;
var queuedTargets = restoreQueue;
restoreTarget = null;
restoreQueue = null;
restoreStateOfTarget(target);
if (queuedTargets) {
for (var i = 0; i < queuedTargets.length; i++) {
restoreStateOfTarget(queuedTargets[i]);
}
}
}
// Used as a way to call batchedUpdates when we don't have a reference to
// the renderer. Such as when we're dispatching events or if third party
// libraries need to call batchedUpdates. Eventually, this API will go away when
// everything is batched by default. We'll then have a similar API to opt-out of
// scheduled work and instead do synchronous work.
// Defaults
var _batchedUpdates = function(fn, bookkeeping) {
return fn(bookkeeping);
};
var _interactiveUpdates = function(fn, a, b) {
return fn(a, b);
};
var _flushInteractiveUpdates = function() {};
var isBatching = false;
function batchedUpdates(fn, bookkeeping) {
if (isBatching) {
// If we are currently inside another batch, we need to wait until it
// fully completes before restoring state.
return fn(bookkeeping);
}
isBatching = true;
try {
return _batchedUpdates(fn, bookkeeping);
} finally {
// Here we wait until all updates have propagated, which is important
// when using controlled components within layers:
// https://github.com/facebook/react/issues/1698
// Then we restore state of any controlled component.
isBatching = false;
var controlledComponentsHavePendingUpdates = needsStateRestore();
if (controlledComponentsHavePendingUpdates) {
// If a controlled event was fired, we may need to restore the state of
// the DOM node back to the controlled value. This is necessary when React
// bails out of the update without touching the DOM.
_flushInteractiveUpdates();
restoreStateIfNeeded();
}
}
}
var injection$2 = {
injectRenderer: function(renderer) {
_batchedUpdates = renderer.batchedUpdates;
_interactiveUpdates = renderer.interactiveUpdates;
_flushInteractiveUpdates = renderer.flushInteractiveUpdates;
}
};
// TODO: this is special because it gets imported during build.
var ReactVersion = "16.3.2";
// Modules provided by RN:
var emptyObject$1 = {};
/**
* Create a payload that contains all the updates between two sets of props.
*
* These helpers are all encapsulated into a single module, because they use
* mutation as a performance optimization which leads to subtle shared
* dependencies between the code paths. To avoid this mutable state leaking
* across modules, I've kept them isolated to this module.
*/
// Tracks removed keys
var removedKeys = null;
var removedKeyCount = 0;
function defaultDiffer(prevProp, nextProp) {
if (typeof nextProp !== "object" || nextProp === null) {
// Scalars have already been checked for equality
return true;
} else {
// For objects and arrays, the default diffing algorithm is a deep compare
return deepDiffer(prevProp, nextProp);
}
}
function restoreDeletedValuesInNestedArray(
updatePayload,
node,
validAttributes
) {
if (Array.isArray(node)) {
var i = node.length;
while (i-- && removedKeyCount > 0) {
restoreDeletedValuesInNestedArray(
updatePayload,
node[i],
validAttributes
);
}
} else if (node && removedKeyCount > 0) {
var obj = node;
for (var propKey in removedKeys) {
if (!removedKeys[propKey]) {
continue;
}
var _nextProp = obj[propKey];
if (_nextProp === undefined) {
continue;
}
var attributeConfig = validAttributes[propKey];
if (!attributeConfig) {
continue; // not a valid native prop
}
if (typeof _nextProp === "function") {
_nextProp = true;
}
if (typeof _nextProp === "undefined") {
_nextProp = null;
}
if (typeof attributeConfig !== "object") {
// case: !Object is the default case
updatePayload[propKey] = _nextProp;
} else if (
typeof attributeConfig.diff === "function" ||
typeof attributeConfig.process === "function"
) {
// case: CustomAttributeConfiguration
var nextValue =
typeof attributeConfig.process === "function"
? attributeConfig.process(_nextProp)
: _nextProp;
updatePayload[propKey] = nextValue;
}
removedKeys[propKey] = false;
removedKeyCount--;
}
}
}
function diffNestedArrayProperty(
updatePayload,
prevArray,
nextArray,
validAttributes
) {
var minLength =
prevArray.length < nextArray.length ? prevArray.length : nextArray.length;
var i = void 0;
for (i = 0; i < minLength; i++) {
// Diff any items in the array in the forward direction. Repeated keys
// will be overwritten by later values.
updatePayload = diffNestedProperty(
updatePayload,
prevArray[i],
nextArray[i],
validAttributes
);
}
for (; i < prevArray.length; i++) {
// Clear out all remaining properties.
updatePayload = clearNestedProperty(
updatePayload,
prevArray[i],
validAttributes
);
}
for (; i < nextArray.length; i++) {
// Add all remaining properties.
updatePayload = addNestedProperty(
updatePayload,
nextArray[i],
validAttributes
);
}
return updatePayload;
}
function diffNestedProperty(
updatePayload,
prevProp,
nextProp,
validAttributes
) {
if (!updatePayload && prevProp === nextProp) {
// If no properties have been added, then we can bail out quickly on object
// equality.
return updatePayload;
}
if (!prevProp || !nextProp) {
if (nextProp) {
return addNestedProperty(updatePayload, nextProp, validAttributes);
}
if (prevProp) {
return clearNestedProperty(updatePayload, prevProp, validAttributes);
}
return updatePayload;
}
if (!Array.isArray(prevProp) && !Array.isArray(nextProp)) {
// Both are leaves, we can diff the leaves.
return diffProperties(updatePayload, prevProp, nextProp, validAttributes);
}
if (Array.isArray(prevProp) && Array.isArray(nextProp)) {
// Both are arrays, we can diff the arrays.
return diffNestedArrayProperty(
updatePayload,
prevProp,
nextProp,
validAttributes
);
}
if (Array.isArray(prevProp)) {
return diffProperties(
updatePayload,
// $FlowFixMe - We know that this is always an object when the input is.
flattenStyle(prevProp),
// $FlowFixMe - We know that this isn't an array because of above flow.
nextProp,
validAttributes
);
}
return diffProperties(
updatePayload,
prevProp,
// $FlowFixMe - We know that this is always an object when the input is.
flattenStyle(nextProp),
validAttributes
);
}
/**
* addNestedProperty takes a single set of props and valid attribute
* attribute configurations. It processes each prop and adds it to the
* updatePayload.
*/
function addNestedProperty(updatePayload, nextProp, validAttributes) {
if (!nextProp) {
return updatePayload;
}
if (!Array.isArray(nextProp)) {
// Add each property of the leaf.
return addProperties(updatePayload, nextProp, validAttributes);
}
for (var i = 0; i < nextProp.length; i++) {
// Add all the properties of the array.
updatePayload = addNestedProperty(
updatePayload,
nextProp[i],
validAttributes
);
}
return updatePayload;
}
/**
* clearNestedProperty takes a single set of props and valid attributes. It
* adds a null sentinel to the updatePayload, for each prop key.
*/
function clearNestedProperty(updatePayload, prevProp, validAttributes) {
if (!prevProp) {
return updatePayload;
}
if (!Array.isArray(prevProp)) {
// Add each property of the leaf.
return clearProperties(updatePayload, prevProp, validAttributes);
}
for (var i = 0; i < prevProp.length; i++) {
// Add all the properties of the array.
updatePayload = clearNestedProperty(
updatePayload,
prevProp[i],
validAttributes
);
}
return updatePayload;
}
/**
* diffProperties takes two sets of props and a set of valid attributes
* and write to updatePayload the values that changed or were deleted.
* If no updatePayload is provided, a new one is created and returned if
* anything changed.
*/
function diffProperties(updatePayload, prevProps, nextProps, validAttributes) {
var attributeConfig = void 0;
var nextProp = void 0;
var prevProp = void 0;
for (var propKey in nextProps) {
attributeConfig = validAttributes[propKey];
if (!attributeConfig) {
continue; // not a valid native prop
}
prevProp = prevProps[propKey];
nextProp = nextProps[propKey];
// functions are converted to booleans as markers that the associated
// events should be sent from native.
if (typeof nextProp === "function") {
nextProp = true;
// If nextProp is not a function, then don't bother changing prevProp
// since nextProp will win and go into the updatePayload regardless.
if (typeof prevProp === "function") {
prevProp = true;
}
}
// An explicit value of undefined is treated as a null because it overrides
// any other preceding value.
if (typeof nextProp === "undefined") {
nextProp = null;
if (typeof prevProp === "undefined") {
prevProp = null;
}
}
if (removedKeys) {
removedKeys[propKey] = false;
}
if (updatePayload && updatePayload[propKey] !== undefined) {
// Something else already triggered an update to this key because another
// value diffed. Since we're now later in the nested arrays our value is
// more important so we need to calculate it and override the existing
// value. It doesn't matter if nothing changed, we'll set it anyway.
// Pattern match on: attributeConfig
if (typeof attributeConfig !== "object") {
// case: !Object is the default case
updatePayload[propKey] = nextProp;
} else if (
typeof attributeConfig.diff === "function" ||
typeof attributeConfig.process === "function"
) {
// case: CustomAttributeConfiguration
var nextValue =
typeof attributeConfig.process === "function"
? attributeConfig.process(nextProp)
: nextProp;
updatePayload[propKey] = nextValue;
}
continue;
}
if (prevProp === nextProp) {
continue; // nothing changed
}
// Pattern match on: attributeConfig
if (typeof attributeConfig !== "object") {
// case: !Object is the default case
if (defaultDiffer(prevProp, nextProp)) {
// a normal leaf has changed
(updatePayload || (updatePayload = {}))[propKey] = nextProp;
}
} else if (
typeof attributeConfig.diff === "function" ||
typeof attributeConfig.process === "function"
) {
// case: CustomAttributeConfiguration
var shouldUpdate =
prevProp === undefined ||
(typeof attributeConfig.diff === "function"
? attributeConfig.diff(prevProp, nextProp)
: defaultDiffer(prevProp, nextProp));
if (shouldUpdate) {
var _nextValue =
typeof attributeConfig.process === "function"
? attributeConfig.process(nextProp)
: nextProp;
(updatePayload || (updatePayload = {}))[propKey] = _nextValue;
}
} else {
// default: fallthrough case when nested properties are defined
removedKeys = null;
removedKeyCount = 0;
// We think that attributeConfig is not CustomAttributeConfiguration at
// this point so we assume it must be AttributeConfiguration.
updatePayload = diffNestedProperty(
updatePayload,
prevProp,
nextProp,
attributeConfig
);
if (removedKeyCount > 0 && updatePayload) {
restoreDeletedValuesInNestedArray(
updatePayload,
nextProp,
attributeConfig
);
removedKeys = null;
}
}
}
// Also iterate through all the previous props to catch any that have been
// removed and make sure native gets the signal so it can reset them to the
// default.
for (var _propKey in prevProps) {
if (nextProps[_propKey] !== undefined) {
continue; // we've already covered this key in the previous pass
}
attributeConfig = validAttributes[_propKey];
if (!attributeConfig) {
continue; // not a valid native prop
}
if (updatePayload && updatePayload[_propKey] !== undefined) {
// This was already updated to a diff result earlier.
continue;
}
prevProp = prevProps[_propKey];
if (prevProp === undefined) {
continue; // was already empty anyway
}
// Pattern match on: attributeConfig
if (
typeof attributeConfig !== "object" ||
typeof attributeConfig.diff === "function" ||
typeof attributeConfig.process === "function"
) {
// case: CustomAttributeConfiguration | !Object
// Flag the leaf property for removal by sending a sentinel.
(updatePayload || (updatePayload = {}))[_propKey] = null;
if (!removedKeys) {
removedKeys = {};
}
if (!removedKeys[_propKey]) {
removedKeys[_propKey] = true;
removedKeyCount++;
}
} else {
// default:
// This is a nested attribute configuration where all the properties
// were removed so we need to go through and clear out all of them.
updatePayload = clearNestedProperty(
updatePayload,
prevProp,
attributeConfig
);
}
}
return updatePayload;
}
/**
* addProperties adds all the valid props to the payload after being processed.
*/
function addProperties(updatePayload, props, validAttributes) {
// TODO: Fast path
return diffProperties(updatePayload, emptyObject$1, props, validAttributes);
}
/**
* clearProperties clears all the previous props by adding a null sentinel
* to the payload for each valid key.
*/
function clearProperties(updatePayload, prevProps, validAttributes) {
// TODO: Fast path
return diffProperties(
updatePayload,
prevProps,
emptyObject$1,
validAttributes
);
}
function create(props, validAttributes) {
return addProperties(
null, // updatePayload
props,
validAttributes
);
}
function diff(prevProps, nextProps, validAttributes) {
return diffProperties(
null, // updatePayload
prevProps,
nextProps,
validAttributes
);
}
/**
* In the future, we should cleanup callbacks by cancelling them instead of
* using this.
*/
function mountSafeCallback(context, callback) {
return function() {
if (!callback) {
return undefined;
}
if (typeof context.__isMounted === "boolean") {
// TODO(gaearon): this is gross and should be removed.
// It is currently necessary because View uses createClass,
// and so any measure() calls on View (which are done by React
// DevTools) trigger the isMounted() deprecation warning.
if (!context.__isMounted) {
return undefined;
}
// The else branch is important so that we don't
// trigger the deprecation warning by calling isMounted.
} else if (typeof context.isMounted === "function") {
if (!context.isMounted()) {
return undefined;
}
}
return callback.apply(context, arguments);
};
}
function throwOnStylesProp(component, props) {
if (props.styles !== undefined) {
var owner = component._owner || null;
var name = component.constructor.displayName;
var msg =
"`styles` is not a supported property of `" +
name +
"`, did " +
"you mean `style` (singular)?";
if (owner && owner.constructor && owner.constructor.displayName) {
msg +=
"\n\nCheck the `" +
owner.constructor.displayName +
"` parent " +
" component.";
}
throw new Error(msg);
}
}
function warnForStyleProps(props, validAttributes) {
for (var key in validAttributes.style) {
if (!(validAttributes[key] || props[key] === undefined)) {
console.error(
"You are setting the style `{ " +
key +
": ... }` as a prop. You " +
"should nest it in a style object. " +
"E.g. `{ style: { " +
key +
": ... } }`"
);
}
}
}
// Modules provided by RN:
var NativeMethodsMixin = function(findNodeHandle, findHostInstance) {
/**
* `NativeMethodsMixin` provides methods to access the underlying native
* component directly. This can be useful in cases when you want to focus
* a view or measure its on-screen dimensions, for example.
*
* The methods described here are available on most of the default components
* provided by React Native. Note, however, that they are *not* available on
* composite components that aren't directly backed by a native view. This will
* generally include most components that you define in your own app. For more
* information, see [Direct
* Manipulation](docs/direct-manipulation.html).
*
* Note the Flow $Exact<> syntax is required to support mixins.
* React createClass mixins can only be used with exact types.
*/
var NativeMethodsMixin = {
/**
* Determines the location on screen, width, and height of the given view and
* returns the values via an async callback. If successful, the callback will
* be called with the following arguments:
*
* - x
* - y
* - width
* - height
* - pageX
* - pageY
*
* Note that these measurements are not available until after the rendering
* has been completed in native. If you need the measurements as soon as
* possible, consider using the [`onLayout`
* prop](docs/view.html#onlayout) instead.
*/
measure: function(callback) {
UIManager.measure(
findNodeHandle(this),
mountSafeCallback(this, callback)
);
},
/**
* Determines the location of the given view in the window and returns the
* values via an async callback. If the React root view is embedded in
* another native view, this will give you the absolute coordinates. If
* successful, the callback will be called with the following
* arguments:
*
* - x
* - y
* - width
* - height
*
* Note that these measurements are not available until after the rendering
* has been completed in native.
*/
measureInWindow: function(callback) {
UIManager.measureInWindow(
findNodeHandle(this),
mountSafeCallback(this, callback)
);
},
/**
* Like [`measure()`](#measure), but measures the view relative an ancestor,
* specified as `relativeToNativeNode`. This means that the returned x, y
* are relative to the origin x, y of the ancestor view.
*
* As always, to obtain a native node handle for a component, you can use
* `findNodeHandle(component)`.
*/
measureLayout: function(
relativeToNativeNode,
onSuccess,
onFail /* currently unused */
) {
UIManager.measureLayout(
findNodeHandle(this),
relativeToNativeNode,
mountSafeCallback(this, onFail),
mountSafeCallback(this, onSuccess)
);
},
/**
* This function sends props straight to native. They will not participate in
* future diff process - this means that if you do not include them in the
* next render, they will remain active (see [Direct
* Manipulation](docs/direct-manipulation.html)).
*/
setNativeProps: function(nativeProps) {
// Class components don't have viewConfig -> validateAttributes.
// Nor does it make sense to set native props on a non-native component.
// Instead, find the nearest host component and set props on it.
// Use findNodeHandle() rather than findNodeHandle() because
// We want the instance/wrapper (not the native tag).
var maybeInstance = void 0;
// Fiber errors if findNodeHandle is called for an umounted component.
// Tests using ReactTestRenderer will trigger this case indirectly.
// Mimicking stack behavior, we should silently ignore this case.
// TODO Fix ReactTestRenderer so we can remove this try/catch.
try {
maybeInstance = findHostInstance(this);
} catch (error) {}
// If there is no host component beneath this we should fail silently.
// This is not an error; it could mean a class component rendered null.
if (maybeInstance == null) {
return;
}
var viewConfig = maybeInstance.viewConfig;
{
warnForStyleProps(nativeProps, viewConfig.validAttributes);
}
var updatePayload = create(nativeProps, viewConfig.validAttributes);
// Avoid the overhead of bridge calls if there's no update.
// This is an expensive no-op for Android, and causes an unnecessary
// view invalidation for certain components (eg RCTTextInput) on iOS.
if (updatePayload != null) {
UIManager.updateView(
maybeInstance._nativeTag,
viewConfig.uiViewClassName,
updatePayload
);
}
},
/**
* Requests focus for the given input or view. The exact behavior triggered
* will depend on the platform and type of view.
*/
focus: function() {
TextInputState.focusTextInput(findNodeHandle(this));
},
/**
* Removes focus from an input or view. This is the opposite of `focus()`.
*/
blur: function() {
TextInputState.blurTextInput(findNodeHandle(this));
}
};
{
// hide this from Flow since we can't define these properties outside of
// true without actually implementing them (setting them to undefined
// isn't allowed by ReactClass)
var NativeMethodsMixin_DEV = NativeMethodsMixin;
invariant(
!NativeMethodsMixin_DEV.componentWillMount &&
!NativeMethodsMixin_DEV.componentWillReceiveProps &&
!NativeMethodsMixin_DEV.UNSAFE_componentWillMount &&
!NativeMethodsMixin_DEV.UNSAFE_componentWillReceiveProps,
"Do not override existing functions."
);
// TODO (bvaughn) Remove cWM and cWRP in a future version of React Native,
// Once these lifecycles have been remove from the reconciler.
NativeMethodsMixin_DEV.componentWillMount = function() {
throwOnStylesProp(this, this.props);
};
NativeMethodsMixin_DEV.componentWillReceiveProps = function(newProps) {
throwOnStylesProp(this, newProps);
};
NativeMethodsMixin_DEV.UNSAFE_componentWillMount = function() {
throwOnStylesProp(this, this.props);
};
NativeMethodsMixin_DEV.UNSAFE_componentWillReceiveProps = function(
newProps
) {
throwOnStylesProp(this, newProps);
};
// React may warn about cWM/cWRP/cWU methods being deprecated.
// Add a flag to suppress these warnings for this special case.
// TODO (bvaughn) Remove this flag once the above methods have been removed.
NativeMethodsMixin_DEV.componentWillMount.__suppressDeprecationWarning = true;
NativeMethodsMixin_DEV.componentWillReceiveProps.__suppressDeprecationWarning = true;
}
return NativeMethodsMixin;
};
function _classCallCheck(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
function _possibleConstructorReturn(self, call) {
if (!self) {
throw new ReferenceError(
"this hasn't been initialised - super() hasn't been called"
);
}
return call && (typeof call === "object" || typeof call === "function")
? call
: self;
}
function _inherits(subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError(
"Super expression must either be null or a function, not " +
typeof superClass
);
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
enumerable: false,
writable: true,
configurable: true
}
});
if (superClass)
Object.setPrototypeOf
? Object.setPrototypeOf(subClass, superClass)
: (subClass.__proto__ = superClass);
}
// Modules provided by RN:
var ReactNativeComponent = function(findNodeHandle, findHostInstance) {
/**
* Superclass that provides methods to access the underlying native component.
* This can be useful when you want to focus a view or measure its dimensions.
*
* Methods implemented by this class are available on most default components
* provided by React Native. However, they are *not* available on composite
* components that are not directly backed by a native view. For more
* information, see [Direct Manipulation](docs/direct-manipulation.html).
*
* @abstract
*/
var ReactNativeComponent = (function(_React$Component) {
_inherits(ReactNativeComponent, _React$Component);
function ReactNativeComponent() {
_classCallCheck(this, ReactNativeComponent);
return _possibleConstructorReturn(
this,
_React$Component.apply(this, arguments)
);
}
/**
* Removes focus. This is the opposite of `focus()`.
*/
/**
* Due to bugs in Flow's handling of React.createClass, some fields already
* declared in the base class need to be redeclared below.
*/
ReactNativeComponent.prototype.blur = function blur() {
TextInputState.blurTextInput(findNodeHandle(this));
};
/**
* Requests focus. The exact behavior depends on the platform and view.
*/
ReactNativeComponent.prototype.focus = function focus() {
TextInputState.focusTextInput(findNodeHandle(this));
};
/**
* Measures the on-screen location and dimensions. If successful, the callback
* will be called asynchronously with the following arguments:
*
* - x
* - y
* - width
* - height
* - pageX
* - pageY
*
* These values are not available until after natives rendering completes. If
* you need the measurements as soon as possible, consider using the
* [`onLayout` prop](docs/view.html#onlayout) instead.
*/
ReactNativeComponent.prototype.measure = function measure(callback) {
UIManager.measure(
findNodeHandle(this),
mountSafeCallback(this, callback)
);
};
/**
* Measures the on-screen location and dimensions. Even if the React Native
* root view is embedded within another native view, this method will give you
* the absolute coordinates measured from the window. If successful, the
* callback will be called asynchronously with the following arguments:
*
* - x
* - y
* - width
* - height
*
* These values are not available until after natives rendering completes.
*/
ReactNativeComponent.prototype.measureInWindow = function measureInWindow(
callback
) {
UIManager.measureInWindow(
findNodeHandle(this),
mountSafeCallback(this, callback)
);
};
/**
* Similar to [`measure()`](#measure), but the resulting location will be
* relative to the supplied ancestor's location.
*
* Obtain a native node handle with `ReactNative.findNodeHandle(component)`.
*/
ReactNativeComponent.prototype.measureLayout = function measureLayout(
relativeToNativeNode,
onSuccess,
onFail /* currently unused */
) {
UIManager.measureLayout(
findNodeHandle(this),
relativeToNativeNode,
mountSafeCallback(this, onFail),
mountSafeCallback(this, onSuccess)
);
};
/**
* This function sends props straight to native. They will not participate in
* future diff process - this means that if you do not include them in the
* next render, they will remain active (see [Direct
* Manipulation](docs/direct-manipulation.html)).
*/
ReactNativeComponent.prototype.setNativeProps = function setNativeProps(
nativeProps
) {
// Class components don't have viewConfig -> validateAttributes.
// Nor does it make sense to set native props on a non-native component.
// Instead, find the nearest host component and set props on it.
// Use findNodeHandle() rather than ReactNative.findNodeHandle() because
// We want the instance/wrapper (not the native tag).
var maybeInstance = void 0;
// Fiber errors if findNodeHandle is called for an umounted component.
// Tests using ReactTestRenderer will trigger this case indirectly.
// Mimicking stack behavior, we should silently ignore this case.
// TODO Fix ReactTestRenderer so we can remove this try/catch.
try {
maybeInstance = findHostInstance(this);
} catch (error) {}
// If there is no host component beneath this we should fail silently.
// This is not an error; it could mean a class component rendered null.
if (maybeInstance == null) {
return;
}
var viewConfig =
maybeInstance.viewConfig || maybeInstance.canonical.viewConfig;
var updatePayload = create(nativeProps, viewConfig.validAttributes);
// Avoid the overhead of bridge calls if there's no update.
// This is an expensive no-op for Android, and causes an unnecessary
// view invalidation for certain components (eg RCTTextInput) on iOS.
if (updatePayload != null) {
UIManager.updateView(
maybeInstance._nativeTag,
viewConfig.uiViewClassName,
updatePayload
);
}
};
return ReactNativeComponent;
})(React.Component);
// eslint-disable-next-line no-unused-expressions
return ReactNativeComponent;
};
/**
* `ReactInstanceMap` maintains a mapping from a public facing stateful
* instance (key) and the internal representation (value). This allows public
* methods to accept the user facing instance as an argument and map them back
* to internal methods.
*
* Note that this module is currently shared and assumed to be stateless.
* If this becomes an actual Map, that will break.
*/
/**
* This API should be called `delete` but we'd have to make sure to always
* transform these to strings for IE support. When this transform is fully
* supported we can rename it.
*/
function get$1(key) {
return key._reactInternalFiber;
}
function set(key, value) {
key._reactInternalFiber = value;
}
var ReactInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
var ReactCurrentOwner = ReactInternals.ReactCurrentOwner;
var ReactDebugCurrentFrame = ReactInternals.ReactDebugCurrentFrame;
function getComponentName(fiber) {
var type = fiber.type;
if (typeof type === "function") {
return type.displayName || type.name;
}
if (typeof type === "string") {
return type;
}
switch (type) {
case REACT_ASYNC_MODE_TYPE:
return "AsyncMode";
case REACT_CONTEXT_TYPE:
return "Context.Consumer";
case REACT_FRAGMENT_TYPE:
return "ReactFragment";
case REACT_PORTAL_TYPE:
return "ReactPortal";
case REACT_PROFILER_TYPE:
return "Profiler(" + fiber.pendingProps.id + ")";
case REACT_PROVIDER_TYPE:
return "Context.Provider";
case REACT_STRICT_MODE_TYPE:
return "StrictMode";
}
if (typeof type === "object" && type !== null) {
switch (type.$$typeof) {
case REACT_FORWARD_REF_TYPE:
var functionName = type.render.displayName || type.render.name || "";
return functionName !== ""
? "ForwardRef(" + functionName + ")"
: "ForwardRef";
}
}
return null;
}
// Don't change these two values. They're used by React Dev Tools.
var NoEffect = /* */ 0;
var PerformedWork = /* */ 1;
// You can change the rest (and add more).
var Placement = /* */ 2;
var Update = /* */ 4;
var PlacementAndUpdate = /* */ 6;
var Deletion = /* */ 8;
var ContentReset = /* */ 16;
var Callback = /* */ 32;
var DidCapture = /* */ 64;
var Ref = /* */ 128;
var Snapshot = /* */ 256;
// Union of all host effects
var HostEffectMask = /* */ 511;
var Incomplete = /* */ 512;
var ShouldCapture = /* */ 1024;
var MOUNTING = 1;
var MOUNTED = 2;
var UNMOUNTED = 3;
function isFiberMountedImpl(fiber) {
var node = fiber;
if (!fiber.alternate) {
// If there is no alternate, this might be a new tree that isn't inserted
// yet. If it is, then it will have a pending insertion effect on it.
if ((node.effectTag & Placement) !== NoEffect) {
return MOUNTING;
}
while (node.return) {
node = node.return;
if ((node.effectTag & Placement) !== NoEffect) {
return MOUNTING;
}
}
} else {
while (node.return) {
node = node.return;
}
}
if (node.tag === HostRoot) {
// TODO: Check if this was a nested HostRoot when used with
// renderContainerIntoSubtree.
return MOUNTED;
}
// If we didn't hit the root, that means that we're in an disconnected tree
// that has been unmounted.
return UNMOUNTED;
}
function isFiberMounted(fiber) {
return isFiberMountedImpl(fiber) === MOUNTED;
}
function isMounted(component) {
{
var owner = ReactCurrentOwner.current;
if (owner !== null && owner.tag === ClassComponent) {
var ownerFiber = owner;
var instance = ownerFiber.stateNode;
!instance._warnedAboutRefsInRender
? warning(
false,
"%s is accessing isMounted inside its render() function. " +
"render() should be a pure function of props and state. It should " +
"never access something that requires stale data from the previous " +
"render, such as refs. Move this logic to componentDidMount and " +
"componentDidUpdate instead.",
getComponentName(ownerFiber) || "A component"
)
: void 0;
instance._warnedAboutRefsInRender = true;
}
}
var fiber = get$1(component);
if (!fiber) {
return false;
}
return isFiberMountedImpl(fiber) === MOUNTED;
}
function assertIsMounted(fiber) {
invariant(
isFiberMountedImpl(fiber) === MOUNTED,
"Unable to find node on an unmounted component."
);
}
function findCurrentFiberUsingSlowPath(fiber) {
var alternate = fiber.alternate;
if (!alternate) {
// If there is no alternate, then we only need to check if it is mounted.
var state = isFiberMountedImpl(fiber);
invariant(
state !== UNMOUNTED,
"Unable to find node on an unmounted component."
);
if (state === MOUNTING) {
return null;
}
return fiber;
}
// If we have two possible branches, we'll walk backwards up to the root
// to see what path the root points to. On the way we may hit one of the
// special cases and we'll deal with them.
var a = fiber;
var b = alternate;
while (true) {
var parentA = a.return;
var parentB = parentA ? parentA.alternate : null;
if (!parentA || !parentB) {
// We're at the root.
break;
}
// If both copies of the parent fiber point to the same child, we can
// assume that the child is current. This happens when we bailout on low
// priority: the bailed out fiber's child reuses the current child.
if (parentA.child === parentB.child) {
var child = parentA.child;
while (child) {
if (child === a) {
// We've determined that A is the current branch.
assertIsMounted(parentA);
return fiber;
}
if (child === b) {
// We've determined that B is the current branch.
assertIsMounted(parentA);
return alternate;
}
child = child.sibling;
}
// We should never have an alternate for any mounting node. So the only
// way this could possibly happen is if this was unmounted, if at all.
invariant(false, "Unable to find node on an unmounted component.");
}
if (a.return !== b.return) {
// The return pointer of A and the return pointer of B point to different
// fibers. We assume that return pointers never criss-cross, so A must
// belong to the child set of A.return, and B must belong to the child
// set of B.return.
a = parentA;
b = parentB;
} else {
// The return pointers point to the same fiber. We'll have to use the
// default, slow path: scan the child sets of each parent alternate to see
// which child belongs to which set.
//
// Search parent A's child set
var didFindChild = false;
var _child = parentA.child;
while (_child) {
if (_child === a) {
didFindChild = true;
a = parentA;
b = parentB;
break;
}
if (_child === b) {
didFindChild = true;
b = parentA;
a = parentB;
break;
}
_child = _child.sibling;
}
if (!didFindChild) {
// Search parent B's child set
_child = parentB.child;
while (_child) {
if (_child === a) {
didFindChild = true;
a = parentB;
b = parentA;
break;
}
if (_child === b) {
didFindChild = true;
b = parentB;
a = parentA;
break;
}
_child = _child.sibling;
}
invariant(
didFindChild,
"Child was not found in either parent set. This indicates a bug " +
"in React related to the return pointer. Please file an issue."
);
}
}
invariant(
a.alternate === b,
"Return fibers should always be each others' alternates. " +
"This error is likely caused by a bug in React. Please file an issue."
);
}
// If the root is not a host container, we're in a disconnected tree. I.e.
// unmounted.
invariant(
a.tag === HostRoot,
"Unable to find node on an unmounted component."
);
if (a.stateNode.current === a) {
// We've determined that A is the current branch.
return fiber;
}
// Otherwise B has to be current branch.
return alternate;
}
function findCurrentHostFiber(parent) {
var currentParent = findCurrentFiberUsingSlowPath(parent);
if (!currentParent) {
return null;
}
// Next we'll drill down this component to find the first HostComponent/Text.
var node = currentParent;
while (true) {
if (node.tag === HostComponent || node.tag === HostText) {
return node;
} else if (node.child) {
node.child.return = node;
node = node.child;
continue;
}
if (node === currentParent) {
return null;
}
while (!node.sibling) {
if (!node.return || node.return === currentParent) {
return null;
}
node = node.return;
}
node.sibling.return = node.return;
node = node.sibling;
}
// Flow needs the return null here, but ESLint complains about it.
// eslint-disable-next-line no-unreachable
return null;
}
function findCurrentHostFiberWithNoPortals(parent) {
var currentParent = findCurrentFiberUsingSlowPath(parent);
if (!currentParent) {
return null;
}
// Next we'll drill down this component to find the first HostComponent/Text.
var node = currentParent;
while (true) {
if (node.tag === HostComponent || node.tag === HostText) {
return node;
} else if (node.child && node.tag !== HostPortal) {
node.child.return = node;
node = node.child;
continue;
}
if (node === currentParent) {
return null;
}
while (!node.sibling) {
if (!node.return || node.return === currentParent) {
return null;
}
node = node.return;
}
node.sibling.return = node.return;
node = node.sibling;
}
// Flow needs the return null here, but ESLint complains about it.
// eslint-disable-next-line no-unreachable
return null;
}
var debugRenderPhaseSideEffects = false;
var debugRenderPhaseSideEffectsForStrictMode = false;
var enableUserTimingAPI = true;
var enableGetDerivedStateFromCatch = false;
var enableSuspense = false;
var warnAboutDeprecatedLifecycles = false;
var replayFailedUnitOfWorkWithInvokeGuardedCallback = true;
var enableProfilerTimer = false;
// React Fabric uses persistent reconciler.
var enableMutatingReconciler = false;
var enableNoopReconciler = false;
var enablePersistentReconciler = true;
var fireGetDerivedStateFromPropsOnStateUpdates = true;
// Only used in www builds.
// Max 31 bit integer. The max integer size in V8 for 32-bit systems.
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var MAX_SIGNED_31_BIT_INT = 1073741823;
// TODO: Use an opaque type once ESLint et al support the syntax
var NoWork = 0;
var Sync = 1;
var Never = MAX_SIGNED_31_BIT_INT;
var UNIT_SIZE = 10;
var MAGIC_NUMBER_OFFSET = 2;
// 1 unit of expiration time represents 10ms.
function msToExpirationTime(ms) {
// Always add an offset so that we don't clash with the magic number for NoWork.
return ((ms / UNIT_SIZE) | 0) + MAGIC_NUMBER_OFFSET;
}
function expirationTimeToMs(expirationTime) {
return (expirationTime - MAGIC_NUMBER_OFFSET) * UNIT_SIZE;
}
function ceiling(num, precision) {
return (((num / precision) | 0) + 1) * precision;
}
function computeExpirationBucket(currentTime, expirationInMs, bucketSizeMs) {
return (
MAGIC_NUMBER_OFFSET +
ceiling(
currentTime - MAGIC_NUMBER_OFFSET + expirationInMs / UNIT_SIZE,
bucketSizeMs / UNIT_SIZE
)
);
}
var NoContext = 0;
var AsyncMode = 1;
var StrictMode = 2;
var ProfileMode = 4;
var hasBadMapPolyfill = void 0;
{
hasBadMapPolyfill = false;
try {
var nonExtensibleObject = Object.preventExtensions({});
var testMap = new Map([[nonExtensibleObject, null]]);
var testSet = new Set([nonExtensibleObject]);
// This is necessary for Rollup to not consider these unused.
// https://github.com/rollup/rollup/issues/1771
// TODO: we can remove these if Rollup fixes the bug.
testMap.set(0, 0);
testSet.add(0);
} catch (e) {
// TODO: Consider warning about bad polyfills
hasBadMapPolyfill = true;
}
}
// A Fiber is work on a Component that needs to be done or was done. There can
// be more than one per component.
var debugCounter = void 0;
{
debugCounter = 1;
}
function FiberNode(tag, pendingProps, key, mode) {
// Instance
this.tag = tag;
this.key = key;
this.type = null;
this.stateNode = null;
// Fiber
this.return = null;
this.child = null;
this.sibling = null;
this.index = 0;
this.ref = null;
this.pendingProps = pendingProps;
this.memoizedProps = null;
this.updateQueue = null;
this.memoizedState = null;
this.mode = mode;
// Effects
this.effectTag = NoEffect;
this.nextEffect = null;
this.firstEffect = null;
this.lastEffect = null;
this.expirationTime = NoWork;
this.alternate = null;
if (enableProfilerTimer) {
this.selfBaseTime = 0;
this.treeBaseTime = 0;
}
{
this._debugID = debugCounter++;
this._debugSource = null;
this._debugOwner = null;
this._debugIsCurrentlyTiming = false;
if (!hasBadMapPolyfill && typeof Object.preventExtensions === "function") {
Object.preventExtensions(this);
}
}
}
// This is a constructor function, rather than a POJO constructor, still
// please ensure we do the following:
// 1) Nobody should add any instance methods on this. Instance methods can be
// more difficult to predict when they get optimized and they are almost
// never inlined properly in static compilers.
// 2) Nobody should rely on `instanceof Fiber` for type testing. We should
// always know when it is a fiber.
// 3) We might want to experiment with using numeric keys since they are easier
// to optimize in a non-JIT environment.
// 4) We can easily go from a constructor to a createFiber object literal if that
// is faster.
// 5) It should be easy to port this to a C struct and keep a C implementation
// compatible.
var createFiber = function(tag, pendingProps, key, mode) {
// $FlowFixMe: the shapes are exact here but Flow doesn't like constructors
return new FiberNode(tag, pendingProps, key, mode);
};
function shouldConstruct(Component) {
return !!(Component.prototype && Component.prototype.isReactComponent);
}
// This is used to create an alternate fiber to do work on.
function createWorkInProgress(current, pendingProps, expirationTime) {
var workInProgress = current.alternate;
if (workInProgress === null) {
// We use a double buffering pooling technique because we know that we'll
// only ever need at most two versions of a tree. We pool the "other" unused
// node that we're free to reuse. This is lazily created to avoid allocating
// extra objects for things that are never updated. It also allow us to
// reclaim the extra memory if needed.
workInProgress = createFiber(
current.tag,
pendingProps,
current.key,
current.mode
);
workInProgress.type = current.type;
workInProgress.stateNode = current.stateNode;
{
// DEV-only fields
workInProgress._debugID = current._debugID;
workInProgress._debugSource = current._debugSource;
workInProgress._debugOwner = current._debugOwner;
}
workInProgress.alternate = current;
current.alternate = workInProgress;
} else {
workInProgress.pendingProps = pendingProps;
// We already have an alternate.
// Reset the effect tag.
workInProgress.effectTag = NoEffect;
// The effect list is no longer valid.
workInProgress.nextEffect = null;
workInProgress.firstEffect = null;
workInProgress.lastEffect = null;
}
workInProgress.expirationTime = expirationTime;
workInProgress.child = current.child;
workInProgress.memoizedProps = current.memoizedProps;
workInProgress.memoizedState = current.memoizedState;
workInProgress.updateQueue = current.updateQueue;
// These will be overridden during the parent's reconciliation
workInProgress.sibling = current.sibling;
workInProgress.index = current.index;
workInProgress.ref = current.ref;
if (enableProfilerTimer) {
workInProgress.selfBaseTime = current.selfBaseTime;
workInProgress.treeBaseTime = current.treeBaseTime;
}
return workInProgress;
}
function createHostRootFiber(isAsync) {
var mode = isAsync ? AsyncMode | StrictMode : NoContext;
return createFiber(HostRoot, null, null, mode);
}
function createFiberFromElement(element, mode, expirationTime) {
var owner = null;
{
owner = element._owner;
}
var fiber = void 0;
var type = element.type;
var key = element.key;
var pendingProps = element.props;
var fiberTag = void 0;
if (typeof type === "function") {
fiberTag = shouldConstruct(type) ? ClassComponent : IndeterminateComponent;
} else if (typeof type === "string") {
fiberTag = HostComponent;
} else {
switch (type) {
case REACT_FRAGMENT_TYPE:
return createFiberFromFragment(
pendingProps.children,
mode,
expirationTime,
key
);
case REACT_ASYNC_MODE_TYPE:
fiberTag = Mode;
mode |= AsyncMode | StrictMode;
break;
case REACT_STRICT_MODE_TYPE:
fiberTag = Mode;
mode |= StrictMode;
break;
case REACT_PROFILER_TYPE:
return createFiberFromProfiler(pendingProps, mode, expirationTime, key);
case REACT_TIMEOUT_TYPE:
fiberTag = TimeoutComponent;
// Suspense does not require async, but its children should be strict
// mode compatible.
mode |= StrictMode;
break;
default:
fiberTag = getFiberTagFromObjectType(type, owner);
break;
}
}
fiber = createFiber(fiberTag, pendingProps, key, mode);
fiber.type = type;
fiber.expirationTime = expirationTime;
{
fiber._debugSource = element._source;
fiber._debugOwner = element._owner;
}
return fiber;
}
function getFiberTagFromObjectType(type, owner) {
var $$typeof =
typeof type === "object" && type !== null ? type.$$typeof : null;
switch ($$typeof) {
case REACT_PROVIDER_TYPE:
return ContextProvider;
case REACT_CONTEXT_TYPE:
// This is a consumer
return ContextConsumer;
case REACT_FORWARD_REF_TYPE:
return ForwardRef;
default: {
var info = "";
{
if (
type === undefined ||
(typeof type === "object" &&
type !== null &&
Object.keys(type).length === 0)
) {
info +=
" You likely forgot to export your component from the file " +
"it's defined in, or you might have mixed up default and " +
"named imports.";
}
var ownerName = owner ? getComponentName(owner) : null;
if (ownerName) {
info += "\n\nCheck the render method of `" + ownerName + "`.";
}
}
invariant(
false,
"Element type is invalid: expected a string (for built-in " +
"components) or a class/function (for composite components) " +
"but got: %s.%s",
type == null ? type : typeof type,
info
);
}
}
}
function createFiberFromFragment(elements, mode, expirationTime, key) {
var fiber = createFiber(Fragment, elements, key, mode);
fiber.expirationTime = expirationTime;
return fiber;
}
function createFiberFromProfiler(pendingProps, mode, expirationTime, key) {
{
if (
typeof pendingProps.id !== "string" ||
typeof pendingProps.onRender !== "function"
) {
invariant(
false,
'Profiler must specify an "id" string and "onRender" function as props'
);
}
}
var fiber = createFiber(Profiler, pendingProps, key, mode | ProfileMode);
fiber.type = REACT_PROFILER_TYPE;
fiber.expirationTime = expirationTime;
fiber.stateNode = {
duration: 0,
startTime: 0
};
return fiber;
}
function createFiberFromText(content, mode, expirationTime) {
var fiber = createFiber(HostText, content, null, mode);
fiber.expirationTime = expirationTime;
return fiber;
}
function createFiberFromHostInstanceForDeletion() {
var fiber = createFiber(HostComponent, null, null, NoContext);
fiber.type = "DELETED";
return fiber;
}
function createFiberFromPortal(portal, mode, expirationTime) {
var pendingProps = portal.children !== null ? portal.children : [];
var fiber = createFiber(HostPortal, pendingProps, portal.key, mode);
fiber.expirationTime = expirationTime;
fiber.stateNode = {
containerInfo: portal.containerInfo,
pendingChildren: null, // Used by persistent updates
implementation: portal.implementation
};
return fiber;
}
// Used for stashing WIP properties to replay failed work in DEV.
function assignFiberPropertiesInDEV(target, source) {
if (target === null) {
// This Fiber's initial properties will always be overwritten.
// We only use a Fiber to ensure the same hidden class so DEV isn't slow.
target = createFiber(IndeterminateComponent, null, null, NoContext);
}
// This is intentionally written as a list of all properties.
// We tried to use Object.assign() instead but this is called in
// the hottest path, and Object.assign() was too slow:
// https://github.com/facebook/react/issues/12502
// This code is DEV-only so size is not a concern.
target.tag = source.tag;
target.key = source.key;
target.type = source.type;
target.stateNode = source.stateNode;
target.return = source.return;
target.child = source.child;
target.sibling = source.sibling;
target.index = source.index;
target.ref = source.ref;
target.pendingProps = source.pendingProps;
target.memoizedProps = source.memoizedProps;
target.updateQueue = source.updateQueue;
target.memoizedState = source.memoizedState;
target.mode = source.mode;
target.effectTag = source.effectTag;
target.nextEffect = source.nextEffect;
target.firstEffect = source.firstEffect;
target.lastEffect = source.lastEffect;
target.expirationTime = source.expirationTime;
target.alternate = source.alternate;
if (enableProfilerTimer) {
target.selfBaseTime = source.selfBaseTime;
target.treeBaseTime = source.treeBaseTime;
}
target._debugID = source._debugID;
target._debugSource = source._debugSource;
target._debugOwner = source._debugOwner;
target._debugIsCurrentlyTiming = source._debugIsCurrentlyTiming;
return target;
}
// TODO: This should be lifted into the renderer.
function createFiberRoot(containerInfo, isAsync, hydrate) {
// Cyclic construction. This cheats the type system right now because
// stateNode is any.
var uninitializedFiber = createHostRootFiber(isAsync);
var root = {
current: uninitializedFiber,
containerInfo: containerInfo,
pendingChildren: null,
earliestPendingTime: NoWork,
latestPendingTime: NoWork,
earliestSuspendedTime: NoWork,
latestSuspendedTime: NoWork,
latestPingedTime: NoWork,
pendingCommitExpirationTime: NoWork,
finishedWork: null,
context: null,
pendingContext: null,
hydrate: hydrate,
remainingExpirationTime: NoWork,
firstBatch: null,
nextScheduledRoot: null
};
uninitializedFiber.stateNode = root;
return root;
}
var onCommitFiberRoot = null;
var onCommitFiberUnmount = null;
var hasLoggedError = false;
function catchErrors(fn) {
return function(arg) {
try {
return fn(arg);
} catch (err) {
if (true && !hasLoggedError) {
hasLoggedError = true;
warning(false, "React DevTools encountered an error: %s", err);
}
}
};
}
function injectInternals(internals) {
if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === "undefined") {
// No DevTools
return false;
}
var hook = __REACT_DEVTOOLS_GLOBAL_HOOK__;
if (hook.isDisabled) {
// This isn't a real property on the hook, but it can be set to opt out
// of DevTools integration and associated warnings and logs.
// https://github.com/facebook/react/issues/3877
return true;
}
if (!hook.supportsFiber) {
{
warning(
false,
"The installed version of React DevTools is too old and will not work " +
"with the current version of React. Please update React DevTools. " +
"https://fb.me/react-devtools"
);
}
// DevTools exists, even though it doesn't support Fiber.
return true;
}
try {
var rendererID = hook.inject(internals);
// We have successfully injected, so now it is safe to set up hooks.
onCommitFiberRoot = catchErrors(function(root) {
return hook.onCommitFiberRoot(rendererID, root);
});
onCommitFiberUnmount = catchErrors(function(fiber) {
return hook.onCommitFiberUnmount(rendererID, fiber);
});
} catch (err) {
// Catch all errors because it is unsafe to throw during initialization.
{
warning(false, "React DevTools encountered an error: %s.", err);
}
}
// DevTools exists
return true;
}
function onCommitRoot(root) {
if (typeof onCommitFiberRoot === "function") {
onCommitFiberRoot(root);
}
}
function onCommitUnmount(fiber) {
if (typeof onCommitFiberUnmount === "function") {
onCommitFiberUnmount(fiber);
}
}
var describeComponentFrame = function(name, source, ownerName) {
return (
"\n in " +
(name || "Unknown") +
(source
? " (at " +
source.fileName.replace(/^.*[\\\/]/, "") +
":" +
source.lineNumber +
")"
: ownerName ? " (created by " + ownerName + ")" : "")
);
};
function describeFiber(fiber) {
switch (fiber.tag) {
case IndeterminateComponent:
case FunctionalComponent:
case ClassComponent:
case HostComponent:
var owner = fiber._debugOwner;
var source = fiber._debugSource;
var name = getComponentName(fiber);
var ownerName = null;
if (owner) {
ownerName = getComponentName(owner);
}
return describeComponentFrame(name, source, ownerName);
default:
return "";
}
}
// This function can only be called with a work-in-progress fiber and
// only during begin or complete phase. Do not call it under any other
// circumstances.
function getStackAddendumByWorkInProgressFiber(workInProgress) {
var info = "";
var node = workInProgress;
do {
info += describeFiber(node);
// Otherwise this return pointer might point to the wrong tree:
node = node.return;
} while (node);
return info;
}
/**
* Forked from fbjs/warning:
* https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js
*
* Only change is we use console.warn instead of console.error,
* and do nothing when 'console' is not supported.
* This really simplifies the code.
* ---
* Similar to invariant but only logs a warning if the condition is not met.
* This can be used to log issues in development environments in critical
* paths. Removing the logging code for production environments will keep the
* same logic and follow the same code paths.
*/
var lowPriorityWarning = function() {};
{
var printWarning = function(format) {
for (
var _len = arguments.length,
args = Array(_len > 1 ? _len - 1 : 0),
_key = 1;
_key < _len;
_key++
) {
args[_key - 1] = arguments[_key];
}
var argIndex = 0;
var message =
"Warning: " +
format.replace(/%s/g, function() {
return args[argIndex++];
});
if (typeof console !== "undefined") {
console.warn(message);
}
try {
// --- Welcome to debugging React ---
// This error was thrown as a convenience so that you can use this stack
// to find the callsite that caused this warning to fire.
throw new Error(message);
} catch (x) {}
};
lowPriorityWarning = function(condition, format) {
if (format === undefined) {
throw new Error(
"`warning(condition, format, ...args)` requires a warning " +
"message argument"
);
}
if (!condition) {
for (
var _len2 = arguments.length,
args = Array(_len2 > 2 ? _len2 - 2 : 0),
_key2 = 2;
_key2 < _len2;
_key2++
) {
args[_key2 - 2] = arguments[_key2];
}
printWarning.apply(undefined, [format].concat(args));
}
};
}
var lowPriorityWarning$1 = lowPriorityWarning;
var ReactStrictModeWarnings = {
discardPendingWarnings: function() {},
flushPendingDeprecationWarnings: function() {},
flushPendingUnsafeLifecycleWarnings: function() {},
recordDeprecationWarnings: function(fiber, instance) {},
recordUnsafeLifecycleWarnings: function(fiber, instance) {}
};
{
var LIFECYCLE_SUGGESTIONS = {
UNSAFE_componentWillMount: "componentDidMount",
UNSAFE_componentWillReceiveProps: "static getDerivedStateFromProps",
UNSAFE_componentWillUpdate: "componentDidUpdate"
};
var pendingComponentWillMountWarnings = [];
var pendingComponentWillReceivePropsWarnings = [];
var pendingComponentWillUpdateWarnings = [];
var pendingUnsafeLifecycleWarnings = new Map();
// Tracks components we have already warned about.
var didWarnAboutDeprecatedLifecycles = new Set();
var didWarnAboutUnsafeLifecycles = new Set();
var setToSortedString = function(set) {
var array = [];
set.forEach(function(value) {
array.push(value);
});
return array.sort().join(", ");
};
ReactStrictModeWarnings.discardPendingWarnings = function() {
pendingComponentWillMountWarnings = [];
pendingComponentWillReceivePropsWarnings = [];
pendingComponentWillUpdateWarnings = [];
pendingUnsafeLifecycleWarnings = new Map();
};
ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings = function() {
pendingUnsafeLifecycleWarnings.forEach(function(
lifecycleWarningsMap,
strictRoot
) {
var lifecyclesWarningMesages = [];
Object.keys(lifecycleWarningsMap).forEach(function(lifecycle) {
var lifecycleWarnings = lifecycleWarningsMap[lifecycle];
if (lifecycleWarnings.length > 0) {
var componentNames = new Set();
lifecycleWarnings.forEach(function(fiber) {
componentNames.add(getComponentName(fiber) || "Component");
didWarnAboutUnsafeLifecycles.add(fiber.type);
});
var formatted = lifecycle.replace("UNSAFE_", "");
var suggestion = LIFECYCLE_SUGGESTIONS[lifecycle];
var sortedComponentNames = setToSortedString(componentNames);
lifecyclesWarningMesages.push(
formatted +
": Please update the following components to use " +
(suggestion + " instead: " + sortedComponentNames)
);
}
});
if (lifecyclesWarningMesages.length > 0) {
var strictRootComponentStack = getStackAddendumByWorkInProgressFiber(
strictRoot
);
warning(
false,
"Unsafe lifecycle methods were found within a strict-mode tree:%s" +
"\n\n%s" +
"\n\nLearn more about this warning here:" +
"\nhttps://fb.me/react-strict-mode-warnings",
strictRootComponentStack,
lifecyclesWarningMesages.join("\n\n")
);
}
});
pendingUnsafeLifecycleWarnings = new Map();
};
var findStrictRoot = function(fiber) {
var maybeStrictRoot = null;
var node = fiber;
while (node !== null) {
if (node.mode & StrictMode) {
maybeStrictRoot = node;
}
node = node.return;
}
return maybeStrictRoot;
};
ReactStrictModeWarnings.flushPendingDeprecationWarnings = function() {
if (pendingComponentWillMountWarnings.length > 0) {
var uniqueNames = new Set();
pendingComponentWillMountWarnings.forEach(function(fiber) {
uniqueNames.add(getComponentName(fiber) || "Component");
didWarnAboutDeprecatedLifecycles.add(fiber.type);
});
var sortedNames = setToSortedString(uniqueNames);
lowPriorityWarning$1(
false,
"componentWillMount is deprecated and will be removed in the next major version. " +
"Use componentDidMount instead. As a temporary workaround, " +
"you can rename to UNSAFE_componentWillMount." +
"\n\nPlease update the following components: %s" +
"\n\nLearn more about this warning here:" +
"\nhttps://fb.me/react-async-component-lifecycle-hooks",
sortedNames
);
pendingComponentWillMountWarnings = [];
}
if (pendingComponentWillReceivePropsWarnings.length > 0) {
var _uniqueNames = new Set();
pendingComponentWillReceivePropsWarnings.forEach(function(fiber) {
_uniqueNames.add(getComponentName(fiber) || "Component");
didWarnAboutDeprecatedLifecycles.add(fiber.type);
});
var _sortedNames = setToSortedString(_uniqueNames);
lowPriorityWarning$1(
false,
"componentWillReceiveProps is deprecated and will be removed in the next major version. " +
"Use static getDerivedStateFromProps instead." +
"\n\nPlease update the following components: %s" +
"\n\nLearn more about this warning here:" +
"\nhttps://fb.me/react-async-component-lifecycle-hooks",
_sortedNames
);
pendingComponentWillReceivePropsWarnings = [];
}
if (pendingComponentWillUpdateWarnings.length > 0) {
var _uniqueNames2 = new Set();
pendingComponentWillUpdateWarnings.forEach(function(fiber) {
_uniqueNames2.add(getComponentName(fiber) || "Component");
didWarnAboutDeprecatedLifecycles.add(fiber.type);
});
var _sortedNames2 = setToSortedString(_uniqueNames2);
lowPriorityWarning$1(
false,
"componentWillUpdate is deprecated and will be removed in the next major version. " +
"Use componentDidUpdate instead. As a temporary workaround, " +
"you can rename to UNSAFE_componentWillUpdate." +
"\n\nPlease update the following components: %s" +
"\n\nLearn more about this warning here:" +
"\nhttps://fb.me/react-async-component-lifecycle-hooks",
_sortedNames2
);
pendingComponentWillUpdateWarnings = [];
}
};
ReactStrictModeWarnings.recordDeprecationWarnings = function(
fiber,
instance
) {
// Dedup strategy: Warn once per component.
if (didWarnAboutDeprecatedLifecycles.has(fiber.type)) {
return;
}
// Don't warn about react-lifecycles-compat polyfilled components.
if (
typeof instance.componentWillMount === "function" &&
instance.componentWillMount.__suppressDeprecationWarning !== true
) {
pendingComponentWillMountWarnings.push(fiber);
}
if (
typeof instance.componentWillReceiveProps === "function" &&
instance.componentWillReceiveProps.__suppressDeprecationWarning !== true
) {
pendingComponentWillReceivePropsWarnings.push(fiber);
}
if (
typeof instance.componentWillUpdate === "function" &&
instance.componentWillUpdate.__suppressDeprecationWarning !== true
) {
pendingComponentWillUpdateWarnings.push(fiber);
}
};
ReactStrictModeWarnings.recordUnsafeLifecycleWarnings = function(
fiber,
instance
) {
var strictRoot = findStrictRoot(fiber);
if (strictRoot === null) {
warning(
false,
"Expected to find a StrictMode component in a strict mode tree. " +
"This error is likely caused by a bug in React. Please file an issue."
);
return;
}
// Dedup strategy: Warn once per component.
// This is difficult to track any other way since component names
// are often vague and are likely to collide between 3rd party libraries.
// An expand property is probably okay to use here since it's DEV-only,
// and will only be set in the event of serious warnings.
if (didWarnAboutUnsafeLifecycles.has(fiber.type)) {
return;
}
var warningsForRoot = void 0;
if (!pendingUnsafeLifecycleWarnings.has(strictRoot)) {
warningsForRoot = {
UNSAFE_componentWillMount: [],
UNSAFE_componentWillReceiveProps: [],
UNSAFE_componentWillUpdate: []
};
pendingUnsafeLifecycleWarnings.set(strictRoot, warningsForRoot);
} else {
warningsForRoot = pendingUnsafeLifecycleWarnings.get(strictRoot);
}
var unsafeLifecycles = [];
if (
(typeof instance.componentWillMount === "function" &&
instance.componentWillMount.__suppressDeprecationWarning !== true) ||
typeof instance.UNSAFE_componentWillMount === "function"
) {
unsafeLifecycles.push("UNSAFE_componentWillMount");
}
if (
(typeof instance.componentWillReceiveProps === "function" &&
instance.componentWillReceiveProps.__suppressDeprecationWarning !==
true) ||
typeof instance.UNSAFE_componentWillReceiveProps === "function"
) {
unsafeLifecycles.push("UNSAFE_componentWillReceiveProps");
}
if (
(typeof instance.componentWillUpdate === "function" &&
instance.componentWillUpdate.__suppressDeprecationWarning !== true) ||
typeof instance.UNSAFE_componentWillUpdate === "function"
) {
unsafeLifecycles.push("UNSAFE_componentWillUpdate");
}
if (unsafeLifecycles.length > 0) {
unsafeLifecycles.forEach(function(lifecycle) {
warningsForRoot[lifecycle].push(fiber);
});
}
};
}
/**
* The "actual" render time is total time required to render the descendants of a Profiler component.
* This time is stored as a stack, since Profilers can be nested.
* This time is started during the "begin" phase and stopped during the "complete" phase.
* It is paused (and accumulated) in the event of an interruption or an aborted render.
*/
function createProfilerTimer(now) {
var fiberStack = void 0;
{
fiberStack = [];
}
var timerPausedAt = 0;
var totalElapsedPauseTime = 0;
function checkActualRenderTimeStackEmpty() {
{
!(fiberStack.length === 0)
? warning(
false,
"Expected an empty stack. Something was not reset properly."
)
: void 0;
}
}
function markActualRenderTimeStarted(fiber) {
{
fiberStack.push(fiber);
}
fiber.stateNode.startTime = now() - totalElapsedPauseTime;
}
function pauseActualRenderTimerIfRunning() {
if (timerPausedAt === 0) {
timerPausedAt = now();
}
}
function recordElapsedActualRenderTime(fiber) {
{
!(fiber === fiberStack.pop())
? warning(false, "Unexpected Fiber popped.")
: void 0;
}
fiber.stateNode.duration +=
now() - totalElapsedPauseTime - fiber.stateNode.startTime;
}
function resetActualRenderTimer() {
totalElapsedPauseTime = 0;
}
function resumeActualRenderTimerIfPaused() {
if (timerPausedAt > 0) {
totalElapsedPauseTime += now() - timerPausedAt;
timerPausedAt = 0;
}
}
/**
* The "base" render time is the duration of the “begin” phase of work for a particular fiber.
* This time is measured and stored on each fiber.
* The time for all sibling fibers are accumulated and stored on their parent during the "complete" phase.
* If a fiber bails out (sCU false) then its "base" timer is cancelled and the fiber is not updated.
*/
var baseStartTime = -1;
function recordElapsedBaseRenderTimeIfRunning(fiber) {
if (baseStartTime !== -1) {
fiber.selfBaseTime = now() - baseStartTime;
}
}
function startBaseRenderTimer() {
{
if (baseStartTime !== -1) {
warning(
false,
"Cannot start base timer that is already running. " +
"This error is likely caused by a bug in React. " +
"Please file an issue."
);
}
}
baseStartTime = now();
}
function stopBaseRenderTimerIfRunning() {
baseStartTime = -1;
}
if (enableProfilerTimer) {
return {
checkActualRenderTimeStackEmpty: checkActualRenderTimeStackEmpty,
markActualRenderTimeStarted: markActualRenderTimeStarted,
pauseActualRenderTimerIfRunning: pauseActualRenderTimerIfRunning,
recordElapsedActualRenderTime: recordElapsedActualRenderTime,
resetActualRenderTimer: resetActualRenderTimer,
resumeActualRenderTimerIfPaused: resumeActualRenderTimerIfPaused,
recordElapsedBaseRenderTimeIfRunning: recordElapsedBaseRenderTimeIfRunning,
startBaseRenderTimer: startBaseRenderTimer,
stopBaseRenderTimerIfRunning: stopBaseRenderTimerIfRunning
};
} else {
return {
checkActualRenderTimeStackEmpty: function() {},
markActualRenderTimeStarted: function(fiber) {},
pauseActualRenderTimerIfRunning: function() {},
recordElapsedActualRenderTime: function(fiber) {},
resetActualRenderTimer: function() {},
resumeActualRenderTimerIfPaused: function() {},
recordElapsedBaseRenderTimeIfRunning: function(fiber) {},
startBaseRenderTimer: function() {},
stopBaseRenderTimerIfRunning: function() {}
};
}
}
function getCurrentFiberOwnerName() {
{
var fiber = ReactDebugCurrentFiber.current;
if (fiber === null) {
return null;
}
var owner = fiber._debugOwner;
if (owner !== null && typeof owner !== "undefined") {
return getComponentName(owner);
}
}
return null;
}
function getCurrentFiberStackAddendum$1() {
{
var fiber = ReactDebugCurrentFiber.current;
if (fiber === null) {
return null;
}
// Safe because if current fiber exists, we are reconciling,
// and it is guaranteed to be the work-in-progress version.
return getStackAddendumByWorkInProgressFiber(fiber);
}
return null;
}
function resetCurrentFiber() {
ReactDebugCurrentFrame.getCurrentStack = null;
ReactDebugCurrentFiber.current = null;
ReactDebugCurrentFiber.phase = null;
}
function setCurrentFiber(fiber) {
ReactDebugCurrentFrame.getCurrentStack = getCurrentFiberStackAddendum$1;
ReactDebugCurrentFiber.current = fiber;
ReactDebugCurrentFiber.phase = null;
}
function setCurrentPhase(phase) {
ReactDebugCurrentFiber.phase = phase;
}
var ReactDebugCurrentFiber = {
current: null,
phase: null,
resetCurrentFiber: resetCurrentFiber,
setCurrentFiber: setCurrentFiber,
setCurrentPhase: setCurrentPhase,
getCurrentFiberOwnerName: getCurrentFiberOwnerName,
getCurrentFiberStackAddendum: getCurrentFiberStackAddendum$1
};
// Prefix measurements so that it's possible to filter them.
// Longer prefixes are hard to read in DevTools.
var reactEmoji = "\u269B";
var warningEmoji = "\u26D4";
var supportsUserTiming =
typeof performance !== "undefined" &&
typeof performance.mark === "function" &&
typeof performance.clearMarks === "function" &&
typeof performance.measure === "function" &&
typeof performance.clearMeasures === "function";
// Keep track of current fiber so that we know the path to unwind on pause.
// TODO: this looks the same as nextUnitOfWork in scheduler. Can we unify them?
var currentFiber = null;
// If we're in the middle of user code, which fiber and method is it?
// Reusing `currentFiber` would be confusing for this because user code fiber
// can change during commit phase too, but we don't need to unwind it (since
// lifecycles in the commit phase don't resemble a tree).
var currentPhase = null;
var currentPhaseFiber = null;
// Did lifecycle hook schedule an update? This is often a performance problem,
// so we will keep track of it, and include it in the report.
// Track commits caused by cascading updates.
var isCommitting = false;
var hasScheduledUpdateInCurrentCommit = false;
var hasScheduledUpdateInCurrentPhase = false;
var commitCountInCurrentWorkLoop = 0;
var effectCountInCurrentCommit = 0;
var isWaitingForCallback = false;
// During commits, we only show a measurement once per method name
// to avoid stretch the commit phase with measurement overhead.
var labelsInCurrentCommit = new Set();
var formatMarkName = function(markName) {
return reactEmoji + " " + markName;
};
var formatLabel = function(label, warning$$1) {
var prefix = warning$$1 ? warningEmoji + " " : reactEmoji + " ";
var suffix = warning$$1 ? " Warning: " + warning$$1 : "";
return "" + prefix + label + suffix;
};
var beginMark = function(markName) {
performance.mark(formatMarkName(markName));
};
var clearMark = function(markName) {
performance.clearMarks(formatMarkName(markName));
};
var endMark = function(label, markName, warning$$1) {
var formattedMarkName = formatMarkName(markName);
var formattedLabel = formatLabel(label, warning$$1);
try {
performance.measure(formattedLabel, formattedMarkName);
} catch (err) {}
// If previous mark was missing for some reason, this will throw.
// This could only happen if React crashed in an unexpected place earlier.
// Don't pile on with more errors.
// Clear marks immediately to avoid growing buffer.
performance.clearMarks(formattedMarkName);
performance.clearMeasures(formattedLabel);
};
var getFiberMarkName = function(label, debugID) {
return label + " (#" + debugID + ")";
};
var getFiberLabel = function(componentName, isMounted, phase) {
if (phase === null) {
// These are composite component total time measurements.
return componentName + " [" + (isMounted ? "update" : "mount") + "]";
} else {
// Composite component methods.
return componentName + "." + phase;
}
};
var beginFiberMark = function(fiber, phase) {
var componentName = getComponentName(fiber) || "Unknown";
var debugID = fiber._debugID;
var isMounted = fiber.alternate !== null;
var label = getFiberLabel(componentName, isMounted, phase);
if (isCommitting && labelsInCurrentCommit.has(label)) {
// During the commit phase, we don't show duplicate labels because
// there is a fixed overhead for every measurement, and we don't
// want to stretch the commit phase beyond necessary.
return false;
}
labelsInCurrentCommit.add(label);
var markName = getFiberMarkName(label, debugID);
beginMark(markName);
return true;
};
var clearFiberMark = function(fiber, phase) {
var componentName = getComponentName(fiber) || "Unknown";
var debugID = fiber._debugID;
var isMounted = fiber.alternate !== null;
var label = getFiberLabel(componentName, isMounted, phase);
var markName = getFiberMarkName(label, debugID);
clearMark(markName);
};
var endFiberMark = function(fiber, phase, warning$$1) {
var componentName = getComponentName(fiber) || "Unknown";
var debugID = fiber._debugID;
var isMounted = fiber.alternate !== null;
var label = getFiberLabel(componentName, isMounted, phase);
var markName = getFiberMarkName(label, debugID);
endMark(label, markName, warning$$1);
};
var shouldIgnoreFiber = function(fiber) {
// Host components should be skipped in the timeline.
// We could check typeof fiber.type, but does this work with RN?
switch (fiber.tag) {
case HostRoot:
case HostComponent:
case HostText:
case HostPortal:
case Fragment:
case ContextProvider:
case ContextConsumer:
case Mode:
return true;
default:
return false;
}
};
var clearPendingPhaseMeasurement = function() {
if (currentPhase !== null && currentPhaseFiber !== null) {
clearFiberMark(currentPhaseFiber, currentPhase);
}
currentPhaseFiber = null;
currentPhase = null;
hasScheduledUpdateInCurrentPhase = false;
};
var pauseTimers = function() {
// Stops all currently active measurements so that they can be resumed
// if we continue in a later deferred loop from the same unit of work.
var fiber = currentFiber;
while (fiber) {
if (fiber._debugIsCurrentlyTiming) {
endFiberMark(fiber, null, null);
}
fiber = fiber.return;
}
};
var resumeTimersRecursively = function(fiber) {
if (fiber.return !== null) {
resumeTimersRecursively(fiber.return);
}
if (fiber._debugIsCurrentlyTiming) {
beginFiberMark(fiber, null);
}
};
var resumeTimers = function() {
// Resumes all measurements that were active during the last deferred loop.
if (currentFiber !== null) {
resumeTimersRecursively(currentFiber);
}
};
function recordEffect() {
if (enableUserTimingAPI) {
effectCountInCurrentCommit++;
}
}
function recordScheduleUpdate() {
if (enableUserTimingAPI) {
if (isCommitting) {
hasScheduledUpdateInCurrentCommit = true;
}
if (
currentPhase !== null &&
currentPhase !== "componentWillMount" &&
currentPhase !== "componentWillReceiveProps"
) {
hasScheduledUpdateInCurrentPhase = true;
}
}
}
function startRequestCallbackTimer() {
if (enableUserTimingAPI) {
if (supportsUserTiming && !isWaitingForCallback) {
isWaitingForCallback = true;
beginMark("(Waiting for async callback...)");
}
}
}
function stopRequestCallbackTimer(didExpire, expirationTime) {
if (enableUserTimingAPI) {
if (supportsUserTiming) {
isWaitingForCallback = false;
var warning$$1 = didExpire ? "React was blocked by main thread" : null;
endMark(
"(Waiting for async callback... will force flush in " +
expirationTime +
" ms)",
"(Waiting for async callback...)",
warning$$1
);
}
}
}
function startWorkTimer(fiber) {
if (enableUserTimingAPI) {
if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {
return;
}
// If we pause, this is the fiber to unwind from.
currentFiber = fiber;
if (!beginFiberMark(fiber, null)) {
return;
}
fiber._debugIsCurrentlyTiming = true;
}
}
function cancelWorkTimer(fiber) {
if (enableUserTimingAPI) {
if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {
return;
}
// Remember we shouldn't complete measurement for this fiber.
// Otherwise flamechart will be deep even for small updates.
fiber._debugIsCurrentlyTiming = false;
clearFiberMark(fiber, null);
}
}
function stopWorkTimer(fiber) {
if (enableUserTimingAPI) {
if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {
return;
}
// If we pause, its parent is the fiber to unwind from.
currentFiber = fiber.return;
if (!fiber._debugIsCurrentlyTiming) {
return;
}
fiber._debugIsCurrentlyTiming = false;
endFiberMark(fiber, null, null);
}
}
function stopFailedWorkTimer(fiber) {
if (enableUserTimingAPI) {
if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {
return;
}
// If we pause, its parent is the fiber to unwind from.
currentFiber = fiber.return;
if (!fiber._debugIsCurrentlyTiming) {
return;
}
fiber._debugIsCurrentlyTiming = false;
var warning$$1 = "An error was thrown inside this error boundary";
endFiberMark(fiber, null, warning$$1);
}
}
function startPhaseTimer(fiber, phase) {
if (enableUserTimingAPI) {
if (!supportsUserTiming) {
return;
}
clearPendingPhaseMeasurement();
if (!beginFiberMark(fiber, phase)) {
return;
}
currentPhaseFiber = fiber;
currentPhase = phase;
}
}
function stopPhaseTimer() {
if (enableUserTimingAPI) {
if (!supportsUserTiming) {
return;
}
if (currentPhase !== null && currentPhaseFiber !== null) {
var warning$$1 = hasScheduledUpdateInCurrentPhase
? "Scheduled a cascading update"
: null;
endFiberMark(currentPhaseFiber, currentPhase, warning$$1);
}
currentPhase = null;
currentPhaseFiber = null;
}
}
function startWorkLoopTimer(nextUnitOfWork) {
if (enableUserTimingAPI) {
currentFiber = nextUnitOfWork;
if (!supportsUserTiming) {
return;
}
commitCountInCurrentWorkLoop = 0;
// This is top level call.
// Any other measurements are performed within.
beginMark("(React Tree Reconciliation)");
// Resume any measurements that were in progress during the last loop.
resumeTimers();
}
}
function stopWorkLoopTimer(interruptedBy, didCompleteRoot) {
if (enableUserTimingAPI) {
if (!supportsUserTiming) {
return;
}
var warning$$1 = null;
if (interruptedBy !== null) {
if (interruptedBy.tag === HostRoot) {
warning$$1 = "A top-level update interrupted the previous render";
} else {
var componentName = getComponentName(interruptedBy) || "Unknown";
warning$$1 =
"An update to " + componentName + " interrupted the previous render";
}
} else if (commitCountInCurrentWorkLoop > 1) {
warning$$1 = "There were cascading updates";
}
commitCountInCurrentWorkLoop = 0;
var label = didCompleteRoot
? "(React Tree Reconciliation: Completed Root)"
: "(React Tree Reconciliation: Yielded)";
// Pause any measurements until the next loop.
pauseTimers();
endMark(label, "(React Tree Reconciliation)", warning$$1);
}
}
function startCommitTimer() {
if (enableUserTimingAPI) {
if (!supportsUserTiming) {
return;
}
isCommitting = true;
hasScheduledUpdateInCurrentCommit = false;
labelsInCurrentCommit.clear();
beginMark("(Committing Changes)");
}
}
function stopCommitTimer() {
if (enableUserTimingAPI) {
if (!supportsUserTiming) {
return;
}
var warning$$1 = null;
if (hasScheduledUpdateInCurrentCommit) {
warning$$1 = "Lifecycle hook scheduled a cascading update";
} else if (commitCountInCurrentWorkLoop > 0) {
warning$$1 = "Caused by a cascading update in earlier commit";
}
hasScheduledUpdateInCurrentCommit = false;
commitCountInCurrentWorkLoop++;
isCommitting = false;
labelsInCurrentCommit.clear();
endMark("(Committing Changes)", "(Committing Changes)", warning$$1);
}
}
function startCommitSnapshotEffectsTimer() {
if (enableUserTimingAPI) {
if (!supportsUserTiming) {
return;
}
effectCountInCurrentCommit = 0;
beginMark("(Committing Snapshot Effects)");
}
}
function stopCommitSnapshotEffectsTimer() {
if (enableUserTimingAPI) {
if (!supportsUserTiming) {
return;
}
var count = effectCountInCurrentCommit;
effectCountInCurrentCommit = 0;
endMark(
"(Committing Snapshot Effects: " + count + " Total)",
"(Committing Snapshot Effects)",
null
);
}
}
function startCommitHostEffectsTimer() {
if (enableUserTimingAPI) {
if (!supportsUserTiming) {
return;
}
effectCountInCurrentCommit = 0;
beginMark("(Committing Host Effects)");
}
}
function stopCommitHostEffectsTimer() {
if (enableUserTimingAPI) {
if (!supportsUserTiming) {
return;
}
var count = effectCountInCurrentCommit;
effectCountInCurrentCommit = 0;
endMark(
"(Committing Host Effects: " + count + " Total)",
"(Committing Host Effects)",
null
);
}
}
function startCommitLifeCyclesTimer() {
if (enableUserTimingAPI) {
if (!supportsUserTiming) {
return;
}
effectCountInCurrentCommit = 0;
beginMark("(Calling Lifecycle Methods)");
}
}
function stopCommitLifeCyclesTimer() {
if (enableUserTimingAPI) {
if (!supportsUserTiming) {
return;
}
var count = effectCountInCurrentCommit;
effectCountInCurrentCommit = 0;
endMark(
"(Calling Lifecycle Methods: " + count + " Total)",
"(Calling Lifecycle Methods)",
null
);
}
}
// UpdateQueue is a linked list of prioritized updates.
//
// Like fibers, update queues come in pairs: a current queue, which represents
// the visible state of the screen, and a work-in-progress queue, which is
// can be mutated and processed asynchronously before it is committed — a form
// of double buffering. If a work-in-progress render is discarded before
// finishing, we create a new work-in-progress by cloning the current queue.
//
// Both queues share a persistent, singly-linked list structure. To schedule an
// update, we append it to the end of both queues. Each queue maintains a
// pointer to first update in the persistent list that hasn't been processed.
// The work-in-progress pointer always has a position equal to or greater than
// the current queue, since we always work on that one. The current queue's
// pointer is only updated during the commit phase, when we swap in the
// work-in-progress.
//
// For example:
//
// Current pointer: A - B - C - D - E - F
// Work-in-progress pointer: D - E - F
// ^
// The work-in-progress queue has
// processed more updates than current.
//
// The reason we append to both queues is because otherwise we might drop
// updates without ever processing them. For example, if we only add updates to
// the work-in-progress queue, some updates could be lost whenever a work-in
// -progress render restarts by cloning from current. Similarly, if we only add
// updates to the current queue, the updates will be lost whenever an already
// in-progress queue commits and swaps with the current queue. However, by
// adding to both queues, we guarantee that the update will be part of the next
// work-in-progress. (And because the work-in-progress queue becomes the
// current queue once it commits, there's no danger of applying the same
// update twice.)
//
// Prioritization
// --------------
//
// Updates are not sorted by priority, but by insertion; new updates are always
// appended to the end of the list.
//
// The priority is still important, though. When processing the update queue
// during the render phase, only the updates with sufficient priority are
// included in the result. If we skip an update because it has insufficient
// priority, it remains in the queue to be processed later, during a lower
// priority render. Crucially, all updates subsequent to a skipped update also
// remain in the queue *regardless of their priority*. That means high priority
// updates are sometimes processed twice, at two separate priorities. We also
// keep track of a base state, that represents the state before the first
// update in the queue is applied.
//
// For example:
//
// Given a base state of '', and the following queue of updates
//
// A1 - B2 - C1 - D2
//
// where the number indicates the priority, and the update is applied to the
// previous state by appending a letter, React will process these updates as
// two separate renders, one per distinct priority level:
//
// First render, at priority 1:
// Base state: ''
// Updates: [A1, C1]
// Result state: 'AC'
//
// Second render, at priority 2:
// Base state: 'A' <- The base state does not include C1,
// because B2 was skipped.
// Updates: [B2, C1, D2] <- C1 was rebased on top of B2
// Result state: 'ABCD'
//
// Because we process updates in insertion order, and rebase high priority
// updates when preceding updates are skipped, the final result is deterministic
// regardless of priority. Intermediate state may vary according to system
// resources, but the final state is always the same.
var UpdateState = 0;
var ReplaceState = 1;
var ForceUpdate = 2;
var CaptureUpdate = 3;
// Global state that is reset at the beginning of calling `processUpdateQueue`.
// It should only be read right after calling `processUpdateQueue`, via
// `checkHasForceUpdateAfterProcessing`.
var hasForceUpdate = false;
var didWarnUpdateInsideUpdate = void 0;
var currentlyProcessingQueue = void 0;
var resetCurrentlyProcessingQueue = void 0;
{
didWarnUpdateInsideUpdate = false;
currentlyProcessingQueue = null;
resetCurrentlyProcessingQueue = function() {
currentlyProcessingQueue = null;
};
}
function createUpdateQueue(baseState) {
var queue = {
expirationTime: NoWork,
baseState: baseState,
firstUpdate: null,
lastUpdate: null,
firstCapturedUpdate: null,
lastCapturedUpdate: null,
firstEffect: null,
lastEffect: null,
firstCapturedEffect: null,
lastCapturedEffect: null
};
return queue;
}
function cloneUpdateQueue(currentQueue) {
var queue = {
expirationTime: currentQueue.expirationTime,
baseState: currentQueue.baseState,
firstUpdate: currentQueue.firstUpdate,
lastUpdate: currentQueue.lastUpdate,
// TODO: With resuming, if we bail out and resuse the child tree, we should
// keep these effects.
firstCapturedUpdate: null,
lastCapturedUpdate: null,
firstEffect: null,
lastEffect: null,
firstCapturedEffect: null,
lastCapturedEffect: null
};
return queue;
}
function createUpdate(expirationTime) {
return {
expirationTime: expirationTime,
tag: UpdateState,
payload: null,
callback: null,
next: null,
nextEffect: null
};
}
function appendUpdateToQueue(queue, update, expirationTime) {
// Append the update to the end of the list.
if (queue.lastUpdate === null) {
// Queue is empty
queue.firstUpdate = queue.lastUpdate = update;
} else {
queue.lastUpdate.next = update;
queue.lastUpdate = update;
}
if (
queue.expirationTime === NoWork ||
queue.expirationTime > expirationTime
) {
// The incoming update has the earliest expiration of any update in the
// queue. Update the queue's expiration time.
queue.expirationTime = expirationTime;
}
}
function enqueueUpdate(fiber, update, expirationTime) {
// Update queues are created lazily.
var alternate = fiber.alternate;
var queue1 = void 0;
var queue2 = void 0;
if (alternate === null) {
// There's only one fiber.
queue1 = fiber.updateQueue;
queue2 = null;
if (queue1 === null) {
queue1 = fiber.updateQueue = createUpdateQueue(fiber.memoizedState);
}
} else {
// There are two owners.
queue1 = fiber.updateQueue;
queue2 = alternate.updateQueue;
if (queue1 === null) {
if (queue2 === null) {
// Neither fiber has an update queue. Create new ones.
queue1 = fiber.updateQueue = createUpdateQueue(fiber.memoizedState);
queue2 = alternate.updateQueue = createUpdateQueue(
alternate.memoizedState
);
} else {
// Only one fiber has an update queue. Clone to create a new one.
queue1 = fiber.updateQueue = cloneUpdateQueue(queue2);
}
} else {
if (queue2 === null) {
// Only one fiber has an update queue. Clone to create a new one.
queue2 = alternate.updateQueue = cloneUpdateQueue(queue1);
} else {
// Both owners have an update queue.
}
}
}
if (queue2 === null || queue1 === queue2) {
// There's only a single queue.
appendUpdateToQueue(queue1, update, expirationTime);
} else {
// There are two queues. We need to append the update to both queues,
// while accounting for the persistent structure of the list — we don't
// want the same update to be added multiple times.
if (queue1.lastUpdate === null || queue2.lastUpdate === null) {
// One of the queues is not empty. We must add the update to both queues.
appendUpdateToQueue(queue1, update, expirationTime);
appendUpdateToQueue(queue2, update, expirationTime);
} else {
// Both queues are non-empty. The last update is the same in both lists,
// because of structural sharing. So, only append to one of the lists.
appendUpdateToQueue(queue1, update, expirationTime);
// But we still need to update the `lastUpdate` pointer of queue2.
queue2.lastUpdate = update;
}
}
{
if (
fiber.tag === ClassComponent &&
(currentlyProcessingQueue === queue1 ||
(queue2 !== null && currentlyProcessingQueue === queue2)) &&
!didWarnUpdateInsideUpdate
) {
warning(
false,
"An update (setState, replaceState, or forceUpdate) was scheduled " +
"from inside an update function. Update functions should be pure, " +
"with zero side-effects. Consider using componentDidUpdate or a " +
"callback."
);
didWarnUpdateInsideUpdate = true;
}
}
}
function enqueueCapturedUpdate(workInProgress, update, renderExpirationTime) {
// Captured updates go into a separate list, and only on the work-in-
// progress queue.
var workInProgressQueue = workInProgress.updateQueue;
if (workInProgressQueue === null) {
workInProgressQueue = workInProgress.updateQueue = createUpdateQueue(
workInProgress.memoizedState
);
} else {
// TODO: I put this here rather than createWorkInProgress so that we don't
// clone the queue unnecessarily. There's probably a better way to
// structure this.
workInProgressQueue = ensureWorkInProgressQueueIsAClone(
workInProgress,
workInProgressQueue
);
}
// Append the update to the end of the list.
if (workInProgressQueue.lastCapturedUpdate === null) {
// This is the first render phase update
workInProgressQueue.firstCapturedUpdate = workInProgressQueue.lastCapturedUpdate = update;
} else {
workInProgressQueue.lastCapturedUpdate.next = update;
workInProgressQueue.lastCapturedUpdate = update;
}
if (
workInProgressQueue.expirationTime === NoWork ||
workInProgressQueue.expirationTime > renderExpirationTime
) {
// The incoming update has the earliest expiration of any update in the
// queue. Update the queue's expiration time.
workInProgressQueue.expirationTime = renderExpirationTime;
}
}
function ensureWorkInProgressQueueIsAClone(workInProgress, queue) {
var current = workInProgress.alternate;
if (current !== null) {
// If the work-in-progress queue is equal to the current queue,
// we need to clone it first.
if (queue === current.updateQueue) {
queue = workInProgress.updateQueue = cloneUpdateQueue(queue);
}
}
return queue;
}
function getStateFromUpdate(
workInProgress,
queue,
update,
prevState,
nextProps,
instance
) {
switch (update.tag) {
case ReplaceState: {
var _payload = update.payload;
if (typeof _payload === "function") {
// Updater function
{
if (
debugRenderPhaseSideEffects ||
(debugRenderPhaseSideEffectsForStrictMode &&
workInProgress.mode & StrictMode)
) {
_payload.call(instance, prevState, nextProps);
}
}
return _payload.call(instance, prevState, nextProps);
}
// State object
return _payload;
}
case CaptureUpdate: {
workInProgress.effectTag =
(workInProgress.effectTag & ~ShouldCapture) | DidCapture;
}
// Intentional fallthrough
case UpdateState: {
var _payload2 = update.payload;
var partialState = void 0;
if (typeof _payload2 === "function") {
// Updater function
{
if (
debugRenderPhaseSideEffects ||
(debugRenderPhaseSideEffectsForStrictMode &&
workInProgress.mode & StrictMode)
) {
_payload2.call(instance, prevState, nextProps);
}
}
partialState = _payload2.call(instance, prevState, nextProps);
} else {
// Partial state object
partialState = _payload2;
}
if (partialState === null || partialState === undefined) {
// Null and undefined are treated as no-ops.
return prevState;
}
// Merge the partial state and the previous state.
return Object.assign({}, prevState, partialState);
}
case ForceUpdate: {
hasForceUpdate = true;
return prevState;
}
}
return prevState;
}
function processUpdateQueue(
workInProgress,
queue,
props,
instance,
renderExpirationTime
) {
hasForceUpdate = false;
if (
queue.expirationTime === NoWork ||
queue.expirationTime > renderExpirationTime
) {
// Insufficient priority. Bailout.
return;
}
queue = ensureWorkInProgressQueueIsAClone(workInProgress, queue);
{
currentlyProcessingQueue = queue;
}
// These values may change as we process the queue.
var newBaseState = queue.baseState;
var newFirstUpdate = null;
var newExpirationTime = NoWork;
// Iterate through the list of updates to compute the result.
var update = queue.firstUpdate;
var resultState = newBaseState;
while (update !== null) {
var updateExpirationTime = update.expirationTime;
if (updateExpirationTime > renderExpirationTime) {
// This update does not have sufficient priority. Skip it.
if (newFirstUpdate === null) {
// This is the first skipped update. It will be the first update in
// the new list.
newFirstUpdate = update;
// Since this is the first update that was skipped, the current result
// is the new base state.
newBaseState = resultState;
}
// Since this update will remain in the list, update the remaining
// expiration time.
if (
newExpirationTime === NoWork ||
newExpirationTime > updateExpirationTime
) {
newExpirationTime = updateExpirationTime;
}
} else {
// This update does have sufficient priority. Process it and compute
// a new result.
resultState = getStateFromUpdate(
workInProgress,
queue,
update,
resultState,
props,
instance
);
var _callback = update.callback;
if (_callback !== null) {
workInProgress.effectTag |= Callback;
// Set this to null, in case it was mutated during an aborted render.
update.nextEffect = null;
if (queue.lastEffect === null) {
queue.firstEffect = queue.lastEffect = update;
} else {
queue.lastEffect.nextEffect = update;
queue.lastEffect = update;
}
}
}
// Continue to the next update.
update = update.next;
}
// Separately, iterate though the list of captured updates.
var newFirstCapturedUpdate = null;
update = queue.firstCapturedUpdate;
while (update !== null) {
var _updateExpirationTime = update.expirationTime;
if (_updateExpirationTime > renderExpirationTime) {
// This update does not have sufficient priority. Skip it.
if (newFirstCapturedUpdate === null) {
// This is the first skipped captured update. It will be the first
// update in the new list.
newFirstCapturedUpdate = update;
// If this is the first update that was skipped, the current result is
// the new base state.
if (newFirstUpdate === null) {
newBaseState = resultState;
}
}
// Since this update will remain in the list, update the remaining
// expiration time.
if (
newExpirationTime === NoWork ||
newExpirationTime > _updateExpirationTime
) {
newExpirationTime = _updateExpirationTime;
}
} else {
// This update does have sufficient priority. Process it and compute
// a new result.
resultState = getStateFromUpdate(
workInProgress,
queue,
update,
resultState,
props,
instance
);
var _callback2 = update.callback;
if (_callback2 !== null) {
workInProgress.effectTag |= Callback;
// Set this to null, in case it was mutated during an aborted render.
update.nextEffect = null;
if (queue.lastCapturedEffect === null) {
queue.firstCapturedEffect = queue.lastCapturedEffect = update;
} else {
queue.lastCapturedEffect.nextEffect = update;
queue.lastCapturedEffect = update;
}
}
}
update = update.next;
}
if (newFirstUpdate === null) {
queue.lastUpdate = null;
}
if (newFirstCapturedUpdate === null) {
queue.lastCapturedUpdate = null;
} else {
workInProgress.effectTag |= Callback;
}
if (newFirstUpdate === null && newFirstCapturedUpdate === null) {
// We processed every update, without skipping. That means the new base
// state is the same as the result state.
newBaseState = resultState;
}
queue.baseState = newBaseState;
queue.firstUpdate = newFirstUpdate;
queue.firstCapturedUpdate = newFirstCapturedUpdate;
queue.expirationTime = newExpirationTime;
workInProgress.memoizedState = resultState;
{
currentlyProcessingQueue = null;
}
}
function callCallback(callback, context) {
invariant(
typeof callback === "function",
"Invalid argument passed as callback. Expected a function. Instead " +
"received: %s",
callback
);
callback.call(context);
}
function resetHasForceUpdateBeforeProcessing() {
hasForceUpdate = false;
}
function checkHasForceUpdateAfterProcessing() {
return hasForceUpdate;
}
function commitUpdateQueue(
finishedWork,
finishedQueue,
instance,
renderExpirationTime
) {
// If the finished render included captured updates, and there are still
// lower priority updates left over, we need to keep the captured updates
// in the queue so that they are rebased and not dropped once we process the
// queue again at the lower priority.
if (finishedQueue.firstCapturedUpdate !== null) {
// Join the captured update list to the end of the normal list.
if (finishedQueue.lastUpdate !== null) {
finishedQueue.lastUpdate.next = finishedQueue.firstCapturedUpdate;
finishedQueue.lastUpdate = finishedQueue.lastCapturedUpdate;
}
// Clear the list of captured updates.
finishedQueue.firstCapturedUpdate = finishedQueue.lastCapturedUpdate = null;
}
// Commit the effects
var effect = finishedQueue.firstEffect;
finishedQueue.firstEffect = finishedQueue.lastEffect = null;
while (effect !== null) {
var _callback3 = effect.callback;
if (_callback3 !== null) {
effect.callback = null;
callCallback(_callback3, instance);
}
effect = effect.nextEffect;
}
effect = finishedQueue.firstCapturedEffect;
finishedQueue.firstCapturedEffect = finishedQueue.lastCapturedEffect = null;
while (effect !== null) {
var _callback4 = effect.callback;
if (_callback4 !== null) {
effect.callback = null;
callCallback(_callback4, instance);
}
effect = effect.nextEffect;
}
}
var fakeInternalInstance = {};
var isArray = Array.isArray;
var didWarnAboutStateAssignmentForComponent = void 0;
var didWarnAboutUninitializedState = void 0;
var didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate = void 0;
var didWarnAboutLegacyLifecyclesAndDerivedState = void 0;
var didWarnAboutUndefinedDerivedState = void 0;
var warnOnUndefinedDerivedState = void 0;
var warnOnInvalidCallback = void 0;
{
didWarnAboutStateAssignmentForComponent = new Set();
didWarnAboutUninitializedState = new Set();
didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate = new Set();
didWarnAboutLegacyLifecyclesAndDerivedState = new Set();
didWarnAboutUndefinedDerivedState = new Set();
var didWarnOnInvalidCallback = new Set();
warnOnInvalidCallback = function(callback, callerName) {
if (callback === null || typeof callback === "function") {
return;
}
var key = callerName + "_" + callback;
if (!didWarnOnInvalidCallback.has(key)) {
didWarnOnInvalidCallback.add(key);
warning(
false,
"%s(...): Expected the last optional `callback` argument to be a " +
"function. Instead received: %s.",
callerName,
callback
);
}
};
warnOnUndefinedDerivedState = function(workInProgress, partialState) {
if (partialState === undefined) {
var componentName = getComponentName(workInProgress) || "Component";
if (!didWarnAboutUndefinedDerivedState.has(componentName)) {
didWarnAboutUndefinedDerivedState.add(componentName);
warning(
false,
"%s.getDerivedStateFromProps(): A valid state object (or null) must be returned. " +
"You have returned undefined.",
componentName
);
}
}
};
// This is so gross but it's at least non-critical and can be removed if
// it causes problems. This is meant to give a nicer error message for
// ReactDOM15.unstable_renderSubtreeIntoContainer(reactDOM16Component,
// ...)) which otherwise throws a "_processChildContext is not a function"
// exception.
Object.defineProperty(fakeInternalInstance, "_processChildContext", {
enumerable: false,
value: function() {
invariant(
false,
"_processChildContext is not available in React 16+. This likely " +
"means you have multiple copies of React and are attempting to nest " +
"a React 15 tree inside a React 16 tree using " +
"unstable_renderSubtreeIntoContainer, which isn't supported. Try " +
"to make sure you have only one copy of React (and ideally, switch " +
"to ReactDOM.createPortal)."
);
}
});
Object.freeze(fakeInternalInstance);
}
function applyDerivedStateFromProps(
workInProgress,
getDerivedStateFromProps,
nextProps
) {
var prevState = workInProgress.memoizedState;
{
if (
debugRenderPhaseSideEffects ||
(debugRenderPhaseSideEffectsForStrictMode &&
workInProgress.mode & StrictMode)
) {
// Invoke the function an extra time to help detect side-effects.
getDerivedStateFromProps(nextProps, prevState);
}
}
var partialState = getDerivedStateFromProps(nextProps, prevState);
{
warnOnUndefinedDerivedState(workInProgress, partialState);
}
// Merge the partial state and the previous state.
var memoizedState =
partialState === null || partialState === undefined
? prevState
: Object.assign({}, prevState, partialState);
workInProgress.memoizedState = memoizedState;
// Once the update queue is empty, persist the derived state onto the
// base state.
var updateQueue = workInProgress.updateQueue;
if (updateQueue !== null && updateQueue.expirationTime === NoWork) {
updateQueue.baseState = memoizedState;
}
}
var ReactFiberClassComponent = function(
legacyContext,
scheduleWork,
computeExpirationForFiber,
memoizeProps,
memoizeState,
recalculateCurrentTime
) {
var cacheContext = legacyContext.cacheContext,
getMaskedContext = legacyContext.getMaskedContext,
getUnmaskedContext = legacyContext.getUnmaskedContext,
isContextConsumer = legacyContext.isContextConsumer,
hasContextChanged = legacyContext.hasContextChanged;
var classComponentUpdater = {
isMounted: isMounted,
enqueueSetState: function(inst, payload, callback) {
var fiber = get$1(inst);
var currentTime = recalculateCurrentTime();
var expirationTime = computeExpirationForFiber(currentTime, fiber);
var update = createUpdate(expirationTime);
update.payload = payload;
if (callback !== undefined && callback !== null) {
{
warnOnInvalidCallback(callback, "setState");
}
update.callback = callback;
}
enqueueUpdate(fiber, update, expirationTime);
scheduleWork(fiber, expirationTime);
},
enqueueReplaceState: function(inst, payload, callback) {
var fiber = get$1(inst);
var currentTime = recalculateCurrentTime();
var expirationTime = computeExpirationForFiber(currentTime, fiber);
var update = createUpdate(expirationTime);
update.tag = ReplaceState;
update.payload = payload;
if (callback !== undefined && callback !== null) {
{
warnOnInvalidCallback(callback, "replaceState");
}
update.callback = callback;
}
enqueueUpdate(fiber, update, expirationTime);
scheduleWork(fiber, expirationTime);
},
enqueueForceUpdate: function(inst, callback) {
var fiber = get$1(inst);
var currentTime = recalculateCurrentTime();
var expirationTime = computeExpirationForFiber(currentTime, fiber);
var update = createUpdate(expirationTime);
update.tag = ForceUpdate;
if (callback !== undefined && callback !== null) {
{
warnOnInvalidCallback(callback, "forceUpdate");
}
update.callback = callback;
}
enqueueUpdate(fiber, update, expirationTime);
scheduleWork(fiber, expirationTime);
}
};
function checkShouldComponentUpdate(
workInProgress,
oldProps,
newProps,
oldState,
newState,
newContext
) {
var instance = workInProgress.stateNode;
var ctor = workInProgress.type;
if (typeof instance.shouldComponentUpdate === "function") {
startPhaseTimer(workInProgress, "shouldComponentUpdate");
var shouldUpdate = instance.shouldComponentUpdate(
newProps,
newState,
newContext
);
stopPhaseTimer();
{
!(shouldUpdate !== undefined)
? warning(
false,
"%s.shouldComponentUpdate(): Returned undefined instead of a " +
"boolean value. Make sure to return true or false.",
getComponentName(workInProgress) || "Component"
)
: void 0;
}
return shouldUpdate;
}
if (ctor.prototype && ctor.prototype.isPureReactComponent) {
return (
!shallowEqual(oldProps, newProps) || !shallowEqual(oldState, newState)
);
}
return true;
}
function checkClassInstance(workInProgress) {
var instance = workInProgress.stateNode;
var type = workInProgress.type;
{
var name = getComponentName(workInProgress) || "Component";
var renderPresent = instance.render;
if (!renderPresent) {
if (type.prototype && typeof type.prototype.render === "function") {
warning(
false,
"%s(...): No `render` method found on the returned component " +
"instance: did you accidentally return an object from the constructor?",
name
);
} else {
warning(
false,
"%s(...): No `render` method found on the returned component " +
"instance: you may have forgotten to define `render`.",
name
);
}
}
var noGetInitialStateOnES6 =
!instance.getInitialState ||
instance.getInitialState.isReactClassApproved ||
instance.state;
!noGetInitialStateOnES6
? warning(
false,
"getInitialState was defined on %s, a plain JavaScript class. " +
"This is only supported for classes created using React.createClass. " +
"Did you mean to define a state property instead?",
name
)
: void 0;
var noGetDefaultPropsOnES6 =
!instance.getDefaultProps ||
instance.getDefaultProps.isReactClassApproved;
!noGetDefaultPropsOnES6
? warning(
false,
"getDefaultProps was defined on %s, a plain JavaScript class. " +
"This is only supported for classes created using React.createClass. " +
"Use a static property to define defaultProps instead.",
name
)
: void 0;
var noInstancePropTypes = !instance.propTypes;
!noInstancePropTypes
? warning(
false,
"propTypes was defined as an instance property on %s. Use a static " +
"property to define propTypes instead.",
name
)
: void 0;
var noInstanceContextTypes = !instance.contextTypes;
!noInstanceContextTypes
? warning(
false,
"contextTypes was defined as an instance property on %s. Use a static " +
"property to define contextTypes instead.",
name
)
: void 0;
var noComponentShouldUpdate =
typeof instance.componentShouldUpdate !== "function";
!noComponentShouldUpdate
? warning(
false,
"%s has a method called " +
"componentShouldUpdate(). Did you mean shouldComponentUpdate()? " +
"The name is phrased as a question because the function is " +
"expected to return a value.",
name
)
: void 0;
if (
type.prototype &&
type.prototype.isPureReactComponent &&
typeof instance.shouldComponentUpdate !== "undefined"
) {
warning(
false,
"%s has a method called shouldComponentUpdate(). " +
"shouldComponentUpdate should not be used when extending React.PureComponent. " +
"Please extend React.Component if shouldComponentUpdate is used.",
getComponentName(workInProgress) || "A pure component"
);
}
var noComponentDidUnmount =
typeof instance.componentDidUnmount !== "function";
!noComponentDidUnmount
? warning(
false,
"%s has a method called " +
"componentDidUnmount(). But there is no such lifecycle method. " +
"Did you mean componentWillUnmount()?",
name
)
: void 0;
var noComponentDidReceiveProps =
typeof instance.componentDidReceiveProps !== "function";
!noComponentDidReceiveProps
? warning(
false,
"%s has a method called " +
"componentDidReceiveProps(). But there is no such lifecycle method. " +
"If you meant to update the state in response to changing props, " +
"use componentWillReceiveProps(). If you meant to fetch data or " +
"run side-effects or mutations after React has updated the UI, use componentDidUpdate().",
name
)
: void 0;
var noComponentWillRecieveProps =
typeof instance.componentWillRecieveProps !== "function";
!noComponentWillRecieveProps
? warning(
false,
"%s has a method called " +
"componentWillRecieveProps(). Did you mean componentWillReceiveProps()?",
name
)
: void 0;
var noUnsafeComponentWillRecieveProps =
typeof instance.UNSAFE_componentWillRecieveProps !== "function";
!noUnsafeComponentWillRecieveProps
? warning(
false,
"%s has a method called " +
"UNSAFE_componentWillRecieveProps(). Did you mean UNSAFE_componentWillReceiveProps()?",
name
)
: void 0;
var hasMutatedProps = instance.props !== workInProgress.pendingProps;
!(instance.props === undefined || !hasMutatedProps)
? warning(
false,
"%s(...): When calling super() in `%s`, make sure to pass " +
"up the same props that your component's constructor was passed.",
name,
name
)
: void 0;
var noInstanceDefaultProps = !instance.defaultProps;
!noInstanceDefaultProps
? warning(
false,
"Setting defaultProps as an instance property on %s is not supported and will be ignored." +
" Instead, define defaultProps as a static property on %s.",
name,
name
)
: void 0;
if (
typeof instance.getSnapshotBeforeUpdate === "function" &&
typeof instance.componentDidUpdate !== "function" &&
!didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.has(type)
) {
didWarnAboutGetSnapshotBeforeUpdateWithoutDidUpdate.add(type);
warning(
false,
"%s: getSnapshotBeforeUpdate() should be used with componentDidUpdate(). " +
"This component defines getSnapshotBeforeUpdate() only.",
getComponentName(workInProgress)
);
}
var noInstanceGetDerivedStateFromProps =
typeof instance.getDerivedStateFromProps !== "function";
!noInstanceGetDerivedStateFromProps
? warning(
false,
"%s: getDerivedStateFromProps() is defined as an instance method " +
"and will be ignored. Instead, declare it as a static method.",
name
)
: void 0;
var noInstanceGetDerivedStateFromCatch =
typeof instance.getDerivedStateFromCatch !== "function";
!noInstanceGetDerivedStateFromCatch
? warning(
false,
"%s: getDerivedStateFromCatch() is defined as an instance method " +
"and will be ignored. Instead, declare it as a static method.",
name
)
: void 0;
var noStaticGetSnapshotBeforeUpdate =
typeof type.getSnapshotBeforeUpdate !== "function";
!noStaticGetSnapshotBeforeUpdate
? warning(
false,
"%s: getSnapshotBeforeUpdate() is defined as a static method " +
"and will be ignored. Instead, declare it as an instance method.",
name
)
: void 0;
var _state = instance.state;
if (_state && (typeof _state !== "object" || isArray(_state))) {
warning(false, "%s.state: must be set to an object or null", name);
}
if (typeof instance.getChildContext === "function") {
!(typeof type.childContextTypes === "object")
? warning(
false,
"%s.getChildContext(): childContextTypes must be defined in order to " +
"use getChildContext().",
name
)
: void 0;
}
}
}
function adoptClassInstance(workInProgress, instance) {
instance.updater = classComponentUpdater;
workInProgress.stateNode = instance;
// The instance needs access to the fiber so that it can schedule updates
set(instance, workInProgress);
{
instance._reactInternalInstance = fakeInternalInstance;
}
}
function constructClassInstance(workInProgress, props, renderExpirationTime) {
var ctor = workInProgress.type;
var unmaskedContext = getUnmaskedContext(workInProgress);
var needsContext = isContextConsumer(workInProgress);
var context = needsContext
? getMaskedContext(workInProgress, unmaskedContext)
: emptyObject;
// Instantiate twice to help detect side-effects.
{
if (
debugRenderPhaseSideEffects ||
(debugRenderPhaseSideEffectsForStrictMode &&
workInProgress.mode & StrictMode)
) {
new ctor(props, context); // eslint-disable-line no-new
}
}
var instance = new ctor(props, context);
var state = (workInProgress.memoizedState =
instance.state !== null && instance.state !== undefined
? instance.state
: null);
adoptClassInstance(workInProgress, instance);
{
if (
typeof ctor.getDerivedStateFromProps === "function" &&
state === null
) {
var componentName = getComponentName(workInProgress) || "Component";
if (!didWarnAboutUninitializedState.has(componentName)) {
didWarnAboutUninitializedState.add(componentName);
warning(
false,
"%s: Did not properly initialize state during construction. " +
"Expected state to be an object, but it was %s.",
componentName,
instance.state === null ? "null" : "undefined"
);
}
}
// If new component APIs are defined, "unsafe" lifecycles won't be called.
// Warn about these lifecycles if they are present.
// Don't warn about react-lifecycles-compat polyfilled methods though.
if (
typeof ctor.getDerivedStateFromProps === "function" ||
typeof instance.getSnapshotBeforeUpdate === "function"
) {
var foundWillMountName = null;
var foundWillReceivePropsName = null;
var foundWillUpdateName = null;
if (
typeof instance.componentWillMount === "function" &&
instance.componentWillMount.__suppressDeprecationWarning !== true
) {
foundWillMountName = "componentWillMount";
} else if (typeof instance.UNSAFE_componentWillMount === "function") {
foundWillMountName = "UNSAFE_componentWillMount";
}
if (
typeof instance.componentWillReceiveProps === "function" &&
instance.componentWillReceiveProps.__suppressDeprecationWarning !==
true
) {
foundWillReceivePropsName = "componentWillReceiveProps";
} else if (
typeof instance.UNSAFE_componentWillReceiveProps === "function"
) {
foundWillReceivePropsName = "UNSAFE_componentWillReceiveProps";
}
if (
typeof instance.componentWillUpdate === "function" &&
instance.componentWillUpdate.__suppressDeprecationWarning !== true
) {
foundWillUpdateName = "componentWillUpdate";
} else if (typeof instance.UNSAFE_componentWillUpdate === "function") {
foundWillUpdateName = "UNSAFE_componentWillUpdate";
}
if (
foundWillMountName !== null ||
foundWillReceivePropsName !== null ||
foundWillUpdateName !== null
) {
var _componentName = getComponentName(workInProgress) || "Component";
var newApiName =
typeof ctor.getDerivedStateFromProps === "function"
? "getDerivedStateFromProps()"
: "getSnapshotBeforeUpdate()";
if (
!didWarnAboutLegacyLifecyclesAndDerivedState.has(_componentName)
) {
didWarnAboutLegacyLifecyclesAndDerivedState.add(_componentName);
warning(
false,
"Unsafe legacy lifecycles will not be called for components using new component APIs.\n\n" +
"%s uses %s but also contains the following legacy lifecycles:%s%s%s\n\n" +
"The above lifecycles should be removed. Learn more about this warning here:\n" +
"https://fb.me/react-async-component-lifecycle-hooks",
_componentName,
newApiName,
foundWillMountName !== null ? "\n " + foundWillMountName : "",
foundWillReceivePropsName !== null
? "\n " + foundWillReceivePropsName
: "",
foundWillUpdateName !== null ? "\n " + foundWillUpdateName : ""
);
}
}
}
}
// Cache unmasked context so we can avoid recreating masked context unless necessary.
// ReactFiberContext usually updates this cache but can't for newly-created instances.
if (needsContext) {
cacheContext(workInProgress, unmaskedContext, context);
}
return instance;
}
function callComponentWillMount(workInProgress, instance) {
startPhaseTimer(workInProgress, "componentWillMount");
var oldState = instance.state;
if (typeof instance.componentWillMount === "function") {
instance.componentWillMount();
}
if (typeof instance.UNSAFE_componentWillMount === "function") {
instance.UNSAFE_componentWillMount();
}
stopPhaseTimer();
if (oldState !== instance.state) {
{
warning(
false,
"%s.componentWillMount(): Assigning directly to this.state is " +
"deprecated (except inside a component's " +
"constructor). Use setState instead.",
getComponentName(workInProgress) || "Component"
);
}
classComponentUpdater.enqueueReplaceState(instance, instance.state, null);
}
}
function callComponentWillReceiveProps(
workInProgress,
instance,
newProps,
newContext
) {
var oldState = instance.state;
startPhaseTimer(workInProgress, "componentWillReceiveProps");
if (typeof instance.componentWillReceiveProps === "function") {
instance.componentWillReceiveProps(newProps, newContext);
}
if (typeof instance.UNSAFE_componentWillReceiveProps === "function") {
instance.UNSAFE_componentWillReceiveProps(newProps, newContext);
}
stopPhaseTimer();
if (instance.state !== oldState) {
{
var componentName = getComponentName(workInProgress) || "Component";
if (!didWarnAboutStateAssignmentForComponent.has(componentName)) {
didWarnAboutStateAssignmentForComponent.add(componentName);
warning(
false,
"%s.componentWillReceiveProps(): Assigning directly to " +
"this.state is deprecated (except inside a component's " +
"constructor). Use setState instead.",
componentName
);
}
}
classComponentUpdater.enqueueReplaceState(instance, instance.state, null);
}
}
// Invokes the mount life-cycles on a previously never rendered instance.
function mountClassInstance(workInProgress, renderExpirationTime) {
var ctor = workInProgress.type;
{
checkClassInstance(workInProgress);
}
var instance = workInProgress.stateNode;
var props = workInProgress.pendingProps;
var unmaskedContext = getUnmaskedContext(workInProgress);
instance.props = props;
instance.state = workInProgress.memoizedState;
instance.refs = emptyObject;
instance.context = getMaskedContext(workInProgress, unmaskedContext);
{
if (workInProgress.mode & StrictMode) {
ReactStrictModeWarnings.recordUnsafeLifecycleWarnings(
workInProgress,
instance
);
}
if (warnAboutDeprecatedLifecycles) {
ReactStrictModeWarnings.recordDeprecationWarnings(
workInProgress,
instance
);
}
}
var updateQueue = workInProgress.updateQueue;
if (updateQueue !== null) {
processUpdateQueue(
workInProgress,
updateQueue,
props,
instance,
renderExpirationTime
);
instance.state = workInProgress.memoizedState;
}
var getDerivedStateFromProps = workInProgress.type.getDerivedStateFromProps;
if (typeof getDerivedStateFromProps === "function") {
applyDerivedStateFromProps(
workInProgress,
getDerivedStateFromProps,
props
);
instance.state = workInProgress.memoizedState;
}
// In order to support react-lifecycles-compat polyfilled components,
// Unsafe lifecycles should not be invoked for components using the new APIs.
if (
typeof ctor.getDerivedStateFromProps !== "function" &&
typeof instance.getSnapshotBeforeUpdate !== "function" &&
(typeof instance.UNSAFE_componentWillMount === "function" ||
typeof instance.componentWillMount === "function")
) {
callComponentWillMount(workInProgress, instance);
// If we had additional state updates during this life-cycle, let's
// process them now.
updateQueue = workInProgress.updateQueue;
if (updateQueue !== null) {
processUpdateQueue(
workInProgress,
updateQueue,
props,
instance,
renderExpirationTime
);
instance.state = workInProgress.memoizedState;
}
}
if (typeof instance.componentDidMount === "function") {
workInProgress.effectTag |= Update;
}
}
function resumeMountClassInstance(workInProgress, renderExpirationTime) {
var ctor = workInProgress.type;
var instance = workInProgress.stateNode;
var oldProps = workInProgress.memoizedProps;
var newProps = workInProgress.pendingProps;
instance.props = oldProps;
var oldContext = instance.context;
var newUnmaskedContext = getUnmaskedContext(workInProgress);
var newContext = getMaskedContext(workInProgress, newUnmaskedContext);
var getDerivedStateFromProps = ctor.getDerivedStateFromProps;
var hasNewLifecycles =
typeof getDerivedStateFromProps === "function" ||
typeof instance.getSnapshotBeforeUpdate === "function";
// Note: During these life-cycles, instance.props/instance.state are what
// ever the previously attempted to render - not the "current". However,
// during componentDidUpdate we pass the "current" props.
// In order to support react-lifecycles-compat polyfilled components,
// Unsafe lifecycles should not be invoked for components using the new APIs.
if (
!hasNewLifecycles &&
(typeof instance.UNSAFE_componentWillReceiveProps === "function" ||
typeof instance.componentWillReceiveProps === "function")
) {
if (oldProps !== newProps || oldContext !== newContext) {
callComponentWillReceiveProps(
workInProgress,
instance,
newProps,
newContext
);
}
}
resetHasForceUpdateBeforeProcessing();
var oldState = workInProgress.memoizedState;
var newState = (instance.state = oldState);
var updateQueue = workInProgress.updateQueue;
if (updateQueue !== null) {
processUpdateQueue(
workInProgress,
updateQueue,
newProps,
instance,
renderExpirationTime
);
newState = workInProgress.memoizedState;
}
if (
oldProps === newProps &&
oldState === newState &&
!hasContextChanged() &&
!checkHasForceUpdateAfterProcessing()
) {
// If an update was already in progress, we should schedule an Update
// effect even though we're bailing out, so that cWU/cDU are called.
if (typeof instance.componentDidMount === "function") {
workInProgress.effectTag |= Update;
}
return false;
}
if (typeof getDerivedStateFromProps === "function") {
applyDerivedStateFromProps(
workInProgress,
getDerivedStateFromProps,
newProps
);
newState = workInProgress.memoizedState;
}
var shouldUpdate =
checkHasForceUpdateAfterProcessing() ||
checkShouldComponentUpdate(
workInProgress,
oldProps,
newProps,
oldState,
newState,
newContext
);
if (shouldUpdate) {
// In order to support react-lifecycles-compat polyfilled components,
// Unsafe lifecycles should not be invoked for components using the new APIs.
if (
!hasNewLifecycles &&
(typeof instance.UNSAFE_componentWillMount === "function" ||
typeof instance.componentWillMount === "function")
) {
startPhaseTimer(workInProgress, "componentWillMount");
if (typeof instance.componentWillMount === "function") {
instance.componentWillMount();
}
if (typeof instance.UNSAFE_componentWillMount === "function") {
instance.UNSAFE_componentWillMount();
}
stopPhaseTimer();
}
if (typeof instance.componentDidMount === "function") {
workInProgress.effectTag |= Update;
}
} else {
// If an update was already in progress, we should schedule an Update
// effect even though we're bailing out, so that cWU/cDU are called.
if (typeof instance.componentDidMount === "function") {
workInProgress.effectTag |= Update;
}
// If shouldComponentUpdate returned false, we should still update the
// memoized state to indicate that this work can be reused.
workInProgress.memoizedProps = newProps;
workInProgress.memoizedState = newState;
}
// Update the existing instance's state, props, and context pointers even
// if shouldComponentUpdate returns false.
instance.props = newProps;
instance.state = newState;
instance.context = newContext;
return shouldUpdate;
}
// Invokes the update life-cycles and returns false if it shouldn't rerender.
function updateClassInstance(current, workInProgress, renderExpirationTime) {
var ctor = workInProgress.type;
var instance = workInProgress.stateNode;
var oldProps = workInProgress.memoizedProps;
var newProps = workInProgress.pendingProps;
instance.props = oldProps;
var oldContext = instance.context;
var newUnmaskedContext = getUnmaskedContext(workInProgress);
var newContext = getMaskedContext(workInProgress, newUnmaskedContext);
var getDerivedStateFromProps = ctor.getDerivedStateFromProps;
var hasNewLifecycles =
typeof getDerivedStateFromProps === "function" ||
typeof instance.getSnapshotBeforeUpdate === "function";
// Note: During these life-cycles, instance.props/instance.state are what
// ever the previously attempted to render - not the "current". However,
// during componentDidUpdate we pass the "current" props.
// In order to support react-lifecycles-compat polyfilled components,
// Unsafe lifecycles should not be invoked for components using the new APIs.
if (
!hasNewLifecycles &&
(typeof instance.UNSAFE_componentWillReceiveProps === "function" ||
typeof instance.componentWillReceiveProps === "function")
) {
if (oldProps !== newProps || oldContext !== newContext) {
callComponentWillReceiveProps(
workInProgress,
instance,
newProps,
newContext
);
}
}
resetHasForceUpdateBeforeProcessing();
var oldState = workInProgress.memoizedState;
var newState = (instance.state = oldState);
var updateQueue = workInProgress.updateQueue;
if (updateQueue !== null) {
processUpdateQueue(
workInProgress,
updateQueue,
newProps,
instance,
renderExpirationTime
);
newState = workInProgress.memoizedState;
}
if (
oldProps === newProps &&
oldState === newState &&
!hasContextChanged() &&
!checkHasForceUpdateAfterProcessing()
) {
// If an update was already in progress, we should schedule an Update
// effect even though we're bailing out, so that cWU/cDU are called.
if (typeof instance.componentDidUpdate === "function") {
if (
oldProps !== current.memoizedProps ||
oldState !== current.memoizedState
) {
workInProgress.effectTag |= Update;
}
}
if (typeof instance.getSnapshotBeforeUpdate === "function") {
if (
oldProps !== current.memoizedProps ||
oldState !== current.memoizedState
) {
workInProgress.effectTag |= Snapshot;
}
}
return false;
}
if (typeof getDerivedStateFromProps === "function") {
if (fireGetDerivedStateFromPropsOnStateUpdates || oldProps !== newProps) {
applyDerivedStateFromProps(
workInProgress,
getDerivedStateFromProps,
newProps
);
newState = workInProgress.memoizedState;
}
}
var shouldUpdate =
checkHasForceUpdateAfterProcessing() ||
checkShouldComponentUpdate(
workInProgress,
oldProps,
newProps,
oldState,
newState,
newContext
);
if (shouldUpdate) {
// In order to support react-lifecycles-compat polyfilled components,
// Unsafe lifecycles should not be invoked for components using the new APIs.
if (
!hasNewLifecycles &&
(typeof instance.UNSAFE_componentWillUpdate === "function" ||
typeof instance.componentWillUpdate === "function")
) {
startPhaseTimer(workInProgress, "componentWillUpdate");
if (typeof instance.componentWillUpdate === "function") {
instance.componentWillUpdate(newProps, newState, newContext);
}
if (typeof instance.UNSAFE_componentWillUpdate === "function") {
instance.UNSAFE_componentWillUpdate(newProps, newState, newContext);
}
stopPhaseTimer();
}
if (typeof instance.componentDidUpdate === "function") {
workInProgress.effectTag |= Update;
}
if (typeof instance.getSnapshotBeforeUpdate === "function") {
workInProgress.effectTag |= Snapshot;
}
} else {
// If an update was already in progress, we should schedule an Update
// effect even though we're bailing out, so that cWU/cDU are called.
if (typeof instance.componentDidUpdate === "function") {
if (
oldProps !== current.memoizedProps ||
oldState !== current.memoizedState
) {
workInProgress.effectTag |= Update;
}
}
if (typeof instance.getSnapshotBeforeUpdate === "function") {
if (
oldProps !== current.memoizedProps ||
oldState !== current.memoizedState
) {
workInProgress.effectTag |= Snapshot;
}
}
// If shouldComponentUpdate returned false, we should still update the
// memoized props/state to indicate that this work can be reused.
workInProgress.memoizedProps = newProps;
workInProgress.memoizedState = newState;
}
// Update the existing instance's state, props, and context pointers even
// if shouldComponentUpdate returns false.
instance.props = newProps;
instance.state = newState;
instance.context = newContext;
return shouldUpdate;
}
return {
adoptClassInstance: adoptClassInstance,
constructClassInstance: constructClassInstance,
mountClassInstance: mountClassInstance,
resumeMountClassInstance: resumeMountClassInstance,
updateClassInstance: updateClassInstance
};
};
var getCurrentFiberStackAddendum$2 =
ReactDebugCurrentFiber.getCurrentFiberStackAddendum;
var didWarnAboutMaps = void 0;
var didWarnAboutStringRefInStrictMode = void 0;
var ownerHasKeyUseWarning = void 0;
var ownerHasFunctionTypeWarning = void 0;
var warnForMissingKey = function(child) {};
{
didWarnAboutMaps = false;
didWarnAboutStringRefInStrictMode = {};
/**
* Warn if there's no key explicitly set on dynamic arrays of children or
* object keys are not valid. This allows us to keep track of children between
* updates.
*/
ownerHasKeyUseWarning = {};
ownerHasFunctionTypeWarning = {};
warnForMissingKey = function(child) {
if (child === null || typeof child !== "object") {
return;
}
if (!child._store || child._store.validated || child.key != null) {
return;
}
invariant(
typeof child._store === "object",
"React Component in warnForMissingKey should have a _store. " +
"This error is likely caused by a bug in React. Please file an issue."
);
child._store.validated = true;
var currentComponentErrorInfo =
"Each child in an array or iterator should have a unique " +
'"key" prop. See https://fb.me/react-warning-keys for ' +
"more information." +
(getCurrentFiberStackAddendum$2() || "");
if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {
return;
}
ownerHasKeyUseWarning[currentComponentErrorInfo] = true;
warning(
false,
"Each child in an array or iterator should have a unique " +
'"key" prop. See https://fb.me/react-warning-keys for ' +
"more information.%s",
getCurrentFiberStackAddendum$2()
);
};
}
var isArray$1 = Array.isArray;
function coerceRef(returnFiber, current, element) {
var mixedRef = element.ref;
if (
mixedRef !== null &&
typeof mixedRef !== "function" &&
typeof mixedRef !== "object"
) {
{
if (returnFiber.mode & StrictMode) {
var componentName = getComponentName(returnFiber) || "Component";
if (!didWarnAboutStringRefInStrictMode[componentName]) {
warning(
false,
'A string ref, "%s", has been found within a strict mode tree. ' +
"String refs are a source of potential bugs and should be avoided. " +
"We recommend using createRef() instead." +
"\n%s" +
"\n\nLearn more about using refs safely here:" +
"\nhttps://fb.me/react-strict-mode-string-ref",
mixedRef,
getStackAddendumByWorkInProgressFiber(returnFiber)
);
didWarnAboutStringRefInStrictMode[componentName] = true;
}
}
}
if (element._owner) {
var owner = element._owner;
var inst = void 0;
if (owner) {
var ownerFiber = owner;
invariant(
ownerFiber.tag === ClassComponent,
"Stateless function components cannot have refs."
);
inst = ownerFiber.stateNode;
}
invariant(
inst,
"Missing owner for string ref %s. This error is likely caused by a " +
"bug in React. Please file an issue.",
mixedRef
);
var stringRef = "" + mixedRef;
// Check if previous string ref matches new string ref
if (
current !== null &&
current.ref !== null &&
current.ref._stringRef === stringRef
) {
return current.ref;
}
var ref = function(value) {
var refs = inst.refs === emptyObject ? (inst.refs = {}) : inst.refs;
if (value === null) {
delete refs[stringRef];
} else {
refs[stringRef] = value;
}
};
ref._stringRef = stringRef;
return ref;
} else {
invariant(
typeof mixedRef === "string",
"Expected ref to be a function or a string."
);
invariant(
element._owner,
"Element ref was specified as a string (%s) but no owner was set. This could happen for one of" +
" the following reasons:\n" +
"1. You may be adding a ref to a functional component\n" +
"2. You may be adding a ref to a component that was not created inside a component's render method\n" +
"3. You have multiple copies of React loaded\n" +
"See https://fb.me/react-refs-must-have-owner for more information.",
mixedRef
);
}
}
return mixedRef;
}
function throwOnInvalidObjectType(returnFiber, newChild) {
if (returnFiber.type !== "textarea") {
var addendum = "";
{
addendum =
" If you meant to render a collection of children, use an array " +
"instead." +
(getCurrentFiberStackAddendum$2() || "");
}
invariant(
false,
"Objects are not valid as a React child (found: %s).%s",
Object.prototype.toString.call(newChild) === "[object Object]"
? "object with keys {" + Object.keys(newChild).join(", ") + "}"
: newChild,
addendum
);
}
}
function warnOnFunctionType() {
var currentComponentErrorInfo =
"Functions are not valid as a React child. This may happen if " +
"you return a Component instead of from render. " +
"Or maybe you meant to call this function rather than return it." +
(getCurrentFiberStackAddendum$2() || "");
if (ownerHasFunctionTypeWarning[currentComponentErrorInfo]) {
return;
}
ownerHasFunctionTypeWarning[currentComponentErrorInfo] = true;
warning(
false,
"Functions are not valid as a React child. This may happen if " +
"you return a Component instead of from render. " +
"Or maybe you meant to call this function rather than return it.%s",
getCurrentFiberStackAddendum$2() || ""
);
}
// This wrapper function exists because I expect to clone the code in each path
// to be able to optimize each path individually by branching early. This needs
// a compiler or we can do it manually. Helpers that don't need this branching
// live outside of this function.
function ChildReconciler(shouldTrackSideEffects) {
function deleteChild(returnFiber, childToDelete) {
if (!shouldTrackSideEffects) {
// Noop.
return;
}
// Deletions are added in reversed order so we add it to the front.
// At this point, the return fiber's effect list is empty except for
// deletions, so we can just append the deletion to the list. The remaining
// effects aren't added until the complete phase. Once we implement
// resuming, this may not be true.
var last = returnFiber.lastEffect;
if (last !== null) {
last.nextEffect = childToDelete;
returnFiber.lastEffect = childToDelete;
} else {
returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;
}
childToDelete.nextEffect = null;
childToDelete.effectTag = Deletion;
}
function deleteRemainingChildren(returnFiber, currentFirstChild) {
if (!shouldTrackSideEffects) {
// Noop.
return null;
}
// TODO: For the shouldClone case, this could be micro-optimized a bit by
// assuming that after the first child we've already added everything.
var childToDelete = currentFirstChild;
while (childToDelete !== null) {
deleteChild(returnFiber, childToDelete);
childToDelete = childToDelete.sibling;
}
return null;
}
function mapRemainingChildren(returnFiber, currentFirstChild) {
// Add the remaining children to a temporary map so that we can find them by
// keys quickly. Implicit (null) keys get added to this set with their index
var existingChildren = new Map();
var existingChild = currentFirstChild;
while (existingChild !== null) {
if (existingChild.key !== null) {
existingChildren.set(existingChild.key, existingChild);
} else {
existingChildren.set(existingChild.index, existingChild);
}
existingChild = existingChild.sibling;
}
return existingChildren;
}
function useFiber(fiber, pendingProps, expirationTime) {
// We currently set sibling to null and index to 0 here because it is easy
// to forget to do before returning it. E.g. for the single child case.
var clone = createWorkInProgress(fiber, pendingProps, expirationTime);
clone.index = 0;
clone.sibling = null;
return clone;
}
function placeChild(newFiber, lastPlacedIndex, newIndex) {
newFiber.index = newIndex;
if (!shouldTrackSideEffects) {
// Noop.
return lastPlacedIndex;
}
var current = newFiber.alternate;
if (current !== null) {
var oldIndex = current.index;
if (oldIndex < lastPlacedIndex) {
// This is a move.
newFiber.effectTag = Placement;
return lastPlacedIndex;
} else {
// This item can stay in place.
return oldIndex;
}
} else {
// This is an insertion.
newFiber.effectTag = Placement;
return lastPlacedIndex;
}
}
function placeSingleChild(newFiber) {
// This is simpler for the single child case. We only need to do a
// placement for inserting new children.
if (shouldTrackSideEffects && newFiber.alternate === null) {
newFiber.effectTag = Placement;
}
return newFiber;
}
function updateTextNode(returnFiber, current, textContent, expirationTime) {
if (current === null || current.tag !== HostText) {
// Insert
var created = createFiberFromText(
textContent,
returnFiber.mode,
expirationTime
);
created.return = returnFiber;
return created;
} else {
// Update
var existing = useFiber(current, textContent, expirationTime);
existing.return = returnFiber;
return existing;
}
}
function updateElement(returnFiber, current, element, expirationTime) {
if (current !== null && current.type === element.type) {
// Move based on index
var existing = useFiber(current, element.props, expirationTime);
existing.ref = coerceRef(returnFiber, current, element);
existing.return = returnFiber;
{
existing._debugSource = element._source;
existing._debugOwner = element._owner;
}
return existing;
} else {
// Insert
var created = createFiberFromElement(
element,
returnFiber.mode,
expirationTime
);
created.ref = coerceRef(returnFiber, current, element);
created.return = returnFiber;
return created;
}
}
function updatePortal(returnFiber, current, portal, expirationTime) {
if (
current === null ||
current.tag !== HostPortal ||
current.stateNode.containerInfo !== portal.containerInfo ||
current.stateNode.implementation !== portal.implementation
) {
// Insert
var created = createFiberFromPortal(
portal,
returnFiber.mode,
expirationTime
);
created.return = returnFiber;
return created;
} else {
// Update
var existing = useFiber(current, portal.children || [], expirationTime);
existing.return = returnFiber;
return existing;
}
}
function updateFragment(returnFiber, current, fragment, expirationTime, key) {
if (current === null || current.tag !== Fragment) {
// Insert
var created = createFiberFromFragment(
fragment,
returnFiber.mode,
expirationTime,
key
);
created.return = returnFiber;
return created;
} else {
// Update
var existing = useFiber(current, fragment, expirationTime);
existing.return = returnFiber;
return existing;
}
}
function createChild(returnFiber, newChild, expirationTime) {
if (typeof newChild === "string" || typeof newChild === "number") {
// Text nodes don't have keys. If the previous node is implicitly keyed
// we can continue to replace it without aborting even if it is not a text
// node.
var created = createFiberFromText(
"" + newChild,
returnFiber.mode,
expirationTime
);
created.return = returnFiber;
return created;
}
if (typeof newChild === "object" && newChild !== null) {
switch (newChild.$$typeof) {
case REACT_ELEMENT_TYPE: {
var _created = createFiberFromElement(
newChild,
returnFiber.mode,
expirationTime
);
_created.ref = coerceRef(returnFiber, null, newChild);
_created.return = returnFiber;
return _created;
}
case REACT_PORTAL_TYPE: {
var _created2 = createFiberFromPortal(
newChild,
returnFiber.mode,
expirationTime
);
_created2.return = returnFiber;
return _created2;
}
}
if (isArray$1(newChild) || getIteratorFn(newChild)) {
var _created3 = createFiberFromFragment(
newChild,
returnFiber.mode,
expirationTime,
null
);
_created3.return = returnFiber;
return _created3;
}
throwOnInvalidObjectType(returnFiber, newChild);
}
{
if (typeof newChild === "function") {
warnOnFunctionType();
}
}
return null;
}
function updateSlot(returnFiber, oldFiber, newChild, expirationTime) {
// Update the fiber if the keys match, otherwise return null.
var key = oldFiber !== null ? oldFiber.key : null;
if (typeof newChild === "string" || typeof newChild === "number") {
// Text nodes don't have keys. If the previous node is implicitly keyed
// we can continue to replace it without aborting even if it is not a text
// node.
if (key !== null) {
return null;
}
return updateTextNode(
returnFiber,
oldFiber,
"" + newChild,
expirationTime
);
}
if (typeof newChild === "object" && newChild !== null) {
switch (newChild.$$typeof) {
case REACT_ELEMENT_TYPE: {
if (newChild.key === key) {
if (newChild.type === REACT_FRAGMENT_TYPE) {
return updateFragment(
returnFiber,
oldFiber,
newChild.props.children,
expirationTime,
key
);
}
return updateElement(
returnFiber,
oldFiber,
newChild,
expirationTime
);
} else {
return null;
}
}
case REACT_PORTAL_TYPE: {
if (newChild.key === key) {
return updatePortal(
returnFiber,
oldFiber,
newChild,
expirationTime
);
} else {
return null;
}
}
}
if (isArray$1(newChild) || getIteratorFn(newChild)) {
if (key !== null) {
return null;
}
return updateFragment(
returnFiber,
oldFiber,
newChild,
expirationTime,
null
);
}
throwOnInvalidObjectType(returnFiber, newChild);
}
{
if (typeof newChild === "function") {
warnOnFunctionType();
}
}
return null;
}
function updateFromMap(
existingChildren,
returnFiber,
newIdx,
newChild,
expirationTime
) {
if (typeof newChild === "string" || typeof newChild === "number") {
// Text nodes don't have keys, so we neither have to check the old nor
// new node for the key. If both are text nodes, they match.
var matchedFiber = existingChildren.get(newIdx) || null;
return updateTextNode(
returnFiber,
matchedFiber,
"" + newChild,
expirationTime
);
}
if (typeof newChild === "object" && newChild !== null) {
switch (newChild.$$typeof) {
case REACT_ELEMENT_TYPE: {
var _matchedFiber =
existingChildren.get(
newChild.key === null ? newIdx : newChild.key
) || null;
if (newChild.type === REACT_FRAGMENT_TYPE) {
return updateFragment(
returnFiber,
_matchedFiber,
newChild.props.children,
expirationTime,
newChild.key
);
}
return updateElement(
returnFiber,
_matchedFiber,
newChild,
expirationTime
);
}
case REACT_PORTAL_TYPE: {
var _matchedFiber2 =
existingChildren.get(
newChild.key === null ? newIdx : newChild.key
) || null;
return updatePortal(
returnFiber,
_matchedFiber2,
newChild,
expirationTime
);
}
}
if (isArray$1(newChild) || getIteratorFn(newChild)) {
var _matchedFiber3 = existingChildren.get(newIdx) || null;
return updateFragment(
returnFiber,
_matchedFiber3,
newChild,
expirationTime,
null
);
}
throwOnInvalidObjectType(returnFiber, newChild);
}
{
if (typeof newChild === "function") {
warnOnFunctionType();
}
}
return null;
}
/**
* Warns if there is a duplicate or missing key
*/
function warnOnInvalidKey(child, knownKeys) {
{
if (typeof child !== "object" || child === null) {
return knownKeys;
}
switch (child.$$typeof) {
case REACT_ELEMENT_TYPE:
case REACT_PORTAL_TYPE:
warnForMissingKey(child);
var key = child.key;
if (typeof key !== "string") {
break;
}
if (knownKeys === null) {
knownKeys = new Set();
knownKeys.add(key);
break;
}
if (!knownKeys.has(key)) {
knownKeys.add(key);
break;
}
warning(
false,
"Encountered two children with the same key, `%s`. " +
"Keys should be unique so that components maintain their identity " +
"across updates. Non-unique keys may cause children to be " +
"duplicated and/or omitted — the behavior is unsupported and " +
"could change in a future version.%s",
key,
getCurrentFiberStackAddendum$2()
);
break;
default:
break;
}
}
return knownKeys;
}
function reconcileChildrenArray(
returnFiber,
currentFirstChild,
newChildren,
expirationTime
) {
// This algorithm can't optimize by searching from boths ends since we
// don't have backpointers on fibers. I'm trying to see how far we can get
// with that model. If it ends up not being worth the tradeoffs, we can
// add it later.
// Even with a two ended optimization, we'd want to optimize for the case
// where there are few changes and brute force the comparison instead of
// going for the Map. It'd like to explore hitting that path first in
// forward-only mode and only go for the Map once we notice that we need
// lots of look ahead. This doesn't handle reversal as well as two ended
// search but that's unusual. Besides, for the two ended optimization to
// work on Iterables, we'd need to copy the whole set.
// In this first iteration, we'll just live with hitting the bad case
// (adding everything to a Map) in for every insert/move.
// If you change this code, also update reconcileChildrenIterator() which
// uses the same algorithm.
{
// First, validate keys.
var knownKeys = null;
for (var i = 0; i < newChildren.length; i++) {
var child = newChildren[i];
knownKeys = warnOnInvalidKey(child, knownKeys);
}
}
var resultingFirstChild = null;
var previousNewFiber = null;
var oldFiber = currentFirstChild;
var lastPlacedIndex = 0;
var newIdx = 0;
var nextOldFiber = null;
for (; oldFiber !== null && newIdx < newChildren.length; newIdx++) {
if (oldFiber.index > newIdx) {
nextOldFiber = oldFiber;
oldFiber = null;
} else {
nextOldFiber = oldFiber.sibling;
}
var newFiber = updateSlot(
returnFiber,
oldFiber,
newChildren[newIdx],
expirationTime
);
if (newFiber === null) {
// TODO: This breaks on empty slots like null children. That's
// unfortunate because it triggers the slow path all the time. We need
// a better way to communicate whether this was a miss or null,
// boolean, undefined, etc.
if (oldFiber === null) {
oldFiber = nextOldFiber;
}
break;
}
if (shouldTrackSideEffects) {
if (oldFiber && newFiber.alternate === null) {
// We matched the slot, but we didn't reuse the existing fiber, so we
// need to delete the existing child.
deleteChild(returnFiber, oldFiber);
}
}
lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);
if (previousNewFiber === null) {
// TODO: Move out of the loop. This only happens for the first run.
resultingFirstChild = newFiber;
} else {
// TODO: Defer siblings if we're not at the right index for this slot.
// I.e. if we had null values before, then we want to defer this
// for each null value. However, we also don't want to call updateSlot
// with the previous one.
previousNewFiber.sibling = newFiber;
}
previousNewFiber = newFiber;
oldFiber = nextOldFiber;
}
if (newIdx === newChildren.length) {
// We've reached the end of the new children. We can delete the rest.
deleteRemainingChildren(returnFiber, oldFiber);
return resultingFirstChild;
}
if (oldFiber === null) {
// If we don't have any more existing children we can choose a fast path
// since the rest will all be insertions.
for (; newIdx < newChildren.length; newIdx++) {
var _newFiber = createChild(
returnFiber,
newChildren[newIdx],
expirationTime
);
if (!_newFiber) {
continue;
}
lastPlacedIndex = placeChild(_newFiber, lastPlacedIndex, newIdx);
if (previousNewFiber === null) {
// TODO: Move out of the loop. This only happens for the first run.
resultingFirstChild = _newFiber;
} else {
previousNewFiber.sibling = _newFiber;
}
previousNewFiber = _newFiber;
}
return resultingFirstChild;
}
// Add all children to a key map for quick lookups.
var existingChildren = mapRemainingChildren(returnFiber, oldFiber);
// Keep scanning and use the map to restore deleted items as moves.
for (; newIdx < newChildren.length; newIdx++) {
var _newFiber2 = updateFromMap(
existingChildren,
returnFiber,
newIdx,
newChildren[newIdx],
expirationTime
);
if (_newFiber2) {
if (shouldTrackSideEffects) {
if (_newFiber2.alternate !== null) {
// The new fiber is a work in progress, but if there exists a
// current, that means that we reused the fiber. We need to delete
// it from the child list so that we don't add it to the deletion
// list.
existingChildren.delete(
_newFiber2.key === null ? newIdx : _newFiber2.key
);
}
}
lastPlacedIndex = placeChild(_newFiber2, lastPlacedIndex, newIdx);
if (previousNewFiber === null) {
resultingFirstChild = _newFiber2;
} else {
previousNewFiber.sibling = _newFiber2;
}
previousNewFiber = _newFiber2;
}
}
if (shouldTrackSideEffects) {
// Any existing children that weren't consumed above were deleted. We need
// to add them to the deletion list.
existingChildren.forEach(function(child) {
return deleteChild(returnFiber, child);
});
}
return resultingFirstChild;
}
function reconcileChildrenIterator(
returnFiber,
currentFirstChild,
newChildrenIterable,
expirationTime
) {
// This is the same implementation as reconcileChildrenArray(),
// but using the iterator instead.
var iteratorFn = getIteratorFn(newChildrenIterable);
invariant(
typeof iteratorFn === "function",
"An object is not an iterable. This error is likely caused by a bug in " +
"React. Please file an issue."
);
{
// Warn about using Maps as children
if (typeof newChildrenIterable.entries === "function") {
var possibleMap = newChildrenIterable;
if (possibleMap.entries === iteratorFn) {
!didWarnAboutMaps
? warning(
false,
"Using Maps as children is unsupported and will likely yield " +
"unexpected results. Convert it to a sequence/iterable of keyed " +
"ReactElements instead.%s",
getCurrentFiberStackAddendum$2()
)
: void 0;
didWarnAboutMaps = true;
}
}
// First, validate keys.
// We'll get a different iterator later for the main pass.
var _newChildren = iteratorFn.call(newChildrenIterable);
if (_newChildren) {
var knownKeys = null;
var _step = _newChildren.next();
for (; !_step.done; _step = _newChildren.next()) {
var child = _step.value;
knownKeys = warnOnInvalidKey(child, knownKeys);
}
}
}
var newChildren = iteratorFn.call(newChildrenIterable);
invariant(newChildren != null, "An iterable object provided no iterator.");
var resultingFirstChild = null;
var previousNewFiber = null;
var oldFiber = currentFirstChild;
var lastPlacedIndex = 0;
var newIdx = 0;
var nextOldFiber = null;
var step = newChildren.next();
for (
;
oldFiber !== null && !step.done;
newIdx++, step = newChildren.next()
) {
if (oldFiber.index > newIdx) {
nextOldFiber = oldFiber;
oldFiber = null;
} else {
nextOldFiber = oldFiber.sibling;
}
var newFiber = updateSlot(
returnFiber,
oldFiber,
step.value,
expirationTime
);
if (newFiber === null) {
// TODO: This breaks on empty slots like null children. That's
// unfortunate because it triggers the slow path all the time. We need
// a better way to communicate whether this was a miss or null,
// boolean, undefined, etc.
if (!oldFiber) {
oldFiber = nextOldFiber;
}
break;
}
if (shouldTrackSideEffects) {
if (oldFiber && newFiber.alternate === null) {
// We matched the slot, but we didn't reuse the existing fiber, so we
// need to delete the existing child.
deleteChild(returnFiber, oldFiber);
}
}
lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);
if (previousNewFiber === null) {
// TODO: Move out of the loop. This only happens for the first run.
resultingFirstChild = newFiber;
} else {
// TODO: Defer siblings if we're not at the right index for this slot.
// I.e. if we had null values before, then we want to defer this
// for each null value. However, we also don't want to call updateSlot
// with the previous one.
previousNewFiber.sibling = newFiber;
}
previousNewFiber = newFiber;
oldFiber = nextOldFiber;
}
if (step.done) {
// We've reached the end of the new children. We can delete the rest.
deleteRemainingChildren(returnFiber, oldFiber);
return resultingFirstChild;
}
if (oldFiber === null) {
// If we don't have any more existing children we can choose a fast path
// since the rest will all be insertions.
for (; !step.done; newIdx++, step = newChildren.next()) {
var _newFiber3 = createChild(returnFiber, step.value, expirationTime);
if (_newFiber3 === null) {
continue;
}
lastPlacedIndex = placeChild(_newFiber3, lastPlacedIndex, newIdx);
if (previousNewFiber === null) {
// TODO: Move out of the loop. This only happens for the first run.
resultingFirstChild = _newFiber3;
} else {
previousNewFiber.sibling = _newFiber3;
}
previousNewFiber = _newFiber3;
}
return resultingFirstChild;
}
// Add all children to a key map for quick lookups.
var existingChildren = mapRemainingChildren(returnFiber, oldFiber);
// Keep scanning and use the map to restore deleted items as moves.
for (; !step.done; newIdx++, step = newChildren.next()) {
var _newFiber4 = updateFromMap(
existingChildren,
returnFiber,
newIdx,
step.value,
expirationTime
);
if (_newFiber4 !== null) {
if (shouldTrackSideEffects) {
if (_newFiber4.alternate !== null) {
// The new fiber is a work in progress, but if there exists a
// current, that means that we reused the fiber. We need to delete
// it from the child list so that we don't add it to the deletion
// list.
existingChildren.delete(
_newFiber4.key === null ? newIdx : _newFiber4.key
);
}
}
lastPlacedIndex = placeChild(_newFiber4, lastPlacedIndex, newIdx);
if (previousNewFiber === null) {
resultingFirstChild = _newFiber4;
} else {
previousNewFiber.sibling = _newFiber4;
}
previousNewFiber = _newFiber4;
}
}
if (shouldTrackSideEffects) {
// Any existing children that weren't consumed above were deleted. We need
// to add them to the deletion list.
existingChildren.forEach(function(child) {
return deleteChild(returnFiber, child);
});
}
return resultingFirstChild;
}
function reconcileSingleTextNode(
returnFiber,
currentFirstChild,
textContent,
expirationTime
) {
// There's no need to check for keys on text nodes since we don't have a
// way to define them.
if (currentFirstChild !== null && currentFirstChild.tag === HostText) {
// We already have an existing node so let's just update it and delete
// the rest.
deleteRemainingChildren(returnFiber, currentFirstChild.sibling);
var existing = useFiber(currentFirstChild, textContent, expirationTime);
existing.return = returnFiber;
return existing;
}
// The existing first child is not a text node so we need to create one
// and delete the existing ones.
deleteRemainingChildren(returnFiber, currentFirstChild);
var created = createFiberFromText(
textContent,
returnFiber.mode,
expirationTime
);
created.return = returnFiber;
return created;
}
function reconcileSingleElement(
returnFiber,
currentFirstChild,
element,
expirationTime
) {
var key = element.key;
var child = currentFirstChild;
while (child !== null) {
// TODO: If key === null and child.key === null, then this only applies to
// the first item in the list.
if (child.key === key) {
if (
child.tag === Fragment
? element.type === REACT_FRAGMENT_TYPE
: child.type === element.type
) {
deleteRemainingChildren(returnFiber, child.sibling);
var existing = useFiber(
child,
element.type === REACT_FRAGMENT_TYPE
? element.props.children
: element.props,
expirationTime
);
existing.ref = coerceRef(returnFiber, child, element);
existing.return = returnFiber;
{
existing._debugSource = element._source;
existing._debugOwner = element._owner;
}
return existing;
} else {
deleteRemainingChildren(returnFiber, child);
break;
}
} else {
deleteChild(returnFiber, child);
}
child = child.sibling;
}
if (element.type === REACT_FRAGMENT_TYPE) {
var created = createFiberFromFragment(
element.props.children,
returnFiber.mode,
expirationTime,
element.key
);
created.return = returnFiber;
return created;
} else {
var _created4 = createFiberFromElement(
element,
returnFiber.mode,
expirationTime
);
_created4.ref = coerceRef(returnFiber, currentFirstChild, element);
_created4.return = returnFiber;
return _created4;
}
}
function reconcileSinglePortal(
returnFiber,
currentFirstChild,
portal,
expirationTime
) {
var key = portal.key;
var child = currentFirstChild;
while (child !== null) {
// TODO: If key === null and child.key === null, then this only applies to
// the first item in the list.
if (child.key === key) {
if (
child.tag === HostPortal &&
child.stateNode.containerInfo === portal.containerInfo &&
child.stateNode.implementation === portal.implementation
) {
deleteRemainingChildren(returnFiber, child.sibling);
var existing = useFiber(child, portal.children || [], expirationTime);
existing.return = returnFiber;
return existing;
} else {
deleteRemainingChildren(returnFiber, child);
break;
}
} else {
deleteChild(returnFiber, child);
}
child = child.sibling;
}
var created = createFiberFromPortal(
portal,
returnFiber.mode,
expirationTime
);
created.return = returnFiber;
return created;
}
// This API will tag the children with the side-effect of the reconciliation
// itself. They will be added to the side-effect list as we pass through the
// children and the parent.
function reconcileChildFibers(
returnFiber,
currentFirstChild,
newChild,
expirationTime
) {
// This function is not recursive.
// If the top level item is an array, we treat it as a set of children,
// not as a fragment. Nested arrays on the other hand will be treated as
// fragment nodes. Recursion happens at the normal flow.
// Handle top level unkeyed fragments as if they were arrays.
// This leads to an ambiguity between <>{[...]}> and <>...>.
// We treat the ambiguous cases above the same.
if (
typeof newChild === "object" &&
newChild !== null &&
newChild.type === REACT_FRAGMENT_TYPE &&
newChild.key === null
) {
newChild = newChild.props.children;
}
// Handle object types
var isObject = typeof newChild === "object" && newChild !== null;
if (isObject) {
switch (newChild.$$typeof) {
case REACT_ELEMENT_TYPE:
return placeSingleChild(
reconcileSingleElement(
returnFiber,
currentFirstChild,
newChild,
expirationTime
)
);
case REACT_PORTAL_TYPE:
return placeSingleChild(
reconcileSinglePortal(
returnFiber,
currentFirstChild,
newChild,
expirationTime
)
);
}
}
if (typeof newChild === "string" || typeof newChild === "number") {
return placeSingleChild(
reconcileSingleTextNode(
returnFiber,
currentFirstChild,
"" + newChild,
expirationTime
)
);
}
if (isArray$1(newChild)) {
return reconcileChildrenArray(
returnFiber,
currentFirstChild,
newChild,
expirationTime
);
}
if (getIteratorFn(newChild)) {
return reconcileChildrenIterator(
returnFiber,
currentFirstChild,
newChild,
expirationTime
);
}
if (isObject) {
throwOnInvalidObjectType(returnFiber, newChild);
}
{
if (typeof newChild === "function") {
warnOnFunctionType();
}
}
if (typeof newChild === "undefined") {
// If the new child is undefined, and the return fiber is a composite
// component, throw an error. If Fiber return types are disabled,
// we already threw above.
switch (returnFiber.tag) {
case ClassComponent: {
{
var instance = returnFiber.stateNode;
if (instance.render._isMockFunction) {
// We allow auto-mocks to proceed as if they're returning null.
break;
}
}
}
// Intentionally fall through to the next case, which handles both
// functions and classes
// eslint-disable-next-lined no-fallthrough
case FunctionalComponent: {
var Component = returnFiber.type;
invariant(
false,
"%s(...): Nothing was returned from render. This usually means a " +
"return statement is missing. Or, to render nothing, " +
"return null.",
Component.displayName || Component.name || "Component"
);
}
}
}
// Remaining cases are all treated as empty.
return deleteRemainingChildren(returnFiber, currentFirstChild);
}
return reconcileChildFibers;
}
var reconcileChildFibers = ChildReconciler(true);
var mountChildFibers = ChildReconciler(false);
function cloneChildFibers(current, workInProgress) {
invariant(
current === null || workInProgress.child === current.child,
"Resuming work not yet implemented."
);
if (workInProgress.child === null) {
return;
}
var currentChild = workInProgress.child;
var newChild = createWorkInProgress(
currentChild,
currentChild.pendingProps,
currentChild.expirationTime
);
workInProgress.child = newChild;
newChild.return = workInProgress;
while (currentChild.sibling !== null) {
currentChild = currentChild.sibling;
newChild = newChild.sibling = createWorkInProgress(
currentChild,
currentChild.pendingProps,
currentChild.expirationTime
);
newChild.return = workInProgress;
}
newChild.sibling = null;
}
var getCurrentFiberStackAddendum =
ReactDebugCurrentFiber.getCurrentFiberStackAddendum;
var didWarnAboutBadClass = void 0;
var didWarnAboutGetDerivedStateOnFunctionalComponent = void 0;
var didWarnAboutStatelessRefs = void 0;
{
didWarnAboutBadClass = {};
didWarnAboutGetDerivedStateOnFunctionalComponent = {};
didWarnAboutStatelessRefs = {};
}
var ReactFiberBeginWork = function(
config,
hostContext,
legacyContext,
newContext,
hydrationContext,
scheduleWork,
computeExpirationForFiber,
profilerTimer,
recalculateCurrentTime
) {
var shouldSetTextContent = config.shouldSetTextContent,
shouldDeprioritizeSubtree = config.shouldDeprioritizeSubtree;
var pushHostContext = hostContext.pushHostContext,
pushHostContainer = hostContext.pushHostContainer;
var pushProvider = newContext.pushProvider,
getContextCurrentValue = newContext.getContextCurrentValue,
getContextChangedBits = newContext.getContextChangedBits;
var markActualRenderTimeStarted = profilerTimer.markActualRenderTimeStarted,
stopBaseRenderTimerIfRunning = profilerTimer.stopBaseRenderTimerIfRunning;
var getMaskedContext = legacyContext.getMaskedContext,
getUnmaskedContext = legacyContext.getUnmaskedContext,
hasLegacyContextChanged = legacyContext.hasContextChanged,
pushLegacyContextProvider = legacyContext.pushContextProvider,
pushTopLevelContextObject = legacyContext.pushTopLevelContextObject,
invalidateContextProvider = legacyContext.invalidateContextProvider;
var enterHydrationState = hydrationContext.enterHydrationState,
resetHydrationState = hydrationContext.resetHydrationState,
tryToClaimNextHydratableInstance =
hydrationContext.tryToClaimNextHydratableInstance;
var _ReactFiberClassCompo = ReactFiberClassComponent(
legacyContext,
scheduleWork,
computeExpirationForFiber,
memoizeProps,
memoizeState,
recalculateCurrentTime
),
adoptClassInstance = _ReactFiberClassCompo.adoptClassInstance,
constructClassInstance = _ReactFiberClassCompo.constructClassInstance,
mountClassInstance = _ReactFiberClassCompo.mountClassInstance,
resumeMountClassInstance = _ReactFiberClassCompo.resumeMountClassInstance,
updateClassInstance = _ReactFiberClassCompo.updateClassInstance;
// TODO: Remove this and use reconcileChildrenAtExpirationTime directly.
function reconcileChildren(current, workInProgress, nextChildren) {
reconcileChildrenAtExpirationTime(
current,
workInProgress,
nextChildren,
workInProgress.expirationTime
);
}
function reconcileChildrenAtExpirationTime(
current,
workInProgress,
nextChildren,
renderExpirationTime
) {
if (current === null) {
// If this is a fresh new component that hasn't been rendered yet, we
// won't update its child set by applying minimal side-effects. Instead,
// we will add them all to the child before it gets rendered. That means
// we can optimize this reconciliation pass by not tracking side-effects.
workInProgress.child = mountChildFibers(
workInProgress,
null,
nextChildren,
renderExpirationTime
);
} else {
// If the current child is the same as the work in progress, it means that
// we haven't yet started any work on these children. Therefore, we use
// the clone algorithm to create a copy of all the current children.
// If we had any progressed work already, that is invalid at this point so
// let's throw it out.
workInProgress.child = reconcileChildFibers(
workInProgress,
current.child,
nextChildren,
renderExpirationTime
);
}
}
function updateForwardRef(current, workInProgress) {
var render = workInProgress.type.render;
var nextProps = workInProgress.pendingProps;
var ref = workInProgress.ref;
if (hasLegacyContextChanged()) {
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
} else if (workInProgress.memoizedProps === nextProps) {
var currentRef = current !== null ? current.ref : null;
if (ref === currentRef) {
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
}
var nextChildren = void 0;
{
ReactCurrentOwner.current = workInProgress;
ReactDebugCurrentFiber.setCurrentPhase("render");
nextChildren = render(nextProps, ref);
ReactDebugCurrentFiber.setCurrentPhase(null);
}
reconcileChildren(current, workInProgress, nextChildren);
memoizeProps(workInProgress, nextProps);
return workInProgress.child;
}
function updateFragment(current, workInProgress) {
var nextChildren = workInProgress.pendingProps;
if (hasLegacyContextChanged()) {
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
} else if (workInProgress.memoizedProps === nextChildren) {
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
reconcileChildren(current, workInProgress, nextChildren);
memoizeProps(workInProgress, nextChildren);
return workInProgress.child;
}
function updateMode(current, workInProgress) {
var nextChildren = workInProgress.pendingProps.children;
if (hasLegacyContextChanged()) {
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
} else if (
nextChildren === null ||
workInProgress.memoizedProps === nextChildren
) {
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
reconcileChildren(current, workInProgress, nextChildren);
memoizeProps(workInProgress, nextChildren);
return workInProgress.child;
}
function updateProfiler(current, workInProgress) {
var nextProps = workInProgress.pendingProps;
if (enableProfilerTimer) {
// Start render timer here and push start time onto queue
markActualRenderTimeStarted(workInProgress);
// Let the "complete" phase know to stop the timer,
// And the scheduler to record the measured time.
workInProgress.effectTag |= Update;
}
if (workInProgress.memoizedProps === nextProps) {
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
var nextChildren = nextProps.children;
reconcileChildren(current, workInProgress, nextChildren);
memoizeProps(workInProgress, nextProps);
return workInProgress.child;
}
function markRef(current, workInProgress) {
var ref = workInProgress.ref;
if (
(current === null && ref !== null) ||
(current !== null && current.ref !== ref)
) {
// Schedule a Ref effect
workInProgress.effectTag |= Ref;
}
}
function updateFunctionalComponent(current, workInProgress) {
var fn = workInProgress.type;
var nextProps = workInProgress.pendingProps;
if (hasLegacyContextChanged()) {
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
} else {
if (workInProgress.memoizedProps === nextProps) {
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
// TODO: consider bringing fn.shouldComponentUpdate() back.
// It used to be here.
}
var unmaskedContext = getUnmaskedContext(workInProgress);
var context = getMaskedContext(workInProgress, unmaskedContext);
var nextChildren = void 0;
{
ReactCurrentOwner.current = workInProgress;
ReactDebugCurrentFiber.setCurrentPhase("render");
nextChildren = fn(nextProps, context);
ReactDebugCurrentFiber.setCurrentPhase(null);
}
// React DevTools reads this flag.
workInProgress.effectTag |= PerformedWork;
reconcileChildren(current, workInProgress, nextChildren);
memoizeProps(workInProgress, nextProps);
return workInProgress.child;
}
function updateClassComponent(current, workInProgress, renderExpirationTime) {
// Push context providers early to prevent context stack mismatches.
// During mounting we don't know the child context yet as the instance doesn't exist.
// We will invalidate the child context in finishClassComponent() right after rendering.
var hasContext = pushLegacyContextProvider(workInProgress);
var shouldUpdate = void 0;
if (current === null) {
if (workInProgress.stateNode === null) {
// In the initial pass we might need to construct the instance.
constructClassInstance(
workInProgress,
workInProgress.pendingProps,
renderExpirationTime
);
mountClassInstance(workInProgress, renderExpirationTime);
shouldUpdate = true;
} else {
// In a resume, we'll already have an instance we can reuse.
shouldUpdate = resumeMountClassInstance(
workInProgress,
renderExpirationTime
);
}
} else {
shouldUpdate = updateClassInstance(
current,
workInProgress,
renderExpirationTime
);
}
return finishClassComponent(
current,
workInProgress,
shouldUpdate,
hasContext,
renderExpirationTime
);
}
function finishClassComponent(
current,
workInProgress,
shouldUpdate,
hasContext,
renderExpirationTime
) {
// Refs should update even if shouldComponentUpdate returns false
markRef(current, workInProgress);
var didCaptureError = (workInProgress.effectTag & DidCapture) !== NoEffect;
if (!shouldUpdate && !didCaptureError) {
// Context providers should defer to sCU for rendering
if (hasContext) {
invalidateContextProvider(workInProgress, false);
}
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
var ctor = workInProgress.type;
var instance = workInProgress.stateNode;
// Rerender
ReactCurrentOwner.current = workInProgress;
var nextChildren = void 0;
if (
didCaptureError &&
(!enableGetDerivedStateFromCatch ||
typeof ctor.getDerivedStateFromCatch !== "function")
) {
// If we captured an error, but getDerivedStateFrom catch is not defined,
// unmount all the children. componentDidCatch will schedule an update to
// re-render a fallback. This is temporary until we migrate everyone to
// the new API.
// TODO: Warn in a future release.
nextChildren = null;
if (enableProfilerTimer) {
stopBaseRenderTimerIfRunning();
}
} else {
{
ReactDebugCurrentFiber.setCurrentPhase("render");
nextChildren = instance.render();
if (
debugRenderPhaseSideEffects ||
(debugRenderPhaseSideEffectsForStrictMode &&
workInProgress.mode & StrictMode)
) {
instance.render();
}
ReactDebugCurrentFiber.setCurrentPhase(null);
}
}
// React DevTools reads this flag.
workInProgress.effectTag |= PerformedWork;
if (didCaptureError) {
// If we're recovering from an error, reconcile twice: first to delete
// all the existing children.
reconcileChildrenAtExpirationTime(
current,
workInProgress,
null,
renderExpirationTime
);
workInProgress.child = null;
// Now we can continue reconciling like normal. This has the effect of
// remounting all children regardless of whether their their
// identity matches.
}
reconcileChildrenAtExpirationTime(
current,
workInProgress,
nextChildren,
renderExpirationTime
);
// Memoize props and state using the values we just used to render.
// TODO: Restructure so we never read values from the instance.
memoizeState(workInProgress, instance.state);
memoizeProps(workInProgress, instance.props);
// The context might have changed so we need to recalculate it.
if (hasContext) {
invalidateContextProvider(workInProgress, true);
}
return workInProgress.child;
}
function pushHostRootContext(workInProgress) {
var root = workInProgress.stateNode;
if (root.pendingContext) {
pushTopLevelContextObject(
workInProgress,
root.pendingContext,
root.pendingContext !== root.context
);
} else if (root.context) {
// Should always be set
pushTopLevelContextObject(workInProgress, root.context, false);
}
pushHostContainer(workInProgress, root.containerInfo);
}
function updateHostRoot(current, workInProgress, renderExpirationTime) {
pushHostRootContext(workInProgress);
var updateQueue = workInProgress.updateQueue;
if (updateQueue !== null) {
var nextProps = workInProgress.pendingProps;
var prevState = workInProgress.memoizedState;
var prevChildren = prevState !== null ? prevState.element : null;
processUpdateQueue(
workInProgress,
updateQueue,
nextProps,
null,
renderExpirationTime
);
var nextState = workInProgress.memoizedState;
// Caution: React DevTools currently depends on this property
// being called "element".
var nextChildren = nextState.element;
if (nextChildren === prevChildren) {
// If the state is the same as before, that's a bailout because we had
// no work that expires at this time.
resetHydrationState();
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
var root = workInProgress.stateNode;
if (
(current === null || current.child === null) &&
root.hydrate &&
enterHydrationState(workInProgress)
) {
// If we don't have any current children this might be the first pass.
// We always try to hydrate. If this isn't a hydration pass there won't
// be any children to hydrate which is effectively the same thing as
// not hydrating.
// This is a bit of a hack. We track the host root as a placement to
// know that we're currently in a mounting state. That way isMounted
// works as expected. We must reset this before committing.
// TODO: Delete this when we delete isMounted and findDOMNode.
workInProgress.effectTag |= Placement;
// Ensure that children mount into this root without tracking
// side-effects. This ensures that we don't store Placement effects on
// nodes that will be hydrated.
workInProgress.child = mountChildFibers(
workInProgress,
null,
nextChildren,
renderExpirationTime
);
} else {
// Otherwise reset hydration state in case we aborted and resumed another
// root.
resetHydrationState();
reconcileChildren(current, workInProgress, nextChildren);
}
return workInProgress.child;
}
resetHydrationState();
// If there is no update queue, that's a bailout because the root has no props.
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
function updateHostComponent(current, workInProgress, renderExpirationTime) {
pushHostContext(workInProgress);
if (current === null) {
tryToClaimNextHydratableInstance(workInProgress);
}
var type = workInProgress.type;
var memoizedProps = workInProgress.memoizedProps;
var nextProps = workInProgress.pendingProps;
var prevProps = current !== null ? current.memoizedProps : null;
if (hasLegacyContextChanged()) {
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
} else if (memoizedProps === nextProps) {
var isHidden =
workInProgress.mode & AsyncMode &&
shouldDeprioritizeSubtree(type, nextProps);
if (isHidden) {
// Before bailing out, make sure we've deprioritized a hidden component.
workInProgress.expirationTime = Never;
}
if (!isHidden || renderExpirationTime !== Never) {
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
// If we're rendering a hidden node at hidden priority, don't bailout. The
// parent is complete, but the children may not be.
}
var nextChildren = nextProps.children;
var isDirectTextChild = shouldSetTextContent(type, nextProps);
if (isDirectTextChild) {
// We special case a direct text child of a host node. This is a common
// case. We won't handle it as a reified child. We will instead handle
// this in the host environment that also have access to this prop. That
// avoids allocating another HostText fiber and traversing it.
nextChildren = null;
} else if (prevProps && shouldSetTextContent(type, prevProps)) {
// If we're switching from a direct text child to a normal child, or to
// empty, we need to schedule the text content to be reset.
workInProgress.effectTag |= ContentReset;
}
markRef(current, workInProgress);
// Check the host config to see if the children are offscreen/hidden.
if (
renderExpirationTime !== Never &&
workInProgress.mode & AsyncMode &&
shouldDeprioritizeSubtree(type, nextProps)
) {
// Down-prioritize the children.
workInProgress.expirationTime = Never;
// Bailout and come back to this fiber later.
workInProgress.memoizedProps = nextProps;
return null;
}
reconcileChildren(current, workInProgress, nextChildren);
memoizeProps(workInProgress, nextProps);
return workInProgress.child;
}
function updateHostText(current, workInProgress) {
if (current === null) {
tryToClaimNextHydratableInstance(workInProgress);
}
var nextProps = workInProgress.pendingProps;
memoizeProps(workInProgress, nextProps);
// Nothing to do here. This is terminal. We'll do the completion step
// immediately after.
return null;
}
function mountIndeterminateComponent(
current,
workInProgress,
renderExpirationTime
) {
invariant(
current === null,
"An indeterminate component should never have mounted. This error is " +
"likely caused by a bug in React. Please file an issue."
);
var fn = workInProgress.type;
var props = workInProgress.pendingProps;
var unmaskedContext = getUnmaskedContext(workInProgress);
var context = getMaskedContext(workInProgress, unmaskedContext);
var value = void 0;
{
if (fn.prototype && typeof fn.prototype.render === "function") {
var componentName = getComponentName(workInProgress) || "Unknown";
if (!didWarnAboutBadClass[componentName]) {
warning(
false,
"The <%s /> component appears to have a render method, but doesn't extend React.Component. " +
"This is likely to cause errors. Change %s to extend React.Component instead.",
componentName,
componentName
);
didWarnAboutBadClass[componentName] = true;
}
}
ReactCurrentOwner.current = workInProgress;
value = fn(props, context);
}
// React DevTools reads this flag.
workInProgress.effectTag |= PerformedWork;
if (
typeof value === "object" &&
value !== null &&
typeof value.render === "function" &&
value.$$typeof === undefined
) {
var Component = workInProgress.type;
// Proceed under the assumption that this is a class instance
workInProgress.tag = ClassComponent;
workInProgress.memoizedState =
value.state !== null && value.state !== undefined ? value.state : null;
var getDerivedStateFromProps = Component.getDerivedStateFromProps;
if (typeof getDerivedStateFromProps === "function") {
applyDerivedStateFromProps(
workInProgress,
getDerivedStateFromProps,
props
);
}
// Push context providers early to prevent context stack mismatches.
// During mounting we don't know the child context yet as the instance doesn't exist.
// We will invalidate the child context in finishClassComponent() right after rendering.
var hasContext = pushLegacyContextProvider(workInProgress);
adoptClassInstance(workInProgress, value);
mountClassInstance(workInProgress, renderExpirationTime);
return finishClassComponent(
current,
workInProgress,
true,
hasContext,
renderExpirationTime
);
} else {
// Proceed under the assumption that this is a functional component
workInProgress.tag = FunctionalComponent;
{
var _Component = workInProgress.type;
if (_Component) {
!!_Component.childContextTypes
? warning(
false,
"%s(...): childContextTypes cannot be defined on a functional component.",
_Component.displayName || _Component.name || "Component"
)
: void 0;
}
if (workInProgress.ref !== null) {
var info = "";
var ownerName = ReactDebugCurrentFiber.getCurrentFiberOwnerName();
if (ownerName) {
info += "\n\nCheck the render method of `" + ownerName + "`.";
}
var warningKey = ownerName || workInProgress._debugID || "";
var debugSource = workInProgress._debugSource;
if (debugSource) {
warningKey = debugSource.fileName + ":" + debugSource.lineNumber;
}
if (!didWarnAboutStatelessRefs[warningKey]) {
didWarnAboutStatelessRefs[warningKey] = true;
warning(
false,
"Stateless function components cannot be given refs. " +
"Attempts to access this ref will fail.%s%s",
info,
ReactDebugCurrentFiber.getCurrentFiberStackAddendum()
);
}
}
if (typeof fn.getDerivedStateFromProps === "function") {
var _componentName = getComponentName(workInProgress) || "Unknown";
if (
!didWarnAboutGetDerivedStateOnFunctionalComponent[_componentName]
) {
warning(
false,
"%s: Stateless functional components do not support getDerivedStateFromProps.",
_componentName
);
didWarnAboutGetDerivedStateOnFunctionalComponent[
_componentName
] = true;
}
}
}
reconcileChildren(current, workInProgress, value);
memoizeProps(workInProgress, props);
return workInProgress.child;
}
}
function updateTimeoutComponent(
current,
workInProgress,
renderExpirationTime
) {
if (enableSuspense) {
var nextProps = workInProgress.pendingProps;
var prevProps = workInProgress.memoizedProps;
var prevDidTimeout = workInProgress.memoizedState;
// Check if we already attempted to render the normal state. If we did,
// and we timed out, render the placeholder state.
var alreadyCaptured =
(workInProgress.effectTag & DidCapture) === NoEffect;
var nextDidTimeout = !alreadyCaptured;
if (hasLegacyContextChanged()) {
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
} else if (nextProps === prevProps && nextDidTimeout === prevDidTimeout) {
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
var render = nextProps.children;
var nextChildren = render(nextDidTimeout);
workInProgress.memoizedProps = nextProps;
workInProgress.memoizedState = nextDidTimeout;
reconcileChildren(current, workInProgress, nextChildren);
return workInProgress.child;
} else {
return null;
}
}
function updatePortalComponent(
current,
workInProgress,
renderExpirationTime
) {
pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);
var nextChildren = workInProgress.pendingProps;
if (hasLegacyContextChanged()) {
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
} else if (workInProgress.memoizedProps === nextChildren) {
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
if (current === null) {
// Portals are special because we don't append the children during mount
// but at commit. Therefore we need to track insertions which the normal
// flow doesn't do during mount. This doesn't happen at the root because
// the root always starts with a "current" with a null child.
// TODO: Consider unifying this with how the root works.
workInProgress.child = reconcileChildFibers(
workInProgress,
null,
nextChildren,
renderExpirationTime
);
memoizeProps(workInProgress, nextChildren);
} else {
reconcileChildren(current, workInProgress, nextChildren);
memoizeProps(workInProgress, nextChildren);
}
return workInProgress.child;
}
function propagateContextChange(
workInProgress,
context,
changedBits,
renderExpirationTime
) {
var fiber = workInProgress.child;
if (fiber !== null) {
// Set the return pointer of the child to the work-in-progress fiber.
fiber.return = workInProgress;
}
while (fiber !== null) {
var nextFiber = void 0;
// Visit this fiber.
switch (fiber.tag) {
case ContextConsumer:
// Check if the context matches.
var observedBits = fiber.stateNode | 0;
if (fiber.type === context && (observedBits & changedBits) !== 0) {
// Update the expiration time of all the ancestors, including
// the alternates.
var node = fiber;
while (node !== null) {
var alternate = node.alternate;
if (
node.expirationTime === NoWork ||
node.expirationTime > renderExpirationTime
) {
node.expirationTime = renderExpirationTime;
if (
alternate !== null &&
(alternate.expirationTime === NoWork ||
alternate.expirationTime > renderExpirationTime)
) {
alternate.expirationTime = renderExpirationTime;
}
} else if (
alternate !== null &&
(alternate.expirationTime === NoWork ||
alternate.expirationTime > renderExpirationTime)
) {
alternate.expirationTime = renderExpirationTime;
} else {
// Neither alternate was updated, which means the rest of the
// ancestor path already has sufficient priority.
break;
}
node = node.return;
}
// Don't scan deeper than a matching consumer. When we render the
// consumer, we'll continue scanning from that point. This way the
// scanning work is time-sliced.
nextFiber = null;
} else {
// Traverse down.
nextFiber = fiber.child;
}
break;
case ContextProvider:
// Don't scan deeper if this is a matching provider
nextFiber = fiber.type === workInProgress.type ? null : fiber.child;
break;
default:
// Traverse down.
nextFiber = fiber.child;
break;
}
if (nextFiber !== null) {
// Set the return pointer of the child to the work-in-progress fiber.
nextFiber.return = fiber;
} else {
// No child. Traverse to next sibling.
nextFiber = fiber;
while (nextFiber !== null) {
if (nextFiber === workInProgress) {
// We're back to the root of this subtree. Exit.
nextFiber = null;
break;
}
var sibling = nextFiber.sibling;
if (sibling !== null) {
// Set the return pointer of the sibling to the work-in-progress fiber.
sibling.return = nextFiber.return;
nextFiber = sibling;
break;
}
// No more siblings. Traverse up.
nextFiber = nextFiber.return;
}
}
fiber = nextFiber;
}
}
function updateContextProvider(
current,
workInProgress,
renderExpirationTime
) {
var providerType = workInProgress.type;
var context = providerType._context;
var newProps = workInProgress.pendingProps;
var oldProps = workInProgress.memoizedProps;
var canBailOnProps = true;
if (hasLegacyContextChanged()) {
canBailOnProps = false;
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
} else if (oldProps === newProps) {
workInProgress.stateNode = 0;
pushProvider(workInProgress);
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
var newValue = newProps.value;
workInProgress.memoizedProps = newProps;
{
var providerPropTypes = workInProgress.type.propTypes;
if (providerPropTypes) {
checkPropTypes(
providerPropTypes,
newProps,
"prop",
"Context.Provider",
getCurrentFiberStackAddendum
);
}
}
var changedBits = void 0;
if (oldProps === null) {
// Initial render
changedBits = MAX_SIGNED_31_BIT_INT;
} else {
if (oldProps.value === newProps.value) {
// No change. Bailout early if children are the same.
if (oldProps.children === newProps.children && canBailOnProps) {
workInProgress.stateNode = 0;
pushProvider(workInProgress);
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
changedBits = 0;
} else {
var oldValue = oldProps.value;
// Use Object.is to compare the new context value to the old value.
// Inlined Object.is polyfill.
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is
if (
(oldValue === newValue &&
(oldValue !== 0 || 1 / oldValue === 1 / newValue)) ||
(oldValue !== oldValue && newValue !== newValue) // eslint-disable-line no-self-compare
) {
// No change. Bailout early if children are the same.
if (oldProps.children === newProps.children && canBailOnProps) {
workInProgress.stateNode = 0;
pushProvider(workInProgress);
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
changedBits = 0;
} else {
changedBits =
typeof context._calculateChangedBits === "function"
? context._calculateChangedBits(oldValue, newValue)
: MAX_SIGNED_31_BIT_INT;
{
!((changedBits & MAX_SIGNED_31_BIT_INT) === changedBits)
? warning(
false,
"calculateChangedBits: Expected the return value to be a " +
"31-bit integer. Instead received: %s",
changedBits
)
: void 0;
}
changedBits |= 0;
if (changedBits === 0) {
// No change. Bailout early if children are the same.
if (oldProps.children === newProps.children && canBailOnProps) {
workInProgress.stateNode = 0;
pushProvider(workInProgress);
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
} else {
propagateContextChange(
workInProgress,
context,
changedBits,
renderExpirationTime
);
}
}
}
}
workInProgress.stateNode = changedBits;
pushProvider(workInProgress);
var newChildren = newProps.children;
reconcileChildren(current, workInProgress, newChildren);
return workInProgress.child;
}
function updateContextConsumer(
current,
workInProgress,
renderExpirationTime
) {
var context = workInProgress.type;
var newProps = workInProgress.pendingProps;
var oldProps = workInProgress.memoizedProps;
var newValue = getContextCurrentValue(context);
var changedBits = getContextChangedBits(context);
if (hasLegacyContextChanged()) {
// Normally we can bail out on props equality but if context has changed
// we don't do the bailout and we have to reuse existing props instead.
} else if (changedBits === 0 && oldProps === newProps) {
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
workInProgress.memoizedProps = newProps;
var observedBits = newProps.unstable_observedBits;
if (observedBits === undefined || observedBits === null) {
// Subscribe to all changes by default
observedBits = MAX_SIGNED_31_BIT_INT;
}
// Store the observedBits on the fiber's stateNode for quick access.
workInProgress.stateNode = observedBits;
if ((changedBits & observedBits) !== 0) {
// Context change propagation stops at matching consumers, for time-
// slicing. Continue the propagation here.
propagateContextChange(
workInProgress,
context,
changedBits,
renderExpirationTime
);
} else if (oldProps === newProps) {
// Skip over a memoized parent with a bitmask bailout even
// if we began working on it because of a deeper matching child.
return bailoutOnAlreadyFinishedWork(current, workInProgress);
}
// There is no bailout on `children` equality because we expect people
// to often pass a bound method as a child, but it may reference
// `this.state` or `this.props` (and thus needs to re-render on `setState`).
var render = newProps.children;
{
!(typeof render === "function")
? warning(
false,
"A context consumer was rendered with multiple children, or a child " +
"that isn't a function. A context consumer expects a single child " +
"that is a function. If you did pass a function, make sure there " +
"is no trailing or leading whitespace around it."
)
: void 0;
}
var newChildren = void 0;
{
ReactCurrentOwner.current = workInProgress;
ReactDebugCurrentFiber.setCurrentPhase("render");
newChildren = render(newValue);
ReactDebugCurrentFiber.setCurrentPhase(null);
}
// React DevTools reads this flag.
workInProgress.effectTag |= PerformedWork;
reconcileChildren(current, workInProgress, newChildren);
return workInProgress.child;
}
/*
function reuseChildrenEffects(returnFiber : Fiber, firstChild : Fiber) {
let child = firstChild;
do {
// Ensure that the first and last effect of the parent corresponds
// to the children's first and last effect.
if (!returnFiber.firstEffect) {
returnFiber.firstEffect = child.firstEffect;
}
if (child.lastEffect) {
if (returnFiber.lastEffect) {
returnFiber.lastEffect.nextEffect = child.firstEffect;
}
returnFiber.lastEffect = child.lastEffect;
}
} while (child = child.sibling);
}
*/
function bailoutOnAlreadyFinishedWork(current, workInProgress) {
cancelWorkTimer(workInProgress);
if (enableProfilerTimer) {
// Don't update "base" render times for bailouts.
stopBaseRenderTimerIfRunning();
}
// TODO: We should ideally be able to bail out early if the children have no
// more work to do. However, since we don't have a separation of this
// Fiber's priority and its children yet - we don't know without doing lots
// of the same work we do anyway. Once we have that separation we can just
// bail out here if the children has no more work at this priority level.
// if (workInProgress.priorityOfChildren <= priorityLevel) {
// // If there are side-effects in these children that have not yet been
// // committed we need to ensure that they get properly transferred up.
// if (current && current.child !== workInProgress.child) {
// reuseChildrenEffects(workInProgress, child);
// }
// return null;
// }
cloneChildFibers(current, workInProgress);
return workInProgress.child;
}
function bailoutOnLowPriority(current, workInProgress) {
cancelWorkTimer(workInProgress);
if (enableProfilerTimer) {
// Don't update "base" render times for bailouts.
stopBaseRenderTimerIfRunning();
}
// TODO: Handle HostComponent tags here as well and call pushHostContext()?
// See PR 8590 discussion for context
switch (workInProgress.tag) {
case HostRoot:
pushHostRootContext(workInProgress);
break;
case ClassComponent:
pushLegacyContextProvider(workInProgress);
break;
case HostPortal:
pushHostContainer(
workInProgress,
workInProgress.stateNode.containerInfo
);
break;
case ContextProvider:
pushProvider(workInProgress);
break;
case Profiler:
if (enableProfilerTimer) {
markActualRenderTimeStarted(workInProgress);
}
break;
}
// TODO: What if this is currently in progress?
// How can that happen? How is this not being cloned?
return null;
}
// TODO: Delete memoizeProps/State and move to reconcile/bailout instead
function memoizeProps(workInProgress, nextProps) {
workInProgress.memoizedProps = nextProps;
}
function memoizeState(workInProgress, nextState) {
workInProgress.memoizedState = nextState;
// Don't reset the updateQueue, in case there are pending updates. Resetting
// is handled by processUpdateQueue.
}
function beginWork(current, workInProgress, renderExpirationTime) {
if (
workInProgress.expirationTime === NoWork ||
workInProgress.expirationTime > renderExpirationTime
) {
return bailoutOnLowPriority(current, workInProgress);
}
switch (workInProgress.tag) {
case IndeterminateComponent:
return mountIndeterminateComponent(
current,
workInProgress,
renderExpirationTime
);
case FunctionalComponent:
return updateFunctionalComponent(current, workInProgress);
case ClassComponent:
return updateClassComponent(
current,
workInProgress,
renderExpirationTime
);
case HostRoot:
return updateHostRoot(current, workInProgress, renderExpirationTime);
case HostComponent:
return updateHostComponent(
current,
workInProgress,
renderExpirationTime
);
case HostText:
return updateHostText(current, workInProgress);
case TimeoutComponent:
return updateTimeoutComponent(
current,
workInProgress,
renderExpirationTime
);
case HostPortal:
return updatePortalComponent(
current,
workInProgress,
renderExpirationTime
);
case ForwardRef:
return updateForwardRef(current, workInProgress);
case Fragment:
return updateFragment(current, workInProgress);
case Mode:
return updateMode(current, workInProgress);
case Profiler:
return updateProfiler(current, workInProgress);
case ContextProvider:
return updateContextProvider(
current,
workInProgress,
renderExpirationTime
);
case ContextConsumer:
return updateContextConsumer(
current,
workInProgress,
renderExpirationTime
);
default:
invariant(
false,
"Unknown unit of work tag. This error is likely caused by a bug in " +
"React. Please file an issue."
);
}
}
return {
beginWork: beginWork
};
};
var ReactFiberCompleteWork = function(
config,
hostContext,
legacyContext,
newContext,
hydrationContext,
profilerTimer
) {
var createInstance = config.createInstance,
createTextInstance = config.createTextInstance,
appendInitialChild = config.appendInitialChild,
finalizeInitialChildren = config.finalizeInitialChildren,
prepareUpdate = config.prepareUpdate,
mutation = config.mutation,
persistence = config.persistence;
var getRootHostContainer = hostContext.getRootHostContainer,
popHostContext = hostContext.popHostContext,
getHostContext = hostContext.getHostContext,
popHostContainer = hostContext.popHostContainer;
var recordElapsedActualRenderTime =
profilerTimer.recordElapsedActualRenderTime;
var popLegacyContextProvider = legacyContext.popContextProvider,
popTopLevelLegacyContextObject = legacyContext.popTopLevelContextObject;
var popProvider = newContext.popProvider;
var prepareToHydrateHostInstance =
hydrationContext.prepareToHydrateHostInstance,
prepareToHydrateHostTextInstance =
hydrationContext.prepareToHydrateHostTextInstance,
popHydrationState = hydrationContext.popHydrationState;
function markUpdate(workInProgress) {
// Tag the fiber with an update effect. This turns a Placement into
// a PlacementAndUpdate.
workInProgress.effectTag |= Update;
}
function markRef(workInProgress) {
workInProgress.effectTag |= Ref;
}
function appendAllChildren(parent, workInProgress) {
// We only have the top Fiber that was created but we need recurse down its
// children to find all the terminal nodes.
var node = workInProgress.child;
while (node !== null) {
if (node.tag === HostComponent || node.tag === HostText) {
appendInitialChild(parent, node.stateNode);
} else if (node.tag === HostPortal) {
// If we have a portal child, then we don't want to traverse
// down its children. Instead, we'll get insertions from each child in
// the portal directly.
} else if (node.child !== null) {
node.child.return = node;
node = node.child;
continue;
}
if (node === workInProgress) {
return;
}
while (node.sibling === null) {
if (node.return === null || node.return === workInProgress) {
return;
}
node = node.return;
}
node.sibling.return = node.return;
node = node.sibling;
}
}
var updateHostContainer = void 0;
var updateHostComponent = void 0;
var updateHostText = void 0;
if (mutation) {
if (enableMutatingReconciler) {
// Mutation mode
updateHostContainer = function(workInProgress) {
// Noop
};
updateHostComponent = function(
current,
workInProgress,
updatePayload,
type,
oldProps,
newProps,
rootContainerInstance,
currentHostContext
) {
// TODO: Type this specific to this type of component.
workInProgress.updateQueue = updatePayload;
// If the update payload indicates that there is a change or if there
// is a new ref we mark this as an update. All the work is done in commitWork.
if (updatePayload) {
markUpdate(workInProgress);
}
};
updateHostText = function(current, workInProgress, oldText, newText) {
// If the text differs, mark it as an update. All the work in done in commitWork.
if (oldText !== newText) {
markUpdate(workInProgress);
}
};
} else {
invariant(false, "Mutating reconciler is disabled.");
}
} else if (persistence) {
if (enablePersistentReconciler) {
// Persistent host tree mode
var cloneInstance = persistence.cloneInstance,
createContainerChildSet = persistence.createContainerChildSet,
appendChildToContainerChildSet =
persistence.appendChildToContainerChildSet,
finalizeContainerChildren = persistence.finalizeContainerChildren;
// An unfortunate fork of appendAllChildren because we have two different parent types.
var appendAllChildrenToContainer = function(
containerChildSet,
workInProgress
) {
// We only have the top Fiber that was created but we need recurse down its
// children to find all the terminal nodes.
var node = workInProgress.child;
while (node !== null) {
if (node.tag === HostComponent || node.tag === HostText) {
appendChildToContainerChildSet(containerChildSet, node.stateNode);
} else if (node.tag === HostPortal) {
// If we have a portal child, then we don't want to traverse
// down its children. Instead, we'll get insertions from each child in
// the portal directly.
} else if (node.child !== null) {
node.child.return = node;
node = node.child;
continue;
}
if (node === workInProgress) {
return;
}
while (node.sibling === null) {
if (node.return === null || node.return === workInProgress) {
return;
}
node = node.return;
}
node.sibling.return = node.return;
node = node.sibling;
}
};
updateHostContainer = function(workInProgress) {
var portalOrRoot = workInProgress.stateNode;
var childrenUnchanged = workInProgress.firstEffect === null;
if (childrenUnchanged) {
// No changes, just reuse the existing instance.
} else {
var container = portalOrRoot.containerInfo;
var newChildSet = createContainerChildSet(container);
// If children might have changed, we have to add them all to the set.
appendAllChildrenToContainer(newChildSet, workInProgress);
portalOrRoot.pendingChildren = newChildSet;
// Schedule an update on the container to swap out the container.
markUpdate(workInProgress);
finalizeContainerChildren(container, newChildSet);
}
};
updateHostComponent = function(
current,
workInProgress,
updatePayload,
type,
oldProps,
newProps,
rootContainerInstance,
currentHostContext
) {
// If there are no effects associated with this node, then none of our children had any updates.
// This guarantees that we can reuse all of them.
var childrenUnchanged = workInProgress.firstEffect === null;
var currentInstance = current.stateNode;
if (childrenUnchanged && updatePayload === null) {
// No changes, just reuse the existing instance.
// Note that this might release a previous clone.
workInProgress.stateNode = currentInstance;
} else {
var recyclableInstance = workInProgress.stateNode;
var newInstance = cloneInstance(
currentInstance,
updatePayload,
type,
oldProps,
newProps,
workInProgress,
childrenUnchanged,
recyclableInstance
);
if (
finalizeInitialChildren(
newInstance,
type,
newProps,
rootContainerInstance,
currentHostContext
)
) {
markUpdate(workInProgress);
}
workInProgress.stateNode = newInstance;
if (childrenUnchanged) {
// If there are no other effects in this tree, we need to flag this node as having one.
// Even though we're not going to use it for anything.
// Otherwise parents won't know that there are new children to propagate upwards.
markUpdate(workInProgress);
} else {
// If children might have changed, we have to add them all to the set.
appendAllChildren(newInstance, workInProgress);
}
}
};
updateHostText = function(current, workInProgress, oldText, newText) {
if (oldText !== newText) {
// If the text content differs, we'll create a new text instance for it.
var rootContainerInstance = getRootHostContainer();
var currentHostContext = getHostContext();
workInProgress.stateNode = createTextInstance(
newText,
rootContainerInstance,
currentHostContext,
workInProgress
);
// We'll have to mark it as having an effect, even though we won't use the effect for anything.
// This lets the parents know that at least one of their children has changed.
markUpdate(workInProgress);
}
};
} else {
invariant(false, "Persistent reconciler is disabled.");
}
} else {
if (enableNoopReconciler) {
// No host operations
updateHostContainer = function(workInProgress) {
// Noop
};
updateHostComponent = function(
current,
workInProgress,
updatePayload,
type,
oldProps,
newProps,
rootContainerInstance,
currentHostContext
) {
// Noop
};
updateHostText = function(current, workInProgress, oldText, newText) {
// Noop
};
} else {
invariant(false, "Noop reconciler is disabled.");
}
}
function completeWork(current, workInProgress, renderExpirationTime) {
var newProps = workInProgress.pendingProps;
switch (workInProgress.tag) {
case FunctionalComponent:
return null;
case ClassComponent: {
// We are leaving this subtree, so pop context if any.
popLegacyContextProvider(workInProgress);
return null;
}
case HostRoot: {
popHostContainer(workInProgress);
popTopLevelLegacyContextObject(workInProgress);
var fiberRoot = workInProgress.stateNode;
if (fiberRoot.pendingContext) {
fiberRoot.context = fiberRoot.pendingContext;
fiberRoot.pendingContext = null;
}
if (current === null || current.child === null) {
// If we hydrated, pop so that we can delete any remaining children
// that weren't hydrated.
popHydrationState(workInProgress);
// This resets the hacky state to fix isMounted before committing.
// TODO: Delete this when we delete isMounted and findDOMNode.
workInProgress.effectTag &= ~Placement;
}
updateHostContainer(workInProgress);
return null;
}
case HostComponent: {
popHostContext(workInProgress);
var rootContainerInstance = getRootHostContainer();
var type = workInProgress.type;
if (current !== null && workInProgress.stateNode != null) {
// If we have an alternate, that means this is an update and we need to
// schedule a side-effect to do the updates.
var oldProps = current.memoizedProps;
// If we get updated because one of our children updated, we don't
// have newProps so we'll have to reuse them.
// TODO: Split the update API as separate for the props vs. children.
// Even better would be if children weren't special cased at all tho.
var instance = workInProgress.stateNode;
var currentHostContext = getHostContext();
// TODO: Experiencing an error where oldProps is null. Suggests a host
// component is hitting the resume path. Figure out why. Possibly
// related to `hidden`.
var updatePayload = prepareUpdate(
instance,
type,
oldProps,
newProps,
rootContainerInstance,
currentHostContext
);
updateHostComponent(
current,
workInProgress,
updatePayload,
type,
oldProps,
newProps,
rootContainerInstance,
currentHostContext
);
if (current.ref !== workInProgress.ref) {
markRef(workInProgress);
}
} else {
if (!newProps) {
invariant(
workInProgress.stateNode !== null,
"We must have new props for new mounts. This error is likely " +
"caused by a bug in React. Please file an issue."
);
// This can happen when we abort work.
return null;
}
var _currentHostContext = getHostContext();
// TODO: Move createInstance to beginWork and keep it on a context
// "stack" as the parent. Then append children as we go in beginWork
// or completeWork depending on we want to add then top->down or
// bottom->up. Top->down is faster in IE11.
var wasHydrated = popHydrationState(workInProgress);
if (wasHydrated) {
// TODO: Move this and createInstance step into the beginPhase
// to consolidate.
if (
prepareToHydrateHostInstance(
workInProgress,
rootContainerInstance,
_currentHostContext
)
) {
// If changes to the hydrated node needs to be applied at the
// commit-phase we mark this as such.
markUpdate(workInProgress);
}
} else {
var _instance = createInstance(
type,
newProps,
rootContainerInstance,
_currentHostContext,
workInProgress
);
appendAllChildren(_instance, workInProgress);
// Certain renderers require commit-time effects for initial mount.
// (eg DOM renderer supports auto-focus for certain elements).
// Make sure such renderers get scheduled for later work.
if (
finalizeInitialChildren(
_instance,
type,
newProps,
rootContainerInstance,
_currentHostContext
)
) {
markUpdate(workInProgress);
}
workInProgress.stateNode = _instance;
}
if (workInProgress.ref !== null) {
// If there is a ref on a host node we need to schedule a callback
markRef(workInProgress);
}
}
return null;
}
case HostText: {
var newText = newProps;
if (current && workInProgress.stateNode != null) {
var oldText = current.memoizedProps;
// If we have an alternate, that means this is an update and we need
// to schedule a side-effect to do the updates.
updateHostText(current, workInProgress, oldText, newText);
} else {
if (typeof newText !== "string") {
invariant(
workInProgress.stateNode !== null,
"We must have new props for new mounts. This error is likely " +
"caused by a bug in React. Please file an issue."
);
// This can happen when we abort work.
return null;
}
var _rootContainerInstance = getRootHostContainer();
var _currentHostContext2 = getHostContext();
var _wasHydrated = popHydrationState(workInProgress);
if (_wasHydrated) {
if (prepareToHydrateHostTextInstance(workInProgress)) {
markUpdate(workInProgress);
}
} else {
workInProgress.stateNode = createTextInstance(
newText,
_rootContainerInstance,
_currentHostContext2,
workInProgress
);
}
}
return null;
}
case ForwardRef:
return null;
case TimeoutComponent:
return null;
case Fragment:
return null;
case Mode:
return null;
case Profiler:
if (enableProfilerTimer) {
recordElapsedActualRenderTime(workInProgress);
}
return null;
case HostPortal:
popHostContainer(workInProgress);
updateHostContainer(workInProgress);
return null;
case ContextProvider:
// Pop provider fiber
popProvider(workInProgress);
return null;
case ContextConsumer:
return null;
// Error cases
case IndeterminateComponent:
invariant(
false,
"An indeterminate component should have become determinate before " +
"completing. This error is likely caused by a bug in React. Please " +
"file an issue."
);
// eslint-disable-next-line no-fallthrough
default:
invariant(
false,
"Unknown unit of work tag. This error is likely caused by a bug in " +
"React. Please file an issue."
);
}
}
return {
completeWork: completeWork
};
};
function createCapturedValue(value, source) {
// If the value is an error, call this function immediately after it is thrown
// so the stack is accurate.
return {
value: value,
source: source,
stack: getStackAddendumByWorkInProgressFiber(source)
};
}
// Module provided by RN:
/**
* Intercept lifecycle errors and ensure they are shown with the correct stack
* trace within the native redbox component.
*/
function showErrorDialog(capturedError) {
var componentStack = capturedError.componentStack,
error = capturedError.error;
var errorToHandle = void 0;
// Typically Errors are thrown but eg strings or null can be thrown as well.
if (error instanceof Error) {
var message = error.message,
name = error.name;
var summary = message ? name + ": " + message : name;
errorToHandle = error;
try {
errorToHandle.message =
summary + "\n\nThis error is located at:" + componentStack;
} catch (e) {}
} else if (typeof error === "string") {
errorToHandle = new Error(
error + "\n\nThis error is located at:" + componentStack
);
} else {
errorToHandle = new Error("Unspecified error at:" + componentStack);
}
ExceptionsManager.handleException(errorToHandle, false);
// Return false here to prevent ReactFiberErrorLogger default behavior of
// logging error details to console.error. Calls to console.error are
// automatically routed to the native redbox controller, which we've already
// done above by calling ExceptionsManager.
return false;
}
function logCapturedError(capturedError) {
var logError = showErrorDialog(capturedError);
// Allow injected showErrorDialog() to prevent default console.error logging.
// This enables renderers like ReactNative to better manage redbox behavior.
if (logError === false) {
return;
}
var error = capturedError.error;
var suppressLogging = error && error.suppressReactErrorLogging;
if (suppressLogging) {
return;
}
{
var componentName = capturedError.componentName,
componentStack = capturedError.componentStack,
errorBoundaryName = capturedError.errorBoundaryName,
errorBoundaryFound = capturedError.errorBoundaryFound,
willRetry = capturedError.willRetry;
var componentNameMessage = componentName
? "The above error occurred in the <" + componentName + "> component:"
: "The above error occurred in one of your React components:";
var errorBoundaryMessage = void 0;
// errorBoundaryFound check is sufficient; errorBoundaryName check is to satisfy Flow.
if (errorBoundaryFound && errorBoundaryName) {
if (willRetry) {
errorBoundaryMessage =
"React will try to recreate this component tree from scratch " +
("using the error boundary you provided, " + errorBoundaryName + ".");
} else {
errorBoundaryMessage =
"This error was initially handled by the error boundary " +
errorBoundaryName +
".\n" +
"Recreating the tree from scratch failed so React will unmount the tree.";
}
} else {
errorBoundaryMessage =
"Consider adding an error boundary to your tree to customize error handling behavior.\n" +
"Visit https://fb.me/react-error-boundaries to learn more about error boundaries.";
}
var combinedMessage =
"" +
componentNameMessage +
componentStack +
"\n\n" +
("" + errorBoundaryMessage);
// In development, we provide our own message with just the component stack.
// We don't include the original error message and JS stack because the browser
// has already printed it. Even if the application swallows the error, it is still
// displayed by the browser thanks to the DEV-only fake event trick in ReactErrorUtils.
console.error(combinedMessage);
}
}
var invokeGuardedCallback$3 = ReactErrorUtils.invokeGuardedCallback;
var hasCaughtError$1 = ReactErrorUtils.hasCaughtError;
var clearCaughtError$1 = ReactErrorUtils.clearCaughtError;
var didWarnAboutUndefinedSnapshotBeforeUpdate = null;
{
didWarnAboutUndefinedSnapshotBeforeUpdate = new Set();
}
function logError(boundary, errorInfo) {
var source = errorInfo.source;
var stack = errorInfo.stack;
if (stack === null && source !== null) {
stack = getStackAddendumByWorkInProgressFiber(source);
}
var capturedError = {
componentName: source !== null ? getComponentName(source) : null,
componentStack: stack !== null ? stack : "",
error: errorInfo.value,
errorBoundary: null,
errorBoundaryName: null,
errorBoundaryFound: false,
willRetry: false
};
if (boundary !== null && boundary.tag === ClassComponent) {
capturedError.errorBoundary = boundary.stateNode;
capturedError.errorBoundaryName = getComponentName(boundary);
capturedError.errorBoundaryFound = true;
capturedError.willRetry = true;
}
try {
logCapturedError(capturedError);
} catch (e) {
// Prevent cycle if logCapturedError() throws.
// A cycle may still occur if logCapturedError renders a component that throws.
var suppressLogging = e && e.suppressReactErrorLogging;
if (!suppressLogging) {
console.error(e);
}
}
}
var ReactFiberCommitWork = function(
config,
captureError,
scheduleWork,
computeExpirationForFiber,
markLegacyErrorBoundaryAsFailed,
recalculateCurrentTime
) {
var getPublicInstance = config.getPublicInstance,
mutation = config.mutation,
persistence = config.persistence;
var callComponentWillUnmountWithTimer = function(current, instance) {
startPhaseTimer(current, "componentWillUnmount");
instance.props = current.memoizedProps;
instance.state = current.memoizedState;
instance.componentWillUnmount();
stopPhaseTimer();
};
// Capture errors so they don't interrupt unmounting.
function safelyCallComponentWillUnmount(current, instance) {
{
invokeGuardedCallback$3(
null,
callComponentWillUnmountWithTimer,
null,
current,
instance
);
if (hasCaughtError$1()) {
var unmountError = clearCaughtError$1();
captureError(current, unmountError);
}
}
}
function safelyDetachRef(current) {
var ref = current.ref;
if (ref !== null) {
if (typeof ref === "function") {
{
invokeGuardedCallback$3(null, ref, null, null);
if (hasCaughtError$1()) {
var refError = clearCaughtError$1();
captureError(current, refError);
}
}
} else {
ref.current = null;
}
}
}
function commitBeforeMutationLifeCycles(current, finishedWork) {
switch (finishedWork.tag) {
case ClassComponent: {
if (finishedWork.effectTag & Snapshot) {
if (current !== null) {
var prevProps = current.memoizedProps;
var prevState = current.memoizedState;
startPhaseTimer(finishedWork, "getSnapshotBeforeUpdate");
var _instance = finishedWork.stateNode;
_instance.props = finishedWork.memoizedProps;
_instance.state = finishedWork.memoizedState;
var snapshot = _instance.getSnapshotBeforeUpdate(
prevProps,
prevState
);
{
var didWarnSet = didWarnAboutUndefinedSnapshotBeforeUpdate;
if (
snapshot === undefined &&
!didWarnSet.has(finishedWork.type)
) {
didWarnSet.add(finishedWork.type);
warning(
false,
"%s.getSnapshotBeforeUpdate(): A snapshot value (or null) " +
"must be returned. You have returned undefined.",
getComponentName(finishedWork)
);
}
}
_instance.__reactInternalSnapshotBeforeUpdate = snapshot;
stopPhaseTimer();
}
}
return;
}
case HostRoot:
case HostComponent:
case HostText:
case HostPortal:
// Nothing to do for these component types
return;
default: {
invariant(
false,
"This unit of work tag should not have side-effects. This error is " +
"likely caused by a bug in React. Please file an issue."
);
}
}
}
function commitLifeCycles(
finishedRoot,
current,
finishedWork,
currentTime,
committedExpirationTime
) {
switch (finishedWork.tag) {
case ClassComponent: {
var _instance2 = finishedWork.stateNode;
if (finishedWork.effectTag & Update) {
if (current === null) {
startPhaseTimer(finishedWork, "componentDidMount");
_instance2.props = finishedWork.memoizedProps;
_instance2.state = finishedWork.memoizedState;
_instance2.componentDidMount();
stopPhaseTimer();
} else {
var prevProps = current.memoizedProps;
var prevState = current.memoizedState;
startPhaseTimer(finishedWork, "componentDidUpdate");
_instance2.props = finishedWork.memoizedProps;
_instance2.state = finishedWork.memoizedState;
_instance2.componentDidUpdate(
prevProps,
prevState,
_instance2.__reactInternalSnapshotBeforeUpdate
);
stopPhaseTimer();
}
}
var updateQueue = finishedWork.updateQueue;
if (updateQueue !== null) {
_instance2.props = finishedWork.memoizedProps;
_instance2.state = finishedWork.memoizedState;
commitUpdateQueue(
finishedWork,
updateQueue,
_instance2,
committedExpirationTime
);
}
return;
}
case HostRoot: {
var _updateQueue = finishedWork.updateQueue;
if (_updateQueue !== null) {
var _instance3 = null;
if (finishedWork.child !== null) {
switch (finishedWork.child.tag) {
case HostComponent:
_instance3 = getPublicInstance(finishedWork.child.stateNode);
break;
case ClassComponent:
_instance3 = finishedWork.child.stateNode;
break;
}
}
commitUpdateQueue(
finishedWork,
_updateQueue,
_instance3,
committedExpirationTime
);
}
return;
}
case HostComponent: {
var _instance4 = finishedWork.stateNode;
// Renderers may schedule work to be done after host components are mounted
// (eg DOM renderer may schedule auto-focus for inputs and form controls).
// These effects should only be committed when components are first mounted,
// aka when there is no current/alternate.
if (current === null && finishedWork.effectTag & Update) {
var type = finishedWork.type;
var props = finishedWork.memoizedProps;
commitMount(_instance4, type, props, finishedWork);
}
return;
}
case HostText: {
// We have no life-cycles associated with text.
return;
}
case HostPortal: {
// We have no life-cycles associated with portals.
return;
}
case Profiler: {
// We have no life-cycles associated with Profiler.
return;
}
case TimeoutComponent: {
// We have no life-cycles associated with Timeouts.
return;
}
default: {
invariant(
false,
"This unit of work tag should not have side-effects. This error is " +
"likely caused by a bug in React. Please file an issue."
);
}
}
}
function commitAttachRef(finishedWork) {
var ref = finishedWork.ref;
if (ref !== null) {
var _instance5 = finishedWork.stateNode;
var instanceToUse = void 0;
switch (finishedWork.tag) {
case HostComponent:
instanceToUse = getPublicInstance(_instance5);
break;
default:
instanceToUse = _instance5;
}
if (typeof ref === "function") {
ref(instanceToUse);
} else {
{
if (!ref.hasOwnProperty("current")) {
warning(
false,
"Unexpected ref object provided for %s. " +
"Use either a ref-setter function or React.createRef().%s",
getComponentName(finishedWork),
getStackAddendumByWorkInProgressFiber(finishedWork)
);
}
}
ref.current = instanceToUse;
}
}
}
function commitDetachRef(current) {
var currentRef = current.ref;
if (currentRef !== null) {
if (typeof currentRef === "function") {
currentRef(null);
} else {
currentRef.current = null;
}
}
}
// User-originating errors (lifecycles and refs) should not interrupt
// deletion, so don't let them throw. Host-originating errors should
// interrupt deletion, so it's okay
function commitUnmount(current) {
if (typeof onCommitUnmount === "function") {
onCommitUnmount(current);
}
switch (current.tag) {
case ClassComponent: {
safelyDetachRef(current);
var _instance6 = current.stateNode;
if (typeof _instance6.componentWillUnmount === "function") {
safelyCallComponentWillUnmount(current, _instance6);
}
return;
}
case HostComponent: {
safelyDetachRef(current);
return;
}
case HostPortal: {
// TODO: this is recursive.
// We are also not using this parent because
// the portal will get pushed immediately.
if (enableMutatingReconciler && mutation) {
unmountHostComponents(current);
} else if (enablePersistentReconciler && persistence) {
emptyPortalContainer(current);
}
return;
}
}
}
function commitNestedUnmounts(root) {
// While we're inside a removed host node we don't want to call
// removeChild on the inner nodes because they're removed by the top
// call anyway. We also want to call componentWillUnmount on all
// composites before this host node is removed from the tree. Therefore
var node = root;
while (true) {
commitUnmount(node);
// Visit children because they may contain more composite or host nodes.
// Skip portals because commitUnmount() currently visits them recursively.
if (
node.child !== null &&
// If we use mutation we drill down into portals using commitUnmount above.
// If we don't use mutation we drill down into portals here instead.
(!mutation || node.tag !== HostPortal)
) {
node.child.return = node;
node = node.child;
continue;
}
if (node === root) {
return;
}
while (node.sibling === null) {
if (node.return === null || node.return === root) {
return;
}
node = node.return;
}
node.sibling.return = node.return;
node = node.sibling;
}
}
function detachFiber(current) {
// Cut off the return pointers to disconnect it from the tree. Ideally, we
// should clear the child pointer of the parent alternate to let this
// get GC:ed but we don't know which for sure which parent is the current
// one so we'll settle for GC:ing the subtree of this child. This child
// itself will be GC:ed when the parent updates the next time.
current.return = null;
current.child = null;
if (current.alternate) {
current.alternate.child = null;
current.alternate.return = null;
}
}
var emptyPortalContainer = void 0;
if (!mutation) {
var commitContainer = void 0;
if (persistence) {
var replaceContainerChildren = persistence.replaceContainerChildren,
createContainerChildSet = persistence.createContainerChildSet;
emptyPortalContainer = function(current) {
var portal = current.stateNode;
var containerInfo = portal.containerInfo;
var emptyChildSet = createContainerChildSet(containerInfo);
replaceContainerChildren(containerInfo, emptyChildSet);
};
commitContainer = function(finishedWork) {
switch (finishedWork.tag) {
case ClassComponent: {
return;
}
case HostComponent: {
return;
}
case HostText: {
return;
}
case HostRoot:
case HostPortal: {
var portalOrRoot = finishedWork.stateNode;
var containerInfo = portalOrRoot.containerInfo,
_pendingChildren = portalOrRoot.pendingChildren;
replaceContainerChildren(containerInfo, _pendingChildren);
return;
}
default: {
invariant(
false,
"This unit of work tag should not have side-effects. This error is " +
"likely caused by a bug in React. Please file an issue."
);
}
}
};
} else {
commitContainer = function(finishedWork) {
// Noop
};
}
if (enablePersistentReconciler || enableNoopReconciler) {
return {
commitResetTextContent: function(finishedWork) {},
commitPlacement: function(finishedWork) {},
commitDeletion: function(current) {
// Detach refs and call componentWillUnmount() on the whole subtree.
commitNestedUnmounts(current);
detachFiber(current);
},
commitWork: function(current, finishedWork) {
commitContainer(finishedWork);
},
commitLifeCycles: commitLifeCycles,
commitBeforeMutationLifeCycles: commitBeforeMutationLifeCycles,
commitAttachRef: commitAttachRef,
commitDetachRef: commitDetachRef
};
} else if (persistence) {
invariant(false, "Persistent reconciler is disabled.");
} else {
invariant(false, "Noop reconciler is disabled.");
}
}
var commitMount = mutation.commitMount,
commitUpdate = mutation.commitUpdate,
resetTextContent = mutation.resetTextContent,
commitTextUpdate = mutation.commitTextUpdate,
appendChild$$1 = mutation.appendChild,
appendChildToContainer = mutation.appendChildToContainer,
insertBefore = mutation.insertBefore,
insertInContainerBefore = mutation.insertInContainerBefore,
removeChild = mutation.removeChild,
removeChildFromContainer = mutation.removeChildFromContainer;
function getHostParentFiber(fiber) {
var parent = fiber.return;
while (parent !== null) {
if (isHostParent(parent)) {
return parent;
}
parent = parent.return;
}
invariant(
false,
"Expected to find a host parent. This error is likely caused by a bug " +
"in React. Please file an issue."
);
}
function isHostParent(fiber) {
return (
fiber.tag === HostComponent ||
fiber.tag === HostRoot ||
fiber.tag === HostPortal
);
}
function getHostSibling(fiber) {
// We're going to search forward into the tree until we find a sibling host
// node. Unfortunately, if multiple insertions are done in a row we have to
// search past them. This leads to exponential search for the next sibling.
var node = fiber;
siblings: while (true) {
// If we didn't find anything, let's try the next sibling.
while (node.sibling === null) {
if (node.return === null || isHostParent(node.return)) {
// If we pop out of the root or hit the parent the fiber we are the
// last sibling.
return null;
}
node = node.return;
}
node.sibling.return = node.return;
node = node.sibling;
while (node.tag !== HostComponent && node.tag !== HostText) {
// If it is not host node and, we might have a host node inside it.
// Try to search down until we find one.
if (node.effectTag & Placement) {
// If we don't have a child, try the siblings instead.
continue siblings;
}
// If we don't have a child, try the siblings instead.
// We also skip portals because they are not part of this host tree.
if (node.child === null || node.tag === HostPortal) {
continue siblings;
} else {
node.child.return = node;
node = node.child;
}
}
// Check if this host node is stable or about to be placed.
if (!(node.effectTag & Placement)) {
// Found it!
return node.stateNode;
}
}
}
function commitPlacement(finishedWork) {
// Recursively insert all host nodes into the parent.
var parentFiber = getHostParentFiber(finishedWork);
var parent = void 0;
var isContainer = void 0;
switch (parentFiber.tag) {
case HostComponent:
parent = parentFiber.stateNode;
isContainer = false;
break;
case HostRoot:
parent = parentFiber.stateNode.containerInfo;
isContainer = true;
break;
case HostPortal:
parent = parentFiber.stateNode.containerInfo;
isContainer = true;
break;
default:
invariant(
false,
"Invalid host parent fiber. This error is likely caused by a bug " +
"in React. Please file an issue."
);
}
if (parentFiber.effectTag & ContentReset) {
// Reset the text content of the parent before doing any insertions
resetTextContent(parent);
// Clear ContentReset from the effect tag
parentFiber.effectTag &= ~ContentReset;
}
var before = getHostSibling(finishedWork);
// We only have the top Fiber that was inserted but we need recurse down its
// children to find all the terminal nodes.
var node = finishedWork;
while (true) {
if (node.tag === HostComponent || node.tag === HostText) {
if (before) {
if (isContainer) {
insertInContainerBefore(parent, node.stateNode, before);
} else {
insertBefore(parent, node.stateNode, before);
}
} else {
if (isContainer) {
appendChildToContainer(parent, node.stateNode);
} else {
appendChild$$1(parent, node.stateNode);
}
}
} else if (node.tag === HostPortal) {
// If the insertion itself is a portal, then we don't want to traverse
// down its children. Instead, we'll get insertions from each child in
// the portal directly.
} else if (node.child !== null) {
node.child.return = node;
node = node.child;
continue;
}
if (node === finishedWork) {
return;
}
while (node.sibling === null) {
if (node.return === null || node.return === finishedWork) {
return;
}
node = node.return;
}
node.sibling.return = node.return;
node = node.sibling;
}
}
function unmountHostComponents(current) {
// We only have the top Fiber that was inserted but we need recurse down its
var node = current;
// Each iteration, currentParent is populated with node's host parent if not
// currentParentIsValid.
var currentParentIsValid = false;
var currentParent = void 0;
var currentParentIsContainer = void 0;
while (true) {
if (!currentParentIsValid) {
var parent = node.return;
findParent: while (true) {
invariant(
parent !== null,
"Expected to find a host parent. This error is likely caused by " +
"a bug in React. Please file an issue."
);
switch (parent.tag) {
case HostComponent:
currentParent = parent.stateNode;
currentParentIsContainer = false;
break findParent;
case HostRoot:
currentParent = parent.stateNode.containerInfo;
currentParentIsContainer = true;
break findParent;
case HostPortal:
currentParent = parent.stateNode.containerInfo;
currentParentIsContainer = true;
break findParent;
}
parent = parent.return;
}
currentParentIsValid = true;
}
if (node.tag === HostComponent || node.tag === HostText) {
commitNestedUnmounts(node);
// After all the children have unmounted, it is now safe to remove the
// node from the tree.
if (currentParentIsContainer) {
removeChildFromContainer(currentParent, node.stateNode);
} else {
removeChild(currentParent, node.stateNode);
}
// Don't visit children because we already visited them.
} else if (node.tag === HostPortal) {
// When we go into a portal, it becomes the parent to remove from.
// We will reassign it back when we pop the portal on the way up.
currentParent = node.stateNode.containerInfo;
// Visit children because portals might contain host components.
if (node.child !== null) {
node.child.return = node;
node = node.child;
continue;
}
} else {
commitUnmount(node);
// Visit children because we may find more host components below.
if (node.child !== null) {
node.child.return = node;
node = node.child;
continue;
}
}
if (node === current) {
return;
}
while (node.sibling === null) {
if (node.return === null || node.return === current) {
return;
}
node = node.return;
if (node.tag === HostPortal) {
// When we go out of the portal, we need to restore the parent.
// Since we don't keep a stack of them, we will search for it.
currentParentIsValid = false;
}
}
node.sibling.return = node.return;
node = node.sibling;
}
}
function commitDeletion(current) {
// Recursively delete all host nodes from the parent.
// Detach refs and call componentWillUnmount() on the whole subtree.
unmountHostComponents(current);
detachFiber(current);
}
function commitWork(current, finishedWork) {
switch (finishedWork.tag) {
case ClassComponent: {
return;
}
case HostComponent: {
var _instance7 = finishedWork.stateNode;
if (_instance7 != null) {
// Commit the work prepared earlier.
var newProps = finishedWork.memoizedProps;
// For hydration we reuse the update path but we treat the oldProps
// as the newProps. The updatePayload will contain the real change in
// this case.
var oldProps = current !== null ? current.memoizedProps : newProps;
var type = finishedWork.type;
// TODO: Type the updateQueue to be specific to host components.
var updatePayload = finishedWork.updateQueue;
finishedWork.updateQueue = null;
if (updatePayload !== null) {
commitUpdate(
_instance7,
updatePayload,
type,
oldProps,
newProps,
finishedWork
);
}
}
return;
}
case HostText: {
invariant(
finishedWork.stateNode !== null,
"This should have a text node initialized. This error is likely " +
"caused by a bug in React. Please file an issue."
);
var textInstance = finishedWork.stateNode;
var newText = finishedWork.memoizedProps;
// For hydration we reuse the update path but we treat the oldProps
// as the newProps. The updatePayload will contain the real change in
// this case.
var oldText = current !== null ? current.memoizedProps : newText;
commitTextUpdate(textInstance, oldText, newText);
return;
}
case HostRoot: {
return;
}
case Profiler: {
if (enableProfilerTimer) {
var onRender = finishedWork.memoizedProps.onRender;
onRender(
finishedWork.memoizedProps.id,
current === null ? "mount" : "update",
finishedWork.stateNode.duration,
finishedWork.treeBaseTime
);
// Reset actualTime after successful commit.
// By default, we append to this time to account for errors and pauses.
finishedWork.stateNode.duration = 0;
}
return;
}
case TimeoutComponent: {
return;
}
default: {
invariant(
false,
"This unit of work tag should not have side-effects. This error is " +
"likely caused by a bug in React. Please file an issue."
);
}
}
}
function commitResetTextContent(current) {
resetTextContent(current.stateNode);
}
if (enableMutatingReconciler) {
return {
commitBeforeMutationLifeCycles: commitBeforeMutationLifeCycles,
commitResetTextContent: commitResetTextContent,
commitPlacement: commitPlacement,
commitDeletion: commitDeletion,
commitWork: commitWork,
commitLifeCycles: commitLifeCycles,
commitAttachRef: commitAttachRef,
commitDetachRef: commitDetachRef
};
} else {
invariant(false, "Mutating reconciler is disabled.");
}
};
var ReactFiberUnwindWork = function(
config,
hostContext,
legacyContext,
newContext,
scheduleWork,
computeExpirationForFiber,
recalculateCurrentTime,
markLegacyErrorBoundaryAsFailed,
isAlreadyFailedLegacyErrorBoundary,
onUncaughtError,
profilerTimer,
suspendRoot,
retrySuspendedRoot
) {
var popHostContainer = hostContext.popHostContainer,
popHostContext = hostContext.popHostContext;
var popLegacyContextProvider = legacyContext.popContextProvider,
popTopLevelLegacyContextObject = legacyContext.popTopLevelContextObject;
var popProvider = newContext.popProvider;
var resumeActualRenderTimerIfPaused =
profilerTimer.resumeActualRenderTimerIfPaused,
recordElapsedActualRenderTime = profilerTimer.recordElapsedActualRenderTime;
function createRootErrorUpdate(fiber, errorInfo, expirationTime) {
var update = createUpdate(expirationTime);
// Unmount the root by rendering null.
update.tag = CaptureUpdate;
// Caution: React DevTools currently depends on this property
// being called "element".
update.payload = { element: null };
var error = errorInfo.value;
update.callback = function() {
onUncaughtError(error);
logError(fiber, errorInfo);
};
return update;
}
function createClassErrorUpdate(fiber, errorInfo, expirationTime) {
var update = createUpdate(expirationTime);
update.tag = CaptureUpdate;
var getDerivedStateFromCatch = fiber.type.getDerivedStateFromCatch;
if (
enableGetDerivedStateFromCatch &&
typeof getDerivedStateFromCatch === "function"
) {
var _error = errorInfo.value;
update.payload = function() {
return getDerivedStateFromCatch(_error);
};
}
var inst = fiber.stateNode;
if (inst !== null && typeof inst.componentDidCatch === "function") {
update.callback = function callback() {
if (
!enableGetDerivedStateFromCatch ||
getDerivedStateFromCatch !== "function"
) {
// To preserve the preexisting retry behavior of error boundaries,
// we keep track of which ones already failed during this batch.
// This gets reset before we yield back to the browser.
// TODO: Warn in strict mode if getDerivedStateFromCatch is
// not defined.
markLegacyErrorBoundaryAsFailed(this);
}
var error = errorInfo.value;
var stack = errorInfo.stack;
logError(fiber, errorInfo);
this.componentDidCatch(error, {
componentStack: stack !== null ? stack : ""
});
};
}
return update;
}
function schedulePing(finishedWork) {
// Once the promise resolves, we should try rendering the non-
// placeholder state again.
var currentTime = recalculateCurrentTime();
var expirationTime = computeExpirationForFiber(currentTime, finishedWork);
var recoveryUpdate = createUpdate(expirationTime);
enqueueUpdate(finishedWork, recoveryUpdate, expirationTime);
scheduleWork(finishedWork, expirationTime);
}
function throwException(
root,
returnFiber,
sourceFiber,
value,
renderIsExpired,
renderExpirationTime,
currentTimeMs
) {
// The source fiber did not complete.
sourceFiber.effectTag |= Incomplete;
// Its effect list is no longer valid.
sourceFiber.firstEffect = sourceFiber.lastEffect = null;
if (
enableSuspense &&
value !== null &&
typeof value === "object" &&
typeof value.then === "function"
) {
// This is a thenable.
var _thenable = value;
var expirationTimeMs = expirationTimeToMs(renderExpirationTime);
var startTimeMs = expirationTimeMs - 5000;
var elapsedMs = currentTimeMs - startTimeMs;
if (elapsedMs < 0) {
elapsedMs = 0;
}
var remainingTimeMs = expirationTimeMs - currentTimeMs;
// Find the earliest timeout of all the timeouts in the ancestor path.
// TODO: Alternatively, we could store the earliest timeout on the context
// stack, rather than searching on every suspend.
var _workInProgress = returnFiber;
var earliestTimeoutMs = -1;
searchForEarliestTimeout: do {
if (_workInProgress.tag === TimeoutComponent) {
var current = _workInProgress.alternate;
if (current !== null && current.memoizedState === true) {
// A parent Timeout already committed in a placeholder state. We
// need to handle this promise immediately. In other words, we
// should never suspend inside a tree that already expired.
earliestTimeoutMs = 0;
break searchForEarliestTimeout;
}
var timeoutPropMs = _workInProgress.pendingProps.ms;
if (typeof timeoutPropMs === "number") {
if (timeoutPropMs <= 0) {
earliestTimeoutMs = 0;
break searchForEarliestTimeout;
} else if (
earliestTimeoutMs === -1 ||
timeoutPropMs < earliestTimeoutMs
) {
earliestTimeoutMs = timeoutPropMs;
}
} else if (earliestTimeoutMs === -1) {
earliestTimeoutMs = remainingTimeMs;
}
}
_workInProgress = _workInProgress.return;
} while (_workInProgress !== null);
// Compute the remaining time until the timeout.
var msUntilTimeout = earliestTimeoutMs - elapsedMs;
if (renderExpirationTime === Never || msUntilTimeout > 0) {
// There's still time remaining.
suspendRoot(root, _thenable, msUntilTimeout, renderExpirationTime);
var onResolveOrReject = function() {
retrySuspendedRoot(root, renderExpirationTime);
};
_thenable.then(onResolveOrReject, onResolveOrReject);
return;
} else {
// No time remaining. Need to fallback to placeholder.
// Find the nearest timeout that can be retried.
_workInProgress = returnFiber;
do {
switch (_workInProgress.tag) {
case HostRoot: {
// The root expired, but no fallback was provided. Throw a
// helpful error.
var message =
renderExpirationTime === Sync
? "A synchronous update was suspended, but no fallback UI " +
"was provided."
: "An update was suspended for longer than the timeout, " +
"but no fallback UI was provided.";
value = new Error(message);
break;
}
case TimeoutComponent: {
if ((_workInProgress.effectTag & DidCapture) === NoEffect) {
_workInProgress.effectTag |= ShouldCapture;
var _onResolveOrReject = schedulePing.bind(
null,
_workInProgress
);
_thenable.then(_onResolveOrReject, _onResolveOrReject);
return;
}
// Already captured during this render. Continue to the next
// Timeout ancestor.
break;
}
}
_workInProgress = _workInProgress.return;
} while (_workInProgress !== null);
}
}
// We didn't find a boundary that could handle this type of exception. Start
// over and traverse parent path again, this time treating the exception
// as an error.
value = createCapturedValue(value, sourceFiber);
var workInProgress = returnFiber;
do {
switch (workInProgress.tag) {
case HostRoot: {
var _errorInfo = value;
workInProgress.effectTag |= ShouldCapture;
var update = createRootErrorUpdate(
workInProgress,
_errorInfo,
renderExpirationTime
);
enqueueCapturedUpdate(workInProgress, update, renderExpirationTime);
return;
}
case ClassComponent:
// Capture and retry
var errorInfo = value;
var ctor = workInProgress.type;
var _instance = workInProgress.stateNode;
if (
(workInProgress.effectTag & DidCapture) === NoEffect &&
((typeof ctor.getDerivedStateFromCatch === "function" &&
enableGetDerivedStateFromCatch) ||
(_instance !== null &&
typeof _instance.componentDidCatch === "function" &&
!isAlreadyFailedLegacyErrorBoundary(_instance)))
) {
workInProgress.effectTag |= ShouldCapture;
// Schedule the error boundary to re-render using updated state
var _update = createClassErrorUpdate(
workInProgress,
errorInfo,
renderExpirationTime
);
enqueueCapturedUpdate(
workInProgress,
_update,
renderExpirationTime
);
return;
}
break;
default:
break;
}
workInProgress = workInProgress.return;
} while (workInProgress !== null);
}
function unwindWork(workInProgress, renderIsExpired, renderExpirationTime) {
switch (workInProgress.tag) {
case ClassComponent: {
popLegacyContextProvider(workInProgress);
var effectTag = workInProgress.effectTag;
if (effectTag & ShouldCapture) {
workInProgress.effectTag = (effectTag & ~ShouldCapture) | DidCapture;
return workInProgress;
}
return null;
}
case HostRoot: {
popHostContainer(workInProgress);
popTopLevelLegacyContextObject(workInProgress);
var _effectTag = workInProgress.effectTag;
if (_effectTag & ShouldCapture) {
workInProgress.effectTag = (_effectTag & ~ShouldCapture) | DidCapture;
return workInProgress;
}
return null;
}
case HostComponent: {
popHostContext(workInProgress);
return null;
}
case TimeoutComponent: {
var _effectTag2 = workInProgress.effectTag;
if (_effectTag2 & ShouldCapture) {
workInProgress.effectTag =
(_effectTag2 & ~ShouldCapture) | DidCapture;
return workInProgress;
}
return null;
}
case HostPortal:
popHostContainer(workInProgress);
return null;
case ContextProvider:
popProvider(workInProgress);
return null;
default:
return null;
}
}
function unwindInterruptedWork(interruptedWork) {
switch (interruptedWork.tag) {
case ClassComponent: {
popLegacyContextProvider(interruptedWork);
break;
}
case HostRoot: {
popHostContainer(interruptedWork);
popTopLevelLegacyContextObject(interruptedWork);
break;
}
case HostComponent: {
popHostContext(interruptedWork);
break;
}
case HostPortal:
popHostContainer(interruptedWork);
break;
case ContextProvider:
popProvider(interruptedWork);
break;
case Profiler:
if (enableProfilerTimer) {
// Resume in case we're picking up on work that was paused.
resumeActualRenderTimerIfPaused();
recordElapsedActualRenderTime(interruptedWork);
}
break;
default:
break;
}
}
return {
throwException: throwException,
unwindWork: unwindWork,
unwindInterruptedWork: unwindInterruptedWork,
createRootErrorUpdate: createRootErrorUpdate,
createClassErrorUpdate: createClassErrorUpdate
};
};
var NO_CONTEXT = {};
var ReactFiberHostContext = function(config, stack) {
var getChildHostContext = config.getChildHostContext,
getRootHostContext = config.getRootHostContext;
var createCursor = stack.createCursor,
push = stack.push,
pop = stack.pop;
var contextStackCursor = createCursor(NO_CONTEXT);
var contextFiberStackCursor = createCursor(NO_CONTEXT);
var rootInstanceStackCursor = createCursor(NO_CONTEXT);
function requiredContext(c) {
invariant(
c !== NO_CONTEXT,
"Expected host context to exist. This error is likely caused by a bug " +
"in React. Please file an issue."
);
return c;
}
function getRootHostContainer() {
var rootInstance = requiredContext(rootInstanceStackCursor.current);
return rootInstance;
}
function pushHostContainer(fiber, nextRootInstance) {
// Push current root instance onto the stack;
// This allows us to reset root when portals are popped.
push(rootInstanceStackCursor, nextRootInstance, fiber);
// Track the context and the Fiber that provided it.
// This enables us to pop only Fibers that provide unique contexts.
push(contextFiberStackCursor, fiber, fiber);
// Finally, we need to push the host context to the stack.
// However, we can't just call getRootHostContext() and push it because
// we'd have a different number of entries on the stack depending on
// whether getRootHostContext() throws somewhere in renderer code or not.
// So we push an empty value first. This lets us safely unwind on errors.
push(contextStackCursor, NO_CONTEXT, fiber);
var nextRootContext = getRootHostContext(nextRootInstance);
// Now that we know this function doesn't throw, replace it.
pop(contextStackCursor, fiber);
push(contextStackCursor, nextRootContext, fiber);
}
function popHostContainer(fiber) {
pop(contextStackCursor, fiber);
pop(contextFiberStackCursor, fiber);
pop(rootInstanceStackCursor, fiber);
}
function getHostContext() {
var context = requiredContext(contextStackCursor.current);
return context;
}
function pushHostContext(fiber) {
var rootInstance = requiredContext(rootInstanceStackCursor.current);
var context = requiredContext(contextStackCursor.current);
var nextContext = getChildHostContext(context, fiber.type, rootInstance);
// Don't push this Fiber's context unless it's unique.
if (context === nextContext) {
return;
}
// Track the context and the Fiber that provided it.
// This enables us to pop only Fibers that provide unique contexts.
push(contextFiberStackCursor, fiber, fiber);
push(contextStackCursor, nextContext, fiber);
}
function popHostContext(fiber) {
// Do not pop unless this Fiber provided the current context.
// pushHostContext() only pushes Fibers that provide unique contexts.
if (contextFiberStackCursor.current !== fiber) {
return;
}
pop(contextStackCursor, fiber);
pop(contextFiberStackCursor, fiber);
}
return {
getHostContext: getHostContext,
getRootHostContainer: getRootHostContainer,
popHostContainer: popHostContainer,
popHostContext: popHostContext,
pushHostContainer: pushHostContainer,
pushHostContext: pushHostContext
};
};
var ReactFiberHydrationContext = function(config) {
var shouldSetTextContent = config.shouldSetTextContent,
hydration = config.hydration;
// If this doesn't have hydration mode.
if (!hydration) {
return {
enterHydrationState: function() {
return false;
},
resetHydrationState: function() {},
tryToClaimNextHydratableInstance: function() {},
prepareToHydrateHostInstance: function() {
invariant(
false,
"Expected prepareToHydrateHostInstance() to never be called. " +
"This error is likely caused by a bug in React. Please file an issue."
);
},
prepareToHydrateHostTextInstance: function() {
invariant(
false,
"Expected prepareToHydrateHostTextInstance() to never be called. " +
"This error is likely caused by a bug in React. Please file an issue."
);
},
popHydrationState: function(fiber) {
return false;
}
};
}
var canHydrateInstance = hydration.canHydrateInstance,
canHydrateTextInstance = hydration.canHydrateTextInstance,
getNextHydratableSibling = hydration.getNextHydratableSibling,
getFirstHydratableChild = hydration.getFirstHydratableChild,
hydrateInstance = hydration.hydrateInstance,
hydrateTextInstance = hydration.hydrateTextInstance,
didNotMatchHydratedContainerTextInstance =
hydration.didNotMatchHydratedContainerTextInstance,
didNotMatchHydratedTextInstance = hydration.didNotMatchHydratedTextInstance,
didNotHydrateContainerInstance = hydration.didNotHydrateContainerInstance,
didNotHydrateInstance = hydration.didNotHydrateInstance,
didNotFindHydratableContainerInstance =
hydration.didNotFindHydratableContainerInstance,
didNotFindHydratableContainerTextInstance =
hydration.didNotFindHydratableContainerTextInstance,
didNotFindHydratableInstance = hydration.didNotFindHydratableInstance,
didNotFindHydratableTextInstance =
hydration.didNotFindHydratableTextInstance;
// The deepest Fiber on the stack involved in a hydration context.
// This may have been an insertion or a hydration.
var hydrationParentFiber = null;
var nextHydratableInstance = null;
var isHydrating = false;
function enterHydrationState(fiber) {
var parentInstance = fiber.stateNode.containerInfo;
nextHydratableInstance = getFirstHydratableChild(parentInstance);
hydrationParentFiber = fiber;
isHydrating = true;
return true;
}
function deleteHydratableInstance(returnFiber, instance) {
{
switch (returnFiber.tag) {
case HostRoot:
didNotHydrateContainerInstance(
returnFiber.stateNode.containerInfo,
instance
);
break;
case HostComponent:
didNotHydrateInstance(
returnFiber.type,
returnFiber.memoizedProps,
returnFiber.stateNode,
instance
);
break;
}
}
var childToDelete = createFiberFromHostInstanceForDeletion();
childToDelete.stateNode = instance;
childToDelete.return = returnFiber;
childToDelete.effectTag = Deletion;
// This might seem like it belongs on progressedFirstDeletion. However,
// these children are not part of the reconciliation list of children.
// Even if we abort and rereconcile the children, that will try to hydrate
// again and the nodes are still in the host tree so these will be
// recreated.
if (returnFiber.lastEffect !== null) {
returnFiber.lastEffect.nextEffect = childToDelete;
returnFiber.lastEffect = childToDelete;
} else {
returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;
}
}
function insertNonHydratedInstance(returnFiber, fiber) {
fiber.effectTag |= Placement;
{
switch (returnFiber.tag) {
case HostRoot: {
var parentContainer = returnFiber.stateNode.containerInfo;
switch (fiber.tag) {
case HostComponent:
var type = fiber.type;
var props = fiber.pendingProps;
didNotFindHydratableContainerInstance(
parentContainer,
type,
props
);
break;
case HostText:
var text = fiber.pendingProps;
didNotFindHydratableContainerTextInstance(parentContainer, text);
break;
}
break;
}
case HostComponent: {
var parentType = returnFiber.type;
var parentProps = returnFiber.memoizedProps;
var parentInstance = returnFiber.stateNode;
switch (fiber.tag) {
case HostComponent:
var _type = fiber.type;
var _props = fiber.pendingProps;
didNotFindHydratableInstance(
parentType,
parentProps,
parentInstance,
_type,
_props
);
break;
case HostText:
var _text = fiber.pendingProps;
didNotFindHydratableTextInstance(
parentType,
parentProps,
parentInstance,
_text
);
break;
}
break;
}
default:
return;
}
}
}
function tryHydrate(fiber, nextInstance) {
switch (fiber.tag) {
case HostComponent: {
var type = fiber.type;
var props = fiber.pendingProps;
var instance = canHydrateInstance(nextInstance, type, props);
if (instance !== null) {
fiber.stateNode = instance;
return true;
}
return false;
}
case HostText: {
var text = fiber.pendingProps;
var textInstance = canHydrateTextInstance(nextInstance, text);
if (textInstance !== null) {
fiber.stateNode = textInstance;
return true;
}
return false;
}
default:
return false;
}
}
function tryToClaimNextHydratableInstance(fiber) {
if (!isHydrating) {
return;
}
var nextInstance = nextHydratableInstance;
if (!nextInstance) {
// Nothing to hydrate. Make it an insertion.
insertNonHydratedInstance(hydrationParentFiber, fiber);
isHydrating = false;
hydrationParentFiber = fiber;
return;
}
if (!tryHydrate(fiber, nextInstance)) {
// If we can't hydrate this instance let's try the next one.
// We use this as a heuristic. It's based on intuition and not data so it
// might be flawed or unnecessary.
nextInstance = getNextHydratableSibling(nextInstance);
if (!nextInstance || !tryHydrate(fiber, nextInstance)) {
// Nothing to hydrate. Make it an insertion.
insertNonHydratedInstance(hydrationParentFiber, fiber);
isHydrating = false;
hydrationParentFiber = fiber;
return;
}
// We matched the next one, we'll now assume that the first one was
// superfluous and we'll delete it. Since we can't eagerly delete it
// we'll have to schedule a deletion. To do that, this node needs a dummy
// fiber associated with it.
deleteHydratableInstance(hydrationParentFiber, nextHydratableInstance);
}
hydrationParentFiber = fiber;
nextHydratableInstance = getFirstHydratableChild(nextInstance);
}
function prepareToHydrateHostInstance(
fiber,
rootContainerInstance,
hostContext
) {
var instance = fiber.stateNode;
var updatePayload = hydrateInstance(
instance,
fiber.type,
fiber.memoizedProps,
rootContainerInstance,
hostContext,
fiber
);
// TODO: Type this specific to this type of component.
fiber.updateQueue = updatePayload;
// If the update payload indicates that there is a change or if there
// is a new ref we mark this as an update.
if (updatePayload !== null) {
return true;
}
return false;
}
function prepareToHydrateHostTextInstance(fiber) {
var textInstance = fiber.stateNode;
var textContent = fiber.memoizedProps;
var shouldUpdate = hydrateTextInstance(textInstance, textContent, fiber);
{
if (shouldUpdate) {
// We assume that prepareToHydrateHostTextInstance is called in a context where the
// hydration parent is the parent host component of this host text.
var returnFiber = hydrationParentFiber;
if (returnFiber !== null) {
switch (returnFiber.tag) {
case HostRoot: {
var parentContainer = returnFiber.stateNode.containerInfo;
didNotMatchHydratedContainerTextInstance(
parentContainer,
textInstance,
textContent
);
break;
}
case HostComponent: {
var parentType = returnFiber.type;
var parentProps = returnFiber.memoizedProps;
var parentInstance = returnFiber.stateNode;
didNotMatchHydratedTextInstance(
parentType,
parentProps,
parentInstance,
textInstance,
textContent
);
break;
}
}
}
}
}
return shouldUpdate;
}
function popToNextHostParent(fiber) {
var parent = fiber.return;
while (
parent !== null &&
parent.tag !== HostComponent &&
parent.tag !== HostRoot
) {
parent = parent.return;
}
hydrationParentFiber = parent;
}
function popHydrationState(fiber) {
if (fiber !== hydrationParentFiber) {
// We're deeper than the current hydration context, inside an inserted
// tree.
return false;
}
if (!isHydrating) {
// If we're not currently hydrating but we're in a hydration context, then
// we were an insertion and now need to pop up reenter hydration of our
// siblings.
popToNextHostParent(fiber);
isHydrating = true;
return false;
}
var type = fiber.type;
// If we have any remaining hydratable nodes, we need to delete them now.
// We only do this deeper than head and body since they tend to have random
// other nodes in them. We also ignore components with pure text content in
// side of them.
// TODO: Better heuristic.
if (
fiber.tag !== HostComponent ||
(type !== "head" &&
type !== "body" &&
!shouldSetTextContent(type, fiber.memoizedProps))
) {
var nextInstance = nextHydratableInstance;
while (nextInstance) {
deleteHydratableInstance(fiber, nextInstance);
nextInstance = getNextHydratableSibling(nextInstance);
}
}
popToNextHostParent(fiber);
nextHydratableInstance = hydrationParentFiber
? getNextHydratableSibling(fiber.stateNode)
: null;
return true;
}
function resetHydrationState() {
hydrationParentFiber = null;
nextHydratableInstance = null;
isHydrating = false;
}
return {
enterHydrationState: enterHydrationState,
resetHydrationState: resetHydrationState,
tryToClaimNextHydratableInstance: tryToClaimNextHydratableInstance,
prepareToHydrateHostInstance: prepareToHydrateHostInstance,
prepareToHydrateHostTextInstance: prepareToHydrateHostTextInstance,
popHydrationState: popHydrationState
};
};
// This lets us hook into Fiber to debug what it's doing.
// See https://github.com/facebook/react/pull/8033.
// This is not part of the public API, not even for React DevTools.
// You may only inject a debugTool if you work on React Fiber itself.
var ReactFiberInstrumentation = {
debugTool: null
};
var ReactFiberInstrumentation_1 = ReactFiberInstrumentation;
// TODO: Offscreen updates
function markPendingPriorityLevel(root, expirationTime) {
if (enableSuspense) {
// Update the latest and earliest pending times
var earliestPendingTime = root.earliestPendingTime;
if (earliestPendingTime === NoWork) {
// No other pending updates.
root.earliestPendingTime = root.latestPendingTime = expirationTime;
} else {
if (earliestPendingTime > expirationTime) {
// This is the earliest pending update.
root.earliestPendingTime = expirationTime;
} else {
var latestPendingTime = root.latestPendingTime;
if (latestPendingTime < expirationTime) {
// This is the latest pending update
root.latestPendingTime = expirationTime;
}
}
}
}
}
function markCommittedPriorityLevels(root, currentTime, earliestRemainingTime) {
if (enableSuspense) {
if (earliestRemainingTime === NoWork) {
// Fast path. There's no remaining work. Clear everything.
root.earliestPendingTime = NoWork;
root.latestPendingTime = NoWork;
root.earliestSuspendedTime = NoWork;
root.latestSuspendedTime = NoWork;
root.latestPingedTime = NoWork;
return;
}
// Let's see if the previous latest known pending level was just flushed.
var latestPendingTime = root.latestPendingTime;
if (latestPendingTime !== NoWork) {
if (latestPendingTime < earliestRemainingTime) {
// We've flushed all the known pending levels.
root.earliestPendingTime = root.latestPendingTime = NoWork;
} else {
var earliestPendingTime = root.earliestPendingTime;
if (earliestPendingTime < earliestRemainingTime) {
// We've flushed the earliest known pending level. Set this to the
// latest pending time.
root.earliestPendingTime = root.latestPendingTime;
}
}
}
// Now let's handle the earliest remaining level in the whole tree. We need to
// decide whether to treat it as a pending level or as suspended. Check
// it falls within the range of known suspended levels.
var earliestSuspendedTime = root.earliestSuspendedTime;
if (earliestSuspendedTime === NoWork) {
// There's no suspended work. Treat the earliest remaining level as a
// pending level.
markPendingPriorityLevel(root, earliestRemainingTime);
return;
}
var latestSuspendedTime = root.latestSuspendedTime;
if (earliestRemainingTime > latestSuspendedTime) {
// The earliest remaining level is later than all the suspended work. That
// means we've flushed all the suspended work.
root.earliestSuspendedTime = NoWork;
root.latestSuspendedTime = NoWork;
root.latestPingedTime = NoWork;
// There's no suspended work. Treat the earliest remaining level as a
// pending level.
markPendingPriorityLevel(root, earliestRemainingTime);
return;
}
if (earliestRemainingTime < earliestSuspendedTime) {
// The earliest remaining time is earlier than all the suspended work.
// Treat it as a pending update.
markPendingPriorityLevel(root, earliestRemainingTime);
return;
}
// The earliest remaining time falls within the range of known suspended
// levels. We should treat this as suspended work.
}
}
function markSuspendedPriorityLevel(root, suspendedTime) {
if (enableSuspense) {
// First, check the known pending levels and update them if needed.
var earliestPendingTime = root.earliestPendingTime;
var latestPendingTime = root.latestPendingTime;
if (earliestPendingTime === suspendedTime) {
if (latestPendingTime === suspendedTime) {
// Both known pending levels were suspended. Clear them.
root.earliestPendingTime = root.latestPendingTime = NoWork;
} else {
// The earliest pending level was suspended. Clear by setting it to the
// latest pending level.
root.earliestPendingTime = latestPendingTime;
}
} else if (latestPendingTime === suspendedTime) {
// The latest pending level was suspended. Clear by setting it to the
// latest pending level.
root.latestPendingTime = earliestPendingTime;
}
// Next, if we're working on the lowest known suspended level, clear the ping.
// TODO: What if a promise suspends and pings before the root completes?
var latestSuspendedTime = root.latestSuspendedTime;
if (latestSuspendedTime === suspendedTime) {
root.latestPingedTime = NoWork;
}
// Finally, update the known suspended levels.
var earliestSuspendedTime = root.earliestSuspendedTime;
if (earliestSuspendedTime === NoWork) {
// No other suspended levels.
root.earliestSuspendedTime = root.latestSuspendedTime = suspendedTime;
} else {
if (earliestSuspendedTime > suspendedTime) {
// This is the earliest suspended level.
root.earliestSuspendedTime = suspendedTime;
} else if (latestSuspendedTime < suspendedTime) {
// This is the latest suspended level
root.latestSuspendedTime = suspendedTime;
}
}
}
}
function markPingedPriorityLevel(root, pingedTime) {
if (enableSuspense) {
var latestSuspendedTime = root.latestSuspendedTime;
if (latestSuspendedTime !== NoWork && latestSuspendedTime <= pingedTime) {
var latestPingedTime = root.latestPingedTime;
if (latestPingedTime === NoWork || latestPingedTime < pingedTime) {
root.latestPingedTime = pingedTime;
}
}
}
}
function findNextPendingPriorityLevel(root) {
if (enableSuspense) {
var earliestSuspendedTime = root.earliestSuspendedTime;
var earliestPendingTime = root.earliestPendingTime;
if (earliestSuspendedTime === NoWork) {
// Fast path. There's no suspended work.
return earliestPendingTime;
}
// First, check if there's known pending work.
if (earliestPendingTime !== NoWork) {
return earliestPendingTime;
}
// Finally, if a suspended level was pinged, work on that. Otherwise there's
// nothing to work on.
return root.latestPingedTime;
} else {
return root.current.expirationTime;
}
}
var warnedAboutMissingGetChildContext = void 0;
{
warnedAboutMissingGetChildContext = {};
}
var ReactFiberLegacyContext = function(stack) {
var createCursor = stack.createCursor,
push = stack.push,
pop = stack.pop;
// A cursor to the current merged context object on the stack.
var contextStackCursor = createCursor(emptyObject);
// A cursor to a boolean indicating whether the context has changed.
var didPerformWorkStackCursor = createCursor(false);
// Keep track of the previous context object that was on the stack.
// We use this to get access to the parent context after we have already
// pushed the next context provider, and now need to merge their contexts.
var previousContext = emptyObject;
function getUnmaskedContext(workInProgress) {
var hasOwnContext = isContextProvider(workInProgress);
if (hasOwnContext) {
// If the fiber is a context provider itself, when we read its context
// we have already pushed its own child context on the stack. A context
// provider should not "see" its own child context. Therefore we read the
// previous (parent) context instead for a context provider.
return previousContext;
}
return contextStackCursor.current;
}
function cacheContext(workInProgress, unmaskedContext, maskedContext) {
var instance = workInProgress.stateNode;
instance.__reactInternalMemoizedUnmaskedChildContext = unmaskedContext;
instance.__reactInternalMemoizedMaskedChildContext = maskedContext;
}
function getMaskedContext(workInProgress, unmaskedContext) {
var type = workInProgress.type;
var contextTypes = type.contextTypes;
if (!contextTypes) {
return emptyObject;
}
// Avoid recreating masked context unless unmasked context has changed.
// Failing to do this will result in unnecessary calls to componentWillReceiveProps.
// This may trigger infinite loops if componentWillReceiveProps calls setState.
var instance = workInProgress.stateNode;
if (
instance &&
instance.__reactInternalMemoizedUnmaskedChildContext === unmaskedContext
) {
return instance.__reactInternalMemoizedMaskedChildContext;
}
var context = {};
for (var key in contextTypes) {
context[key] = unmaskedContext[key];
}
{
var name = getComponentName(workInProgress) || "Unknown";
checkPropTypes(
contextTypes,
context,
"context",
name,
ReactDebugCurrentFiber.getCurrentFiberStackAddendum
);
}
// Cache unmasked context so we can avoid recreating masked context unless necessary.
// Context is created before the class component is instantiated so check for instance.
if (instance) {
cacheContext(workInProgress, unmaskedContext, context);
}
return context;
}
function hasContextChanged() {
return didPerformWorkStackCursor.current;
}
function isContextConsumer(fiber) {
return fiber.tag === ClassComponent && fiber.type.contextTypes != null;
}
function isContextProvider(fiber) {
return fiber.tag === ClassComponent && fiber.type.childContextTypes != null;
}
function popContextProvider(fiber) {
if (!isContextProvider(fiber)) {
return;
}
pop(didPerformWorkStackCursor, fiber);
pop(contextStackCursor, fiber);
}
function popTopLevelContextObject(fiber) {
pop(didPerformWorkStackCursor, fiber);
pop(contextStackCursor, fiber);
}
function pushTopLevelContextObject(fiber, context, didChange) {
invariant(
contextStackCursor.cursor == null,
"Unexpected context found on stack. " +
"This error is likely caused by a bug in React. Please file an issue."
);
push(contextStackCursor, context, fiber);
push(didPerformWorkStackCursor, didChange, fiber);
}
function processChildContext(fiber, parentContext) {
var instance = fiber.stateNode;
var childContextTypes = fiber.type.childContextTypes;
// TODO (bvaughn) Replace this behavior with an invariant() in the future.
// It has only been added in Fiber to match the (unintentional) behavior in Stack.
if (typeof instance.getChildContext !== "function") {
{
var componentName = getComponentName(fiber) || "Unknown";
if (!warnedAboutMissingGetChildContext[componentName]) {
warnedAboutMissingGetChildContext[componentName] = true;
warning(
false,
"%s.childContextTypes is specified but there is no getChildContext() method " +
"on the instance. You can either define getChildContext() on %s or remove " +
"childContextTypes from it.",
componentName,
componentName
);
}
}
return parentContext;
}
var childContext = void 0;
{
ReactDebugCurrentFiber.setCurrentPhase("getChildContext");
}
startPhaseTimer(fiber, "getChildContext");
childContext = instance.getChildContext();
stopPhaseTimer();
{
ReactDebugCurrentFiber.setCurrentPhase(null);
}
for (var contextKey in childContext) {
invariant(
contextKey in childContextTypes,
'%s.getChildContext(): key "%s" is not defined in childContextTypes.',
getComponentName(fiber) || "Unknown",
contextKey
);
}
{
var name = getComponentName(fiber) || "Unknown";
checkPropTypes(
childContextTypes,
childContext,
"child context",
name,
// In practice, there is one case in which we won't get a stack. It's when
// somebody calls unstable_renderSubtreeIntoContainer() and we process
// context from the parent component instance. The stack will be missing
// because it's outside of the reconciliation, and so the pointer has not
// been set. This is rare and doesn't matter. We'll also remove that API.
ReactDebugCurrentFiber.getCurrentFiberStackAddendum
);
}
return Object.assign({}, parentContext, childContext);
}
function pushContextProvider(workInProgress) {
if (!isContextProvider(workInProgress)) {
return false;
}
var instance = workInProgress.stateNode;
// We push the context as early as possible to ensure stack integrity.
// If the instance does not exist yet, we will push null at first,
// and replace it on the stack later when invalidating the context.
var memoizedMergedChildContext =
(instance && instance.__reactInternalMemoizedMergedChildContext) ||
emptyObject;
// Remember the parent context so we can merge with it later.
// Inherit the parent's did-perform-work value to avoid inadvertently blocking updates.
previousContext = contextStackCursor.current;
push(contextStackCursor, memoizedMergedChildContext, workInProgress);
push(
didPerformWorkStackCursor,
didPerformWorkStackCursor.current,
workInProgress
);
return true;
}
function invalidateContextProvider(workInProgress, didChange) {
var instance = workInProgress.stateNode;
invariant(
instance,
"Expected to have an instance by this point. " +
"This error is likely caused by a bug in React. Please file an issue."
);
if (didChange) {
// Merge parent and own context.
// Skip this if we're not updating due to sCU.
// This avoids unnecessarily recomputing memoized values.
var mergedContext = processChildContext(workInProgress, previousContext);
instance.__reactInternalMemoizedMergedChildContext = mergedContext;
// Replace the old (or empty) context with the new one.
// It is important to unwind the context in the reverse order.
pop(didPerformWorkStackCursor, workInProgress);
pop(contextStackCursor, workInProgress);
// Now push the new context and mark that it has changed.
push(contextStackCursor, mergedContext, workInProgress);
push(didPerformWorkStackCursor, didChange, workInProgress);
} else {
pop(didPerformWorkStackCursor, workInProgress);
push(didPerformWorkStackCursor, didChange, workInProgress);
}
}
function findCurrentUnmaskedContext(fiber) {
// Currently this is only used with renderSubtreeIntoContainer; not sure if it
// makes sense elsewhere
invariant(
isFiberMounted(fiber) && fiber.tag === ClassComponent,
"Expected subtree parent to be a mounted class component. " +
"This error is likely caused by a bug in React. Please file an issue."
);
var node = fiber;
while (node.tag !== HostRoot) {
if (isContextProvider(node)) {
return node.stateNode.__reactInternalMemoizedMergedChildContext;
}
var parent = node.return;
invariant(
parent,
"Found unexpected detached subtree parent. " +
"This error is likely caused by a bug in React. Please file an issue."
);
node = parent;
}
return node.stateNode.context;
}
return {
getUnmaskedContext: getUnmaskedContext,
cacheContext: cacheContext,
getMaskedContext: getMaskedContext,
hasContextChanged: hasContextChanged,
isContextConsumer: isContextConsumer,
isContextProvider: isContextProvider,
popContextProvider: popContextProvider,
popTopLevelContextObject: popTopLevelContextObject,
pushTopLevelContextObject: pushTopLevelContextObject,
processChildContext: processChildContext,
pushContextProvider: pushContextProvider,
invalidateContextProvider: invalidateContextProvider,
findCurrentUnmaskedContext: findCurrentUnmaskedContext
};
};
var ReactFiberNewContext = function(stack, isPrimaryRenderer) {
var createCursor = stack.createCursor,
push = stack.push,
pop = stack.pop;
var providerCursor = createCursor(null);
var valueCursor = createCursor(null);
var changedBitsCursor = createCursor(0);
var rendererSigil = void 0;
{
// Use this to detect multiple renderers using the same context
rendererSigil = {};
}
function pushProvider(providerFiber) {
var context = providerFiber.type._context;
if (isPrimaryRenderer) {
push(changedBitsCursor, context._changedBits, providerFiber);
push(valueCursor, context._currentValue, providerFiber);
push(providerCursor, providerFiber, providerFiber);
context._currentValue = providerFiber.pendingProps.value;
context._changedBits = providerFiber.stateNode;
{
!(
context._currentRenderer === undefined ||
context._currentRenderer === null ||
context._currentRenderer === rendererSigil
)
? warning(
false,
"Detected multiple renderers concurrently rendering the " +
"same context provider. This is currently unsupported."
)
: void 0;
context._currentRenderer = rendererSigil;
}
} else {
push(changedBitsCursor, context._changedBits2, providerFiber);
push(valueCursor, context._currentValue2, providerFiber);
push(providerCursor, providerFiber, providerFiber);
context._currentValue2 = providerFiber.pendingProps.value;
context._changedBits2 = providerFiber.stateNode;
{
!(
context._currentRenderer2 === undefined ||
context._currentRenderer2 === null ||
context._currentRenderer2 === rendererSigil
)
? warning(
false,
"Detected multiple renderers concurrently rendering the " +
"same context provider. This is currently unsupported."
)
: void 0;
context._currentRenderer2 = rendererSigil;
}
}
}
function popProvider(providerFiber) {
var changedBits = changedBitsCursor.current;
var currentValue = valueCursor.current;
pop(providerCursor, providerFiber);
pop(valueCursor, providerFiber);
pop(changedBitsCursor, providerFiber);
var context = providerFiber.type._context;
if (isPrimaryRenderer) {
context._currentValue = currentValue;
context._changedBits = changedBits;
} else {
context._currentValue2 = currentValue;
context._changedBits2 = changedBits;
}
}
function getContextCurrentValue(context) {
return isPrimaryRenderer ? context._currentValue : context._currentValue2;
}
function getContextChangedBits(context) {
return isPrimaryRenderer ? context._changedBits : context._changedBits2;
}
return {
pushProvider: pushProvider,
popProvider: popProvider,
getContextCurrentValue: getContextCurrentValue,
getContextChangedBits: getContextChangedBits
};
};
var ReactFiberStack = function() {
var valueStack = [];
var fiberStack = void 0;
{
fiberStack = [];
}
var index = -1;
function createCursor(defaultValue) {
return {
current: defaultValue
};
}
function isEmpty() {
return index === -1;
}
function pop(cursor, fiber) {
if (index < 0) {
{
warning(false, "Unexpected pop.");
}
return;
}
{
if (fiber !== fiberStack[index]) {
warning(false, "Unexpected Fiber popped.");
}
}
cursor.current = valueStack[index];
valueStack[index] = null;
{
fiberStack[index] = null;
}
index--;
}
function push(cursor, value, fiber) {
index++;
valueStack[index] = cursor.current;
{
fiberStack[index] = fiber;
}
cursor.current = value;
}
function checkThatStackIsEmpty() {
{
if (index !== -1) {
warning(
false,
"Expected an empty stack. Something was not reset properly."
);
}
}
}
function resetStackAfterFatalErrorInDev() {
{
index = -1;
valueStack.length = 0;
fiberStack.length = 0;
}
}
return {
createCursor: createCursor,
isEmpty: isEmpty,
pop: pop,
push: push,
checkThatStackIsEmpty: checkThatStackIsEmpty,
resetStackAfterFatalErrorInDev: resetStackAfterFatalErrorInDev
};
};
var invokeGuardedCallback$2 = ReactErrorUtils.invokeGuardedCallback;
var hasCaughtError = ReactErrorUtils.hasCaughtError;
var clearCaughtError = ReactErrorUtils.clearCaughtError;
var didWarnAboutStateTransition = void 0;
var didWarnSetStateChildContext = void 0;
var warnAboutUpdateOnUnmounted = void 0;
var warnAboutInvalidUpdates = void 0;
{
didWarnAboutStateTransition = false;
didWarnSetStateChildContext = false;
var didWarnStateUpdateForUnmountedComponent = {};
warnAboutUpdateOnUnmounted = function(fiber) {
// We show the whole stack but dedupe on the top component's name because
// the problematic code almost always lies inside that component.
var componentName = getComponentName(fiber) || "ReactClass";
if (didWarnStateUpdateForUnmountedComponent[componentName]) {
return;
}
warning(
false,
"Can't call setState (or forceUpdate) on an unmounted component. This " +
"is a no-op, but it indicates a memory leak in your application. To " +
"fix, cancel all subscriptions and asynchronous tasks in the " +
"componentWillUnmount method.%s",
getStackAddendumByWorkInProgressFiber(fiber)
);
didWarnStateUpdateForUnmountedComponent[componentName] = true;
};
warnAboutInvalidUpdates = function(instance) {
switch (ReactDebugCurrentFiber.phase) {
case "getChildContext":
if (didWarnSetStateChildContext) {
return;
}
warning(
false,
"setState(...): Cannot call setState() inside getChildContext()"
);
didWarnSetStateChildContext = true;
break;
case "render":
if (didWarnAboutStateTransition) {
return;
}
warning(
false,
"Cannot update during an existing state transition (such as within " +
"`render` or another component's constructor). Render methods should " +
"be a pure function of props and state; constructor side-effects are " +
"an anti-pattern, but can be moved to `componentWillMount`."
);
didWarnAboutStateTransition = true;
break;
}
};
}
var ReactFiberScheduler = function(config) {
var now = config.now,
scheduleDeferredCallback = config.scheduleDeferredCallback,
cancelDeferredCallback = config.cancelDeferredCallback,
prepareForCommit = config.prepareForCommit,
resetAfterCommit = config.resetAfterCommit;
var stack = ReactFiberStack();
var hostContext = ReactFiberHostContext(config, stack);
var legacyContext = ReactFiberLegacyContext(stack);
var newContext = ReactFiberNewContext(stack, config.isPrimaryRenderer);
var profilerTimer = createProfilerTimer(now);
var popHostContext = hostContext.popHostContext,
popHostContainer = hostContext.popHostContainer;
var popTopLevelLegacyContextObject = legacyContext.popTopLevelContextObject,
popLegacyContextProvider = legacyContext.popContextProvider;
var popProvider = newContext.popProvider;
var hydrationContext = ReactFiberHydrationContext(config);
var _ReactFiberBeginWork = ReactFiberBeginWork(
config,
hostContext,
legacyContext,
newContext,
hydrationContext,
scheduleWork,
computeExpirationForFiber,
profilerTimer,
recalculateCurrentTime
),
beginWork = _ReactFiberBeginWork.beginWork;
var _ReactFiberCompleteWo = ReactFiberCompleteWork(
config,
hostContext,
legacyContext,
newContext,
hydrationContext,
profilerTimer
),
completeWork = _ReactFiberCompleteWo.completeWork;
var _ReactFiberUnwindWork = ReactFiberUnwindWork(
config,
hostContext,
legacyContext,
newContext,
scheduleWork,
computeExpirationForFiber,
recalculateCurrentTime,
markLegacyErrorBoundaryAsFailed,
isAlreadyFailedLegacyErrorBoundary,
onUncaughtError,
profilerTimer,
suspendRoot,
retrySuspendedRoot
),
throwException = _ReactFiberUnwindWork.throwException,
unwindWork = _ReactFiberUnwindWork.unwindWork,
unwindInterruptedWork = _ReactFiberUnwindWork.unwindInterruptedWork,
createRootErrorUpdate = _ReactFiberUnwindWork.createRootErrorUpdate,
createClassErrorUpdate = _ReactFiberUnwindWork.createClassErrorUpdate;
var _ReactFiberCommitWork = ReactFiberCommitWork(
config,
onCommitPhaseError,
scheduleWork,
computeExpirationForFiber,
markLegacyErrorBoundaryAsFailed,
recalculateCurrentTime
),
commitBeforeMutationLifeCycles =
_ReactFiberCommitWork.commitBeforeMutationLifeCycles,
commitResetTextContent = _ReactFiberCommitWork.commitResetTextContent,
commitPlacement = _ReactFiberCommitWork.commitPlacement,
commitDeletion = _ReactFiberCommitWork.commitDeletion,
commitWork = _ReactFiberCommitWork.commitWork,
commitLifeCycles = _ReactFiberCommitWork.commitLifeCycles,
commitAttachRef = _ReactFiberCommitWork.commitAttachRef,
commitDetachRef = _ReactFiberCommitWork.commitDetachRef;
var checkActualRenderTimeStackEmpty =
profilerTimer.checkActualRenderTimeStackEmpty,
pauseActualRenderTimerIfRunning =
profilerTimer.pauseActualRenderTimerIfRunning,
recordElapsedBaseRenderTimeIfRunning =
profilerTimer.recordElapsedBaseRenderTimeIfRunning,
resetActualRenderTimer = profilerTimer.resetActualRenderTimer,
resumeActualRenderTimerIfPaused =
profilerTimer.resumeActualRenderTimerIfPaused,
startBaseRenderTimer = profilerTimer.startBaseRenderTimer,
stopBaseRenderTimerIfRunning = profilerTimer.stopBaseRenderTimerIfRunning;
// Represents the current time in ms.
var originalStartTimeMs = now();
var mostRecentCurrentTime = msToExpirationTime(0);
var mostRecentCurrentTimeMs = originalStartTimeMs;
// Used to ensure computeUniqueAsyncExpiration is monotonically increases.
var lastUniqueAsyncExpiration = 0;
// Represents the expiration time that incoming updates should use. (If this
// is NoWork, use the default strategy: async updates in async mode, sync
// updates in sync mode.)
var expirationContext = NoWork;
var isWorking = false;
// The next work in progress fiber that we're currently working on.
var nextUnitOfWork = null;
var nextRoot = null;
// The time at which we're currently rendering work.
var nextRenderExpirationTime = NoWork;
var nextLatestTimeoutMs = -1;
var nextRenderIsExpired = false;
// The next fiber with an effect that we're currently committing.
var nextEffect = null;
var isCommitting = false;
var isRootReadyForCommit = false;
var legacyErrorBoundariesThatAlreadyFailed = null;
// Used for performance tracking.
var interruptedBy = null;
var stashedWorkInProgressProperties = void 0;
var replayUnitOfWork = void 0;
var isReplayingFailedUnitOfWork = void 0;
var originalReplayError = void 0;
var rethrowOriginalError = void 0;
if (true && replayFailedUnitOfWorkWithInvokeGuardedCallback) {
stashedWorkInProgressProperties = null;
isReplayingFailedUnitOfWork = false;
originalReplayError = null;
replayUnitOfWork = function(failedUnitOfWork, thrownValue, isAsync) {
if (
thrownValue !== null &&
typeof thrownValue === "object" &&
typeof thrownValue.then === "function"
) {
// Don't replay promises. Treat everything else like an error.
// TODO: Need to figure out a different strategy if/when we add
// support for catching other types.
return;
}
// Restore the original state of the work-in-progress
if (stashedWorkInProgressProperties === null) {
// This should never happen. Don't throw because this code is DEV-only.
warning(
false,
"Could not replay rendering after an error. This is likely a bug in React. " +
"Please file an issue."
);
return;
}
assignFiberPropertiesInDEV(
failedUnitOfWork,
stashedWorkInProgressProperties
);
switch (failedUnitOfWork.tag) {
case HostRoot:
popHostContainer(failedUnitOfWork);
popTopLevelLegacyContextObject(failedUnitOfWork);
break;
case HostComponent:
popHostContext(failedUnitOfWork);
break;
case ClassComponent:
popLegacyContextProvider(failedUnitOfWork);
break;
case HostPortal:
popHostContainer(failedUnitOfWork);
break;
case ContextProvider:
popProvider(failedUnitOfWork);
break;
}
// Replay the begin phase.
isReplayingFailedUnitOfWork = true;
originalReplayError = thrownValue;
invokeGuardedCallback$2(null, workLoop, null, isAsync);
isReplayingFailedUnitOfWork = false;
originalReplayError = null;
if (hasCaughtError()) {
clearCaughtError();
if (enableProfilerTimer) {
// Stop "base" render timer again (after the re-thrown error).
stopBaseRenderTimerIfRunning();
}
} else {
// If the begin phase did not fail the second time, set this pointer
// back to the original value.
nextUnitOfWork = failedUnitOfWork;
}
};
rethrowOriginalError = function() {
throw originalReplayError;
};
}
function resetStack() {
if (nextUnitOfWork !== null) {
var interruptedWork = nextUnitOfWork.return;
while (interruptedWork !== null) {
unwindInterruptedWork(interruptedWork);
interruptedWork = interruptedWork.return;
}
}
{
ReactStrictModeWarnings.discardPendingWarnings();
stack.checkThatStackIsEmpty();
}
nextRoot = null;
nextRenderExpirationTime = NoWork;
nextLatestTimeoutMs = -1;
nextRenderIsExpired = false;
nextUnitOfWork = null;
isRootReadyForCommit = false;
}
function commitAllHostEffects() {
while (nextEffect !== null) {
{
ReactDebugCurrentFiber.setCurrentFiber(nextEffect);
}
recordEffect();
var effectTag = nextEffect.effectTag;
if (effectTag & ContentReset) {
commitResetTextContent(nextEffect);
}
if (effectTag & Ref) {
var current = nextEffect.alternate;
if (current !== null) {
commitDetachRef(current);
}
}
// The following switch statement is only concerned about placement,
// updates, and deletions. To avoid needing to add a case for every
// possible bitmap value, we remove the secondary effects from the
// effect tag and switch on that value.
var primaryEffectTag = effectTag & (Placement | Update | Deletion);
switch (primaryEffectTag) {
case Placement: {
commitPlacement(nextEffect);
// Clear the "placement" from effect tag so that we know that this is inserted, before
// any life-cycles like componentDidMount gets called.
// TODO: findDOMNode doesn't rely on this any more but isMounted
// does and isMounted is deprecated anyway so we should be able
// to kill this.
nextEffect.effectTag &= ~Placement;
break;
}
case PlacementAndUpdate: {
// Placement
commitPlacement(nextEffect);
// Clear the "placement" from effect tag so that we know that this is inserted, before
// any life-cycles like componentDidMount gets called.
nextEffect.effectTag &= ~Placement;
// Update
var _current = nextEffect.alternate;
commitWork(_current, nextEffect);
break;
}
case Update: {
var _current2 = nextEffect.alternate;
commitWork(_current2, nextEffect);
break;
}
case Deletion: {
commitDeletion(nextEffect);
break;
}
}
nextEffect = nextEffect.nextEffect;
}
{
ReactDebugCurrentFiber.resetCurrentFiber();
}
}
function commitBeforeMutationLifecycles() {
while (nextEffect !== null) {
var effectTag = nextEffect.effectTag;
if (effectTag & Snapshot) {
recordEffect();
var current = nextEffect.alternate;
commitBeforeMutationLifeCycles(current, nextEffect);
}
// Don't cleanup effects yet;
// This will be done by commitAllLifeCycles()
nextEffect = nextEffect.nextEffect;
}
}
function commitAllLifeCycles(
finishedRoot,
currentTime,
committedExpirationTime
) {
{
ReactStrictModeWarnings.flushPendingUnsafeLifecycleWarnings();
if (warnAboutDeprecatedLifecycles) {
ReactStrictModeWarnings.flushPendingDeprecationWarnings();
}
}
while (nextEffect !== null) {
var effectTag = nextEffect.effectTag;
if (effectTag & (Update | Callback)) {
recordEffect();
var current = nextEffect.alternate;
commitLifeCycles(
finishedRoot,
current,
nextEffect,
currentTime,
committedExpirationTime
);
}
if (effectTag & Ref) {
recordEffect();
commitAttachRef(nextEffect);
}
var next = nextEffect.nextEffect;
// Ensure that we clean these up so that we don't accidentally keep them.
// I'm not actually sure this matters because we can't reset firstEffect
// and lastEffect since they're on every node, not just the effectful
// ones. So we have to clean everything as we reuse nodes anyway.
nextEffect.nextEffect = null;
// Ensure that we reset the effectTag here so that we can rely on effect
// tags to reason about the current life-cycle.
nextEffect = next;
}
}
function isAlreadyFailedLegacyErrorBoundary(instance) {
return (
legacyErrorBoundariesThatAlreadyFailed !== null &&
legacyErrorBoundariesThatAlreadyFailed.has(instance)
);
}
function markLegacyErrorBoundaryAsFailed(instance) {
if (legacyErrorBoundariesThatAlreadyFailed === null) {
legacyErrorBoundariesThatAlreadyFailed = new Set([instance]);
} else {
legacyErrorBoundariesThatAlreadyFailed.add(instance);
}
}
function commitRoot(finishedWork) {
isWorking = true;
isCommitting = true;
startCommitTimer();
var root = finishedWork.stateNode;
invariant(
root.current !== finishedWork,
"Cannot commit the same tree as before. This is probably a bug " +
"related to the return field. This error is likely caused by a bug " +
"in React. Please file an issue."
);
var committedExpirationTime = root.pendingCommitExpirationTime;
invariant(
committedExpirationTime !== NoWork,
"Cannot commit an incomplete root. This error is likely caused by a " +
"bug in React. Please file an issue."
);
root.pendingCommitExpirationTime = NoWork;
var currentTime = recalculateCurrentTime();
// Reset this to null before calling lifecycles
ReactCurrentOwner.current = null;
var firstEffect = void 0;
if (finishedWork.effectTag > PerformedWork) {
// A fiber's effect list consists only of its children, not itself. So if
// the root has an effect, we need to add it to the end of the list. The
// resulting list is the set that would belong to the root's parent, if
// it had one; that is, all the effects in the tree including the root.
if (finishedWork.lastEffect !== null) {
finishedWork.lastEffect.nextEffect = finishedWork;
firstEffect = finishedWork.firstEffect;
} else {
firstEffect = finishedWork;
}
} else {
// There is no effect on the root.
firstEffect = finishedWork.firstEffect;
}
prepareForCommit(root.containerInfo);
// Invoke instances of getSnapshotBeforeUpdate before mutation.
nextEffect = firstEffect;
startCommitSnapshotEffectsTimer();
while (nextEffect !== null) {
var didError = false;
var error = void 0;
{
invokeGuardedCallback$2(null, commitBeforeMutationLifecycles, null);
if (hasCaughtError()) {
didError = true;
error = clearCaughtError();
}
}
if (didError) {
invariant(
nextEffect !== null,
"Should have next effect. This error is likely caused by a bug " +
"in React. Please file an issue."
);
onCommitPhaseError(nextEffect, error);
// Clean-up
if (nextEffect !== null) {
nextEffect = nextEffect.nextEffect;
}
}
}
stopCommitSnapshotEffectsTimer();
// Commit all the side-effects within a tree. We'll do this in two passes.
// The first pass performs all the host insertions, updates, deletions and
// ref unmounts.
nextEffect = firstEffect;
startCommitHostEffectsTimer();
while (nextEffect !== null) {
var _didError = false;
var _error = void 0;
{
invokeGuardedCallback$2(null, commitAllHostEffects, null);
if (hasCaughtError()) {
_didError = true;
_error = clearCaughtError();
}
}
if (_didError) {
invariant(
nextEffect !== null,
"Should have next effect. This error is likely caused by a bug " +
"in React. Please file an issue."
);
onCommitPhaseError(nextEffect, _error);
// Clean-up
if (nextEffect !== null) {
nextEffect = nextEffect.nextEffect;
}
}
}
stopCommitHostEffectsTimer();
resetAfterCommit(root.containerInfo);
// The work-in-progress tree is now the current tree. This must come after
// the first pass of the commit phase, so that the previous tree is still
// current during componentWillUnmount, but before the second pass, so that
// the finished work is current during componentDidMount/Update.
root.current = finishedWork;
// In the second pass we'll perform all life-cycles and ref callbacks.
// Life-cycles happen as a separate pass so that all placements, updates,
// and deletions in the entire tree have already been invoked.
// This pass also triggers any renderer-specific initial effects.
nextEffect = firstEffect;
startCommitLifeCyclesTimer();
while (nextEffect !== null) {
var _didError2 = false;
var _error2 = void 0;
{
invokeGuardedCallback$2(
null,
commitAllLifeCycles,
null,
root,
currentTime,
committedExpirationTime
);
if (hasCaughtError()) {
_didError2 = true;
_error2 = clearCaughtError();
}
}
if (_didError2) {
invariant(
nextEffect !== null,
"Should have next effect. This error is likely caused by a bug " +
"in React. Please file an issue."
);
onCommitPhaseError(nextEffect, _error2);
if (nextEffect !== null) {
nextEffect = nextEffect.nextEffect;
}
}
}
if (enableProfilerTimer) {
{
checkActualRenderTimeStackEmpty();
}
resetActualRenderTimer();
}
isCommitting = false;
isWorking = false;
stopCommitLifeCyclesTimer();
stopCommitTimer();
if (typeof onCommitRoot === "function") {
onCommitRoot(finishedWork.stateNode);
}
if (true && ReactFiberInstrumentation_1.debugTool) {
ReactFiberInstrumentation_1.debugTool.onCommitWork(finishedWork);
}
markCommittedPriorityLevels(root, currentTime, root.current.expirationTime);
var remainingTime = findNextPendingPriorityLevel(root);
if (remainingTime === NoWork) {
// If there's no remaining work, we can clear the set of already failed
// error boundaries.
legacyErrorBoundariesThatAlreadyFailed = null;
}
return remainingTime;
}
function resetExpirationTime(workInProgress, renderTime) {
if (renderTime !== Never && workInProgress.expirationTime === Never) {
// The children of this component are hidden. Don't bubble their
// expiration times.
return;
}
// Check for pending updates.
var newExpirationTime = NoWork;
switch (workInProgress.tag) {
case HostRoot:
case ClassComponent: {
var updateQueue = workInProgress.updateQueue;
if (updateQueue !== null) {
newExpirationTime = updateQueue.expirationTime;
}
}
}
// TODO: Calls need to visit stateNode
// Bubble up the earliest expiration time.
// (And "base" render timers if that feature flag is enabled)
if (enableProfilerTimer && workInProgress.mode & ProfileMode) {
var treeBaseTime = workInProgress.selfBaseTime;
var child = workInProgress.child;
while (child !== null) {
treeBaseTime += child.treeBaseTime;
if (
child.expirationTime !== NoWork &&
(newExpirationTime === NoWork ||
newExpirationTime > child.expirationTime)
) {
newExpirationTime = child.expirationTime;
}
child = child.sibling;
}
workInProgress.treeBaseTime = treeBaseTime;
} else {
var _child = workInProgress.child;
while (_child !== null) {
if (
_child.expirationTime !== NoWork &&
(newExpirationTime === NoWork ||
newExpirationTime > _child.expirationTime)
) {
newExpirationTime = _child.expirationTime;
}
_child = _child.sibling;
}
}
workInProgress.expirationTime = newExpirationTime;
}
function completeUnitOfWork(workInProgress) {
// Attempt to complete the current unit of work, then move to the
// next sibling. If there are no more siblings, return to the
// parent fiber.
while (true) {
// The current, flushed, state of this fiber is the alternate.
// Ideally nothing should rely on this, but relying on it here
// means that we don't need an additional field on the work in
// progress.
var current = workInProgress.alternate;
{
ReactDebugCurrentFiber.setCurrentFiber(workInProgress);
}
var returnFiber = workInProgress.return;
var siblingFiber = workInProgress.sibling;
if ((workInProgress.effectTag & Incomplete) === NoEffect) {
// This fiber completed.
var next = completeWork(
current,
workInProgress,
nextRenderExpirationTime
);
stopWorkTimer(workInProgress);
resetExpirationTime(workInProgress, nextRenderExpirationTime);
{
ReactDebugCurrentFiber.resetCurrentFiber();
}
if (next !== null) {
stopWorkTimer(workInProgress);
if (true && ReactFiberInstrumentation_1.debugTool) {
ReactFiberInstrumentation_1.debugTool.onCompleteWork(
workInProgress
);
}
// If completing this work spawned new work, do that next. We'll come
// back here again.
return next;
}
if (
returnFiber !== null &&
// Do not append effects to parents if a sibling failed to complete
(returnFiber.effectTag & Incomplete) === NoEffect
) {
// Append all the effects of the subtree and this fiber onto the effect
// list of the parent. The completion order of the children affects the
// side-effect order.
if (returnFiber.firstEffect === null) {
returnFiber.firstEffect = workInProgress.firstEffect;
}
if (workInProgress.lastEffect !== null) {
if (returnFiber.lastEffect !== null) {
returnFiber.lastEffect.nextEffect = workInProgress.firstEffect;
}
returnFiber.lastEffect = workInProgress.lastEffect;
}
// If this fiber had side-effects, we append it AFTER the children's
// side-effects. We can perform certain side-effects earlier if
// needed, by doing multiple passes over the effect list. We don't want
// to schedule our own side-effect on our own list because if end up
// reusing children we'll schedule this effect onto itself since we're
// at the end.
var effectTag = workInProgress.effectTag;
// Skip both NoWork and PerformedWork tags when creating the effect list.
// PerformedWork effect is read by React DevTools but shouldn't be committed.
if (effectTag > PerformedWork) {
if (returnFiber.lastEffect !== null) {
returnFiber.lastEffect.nextEffect = workInProgress;
} else {
returnFiber.firstEffect = workInProgress;
}
returnFiber.lastEffect = workInProgress;
}
}
if (true && ReactFiberInstrumentation_1.debugTool) {
ReactFiberInstrumentation_1.debugTool.onCompleteWork(workInProgress);
}
if (siblingFiber !== null) {
// If there is more work to do in this returnFiber, do that next.
return siblingFiber;
} else if (returnFiber !== null) {
// If there's no more work in this returnFiber. Complete the returnFiber.
workInProgress = returnFiber;
continue;
} else {
// We've reached the root.
isRootReadyForCommit = true;
return null;
}
} else {
// This fiber did not complete because something threw. Pop values off
// the stack without entering the complete phase. If this is a boundary,
// capture values if possible.
var _next = unwindWork(
workInProgress,
nextRenderIsExpired,
nextRenderExpirationTime
);
// Because this fiber did not complete, don't reset its expiration time.
if (workInProgress.effectTag & DidCapture) {
// Restarting an error boundary
stopFailedWorkTimer(workInProgress);
} else {
stopWorkTimer(workInProgress);
}
{
ReactDebugCurrentFiber.resetCurrentFiber();
}
if (_next !== null) {
stopWorkTimer(workInProgress);
if (true && ReactFiberInstrumentation_1.debugTool) {
ReactFiberInstrumentation_1.debugTool.onCompleteWork(
workInProgress
);
}
// If completing this work spawned new work, do that next. We'll come
// back here again.
// Since we're restarting, remove anything that is not a host effect
// from the effect tag.
_next.effectTag &= HostEffectMask;
return _next;
}
if (returnFiber !== null) {
// Mark the parent fiber as incomplete and clear its effect list.
returnFiber.firstEffect = returnFiber.lastEffect = null;
returnFiber.effectTag |= Incomplete;
}
if (true && ReactFiberInstrumentation_1.debugTool) {
ReactFiberInstrumentation_1.debugTool.onCompleteWork(workInProgress);
}
if (siblingFiber !== null) {
// If there is more work to do in this returnFiber, do that next.
return siblingFiber;
} else if (returnFiber !== null) {
// If there's no more work in this returnFiber. Complete the returnFiber.
workInProgress = returnFiber;
continue;
} else {
return null;
}
}
}
// Without this explicit null return Flow complains of invalid return type
// TODO Remove the above while(true) loop
// eslint-disable-next-line no-unreachable
return null;
}
function performUnitOfWork(workInProgress) {
// The current, flushed, state of this fiber is the alternate.
// Ideally nothing should rely on this, but relying on it here
// means that we don't need an additional field on the work in
// progress.
var current = workInProgress.alternate;
// See if beginning this work spawns more work.
startWorkTimer(workInProgress);
{
ReactDebugCurrentFiber.setCurrentFiber(workInProgress);
}
if (true && replayFailedUnitOfWorkWithInvokeGuardedCallback) {
stashedWorkInProgressProperties = assignFiberPropertiesInDEV(
stashedWorkInProgressProperties,
workInProgress
);
}
var next = void 0;
if (enableProfilerTimer) {
if (workInProgress.mode & ProfileMode) {
startBaseRenderTimer();
}
next = beginWork(current, workInProgress, nextRenderExpirationTime);
if (workInProgress.mode & ProfileMode) {
// Update "base" time if the render wasn't bailed out on.
recordElapsedBaseRenderTimeIfRunning(workInProgress);
stopBaseRenderTimerIfRunning();
}
} else {
next = beginWork(current, workInProgress, nextRenderExpirationTime);
}
{
ReactDebugCurrentFiber.resetCurrentFiber();
if (isReplayingFailedUnitOfWork) {
// Currently replaying a failed unit of work. This should be unreachable,
// because the render phase is meant to be idempotent, and it should
// have thrown again. Since it didn't, rethrow the original error, so
// React's internal stack is not misaligned.
rethrowOriginalError();
}
}
if (true && ReactFiberInstrumentation_1.debugTool) {
ReactFiberInstrumentation_1.debugTool.onBeginWork(workInProgress);
}
if (next === null) {
// If this doesn't spawn new work, complete the current work.
next = completeUnitOfWork(workInProgress);
}
ReactCurrentOwner.current = null;
return next;
}
function workLoop(isAsync) {
if (!isAsync) {
// Flush all expired work.
while (nextUnitOfWork !== null) {
nextUnitOfWork = performUnitOfWork(nextUnitOfWork);
}
} else {
// Flush asynchronous work until the deadline runs out of time.
while (nextUnitOfWork !== null && !shouldYield()) {
nextUnitOfWork = performUnitOfWork(nextUnitOfWork);
}
if (enableProfilerTimer) {
// If we didn't finish, pause the "actual" render timer.
// We'll restart it when we resume work.
pauseActualRenderTimerIfRunning();
}
}
}
function renderRoot(root, expirationTime, isAsync) {
invariant(
!isWorking,
"renderRoot was called recursively. This error is likely caused " +
"by a bug in React. Please file an issue."
);
isWorking = true;
// Check if we're starting from a fresh stack, or if we're resuming from
// previously yielded work.
if (
expirationTime !== nextRenderExpirationTime ||
root !== nextRoot ||
nextUnitOfWork === null
) {
// Reset the stack and start working from the root.
resetStack();
nextRoot = root;
nextRenderExpirationTime = expirationTime;
nextLatestTimeoutMs = -1;
nextUnitOfWork = createWorkInProgress(
nextRoot.current,
null,
nextRenderExpirationTime
);
root.pendingCommitExpirationTime = NoWork;
}
var didFatal = false;
nextRenderIsExpired =
!isAsync || nextRenderExpirationTime <= mostRecentCurrentTime;
startWorkLoopTimer(nextUnitOfWork);
do {
try {
workLoop(isAsync);
} catch (thrownValue) {
if (enableProfilerTimer) {
// Stop "base" render timer in the event of an error.
stopBaseRenderTimerIfRunning();
}
if (nextUnitOfWork === null) {
// This is a fatal error.
didFatal = true;
onUncaughtError(thrownValue);
} else {
{
// Reset global debug state
// We assume this is defined in DEV
resetCurrentlyProcessingQueue();
}
var failedUnitOfWork = nextUnitOfWork;
if (true && replayFailedUnitOfWorkWithInvokeGuardedCallback) {
replayUnitOfWork(failedUnitOfWork, thrownValue, isAsync);
}
// TODO: we already know this isn't true in some cases.
// At least this shows a nicer error message until we figure out the cause.
// https://github.com/facebook/react/issues/12449#issuecomment-386727431
invariant(
nextUnitOfWork !== null,
"Failed to replay rendering after an error. This " +
"is likely caused by a bug in React. Please file an issue " +
"with a reproducing case to help us find it."
);
var sourceFiber = nextUnitOfWork;
var returnFiber = sourceFiber.return;
if (returnFiber === null) {
// This is the root. The root could capture its own errors. However,
// we don't know if it errors before or after we pushed the host
// context. This information is needed to avoid a stack mismatch.
// Because we're not sure, treat this as a fatal error. We could track
// which phase it fails in, but doesn't seem worth it. At least
// for now.
didFatal = true;
onUncaughtError(thrownValue);
break;
}
throwException(
root,
returnFiber,
sourceFiber,
thrownValue,
nextRenderIsExpired,
nextRenderExpirationTime,
mostRecentCurrentTimeMs
);
nextUnitOfWork = completeUnitOfWork(sourceFiber);
}
}
break;
} while (true);
// We're done performing work. Time to clean up.
var didCompleteRoot = false;
isWorking = false;
// Yield back to main thread.
if (didFatal) {
stopWorkLoopTimer(interruptedBy, didCompleteRoot);
interruptedBy = null;
// There was a fatal error.
{
stack.resetStackAfterFatalErrorInDev();
}
return null;
} else if (nextUnitOfWork === null) {
// We reached the root.
if (isRootReadyForCommit) {
didCompleteRoot = true;
stopWorkLoopTimer(interruptedBy, didCompleteRoot);
interruptedBy = null;
// The root successfully completed. It's ready for commit.
root.pendingCommitExpirationTime = expirationTime;
var finishedWork = root.current.alternate;
return finishedWork;
} else {
// The root did not complete.
stopWorkLoopTimer(interruptedBy, didCompleteRoot);
interruptedBy = null;
invariant(
!nextRenderIsExpired,
"Expired work should have completed. This error is likely caused " +
"by a bug in React. Please file an issue."
);
markSuspendedPriorityLevel(root, expirationTime);
if (nextLatestTimeoutMs >= 0) {
setTimeout(function() {
retrySuspendedRoot(root, expirationTime);
}, nextLatestTimeoutMs);
}
var firstUnblockedExpirationTime = findNextPendingPriorityLevel(root);
onBlock(firstUnblockedExpirationTime);
return null;
}
} else {
stopWorkLoopTimer(interruptedBy, didCompleteRoot);
interruptedBy = null;
// There's more work to do, but we ran out of time. Yield back to
// the renderer.
return null;
}
}
function dispatch(sourceFiber, value, expirationTime) {
invariant(
!isWorking || isCommitting,
"dispatch: Cannot dispatch during the render phase."
);
var fiber = sourceFiber.return;
while (fiber !== null) {
switch (fiber.tag) {
case ClassComponent:
var ctor = fiber.type;
var instance = fiber.stateNode;
if (
typeof ctor.getDerivedStateFromCatch === "function" ||
(typeof instance.componentDidCatch === "function" &&
!isAlreadyFailedLegacyErrorBoundary(instance))
) {
var errorInfo = createCapturedValue(value, sourceFiber);
var update = createClassErrorUpdate(
fiber,
errorInfo,
expirationTime
);
enqueueUpdate(fiber, update, expirationTime);
scheduleWork(fiber, expirationTime);
return;
}
break;
case HostRoot: {
var _errorInfo = createCapturedValue(value, sourceFiber);
var _update = createRootErrorUpdate(
fiber,
_errorInfo,
expirationTime
);
enqueueUpdate(fiber, _update, expirationTime);
scheduleWork(fiber, expirationTime);
return;
}
}
fiber = fiber.return;
}
if (sourceFiber.tag === HostRoot) {
// Error was thrown at the root. There is no parent, so the root
// itself should capture it.
var rootFiber = sourceFiber;
var _errorInfo2 = createCapturedValue(value, rootFiber);
var _update2 = createRootErrorUpdate(
rootFiber,
_errorInfo2,
expirationTime
);
enqueueUpdate(rootFiber, _update2, expirationTime);
scheduleWork(rootFiber, expirationTime);
}
}
function onCommitPhaseError(fiber, error) {
return dispatch(fiber, error, Sync);
}
function computeAsyncExpiration(currentTime) {
// Given the current clock time, returns an expiration time. We use rounding
// to batch like updates together.
// Should complete within ~1000ms. 1200ms max.
var expirationMs = 5000;
var bucketSizeMs = 250;
return computeExpirationBucket(currentTime, expirationMs, bucketSizeMs);
}
function computeInteractiveExpiration(currentTime) {
var expirationMs = void 0;
// We intentionally set a higher expiration time for interactive updates in
// dev than in production.
// If the main thread is being blocked so long that you hit the expiration,
// it's a problem that could be solved with better scheduling.
// People will be more likely to notice this and fix it with the long
// expiration time in development.
// In production we opt for better UX at the risk of masking scheduling
// problems, by expiring fast.
{
// Should complete within ~500ms. 600ms max.
expirationMs = 500;
}
var bucketSizeMs = 100;
return computeExpirationBucket(currentTime, expirationMs, bucketSizeMs);
}
// Creates a unique async expiration time.
function computeUniqueAsyncExpiration() {
var currentTime = recalculateCurrentTime();
var result = computeAsyncExpiration(currentTime);
if (result <= lastUniqueAsyncExpiration) {
// Since we assume the current time monotonically increases, we only hit
// this branch when computeUniqueAsyncExpiration is fired multiple times
// within a 200ms window (or whatever the async bucket size is).
result = lastUniqueAsyncExpiration + 1;
}
lastUniqueAsyncExpiration = result;
return lastUniqueAsyncExpiration;
}
function computeExpirationForFiber(currentTime, fiber) {
var expirationTime = void 0;
if (expirationContext !== NoWork) {
// An explicit expiration context was set;
expirationTime = expirationContext;
} else if (isWorking) {
if (isCommitting) {
// Updates that occur during the commit phase should have sync priority
// by default.
expirationTime = Sync;
} else {
// Updates during the render phase should expire at the same time as
// the work that is being rendered.
expirationTime = nextRenderExpirationTime;
}
} else {
// No explicit expiration context was set, and we're not currently
// performing work. Calculate a new expiration time.
if (fiber.mode & AsyncMode) {
if (isBatchingInteractiveUpdates) {
// This is an interactive update
expirationTime = computeInteractiveExpiration(currentTime);
} else {
// This is an async update
expirationTime = computeAsyncExpiration(currentTime);
}
} else {
// This is a sync update
expirationTime = Sync;
}
}
if (isBatchingInteractiveUpdates) {
// This is an interactive update. Keep track of the lowest pending
// interactive expiration time. This allows us to synchronously flush
// all interactive updates when needed.
if (
lowestPendingInteractiveExpirationTime === NoWork ||
expirationTime > lowestPendingInteractiveExpirationTime
) {
lowestPendingInteractiveExpirationTime = expirationTime;
}
}
return expirationTime;
}
// TODO: Rename this to scheduleTimeout or something
function suspendRoot(root, thenable, timeoutMs, suspendedTime) {
// Schedule the timeout.
if (timeoutMs >= 0 && nextLatestTimeoutMs < timeoutMs) {
nextLatestTimeoutMs = timeoutMs;
}
}
function retrySuspendedRoot(root, suspendedTime) {
markPingedPriorityLevel(root, suspendedTime);
var retryTime = findNextPendingPriorityLevel(root);
if (retryTime !== NoWork) {
requestRetry(root, retryTime);
}
}
function scheduleWork(fiber, expirationTime) {
recordScheduleUpdate();
{
if (fiber.tag === ClassComponent) {
var instance = fiber.stateNode;
warnAboutInvalidUpdates(instance);
}
}
var node = fiber;
while (node !== null) {
// Walk the parent path to the root and update each node's
// expiration time.
if (
node.expirationTime === NoWork ||
node.expirationTime > expirationTime
) {
node.expirationTime = expirationTime;
}
if (node.alternate !== null) {
if (
node.alternate.expirationTime === NoWork ||
node.alternate.expirationTime > expirationTime
) {
node.alternate.expirationTime = expirationTime;
}
}
if (node.return === null) {
if (node.tag === HostRoot) {
var root = node.stateNode;
if (
!isWorking &&
nextRenderExpirationTime !== NoWork &&
expirationTime < nextRenderExpirationTime
) {
// This is an interruption. (Used for performance tracking.)
interruptedBy = fiber;
resetStack();
}
markPendingPriorityLevel(root, expirationTime);
var nextExpirationTimeToWorkOn = findNextPendingPriorityLevel(root);
if (
// If we're in the render phase, we don't need to schedule this root
// for an update, because we'll do it before we exit...
!isWorking ||
isCommitting ||
// ...unless this is a different root than the one we're rendering.
nextRoot !== root
) {
requestWork(root, nextExpirationTimeToWorkOn);
}
if (nestedUpdateCount > NESTED_UPDATE_LIMIT) {
invariant(
false,
"Maximum update depth exceeded. This can happen when a " +
"component repeatedly calls setState inside " +
"componentWillUpdate or componentDidUpdate. React limits " +
"the number of nested updates to prevent infinite loops."
);
}
} else {
{
if (fiber.tag === ClassComponent) {
warnAboutUpdateOnUnmounted(fiber);
}
}
return;
}
}
node = node.return;
}
}
function recalculateCurrentTime() {
// Subtract initial time so it fits inside 32bits
mostRecentCurrentTimeMs = now() - originalStartTimeMs;
mostRecentCurrentTime = msToExpirationTime(mostRecentCurrentTimeMs);
return mostRecentCurrentTime;
}
function deferredUpdates(fn) {
var previousExpirationContext = expirationContext;
var currentTime = recalculateCurrentTime();
expirationContext = computeAsyncExpiration(currentTime);
try {
return fn();
} finally {
expirationContext = previousExpirationContext;
}
}
function syncUpdates(fn, a, b, c, d) {
var previousExpirationContext = expirationContext;
expirationContext = Sync;
try {
return fn(a, b, c, d);
} finally {
expirationContext = previousExpirationContext;
}
}
// TODO: Everything below this is written as if it has been lifted to the
// renderers. I'll do this in a follow-up.
// Linked-list of roots
var firstScheduledRoot = null;
var lastScheduledRoot = null;
var callbackExpirationTime = NoWork;
var callbackID = -1;
var isRendering = false;
var nextFlushedRoot = null;
var nextFlushedExpirationTime = NoWork;
var lowestPendingInteractiveExpirationTime = NoWork;
var deadlineDidExpire = false;
var hasUnhandledError = false;
var unhandledError = null;
var deadline = null;
var isBatchingUpdates = false;
var isUnbatchingUpdates = false;
var isBatchingInteractiveUpdates = false;
var completedBatches = null;
// Use these to prevent an infinite loop of nested updates
var NESTED_UPDATE_LIMIT = 1000;
var nestedUpdateCount = 0;
var timeHeuristicForUnitOfWork = 1;
function scheduleCallbackWithExpiration(expirationTime) {
if (callbackExpirationTime !== NoWork) {
// A callback is already scheduled. Check its expiration time (timeout).
if (expirationTime > callbackExpirationTime) {
// Existing callback has sufficient timeout. Exit.
return;
} else {
// Existing callback has insufficient timeout. Cancel and schedule a
// new one.
cancelDeferredCallback(callbackID);
}
// The request callback timer is already running. Don't start a new one.
} else {
startRequestCallbackTimer();
}
// Compute a timeout for the given expiration time.
var currentMs = now() - originalStartTimeMs;
var expirationMs = expirationTimeToMs(expirationTime);
var timeout = expirationMs - currentMs;
callbackExpirationTime = expirationTime;
callbackID = scheduleDeferredCallback(performAsyncWork, {
timeout: timeout
});
}
function requestRetry(root, expirationTime) {
if (
root.remainingExpirationTime === NoWork ||
root.remainingExpirationTime < expirationTime
) {
// For a retry, only update the remaining expiration time if it has a
// *lower priority* than the existing value. This is because, on a retry,
// we should attempt to coalesce as much as possible.
requestWork(root, expirationTime);
}
}
// requestWork is called by the scheduler whenever a root receives an update.
// It's up to the renderer to call renderRoot at some point in the future.
function requestWork(root, expirationTime) {
addRootToSchedule(root, expirationTime);
if (isRendering) {
// Prevent reentrancy. Remaining work will be scheduled at the end of
// the currently rendering batch.
return;
}
if (isBatchingUpdates) {
// Flush work at the end of the batch.
if (isUnbatchingUpdates) {
// ...unless we're inside unbatchedUpdates, in which case we should
// flush it now.
nextFlushedRoot = root;
nextFlushedExpirationTime = Sync;
performWorkOnRoot(root, Sync, false);
}
return;
}
// TODO: Get rid of Sync and use current time?
if (expirationTime === Sync) {
performSyncWork();
} else {
scheduleCallbackWithExpiration(expirationTime);
}
}
function addRootToSchedule(root, expirationTime) {
// Add the root to the schedule.
// Check if this root is already part of the schedule.
if (root.nextScheduledRoot === null) {
// This root is not already scheduled. Add it.
root.remainingExpirationTime = expirationTime;
if (lastScheduledRoot === null) {
firstScheduledRoot = lastScheduledRoot = root;
root.nextScheduledRoot = root;
} else {
lastScheduledRoot.nextScheduledRoot = root;
lastScheduledRoot = root;
lastScheduledRoot.nextScheduledRoot = firstScheduledRoot;
}
} else {
// This root is already scheduled, but its priority may have increased.
var remainingExpirationTime = root.remainingExpirationTime;
if (
remainingExpirationTime === NoWork ||
expirationTime < remainingExpirationTime
) {
// Update the priority.
root.remainingExpirationTime = expirationTime;
}
}
}
function findHighestPriorityRoot() {
var highestPriorityWork = NoWork;
var highestPriorityRoot = null;
if (lastScheduledRoot !== null) {
var previousScheduledRoot = lastScheduledRoot;
var root = firstScheduledRoot;
while (root !== null) {
var remainingExpirationTime = root.remainingExpirationTime;
if (remainingExpirationTime === NoWork) {
// This root no longer has work. Remove it from the scheduler.
// TODO: This check is redudant, but Flow is confused by the branch
// below where we set lastScheduledRoot to null, even though we break
// from the loop right after.
invariant(
previousScheduledRoot !== null && lastScheduledRoot !== null,
"Should have a previous and last root. This error is likely " +
"caused by a bug in React. Please file an issue."
);
if (root === root.nextScheduledRoot) {
// This is the only root in the list.
root.nextScheduledRoot = null;
firstScheduledRoot = lastScheduledRoot = null;
break;
} else if (root === firstScheduledRoot) {
// This is the first root in the list.
var next = root.nextScheduledRoot;
firstScheduledRoot = next;
lastScheduledRoot.nextScheduledRoot = next;
root.nextScheduledRoot = null;
} else if (root === lastScheduledRoot) {
// This is the last root in the list.
lastScheduledRoot = previousScheduledRoot;
lastScheduledRoot.nextScheduledRoot = firstScheduledRoot;
root.nextScheduledRoot = null;
break;
} else {
previousScheduledRoot.nextScheduledRoot = root.nextScheduledRoot;
root.nextScheduledRoot = null;
}
root = previousScheduledRoot.nextScheduledRoot;
} else {
if (
highestPriorityWork === NoWork ||
remainingExpirationTime < highestPriorityWork
) {
// Update the priority, if it's higher
highestPriorityWork = remainingExpirationTime;
highestPriorityRoot = root;
}
if (root === lastScheduledRoot) {
break;
}
previousScheduledRoot = root;
root = root.nextScheduledRoot;
}
}
}
// If the next root is the same as the previous root, this is a nested
// update. To prevent an infinite loop, increment the nested update count.
var previousFlushedRoot = nextFlushedRoot;
if (
previousFlushedRoot !== null &&
previousFlushedRoot === highestPriorityRoot &&
highestPriorityWork === Sync
) {
nestedUpdateCount++;
} else {
// Reset whenever we switch roots.
nestedUpdateCount = 0;
}
nextFlushedRoot = highestPriorityRoot;
nextFlushedExpirationTime = highestPriorityWork;
}
function performAsyncWork(dl) {
performWork(NoWork, true, dl);
}
function performSyncWork() {
performWork(Sync, false, null);
}
function performWork(minExpirationTime, isAsync, dl) {
deadline = dl;
// Keep working on roots until there's no more work, or until the we reach
// the deadline.
findHighestPriorityRoot();
if (enableProfilerTimer) {
resumeActualRenderTimerIfPaused();
}
if (enableUserTimingAPI && deadline !== null) {
var didExpire = nextFlushedExpirationTime < recalculateCurrentTime();
var timeout = expirationTimeToMs(nextFlushedExpirationTime);
stopRequestCallbackTimer(didExpire, timeout);
}
if (isAsync) {
while (
nextFlushedRoot !== null &&
nextFlushedExpirationTime !== NoWork &&
(minExpirationTime === NoWork ||
minExpirationTime >= nextFlushedExpirationTime) &&
(!deadlineDidExpire ||
recalculateCurrentTime() >= nextFlushedExpirationTime)
) {
recalculateCurrentTime();
performWorkOnRoot(
nextFlushedRoot,
nextFlushedExpirationTime,
!deadlineDidExpire
);
findHighestPriorityRoot();
}
} else {
while (
nextFlushedRoot !== null &&
nextFlushedExpirationTime !== NoWork &&
(minExpirationTime === NoWork ||
minExpirationTime >= nextFlushedExpirationTime)
) {
performWorkOnRoot(nextFlushedRoot, nextFlushedExpirationTime, false);
findHighestPriorityRoot();
}
}
// We're done flushing work. Either we ran out of time in this callback,
// or there's no more work left with sufficient priority.
// If we're inside a callback, set this to false since we just completed it.
if (deadline !== null) {
callbackExpirationTime = NoWork;
callbackID = -1;
}
// If there's work left over, schedule a new callback.
if (nextFlushedExpirationTime !== NoWork) {
scheduleCallbackWithExpiration(nextFlushedExpirationTime);
}
// Clean-up.
deadline = null;
deadlineDidExpire = false;
finishRendering();
}
function flushRoot(root, expirationTime) {
invariant(
!isRendering,
"work.commit(): Cannot commit while already rendering. This likely " +
"means you attempted to commit from inside a lifecycle method."
);
// Perform work on root as if the given expiration time is the current time.
// This has the effect of synchronously flushing all work up to and
// including the given time.
nextFlushedRoot = root;
nextFlushedExpirationTime = expirationTime;
performWorkOnRoot(root, expirationTime, false);
// Flush any sync work that was scheduled by lifecycles
performSyncWork();
finishRendering();
}
function finishRendering() {
nestedUpdateCount = 0;
if (completedBatches !== null) {
var batches = completedBatches;
completedBatches = null;
for (var i = 0; i < batches.length; i++) {
var batch = batches[i];
try {
batch._onComplete();
} catch (error) {
if (!hasUnhandledError) {
hasUnhandledError = true;
unhandledError = error;
}
}
}
}
if (hasUnhandledError) {
var error = unhandledError;
unhandledError = null;
hasUnhandledError = false;
throw error;
}
}
function performWorkOnRoot(root, expirationTime, isAsync) {
invariant(
!isRendering,
"performWorkOnRoot was called recursively. This error is likely caused " +
"by a bug in React. Please file an issue."
);
isRendering = true;
// Check if this is async work or sync/expired work.
if (!isAsync) {
// Flush sync work.
var finishedWork = root.finishedWork;
if (finishedWork !== null) {
// This root is already complete. We can commit it.
completeRoot$$1(root, finishedWork, expirationTime);
} else {
root.finishedWork = null;
finishedWork = renderRoot(root, expirationTime, false);
if (finishedWork !== null) {
// We've completed the root. Commit it.
completeRoot$$1(root, finishedWork, expirationTime);
}
}
} else {
// Flush async work.
var _finishedWork = root.finishedWork;
if (_finishedWork !== null) {
// This root is already complete. We can commit it.
completeRoot$$1(root, _finishedWork, expirationTime);
} else {
root.finishedWork = null;
_finishedWork = renderRoot(root, expirationTime, true);
if (_finishedWork !== null) {
// We've completed the root. Check the deadline one more time
// before committing.
if (!shouldYield()) {
// Still time left. Commit the root.
completeRoot$$1(root, _finishedWork, expirationTime);
} else {
// There's no time left. Mark this root as complete. We'll come
// back and commit it later.
root.finishedWork = _finishedWork;
if (enableProfilerTimer) {
// If we didn't finish, pause the "actual" render timer.
// We'll restart it when we resume work.
pauseActualRenderTimerIfRunning();
}
}
}
}
}
isRendering = false;
}
function completeRoot$$1(root, finishedWork, expirationTime) {
// Check if there's a batch that matches this expiration time.
var firstBatch = root.firstBatch;
if (firstBatch !== null && firstBatch._expirationTime <= expirationTime) {
if (completedBatches === null) {
completedBatches = [firstBatch];
} else {
completedBatches.push(firstBatch);
}
if (firstBatch._defer) {
// This root is blocked from committing by a batch. Unschedule it until
// we receive another update.
root.finishedWork = finishedWork;
root.remainingExpirationTime = NoWork;
return;
}
}
// Commit the root.
root.finishedWork = null;
root.remainingExpirationTime = commitRoot(finishedWork);
}
// When working on async work, the reconciler asks the renderer if it should
// yield execution. For DOM, we implement this with requestIdleCallback.
function shouldYield() {
if (deadline === null) {
return false;
}
if (deadline.timeRemaining() > timeHeuristicForUnitOfWork) {
// Disregard deadline.didTimeout. Only expired work should be flushed
// during a timeout. This path is only hit for non-expired work.
return false;
}
deadlineDidExpire = true;
return true;
}
function onUncaughtError(error) {
invariant(
nextFlushedRoot !== null,
"Should be working on a root. This error is likely caused by a bug in " +
"React. Please file an issue."
);
// Unschedule this root so we don't work on it again until there's
// another update.
nextFlushedRoot.remainingExpirationTime = NoWork;
if (!hasUnhandledError) {
hasUnhandledError = true;
unhandledError = error;
}
}
function onBlock(remainingExpirationTime) {
invariant(
nextFlushedRoot !== null,
"Should be working on a root. This error is likely caused by a bug in " +
"React. Please file an issue."
);
// This root was blocked. Unschedule it until there's another update.
nextFlushedRoot.remainingExpirationTime = remainingExpirationTime;
}
// TODO: Batching should be implemented at the renderer level, not inside
// the reconciler.
function batchedUpdates(fn, a) {
var previousIsBatchingUpdates = isBatchingUpdates;
isBatchingUpdates = true;
try {
return fn(a);
} finally {
isBatchingUpdates = previousIsBatchingUpdates;
if (!isBatchingUpdates && !isRendering) {
performSyncWork();
}
}
}
// TODO: Batching should be implemented at the renderer level, not inside
// the reconciler.
function unbatchedUpdates(fn, a) {
if (isBatchingUpdates && !isUnbatchingUpdates) {
isUnbatchingUpdates = true;
try {
return fn(a);
} finally {
isUnbatchingUpdates = false;
}
}
return fn(a);
}
// TODO: Batching should be implemented at the renderer level, not within
// the reconciler.
function flushSync(fn, a) {
invariant(
!isRendering,
"flushSync was called from inside a lifecycle method. It cannot be " +
"called when React is already rendering."
);
var previousIsBatchingUpdates = isBatchingUpdates;
isBatchingUpdates = true;
try {
return syncUpdates(fn, a);
} finally {
isBatchingUpdates = previousIsBatchingUpdates;
performSyncWork();
}
}
function interactiveUpdates(fn, a, b) {
if (isBatchingInteractiveUpdates) {
return fn(a, b);
}
// If there are any pending interactive updates, synchronously flush them.
// This needs to happen before we read any handlers, because the effect of
// the previous event may influence which handlers are called during
// this event.
if (
!isBatchingUpdates &&
!isRendering &&
lowestPendingInteractiveExpirationTime !== NoWork
) {
// Synchronously flush pending interactive updates.
performWork(lowestPendingInteractiveExpirationTime, false, null);
lowestPendingInteractiveExpirationTime = NoWork;
}
var previousIsBatchingInteractiveUpdates = isBatchingInteractiveUpdates;
var previousIsBatchingUpdates = isBatchingUpdates;
isBatchingInteractiveUpdates = true;
isBatchingUpdates = true;
try {
return fn(a, b);
} finally {
isBatchingInteractiveUpdates = previousIsBatchingInteractiveUpdates;
isBatchingUpdates = previousIsBatchingUpdates;
if (!isBatchingUpdates && !isRendering) {
performSyncWork();
}
}
}
function flushInteractiveUpdates() {
if (!isRendering && lowestPendingInteractiveExpirationTime !== NoWork) {
// Synchronously flush pending interactive updates.
performWork(lowestPendingInteractiveExpirationTime, false, null);
lowestPendingInteractiveExpirationTime = NoWork;
}
}
function flushControlled(fn) {
var previousIsBatchingUpdates = isBatchingUpdates;
isBatchingUpdates = true;
try {
syncUpdates(fn);
} finally {
isBatchingUpdates = previousIsBatchingUpdates;
if (!isBatchingUpdates && !isRendering) {
performWork(Sync, false, null);
}
}
}
return {
recalculateCurrentTime: recalculateCurrentTime,
computeExpirationForFiber: computeExpirationForFiber,
scheduleWork: scheduleWork,
requestWork: requestWork,
flushRoot: flushRoot,
batchedUpdates: batchedUpdates,
unbatchedUpdates: unbatchedUpdates,
flushSync: flushSync,
flushControlled: flushControlled,
deferredUpdates: deferredUpdates,
syncUpdates: syncUpdates,
interactiveUpdates: interactiveUpdates,
flushInteractiveUpdates: flushInteractiveUpdates,
computeUniqueAsyncExpiration: computeUniqueAsyncExpiration,
legacyContext: legacyContext
};
};
var didWarnAboutNestedUpdates = void 0;
{
didWarnAboutNestedUpdates = false;
}
// 0 is PROD, 1 is DEV.
// Might add PROFILE later.
var ReactFiberReconciler$1 = function(config) {
var getPublicInstance = config.getPublicInstance;
var _ReactFiberScheduler = ReactFiberScheduler(config),
computeUniqueAsyncExpiration =
_ReactFiberScheduler.computeUniqueAsyncExpiration,
recalculateCurrentTime = _ReactFiberScheduler.recalculateCurrentTime,
computeExpirationForFiber = _ReactFiberScheduler.computeExpirationForFiber,
scheduleWork = _ReactFiberScheduler.scheduleWork,
requestWork = _ReactFiberScheduler.requestWork,
flushRoot = _ReactFiberScheduler.flushRoot,
batchedUpdates = _ReactFiberScheduler.batchedUpdates,
unbatchedUpdates = _ReactFiberScheduler.unbatchedUpdates,
flushSync = _ReactFiberScheduler.flushSync,
flushControlled = _ReactFiberScheduler.flushControlled,
deferredUpdates = _ReactFiberScheduler.deferredUpdates,
syncUpdates = _ReactFiberScheduler.syncUpdates,
interactiveUpdates = _ReactFiberScheduler.interactiveUpdates,
flushInteractiveUpdates = _ReactFiberScheduler.flushInteractiveUpdates,
legacyContext = _ReactFiberScheduler.legacyContext;
var findCurrentUnmaskedContext = legacyContext.findCurrentUnmaskedContext,
isContextProvider = legacyContext.isContextProvider,
processChildContext = legacyContext.processChildContext;
function getContextForSubtree(parentComponent) {
if (!parentComponent) {
return emptyObject;
}
var fiber = get$1(parentComponent);
var parentContext = findCurrentUnmaskedContext(fiber);
return isContextProvider(fiber)
? processChildContext(fiber, parentContext)
: parentContext;
}
function scheduleRootUpdate(current, element, expirationTime, callback) {
{
if (
ReactDebugCurrentFiber.phase === "render" &&
ReactDebugCurrentFiber.current !== null &&
!didWarnAboutNestedUpdates
) {
didWarnAboutNestedUpdates = true;
warning(
false,
"Render methods should be a pure function of props and state; " +
"triggering nested component updates from render is not allowed. " +
"If necessary, trigger nested updates in componentDidUpdate.\n\n" +
"Check the render method of %s.",
getComponentName(ReactDebugCurrentFiber.current) || "Unknown"
);
}
}
var update = createUpdate(expirationTime);
// Caution: React DevTools currently depends on this property
// being called "element".
update.payload = { element: element };
callback = callback === undefined ? null : callback;
if (callback !== null) {
!(typeof callback === "function")
? warning(
false,
"render(...): Expected the last optional `callback` argument to be a " +
"function. Instead received: %s.",
callback
)
: void 0;
update.callback = callback;
}
enqueueUpdate(current, update, expirationTime);
scheduleWork(current, expirationTime);
return expirationTime;
}
function updateContainerAtExpirationTime(
element,
container,
parentComponent,
expirationTime,
callback
) {
// TODO: If this is a nested container, this won't be the root.
var current = container.current;
{
if (ReactFiberInstrumentation_1.debugTool) {
if (current.alternate === null) {
ReactFiberInstrumentation_1.debugTool.onMountContainer(container);
} else if (element === null) {
ReactFiberInstrumentation_1.debugTool.onUnmountContainer(container);
} else {
ReactFiberInstrumentation_1.debugTool.onUpdateContainer(container);
}
}
}
var context = getContextForSubtree(parentComponent);
if (container.context === null) {
container.context = context;
} else {
container.pendingContext = context;
}
return scheduleRootUpdate(current, element, expirationTime, callback);
}
function findHostInstance(component) {
var fiber = get$1(component);
if (fiber === undefined) {
if (typeof component.render === "function") {
invariant(false, "Unable to find node on an unmounted component.");
} else {
invariant(
false,
"Argument appears to not be a ReactComponent. Keys: %s",
Object.keys(component)
);
}
}
var hostFiber = findCurrentHostFiber(fiber);
if (hostFiber === null) {
return null;
}
return hostFiber.stateNode;
}
return {
createContainer: function(containerInfo, isAsync, hydrate) {
return createFiberRoot(containerInfo, isAsync, hydrate);
},
updateContainer: function(element, container, parentComponent, callback) {
var current = container.current;
var currentTime = recalculateCurrentTime();
var expirationTime = computeExpirationForFiber(currentTime, current);
return updateContainerAtExpirationTime(
element,
container,
parentComponent,
expirationTime,
callback
);
},
updateContainerAtExpirationTime: function(
element,
container,
parentComponent,
expirationTime,
callback
) {
return updateContainerAtExpirationTime(
element,
container,
parentComponent,
expirationTime,
callback
);
},
flushRoot: flushRoot,
requestWork: requestWork,
computeUniqueAsyncExpiration: computeUniqueAsyncExpiration,
batchedUpdates: batchedUpdates,
unbatchedUpdates: unbatchedUpdates,
deferredUpdates: deferredUpdates,
syncUpdates: syncUpdates,
interactiveUpdates: interactiveUpdates,
flushInteractiveUpdates: flushInteractiveUpdates,
flushControlled: flushControlled,
flushSync: flushSync,
getPublicRootInstance: function(container) {
var containerFiber = container.current;
if (!containerFiber.child) {
return null;
}
switch (containerFiber.child.tag) {
case HostComponent:
return getPublicInstance(containerFiber.child.stateNode);
default:
return containerFiber.child.stateNode;
}
},
findHostInstance: findHostInstance,
findHostInstanceWithNoPortals: function(fiber) {
var hostFiber = findCurrentHostFiberWithNoPortals(fiber);
if (hostFiber === null) {
return null;
}
return hostFiber.stateNode;
},
injectIntoDevTools: function(devToolsConfig) {
var findFiberByHostInstance = devToolsConfig.findFiberByHostInstance;
return injectInternals(
Object.assign({}, devToolsConfig, {
findHostInstanceByFiber: function(fiber) {
var hostFiber = findCurrentHostFiber(fiber);
if (hostFiber === null) {
return null;
}
return hostFiber.stateNode;
},
findFiberByHostInstance: function(instance) {
if (!findFiberByHostInstance) {
// Might not be implemented by the renderer.
return null;
}
return findFiberByHostInstance(instance);
}
})
);
}
};
};
var ReactFiberReconciler$2 = Object.freeze({
default: ReactFiberReconciler$1
});
var ReactFiberReconciler$3 =
(ReactFiberReconciler$2 && ReactFiberReconciler$1) || ReactFiberReconciler$2;
// TODO: bundle Flow types with the package.
// TODO: decide on the top-level export form.
// This is hacky but makes it work with both Rollup and Jest.
var reactReconciler = ReactFiberReconciler$3.default
? ReactFiberReconciler$3.default
: ReactFiberReconciler$3;
var hasNativePerformanceNow =
typeof performance === "object" && typeof performance.now === "function";
var now = hasNativePerformanceNow
? function() {
return performance.now();
}
: function() {
return Date.now();
};
var scheduledCallback = null;
var frameDeadline = 0;
var frameDeadlineObject = {
timeRemaining: function() {
return frameDeadline - now();
},
didTimeout: false
};
function setTimeoutCallback() {
// TODO (bvaughn) Hard-coded 5ms unblocks initial async testing.
// React API probably changing to boolean rather than time remaining.
// Longer-term plan is to rewrite this using shared memory,
// And just return the value of the bit as the boolean.
frameDeadline = now() + 5;
var callback = scheduledCallback;
scheduledCallback = null;
if (callback !== null) {
callback(frameDeadlineObject);
}
}
// RN has a poor polyfill for requestIdleCallback so we aren't using it.
// This implementation is only intended for short-term use anyway.
// We also don't implement cancel functionality b'c Fiber doesn't currently need it.
function scheduleDeferredCallback(callback) {
// We assume only one callback is scheduled at a time b'c that's how Fiber works.
scheduledCallback = callback;
return setTimeout(setTimeoutCallback, 1);
}
function cancelDeferredCallback(callbackID) {
scheduledCallback = null;
clearTimeout(callbackID);
}
function dispatchEvent(target, topLevelType, nativeEvent) {
var targetFiber = target;
batchedUpdates(function() {
runExtractedEventsInBatch(
topLevelType,
targetFiber,
nativeEvent,
nativeEvent.target
);
});
// React Native doesn't use ReactControlledComponent but if it did, here's
// where it would do it.
}
function _classCallCheck$1(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
// Modules provided by RN:
// Counter for uniquely identifying views.
// % 10 === 1 means it is a rootTag.
// % 2 === 0 means it is a Fabric tag.
// This means that they never overlap.
var nextReactTag = 2;
// TODO: Remove this conditional once all changes have propagated.
if (FabricUIManager.registerEventHandler) {
/**
* Register the event emitter with the native bridge
*/
FabricUIManager.registerEventHandler(dispatchEvent);
}
/**
* This is used for refs on host components.
*/
var ReactFabricHostComponent = (function() {
function ReactFabricHostComponent(tag, viewConfig, props) {
_classCallCheck$1(this, ReactFabricHostComponent);
this._nativeTag = tag;
this.viewConfig = viewConfig;
this.currentProps = props;
}
ReactFabricHostComponent.prototype.blur = function blur() {
TextInputState.blurTextInput(this._nativeTag);
};
ReactFabricHostComponent.prototype.focus = function focus() {
TextInputState.focusTextInput(this._nativeTag);
};
ReactFabricHostComponent.prototype.measure = function measure(callback) {
UIManager.measure(this._nativeTag, mountSafeCallback(this, callback));
};
ReactFabricHostComponent.prototype.measureInWindow = function measureInWindow(
callback
) {
UIManager.measureInWindow(
this._nativeTag,
mountSafeCallback(this, callback)
);
};
ReactFabricHostComponent.prototype.measureLayout = function measureLayout(
relativeToNativeNode,
onSuccess,
onFail /* currently unused */
) {
UIManager.measureLayout(
this._nativeTag,
relativeToNativeNode,
mountSafeCallback(this, onFail),
mountSafeCallback(this, onSuccess)
);
};
ReactFabricHostComponent.prototype.setNativeProps = function setNativeProps(
nativeProps
) {
{
warnForStyleProps(nativeProps, this.viewConfig.validAttributes);
}
var updatePayload = create(nativeProps, this.viewConfig.validAttributes);
// Avoid the overhead of bridge calls if there's no update.
// This is an expensive no-op for Android, and causes an unnecessary
// view invalidation for certain components (eg RCTTextInput) on iOS.
if (updatePayload != null) {
UIManager.updateView(
this._nativeTag,
this.viewConfig.uiViewClassName,
updatePayload
);
}
};
return ReactFabricHostComponent;
})();
var ReactFabricHostConfig = {
appendInitialChild: function(parentInstance, child) {
FabricUIManager.appendChild(parentInstance.node, child.node);
},
createInstance: function(
type,
props,
rootContainerInstance,
hostContext,
internalInstanceHandle
) {
var tag = nextReactTag;
nextReactTag += 2;
var viewConfig = ReactNativeViewConfigRegistry.get(type);
{
for (var key in viewConfig.validAttributes) {
if (props.hasOwnProperty(key)) {
deepFreezeAndThrowOnMutationInDev(props[key]);
}
}
}
invariant(
type !== "RCTView" || !hostContext.isInAParentText,
"Nesting of within is not currently supported."
);
var updatePayload = create(props, viewConfig.validAttributes);
var node = FabricUIManager.createNode(
tag, // reactTag
viewConfig.uiViewClassName, // viewName
rootContainerInstance, // rootTag
updatePayload, // props
internalInstanceHandle // internalInstanceHandle
);
var component = new ReactFabricHostComponent(tag, viewConfig, props);
return {
node: node,
canonical: component
};
},
createTextInstance: function(
text,
rootContainerInstance,
hostContext,
internalInstanceHandle
) {
invariant(
hostContext.isInAParentText,
"Text strings must be rendered within a component."
);
var tag = nextReactTag;
nextReactTag += 2;
var node = FabricUIManager.createNode(
tag, // reactTag
"RCTRawText", // viewName
rootContainerInstance, // rootTag
{ text: text }, // props
internalInstanceHandle // instance handle
);
return {
node: node
};
},
finalizeInitialChildren: function(
parentInstance,
type,
props,
rootContainerInstance
) {
return false;
},
getRootHostContext: function(rootContainerInstance) {
return { isInAParentText: false };
},
getChildHostContext: function(parentHostContext, type) {
var prevIsInAParentText = parentHostContext.isInAParentText;
var isInAParentText =
type === "AndroidTextInput" || // Android
type === "RCTMultilineTextInputView" || // iOS
type === "RCTSinglelineTextInputView" || // iOS
type === "RCTText" ||
type === "RCTVirtualText";
if (prevIsInAParentText !== isInAParentText) {
return { isInAParentText: isInAParentText };
} else {
return parentHostContext;
}
},
getPublicInstance: function(instance) {
return instance.canonical;
},
now: now,
// The Fabric renderer is secondary to the existing React Native renderer.
isPrimaryRenderer: false,
prepareForCommit: function() {
// Noop
},
prepareUpdate: function(
instance,
type,
oldProps,
newProps,
rootContainerInstance,
hostContext
) {
var viewConfig = instance.canonical.viewConfig;
var updatePayload = diff(oldProps, newProps, viewConfig.validAttributes);
// TODO: If the event handlers have changed, we need to update the current props
// in the commit phase but there is no host config hook to do it yet.
return updatePayload;
},
resetAfterCommit: function() {
// Noop
},
scheduleDeferredCallback: scheduleDeferredCallback,
cancelDeferredCallback: cancelDeferredCallback,
shouldDeprioritizeSubtree: function(type, props) {
return false;
},
shouldSetTextContent: function(type, props) {
// TODO (bvaughn) Revisit this decision.
// Always returning false simplifies the createInstance() implementation,
// But creates an additional child Fiber for raw text children.
// No additional native views are created though.
// It's not clear to me which is better so I'm deferring for now.
// More context @ github.com/facebook/react/pull/8560#discussion_r92111303
return false;
},
persistence: {
cloneInstance: function(
instance,
updatePayload,
type,
oldProps,
newProps,
internalInstanceHandle,
keepChildren,
recyclableInstance
) {
var node = instance.node;
var clone = void 0;
if (keepChildren) {
if (updatePayload !== null) {
clone = FabricUIManager.cloneNodeWithNewProps(
node,
updatePayload,
internalInstanceHandle
);
} else {
clone = FabricUIManager.cloneNode(node, internalInstanceHandle);
}
} else {
if (updatePayload !== null) {
clone = FabricUIManager.cloneNodeWithNewChildrenAndProps(
node,
updatePayload,
internalInstanceHandle
);
} else {
clone = FabricUIManager.cloneNodeWithNewChildren(
node,
internalInstanceHandle
);
}
}
return {
node: clone,
canonical: instance.canonical
};
},
createContainerChildSet: function(container) {
return FabricUIManager.createChildSet(container);
},
appendChildToContainerChildSet: function(childSet, child) {
FabricUIManager.appendChildToSet(childSet, child.node);
},
finalizeContainerChildren: function(container, newChildren) {
FabricUIManager.completeRoot(container, newChildren);
},
replaceContainerChildren: function(container, newChildren) {}
}
};
var ReactFabricRenderer = reactReconciler(ReactFabricHostConfig);
// Module provided by RN:
var getInspectorDataForViewTag = void 0;
{
var traverseOwnerTreeUp = function(hierarchy, instance) {
if (instance) {
hierarchy.unshift(instance);
traverseOwnerTreeUp(hierarchy, instance._debugOwner);
}
};
var getOwnerHierarchy = function(instance) {
var hierarchy = [];
traverseOwnerTreeUp(hierarchy, instance);
return hierarchy;
};
var lastNonHostInstance = function(hierarchy) {
for (var i = hierarchy.length - 1; i > 1; i--) {
var instance = hierarchy[i];
if (instance.tag !== HostComponent) {
return instance;
}
}
return hierarchy[0];
};
var getHostProps = function(fiber) {
var host = findCurrentHostFiber(fiber);
if (host) {
return host.memoizedProps || emptyObject;
}
return emptyObject;
};
var getHostNode = function(fiber, findNodeHandle) {
var hostNode = void 0;
// look for children first for the hostNode
// as composite fibers do not have a hostNode
while (fiber) {
if (fiber.stateNode !== null && fiber.tag === HostComponent) {
hostNode = findNodeHandle(fiber.stateNode);
}
if (hostNode) {
return hostNode;
}
fiber = fiber.child;
}
return null;
};
var createHierarchy = function(fiberHierarchy) {
return fiberHierarchy.map(function(fiber) {
return {
name: getComponentName(fiber),
getInspectorData: function(findNodeHandle) {
return {
measure: function(callback) {
return UIManager.measure(
getHostNode(fiber, findNodeHandle),
callback
);
},
props: getHostProps(fiber),
source: fiber._debugSource
};
}
};
});
};
getInspectorDataForViewTag = function(viewTag) {
var closestInstance = getInstanceFromTag(viewTag);
// Handle case where user clicks outside of ReactNative
if (!closestInstance) {
return {
hierarchy: [],
props: emptyObject,
selection: null,
source: null
};
}
var fiber = findCurrentFiberUsingSlowPath(closestInstance);
var fiberHierarchy = getOwnerHierarchy(fiber);
var instance = lastNonHostInstance(fiberHierarchy);
var hierarchy = createHierarchy(fiberHierarchy);
var props = getHostProps(instance);
var source = instance._debugSource;
var selection = fiberHierarchy.indexOf(instance);
return {
hierarchy: hierarchy,
props: props,
selection: selection,
source: source
};
};
}
var findHostInstance = ReactFabricRenderer.findHostInstance;
function findNodeHandle(componentOrHandle) {
{
var owner = ReactCurrentOwner.current;
if (owner !== null && owner.stateNode !== null) {
!owner.stateNode._warnedAboutRefsInRender
? warning(
false,
"%s is accessing findNodeHandle inside its render(). " +
"render() should be a pure function of props and state. It should " +
"never access something that requires stale data from the previous " +
"render, such as refs. Move this logic to componentDidMount and " +
"componentDidUpdate instead.",
getComponentName(owner) || "A component"
)
: void 0;
owner.stateNode._warnedAboutRefsInRender = true;
}
}
if (componentOrHandle == null) {
return null;
}
if (typeof componentOrHandle === "number") {
// Already a node handle
return componentOrHandle;
}
if (componentOrHandle._nativeTag) {
return componentOrHandle._nativeTag;
}
if (componentOrHandle.canonical && componentOrHandle.canonical._nativeTag) {
return componentOrHandle.canonical._nativeTag;
}
var hostInstance = findHostInstance(componentOrHandle);
if (hostInstance == null) {
return hostInstance;
}
if (hostInstance.canonical) {
// Fabric
return hostInstance.canonical._nativeTag;
}
return hostInstance._nativeTag;
}
injection$2.injectRenderer(ReactFabricRenderer);
var roots = new Map();
var ReactFabric = {
NativeComponent: ReactNativeComponent(findNodeHandle, findHostInstance),
findNodeHandle: findNodeHandle,
render: function(element, containerTag, callback) {
var root = roots.get(containerTag);
if (!root) {
// TODO (bvaughn): If we decide to keep the wrapper component,
// We could create a wrapper for containerTag as well to reduce special casing.
root = ReactFabricRenderer.createContainer(containerTag, false, false);
roots.set(containerTag, root);
}
ReactFabricRenderer.updateContainer(element, root, null, callback);
return ReactFabricRenderer.getPublicRootInstance(root);
},
unmountComponentAtNode: function(containerTag) {
var root = roots.get(containerTag);
if (root) {
// TODO: Is it safe to reset this now or should I wait since this unmount could be deferred?
ReactFabricRenderer.updateContainer(null, root, null, function() {
roots.delete(containerTag);
});
}
},
createPortal: function(children, containerTag) {
var key =
arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;
return createPortal(children, containerTag, null, key);
},
__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: {
// Used as a mixin in many createClass-based components
NativeMethodsMixin: NativeMethodsMixin(findNodeHandle, findHostInstance),
// Used by react-native-github/Libraries/ components
ReactNativeComponentTree: ReactNativeComponentTree // ScrollResponder
}
};
ReactFabricRenderer.injectIntoDevTools({
findFiberByHostInstance: getInstanceFromTag,
getInspectorDataForViewTag: getInspectorDataForViewTag,
bundleType: 1,
version: ReactVersion,
rendererPackageName: "react-native-renderer"
});
var ReactFabric$2 = Object.freeze({
default: ReactFabric
});
var ReactFabric$3 = (ReactFabric$2 && ReactFabric) || ReactFabric$2;
// TODO: decide on the top-level export form.
// This is hacky but makes it work with both Rollup and Jest.
var fabric = ReactFabric$3.default ? ReactFabric$3.default : ReactFabric$3;
module.exports = fabric;
})();
}