/** * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ 'use strict'; const child_process = require('child_process'); const fs = require('fs'); const path = require('path'); const findXcodeProject = require('./findXcodeProject'); const parseIOSSimulatorsList = require('./parseIOSSimulatorsList'); function runIOS(argv, config, args) { process.chdir(args.projectPath); const xcodeProject = findXcodeProject(fs.readdirSync('.')); if (!xcodeProject) { throw new Error('Could not find Xcode project files in ios folder'); } const inferredSchemeName = path.basename(xcodeProject.name, path.extname(xcodeProject.name)); const scheme = args.scheme || inferredSchemeName; console.log(`Found Xcode ${xcodeProject.isWorkspace ? 'workspace' : 'project'} ${xcodeProject.name}`); const simulators = parseIOSSimulatorsList( child_process.execFileSync('xcrun', ['simctl', 'list', 'devices'], {encoding: 'utf8'}) ); const selectedSimulator = matchingSimulator(simulators, args.simulator); if (!selectedSimulator) { throw new Error(`Cound't find ${args.simulator} simulator`); } const simulatorFullName = formattedSimulatorName(selectedSimulator); console.log(`Launching ${simulatorFullName}...`); try { child_process.spawnSync('xcrun', ['instruments', '-w', simulatorFullName]); } catch (e) { // instruments always fail with 255 because it expects more arguments, // but we want it to only launch the simulator } const xcodebuildArgs = [ xcodeProject.isWorkspace ? '-workspace' : '-project', xcodeProject.name, '-scheme', scheme, '-destination', `id=${selectedSimulator.udid}`, '-derivedDataPath', 'build', ]; console.log(`Building using "xcodebuild ${xcodebuildArgs.join(' ')}"`); child_process.spawnSync('xcodebuild', xcodebuildArgs, {stdio: 'inherit'}); const appPath = `build/Build/Products/Debug-iphonesimulator/${inferredSchemeName}.app`; console.log(`Installing ${appPath}`); child_process.spawnSync('xcrun', ['simctl', 'install', 'booted', appPath], {stdio: 'inherit'}); const bundleID = child_process.execFileSync( '/usr/libexec/PlistBuddy', ['-c', 'Print:CFBundleIdentifier', path.join(appPath, 'Info.plist')], {encoding: 'utf8'} ).trim(); console.log(`Launching ${bundleID}`); child_process.spawnSync('xcrun', ['simctl', 'launch', 'booted', bundleID], {stdio: 'inherit'}); } function matchingSimulator(simulators, simulatorName) { for (let i = simulators.length - 1; i >= 0; i--) { if (simulators[i].name === simulatorName || formattedSimulatorName(simulators[i]) === simulatorName) { return simulators[i]; } } } function formattedSimulatorName(simulator) { return `${simulator.name} (${simulator.version})`; } module.exports = { name: 'run-ios', description: 'builds your app and starts it on iOS simulator', func: runIOS, examples: [ { desc: 'Run on a different simulator, e.g. iPhone 5', cmd: 'react-native run-ios --simulator "iPhone 5"', }, { desc: 'Pass a non-standard location of iOS directory', cmd: 'react-native run-ios --project-path "./app/ios"', }, ], options: [{ command: '--simulator [string]', description: 'Explicitly set simulator to use', default: 'iPhone 6', }, { command: '--scheme [string]', description: 'Explicitly set Xcode scheme to use', }, { command: '--project-path [string]', description: 'Path relative to project root where the Xcode project ' + '(.xcodeproj) lives. The default is \'ios\'.', default: 'ios', }] };