/** * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ #import "RCTScrollView.h" #import #import "RCTConvert.h" #import "RCTEventDispatcher.h" #import "RCTLog.h" #import "RCTRefreshControl.h" #import "RCTUIManager.h" #import "RCTUtils.h" #import "UIView+Private.h" #import "UIView+React.h" CGFloat const ZINDEX_DEFAULT = 0; CGFloat const ZINDEX_STICKY_HEADER = 50; @interface RCTScrollEvent : NSObject - (instancetype)initWithEventName:(NSString *)eventName reactTag:(NSNumber *)reactTag scrollView:(UIScrollView *)scrollView userData:(NSDictionary *)userData coalescingKey:(uint16_t)coalescingKey NS_DESIGNATED_INITIALIZER; @end @implementation RCTScrollEvent { UIScrollView *_scrollView; NSDictionary *_userData; uint16_t _coalescingKey; } @synthesize viewTag = _viewTag; @synthesize eventName = _eventName; - (instancetype)initWithEventName:(NSString *)eventName reactTag:(NSNumber *)reactTag scrollView:(UIScrollView *)scrollView userData:(NSDictionary *)userData coalescingKey:(uint16_t)coalescingKey { RCTAssertParam(reactTag); if ((self = [super init])) { _eventName = [eventName copy]; _viewTag = reactTag; _scrollView = scrollView; _userData = userData; _coalescingKey = coalescingKey; } return self; } RCT_NOT_IMPLEMENTED(- (instancetype)init) - (uint16_t)coalescingKey { return _coalescingKey; } - (NSDictionary *)body { NSDictionary *body = @{ @"contentOffset": @{ @"x": @(_scrollView.contentOffset.x), @"y": @(_scrollView.contentOffset.y) }, @"contentInset": @{ @"top": @(_scrollView.contentInset.top), @"left": @(_scrollView.contentInset.left), @"bottom": @(_scrollView.contentInset.bottom), @"right": @(_scrollView.contentInset.right) }, @"contentSize": @{ @"width": @(_scrollView.contentSize.width), @"height": @(_scrollView.contentSize.height) }, @"layoutMeasurement": @{ @"width": @(_scrollView.frame.size.width), @"height": @(_scrollView.frame.size.height) }, @"zoomScale": @(_scrollView.zoomScale ?: 1), }; if (_userData) { NSMutableDictionary *mutableBody = [body mutableCopy]; [mutableBody addEntriesFromDictionary:_userData]; body = mutableBody; } return body; } - (BOOL)canCoalesce { return YES; } - (RCTScrollEvent *)coalesceWithEvent:(RCTScrollEvent *)newEvent { NSArray *updatedChildFrames = [_userData[@"updatedChildFrames"] arrayByAddingObjectsFromArray:newEvent->_userData[@"updatedChildFrames"]]; if (updatedChildFrames) { NSMutableDictionary *userData = [newEvent->_userData mutableCopy]; userData[@"updatedChildFrames"] = updatedChildFrames; newEvent->_userData = userData; } return newEvent; } + (NSString *)moduleDotMethod { return @"RCTEventEmitter.receiveEvent"; } - (NSArray *)arguments { return @[self.viewTag, RCTNormalizeInputEventName(self.eventName), [self body]]; } @end /** * Include a custom scroll view subclass because we want to limit certain * default UIKit behaviors such as textFields automatically scrolling * scroll views that contain them and support sticky headers. */ @interface RCTCustomScrollView : UIScrollView @property (nonatomic, copy) NSIndexSet *stickyHeaderIndices; @property (nonatomic, assign) BOOL centerContent; @property (nonatomic, strong) RCTRefreshControl *refreshControl; @end @implementation RCTCustomScrollView { __weak UIView *_dockedHeaderView; } - (instancetype)initWithFrame:(CGRect)frame { if ((self = [super initWithFrame:frame])) { [self.panGestureRecognizer addTarget:self action:@selector(handleCustomPan:)]; } return self; } - (UIView *)contentView { return ((RCTScrollView *)self.superview).contentView; } /** * @return Whether or not the scroll view interaction should be blocked because * JS was found to be the responder. */ - (BOOL)_shouldDisableScrollInteraction { // Since this may be called on every pan, we need to make sure to only climb // the hierarchy on rare occasions. UIView *JSResponder = [RCTUIManager JSResponder]; if (JSResponder && JSResponder != self.superview) { BOOL superviewHasResponder = [self isDescendantOfView:JSResponder]; return superviewHasResponder; } return NO; } - (void)handleCustomPan:(__unused UIPanGestureRecognizer *)sender { if ([self _shouldDisableScrollInteraction] && ![[RCTUIManager JSResponder] isKindOfClass:[RCTScrollView class]]) { self.panGestureRecognizer.enabled = NO; self.panGestureRecognizer.enabled = YES; // TODO: If mid bounce, animate the scroll view to a non-bounced position // while disabling (but only if `stopScrollInteractionIfJSHasResponder` was // called *during* a `pan`. Currently, it will just snap into place which // is not so bad either. // Another approach: // self.scrollEnabled = NO; // self.scrollEnabled = YES; } } - (void)scrollRectToVisible:(__unused CGRect)rect animated:(__unused BOOL)animated { // noop } /** * Returning `YES` cancels touches for the "inner" `view` and causes a scroll. * Returning `NO` causes touches to be directed to that inner view and prevents * the scroll view from scrolling. * * `YES` -> Allows scrolling. * `NO` -> Doesn't allow scrolling. * * By default this returns NO for all views that are UIControls and YES for * everything else. What that does is allows scroll views to scroll even when a * touch started inside of a `UIControl` (`UIButton` etc). For React scroll * views, we want the default to be the same behavior as `UIControl`s so we * return `YES` by default. But there's one case where we want to block the * scrolling no matter what: When JS believes it has its own responder lock on * a view that is *above* the scroll view in the hierarchy. So we abuse this * `touchesShouldCancelInContentView` API in order to stop the scroll view from * scrolling in this case. * * We are not aware of *any* other solution to the problem because alternative * approaches require that we disable the scrollview *before* touches begin or * move. This approach (`touchesShouldCancelInContentView`) works even if the * JS responder is set after touches start/move because * `touchesShouldCancelInContentView` is called as soon as the scroll view has * been touched and dragged *just* far enough to decide to begin the "drag" * movement of the scroll interaction. Returning `NO`, will cause the drag * operation to fail. * * `touchesShouldCancelInContentView` will stop the *initialization* of a * scroll pan gesture and most of the time this is sufficient. On rare * occasion, the scroll gesture would have already initialized right before JS * notifies native of the JS responder being set. In order to recover from that * timing issue we have a fallback that kills any ongoing pan gesture that * occurs when native is notified of a JS responder. * * Note: Explicitly returning `YES`, instead of relying on the default fixes * (at least) one bug where if you have a UIControl inside a UIScrollView and * tap on the UIControl and then start dragging (to scroll), it won't scroll. * Chat with andras for more details. * * In order to have this called, you must have delaysContentTouches set to NO * (which is the not the `UIKit` default). */ - (BOOL)touchesShouldCancelInContentView:(__unused UIView *)view { //TODO: shouldn't this call super if _shouldDisableScrollInteraction returns NO? return ![self _shouldDisableScrollInteraction]; } /* * Automatically centers the content such that if the content is smaller than the * ScrollView, we force it to be centered, but when you zoom or the content otherwise * becomes larger than the ScrollView, there is no padding around the content but it * can still fill the whole view. */ - (void)setContentOffset:(CGPoint)contentOffset { UIView *contentView = [self contentView]; if (contentView && _centerContent) { CGSize subviewSize = contentView.frame.size; CGSize scrollViewSize = self.bounds.size; if (subviewSize.width < scrollViewSize.width) { contentOffset.x = -(scrollViewSize.width - subviewSize.width) / 2.0; } if (subviewSize.height < scrollViewSize.height) { contentOffset.y = -(scrollViewSize.height - subviewSize.height) / 2.0; } } super.contentOffset = contentOffset; } - (void)dockClosestSectionHeader { UIView *contentView = [self contentView]; CGFloat scrollTop = self.bounds.origin.y + self.contentInset.top; // If the RefreshControl is refreshing, remove it's height so sticky headers are // positioned properly when scrolling down while refreshing. if (self.refreshControl != nil && self.refreshControl.refreshing) { scrollTop -= self.refreshControl.frame.size.height; } // Find the section headers that need to be docked __block UIView *previousHeader = nil; __block UIView *currentHeader = nil; __block UIView *nextHeader = nil; NSUInteger subviewCount = contentView.reactSubviews.count; [_stickyHeaderIndices enumerateIndexesWithOptions:0 usingBlock: ^(NSUInteger idx, BOOL *stop) { // If the subviews are out of sync with the sticky header indices don't // do anything. if (idx >= subviewCount) { *stop = YES; return; } UIView *header = contentView.reactSubviews[idx]; // If nextHeader not yet found, search for docked headers if (!nextHeader) { CGFloat height = header.bounds.size.height; CGFloat top = header.center.y - height * header.layer.anchorPoint.y; if (top > scrollTop) { nextHeader = header; } else { previousHeader = currentHeader; currentHeader = header; } } // Reset transforms for header views header.transform = CGAffineTransformIdentity; header.layer.zPosition = ZINDEX_DEFAULT; }]; // If no docked header, bail out if (!currentHeader) { return; } // Adjust current header to hug the top of the screen CGFloat currentFrameHeight = currentHeader.bounds.size.height; CGFloat currentFrameTop = currentHeader.center.y - currentFrameHeight * currentHeader.layer.anchorPoint.y; CGFloat yOffset = scrollTop - currentFrameTop; if (nextHeader) { // The next header nudges the current header out of the way when it reaches // the top of the screen CGFloat nextFrameHeight = nextHeader.bounds.size.height; CGFloat nextFrameTop = nextHeader.center.y - nextFrameHeight * nextHeader.layer.anchorPoint.y; CGFloat overlap = currentFrameHeight - (nextFrameTop - scrollTop); yOffset -= MAX(0, overlap); } currentHeader.transform = CGAffineTransformMakeTranslation(0, yOffset); currentHeader.layer.zPosition = ZINDEX_STICKY_HEADER; _dockedHeaderView = currentHeader; if (previousHeader) { // The previous header sits right above the currentHeader's initial position // so it scrolls away nicely once the currentHeader has locked into place CGFloat previousFrameHeight = previousHeader.bounds.size.height; CGFloat targetCenter = currentFrameTop - previousFrameHeight * (1.0 - previousHeader.layer.anchorPoint.y); yOffset = targetCenter - previousHeader.center.y; previousHeader.transform = CGAffineTransformMakeTranslation(0, yOffset); previousHeader.layer.zPosition = ZINDEX_STICKY_HEADER; } } - (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event { if (_dockedHeaderView && [self pointInside:point withEvent:event]) { CGPoint convertedPoint = [_dockedHeaderView convertPoint:point fromView:self]; UIView *hitView = [_dockedHeaderView hitTest:convertedPoint withEvent:event]; if (hitView) { return hitView; } } return [super hitTest:point withEvent:event]; } - (void)setRefreshControl:(RCTRefreshControl *)refreshControl { if (_refreshControl) { [_refreshControl removeFromSuperview]; } _refreshControl = refreshControl; [self addSubview:_refreshControl]; } @end @implementation RCTScrollView { RCTEventDispatcher *_eventDispatcher; RCTCustomScrollView *_scrollView; UIView *_contentView; NSTimeInterval _lastScrollDispatchTime; NSMutableArray *_cachedChildFrames; BOOL _allowNextScrollNoMatterWhat; CGRect _lastClippedToRect; uint16_t _coalescingKey; NSString *_lastEmittedEventName; } @synthesize nativeScrollDelegate = _nativeScrollDelegate; - (instancetype)initWithEventDispatcher:(RCTEventDispatcher *)eventDispatcher { RCTAssertParam(eventDispatcher); if ((self = [super initWithFrame:CGRectZero])) { _eventDispatcher = eventDispatcher; _scrollView = [[RCTCustomScrollView alloc] initWithFrame:CGRectZero]; _scrollView.delegate = self; _scrollView.delaysContentTouches = NO; _automaticallyAdjustContentInsets = YES; _contentInset = UIEdgeInsetsZero; _contentSize = CGSizeZero; _lastClippedToRect = CGRectNull; _scrollEventThrottle = 0.0; _lastScrollDispatchTime = CACurrentMediaTime(); _cachedChildFrames = [NSMutableArray new]; [self addSubview:_scrollView]; } return self; } RCT_NOT_IMPLEMENTED(- (instancetype)initWithFrame:(CGRect)frame) RCT_NOT_IMPLEMENTED(- (instancetype)initWithCoder:(NSCoder *)aDecoder) - (void)setRemoveClippedSubviews:(__unused BOOL)removeClippedSubviews { // Does nothing } - (void)insertReactSubview:(UIView *)view atIndex:(__unused NSInteger)atIndex { if ([view isKindOfClass:[RCTRefreshControl class]]) { _scrollView.refreshControl = (RCTRefreshControl*)view; } else { RCTAssert(_contentView == nil, @"RCTScrollView may only contain a single subview"); _contentView = view; [_scrollView addSubview:view]; } } - (void)removeReactSubview:(UIView *)subview { if ([subview isKindOfClass:[RCTRefreshControl class]]) { _scrollView.refreshControl = nil; } else { RCTAssert(_contentView == subview, @"Attempted to remove non-existent subview"); _contentView = nil; [subview removeFromSuperview]; } } - (NSArray *)reactSubviews { if (_contentView && _scrollView.refreshControl) { return @[_contentView, _scrollView.refreshControl]; } return _contentView ? @[_contentView] : @[]; } - (BOOL)centerContent { return _scrollView.centerContent; } - (void)setCenterContent:(BOOL)centerContent { _scrollView.centerContent = centerContent; } - (NSIndexSet *)stickyHeaderIndices { return _scrollView.stickyHeaderIndices; } - (void)setStickyHeaderIndices:(NSIndexSet *)headerIndices { RCTAssert(_scrollView.contentSize.width <= self.frame.size.width, @"sticky headers are not supported with horizontal scrolled views"); _scrollView.stickyHeaderIndices = headerIndices; } - (void)setClipsToBounds:(BOOL)clipsToBounds { super.clipsToBounds = clipsToBounds; _scrollView.clipsToBounds = clipsToBounds; } - (void)dealloc { _scrollView.delegate = nil; } - (void)layoutSubviews { [super layoutSubviews]; RCTAssert(self.subviews.count == 1, @"we should only have exactly one subview"); RCTAssert([self.subviews lastObject] == _scrollView, @"our only subview should be a scrollview"); CGPoint originalOffset = _scrollView.contentOffset; _scrollView.frame = self.bounds; _scrollView.contentOffset = originalOffset; // Adjust the refresh control frame if the scrollview layout changes. RCTRefreshControl *refreshControl = _scrollView.refreshControl; if (refreshControl && refreshControl.refreshing) { refreshControl.frame = (CGRect){_scrollView.contentOffset, {_scrollView.frame.size.width, refreshControl.frame.size.height}}; } [self updateClippedSubviews]; } - (void)updateClippedSubviews { // Find a suitable view to use for clipping UIView *clipView = [self react_findClipView]; if (!clipView) { return; } static const CGFloat leeway = 1.0; const CGSize contentSize = _scrollView.contentSize; const CGRect bounds = _scrollView.bounds; const BOOL scrollsHorizontally = contentSize.width > bounds.size.width; const BOOL scrollsVertically = contentSize.height > bounds.size.height; const BOOL shouldClipAgain = CGRectIsNull(_lastClippedToRect) || (scrollsHorizontally && (bounds.size.width < leeway || fabs(_lastClippedToRect.origin.x - bounds.origin.x) >= leeway)) || (scrollsVertically && (bounds.size.height < leeway || fabs(_lastClippedToRect.origin.y - bounds.origin.y) >= leeway)); if (shouldClipAgain) { const CGRect clipRect = CGRectInset(clipView.bounds, -leeway, -leeway); [self react_updateClippedSubviewsWithClipRect:clipRect relativeToView:clipView]; _lastClippedToRect = bounds; } } - (void)setContentInset:(UIEdgeInsets)contentInset { CGPoint contentOffset = _scrollView.contentOffset; _contentInset = contentInset; [RCTView autoAdjustInsetsForView:self withScrollView:_scrollView updateOffset:NO]; _scrollView.contentOffset = contentOffset; } - (void)scrollToOffset:(CGPoint)offset { [self scrollToOffset:offset animated:YES]; } - (void)scrollToOffset:(CGPoint)offset animated:(BOOL)animated { if (!CGPointEqualToPoint(_scrollView.contentOffset, offset)) { [_scrollView setContentOffset:offset animated:animated]; } } - (void)zoomToRect:(CGRect)rect animated:(BOOL)animated { [_scrollView zoomToRect:rect animated:animated]; } - (void)refreshContentInset { [RCTView autoAdjustInsetsForView:self withScrollView:_scrollView updateOffset:YES]; } #pragma mark - ScrollView delegate #define RCT_SEND_SCROLL_EVENT(_eventName, _userData) { \ NSString *eventName = NSStringFromSelector(@selector(_eventName)); \ [self sendScrollEventWithName:eventName scrollView:_scrollView userData:_userData]; \ } #define RCT_FORWARD_SCROLL_EVENT(call) \ if ([_nativeScrollDelegate respondsToSelector:_cmd]) { \ [_nativeScrollDelegate call]; \ } #define RCT_SCROLL_EVENT_HANDLER(delegateMethod, eventName) \ - (void)delegateMethod:(UIScrollView *)scrollView \ { \ RCT_SEND_SCROLL_EVENT(eventName, nil); \ RCT_FORWARD_SCROLL_EVENT(delegateMethod:scrollView); \ } RCT_SCROLL_EVENT_HANDLER(scrollViewDidEndScrollingAnimation, onMomentumScrollEnd) //TODO: shouldn't this be onScrollAnimationEnd? RCT_SCROLL_EVENT_HANDLER(scrollViewWillBeginDecelerating, onMomentumScrollBegin) RCT_SCROLL_EVENT_HANDLER(scrollViewDidEndDecelerating, onMomentumScrollEnd) RCT_SCROLL_EVENT_HANDLER(scrollViewDidZoom, onScroll) - (void)scrollViewDidScroll:(UIScrollView *)scrollView { [_scrollView dockClosestSectionHeader]; [self updateClippedSubviews]; NSTimeInterval now = CACurrentMediaTime(); /** * TODO: this logic looks wrong, and it may be because it is. Currently, if _scrollEventThrottle * is set to zero (the default), the "didScroll" event is only sent once per scroll, instead of repeatedly * while scrolling as expected. However, if you "fix" that bug, ScrollView will generate repeated * warnings, and behave strangely (ListView works fine however), so don't fix it unless you fix that too! */ if (_allowNextScrollNoMatterWhat || (_scrollEventThrottle > 0 && _scrollEventThrottle < (now - _lastScrollDispatchTime))) { // Calculate changed frames NSArray *childFrames = [self calculateChildFramesData]; // Dispatch event RCT_SEND_SCROLL_EVENT(onScroll, (@{@"updatedChildFrames": childFrames})); // Update dispatch time _lastScrollDispatchTime = now; _allowNextScrollNoMatterWhat = NO; } RCT_FORWARD_SCROLL_EVENT(scrollViewDidScroll:scrollView); } - (NSArray *)calculateChildFramesData { NSMutableArray *updatedChildFrames = [NSMutableArray new]; [[_contentView reactSubviews] enumerateObjectsUsingBlock: ^(UIView *subview, NSUInteger idx, __unused BOOL *stop) { // Check if new or changed CGRect newFrame = subview.frame; BOOL frameChanged = NO; if (_cachedChildFrames.count <= idx) { frameChanged = YES; [_cachedChildFrames addObject:[NSValue valueWithCGRect:newFrame]]; } else if (!CGRectEqualToRect(newFrame, [_cachedChildFrames[idx] CGRectValue])) { frameChanged = YES; _cachedChildFrames[idx] = [NSValue valueWithCGRect:newFrame]; } // Create JS frame object if (frameChanged) { [updatedChildFrames addObject: @{ @"index": @(idx), @"x": @(newFrame.origin.x), @"y": @(newFrame.origin.y), @"width": @(newFrame.size.width), @"height": @(newFrame.size.height), }]; } }]; return updatedChildFrames; } - (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView { _allowNextScrollNoMatterWhat = YES; // Ensure next scroll event is recorded, regardless of throttle RCT_SEND_SCROLL_EVENT(onScrollBeginDrag, nil); RCT_FORWARD_SCROLL_EVENT(scrollViewWillBeginDragging:scrollView); } - (void)scrollViewWillEndDragging:(UIScrollView *)scrollView withVelocity:(CGPoint)velocity targetContentOffset:(inout CGPoint *)targetContentOffset { // snapToInterval // An alternative to enablePaging which allows setting custom stopping intervals, // smaller than a full page size. Often seen in apps which feature horizonally // scrolling items. snapToInterval does not enforce scrolling one interval at a time // but guarantees that the scroll will stop at an interval point. if (self.snapToInterval) { CGFloat snapToIntervalF = (CGFloat)self.snapToInterval; // Find which axis to snap BOOL isHorizontal = (scrollView.contentSize.width > self.frame.size.width); // What is the current offset? CGFloat targetContentOffsetAlongAxis = isHorizontal ? targetContentOffset->x : targetContentOffset->y; // Which direction is the scroll travelling? CGPoint translation = [scrollView.panGestureRecognizer translationInView:scrollView]; CGFloat translationAlongAxis = isHorizontal ? translation.x : translation.y; // Offset based on desired alignment CGFloat frameLength = isHorizontal ? self.frame.size.width : self.frame.size.height; CGFloat alignmentOffset = 0.0f; if ([self.snapToAlignment isEqualToString: @"center"]) { alignmentOffset = (frameLength * 0.5f) + (snapToIntervalF * 0.5f); } else if ([self.snapToAlignment isEqualToString: @"end"]) { alignmentOffset = frameLength; } // Pick snap point based on direction and proximity NSInteger snapIndex = floor((targetContentOffsetAlongAxis + alignmentOffset) / snapToIntervalF); snapIndex = (translationAlongAxis < 0) ? snapIndex + 1 : snapIndex; CGFloat newTargetContentOffset = ( snapIndex * snapToIntervalF ) - alignmentOffset; // Set new targetContentOffset if (isHorizontal) { targetContentOffset->x = newTargetContentOffset; } else { targetContentOffset->y = newTargetContentOffset; } } NSDictionary *userData = @{ @"velocity": @{ @"x": @(velocity.x), @"y": @(velocity.y) }, @"targetContentOffset": @{ @"x": @(targetContentOffset->x), @"y": @(targetContentOffset->y) } }; RCT_SEND_SCROLL_EVENT(onScrollEndDrag, userData); RCT_FORWARD_SCROLL_EVENT(scrollViewWillEndDragging:scrollView withVelocity:velocity targetContentOffset:targetContentOffset); } - (void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate { RCT_FORWARD_SCROLL_EVENT(scrollViewDidEndDragging:scrollView willDecelerate:decelerate); } - (void)scrollViewWillBeginZooming:(UIScrollView *)scrollView withView:(UIView *)view { RCT_SEND_SCROLL_EVENT(onScrollBeginDrag, nil); RCT_FORWARD_SCROLL_EVENT(scrollViewWillBeginZooming:scrollView withView:view); } - (void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(CGFloat)scale { RCT_SEND_SCROLL_EVENT(onScrollEndDrag, nil); RCT_FORWARD_SCROLL_EVENT(scrollViewDidEndZooming:scrollView withView:view atScale:scale); } - (BOOL)scrollViewShouldScrollToTop:(UIScrollView *)scrollView { if ([_nativeScrollDelegate respondsToSelector:_cmd]) { return [_nativeScrollDelegate scrollViewShouldScrollToTop:scrollView]; } return YES; } - (UIView *)viewForZoomingInScrollView:(__unused UIScrollView *)scrollView { return _contentView; } #pragma mark - Setters - (CGSize)_calculateViewportSize { CGSize viewportSize = self.bounds.size; if (_automaticallyAdjustContentInsets) { UIEdgeInsets contentInsets = [RCTView contentInsetsForView:self]; viewportSize = CGSizeMake(self.bounds.size.width - contentInsets.left - contentInsets.right, self.bounds.size.height - contentInsets.top - contentInsets.bottom); } return viewportSize; } - (CGPoint)calculateOffsetForContentSize:(CGSize)newContentSize { CGPoint oldOffset = _scrollView.contentOffset; CGPoint newOffset = oldOffset; CGSize oldContentSize = _scrollView.contentSize; CGSize viewportSize = [self _calculateViewportSize]; BOOL fitsinViewportY = oldContentSize.height <= viewportSize.height && newContentSize.height <= viewportSize.height; if (newContentSize.height < oldContentSize.height && !fitsinViewportY) { CGFloat offsetHeight = oldOffset.y + viewportSize.height; if (oldOffset.y < 0) { // overscrolled on top, leave offset alone } else if (offsetHeight > oldContentSize.height) { // overscrolled on the bottom, preserve overscroll amount newOffset.y = MAX(0, oldOffset.y - (oldContentSize.height - newContentSize.height)); } else if (offsetHeight > newContentSize.height) { // offset falls outside of bounds, scroll back to end of list newOffset.y = MAX(0, newContentSize.height - viewportSize.height); } } BOOL fitsinViewportX = oldContentSize.width <= viewportSize.width && newContentSize.width <= viewportSize.width; if (newContentSize.width < oldContentSize.width && !fitsinViewportX) { CGFloat offsetHeight = oldOffset.x + viewportSize.width; if (oldOffset.x < 0) { // overscrolled at the beginning, leave offset alone } else if (offsetHeight > oldContentSize.width && newContentSize.width > viewportSize.width) { // overscrolled at the end, preserve overscroll amount as much as possible newOffset.x = MAX(0, oldOffset.x - (oldContentSize.width - newContentSize.width)); } else if (offsetHeight > newContentSize.width) { // offset falls outside of bounds, scroll back to end newOffset.x = MAX(0, newContentSize.width - viewportSize.width); } } // all other cases, offset doesn't change return newOffset; } /** * Once you set the `contentSize`, to a nonzero value, it is assumed to be * managed by you, and we'll never automatically compute the size for you, * unless you manually reset it back to {0, 0} */ - (CGSize)contentSize { if (!CGSizeEqualToSize(_contentSize, CGSizeZero)) { return _contentSize; } else if (!_contentView) { return CGSizeZero; } else { CGSize singleSubviewSize = _contentView.frame.size; CGPoint singleSubviewPosition = _contentView.frame.origin; return (CGSize){ singleSubviewSize.width + singleSubviewPosition.x, singleSubviewSize.height + singleSubviewPosition.y }; } } - (void)reactBridgeDidFinishTransaction { CGSize contentSize = self.contentSize; if (!CGSizeEqualToSize(_scrollView.contentSize, contentSize)) { // When contentSize is set manually, ScrollView internals will reset // contentOffset to {0, 0}. Since we potentially set contentSize whenever // anything in the ScrollView updates, we workaround this issue by manually // adjusting contentOffset whenever this happens CGPoint newOffset = [self calculateOffsetForContentSize:contentSize]; _scrollView.contentSize = contentSize; _scrollView.contentOffset = newOffset; } if (RCT_DEBUG) { // Validate that sticky headers are not out of range. NSUInteger subviewCount = _scrollView.contentView.reactSubviews.count; NSUInteger lastIndex = NSNotFound; if (_scrollView.stickyHeaderIndices != nil) { lastIndex = _scrollView.stickyHeaderIndices.lastIndex; } if (lastIndex != NSNotFound && lastIndex >= subviewCount) { RCTLogWarn(@"Sticky header index %zd was outside the range {0, %zd}", lastIndex, subviewCount); } } [_scrollView dockClosestSectionHeader]; } // Note: setting several properties of UIScrollView has the effect of // resetting its contentOffset to {0, 0}. To prevent this, we generate // setters here that will record the contentOffset beforehand, and // restore it after the property has been set. #define RCT_SET_AND_PRESERVE_OFFSET(setter, getter, type) \ - (void)setter:(type)value \ { \ CGPoint contentOffset = _scrollView.contentOffset; \ [_scrollView setter:value]; \ _scrollView.contentOffset = contentOffset; \ } \ - (type)getter \ { \ return [_scrollView getter]; \ } RCT_SET_AND_PRESERVE_OFFSET(setAlwaysBounceHorizontal, alwaysBounceHorizontal, BOOL) RCT_SET_AND_PRESERVE_OFFSET(setAlwaysBounceVertical, alwaysBounceVertical, BOOL) RCT_SET_AND_PRESERVE_OFFSET(setBounces, bounces, BOOL) RCT_SET_AND_PRESERVE_OFFSET(setBouncesZoom, bouncesZoom, BOOL) RCT_SET_AND_PRESERVE_OFFSET(setCanCancelContentTouches, canCancelContentTouches, BOOL) RCT_SET_AND_PRESERVE_OFFSET(setDecelerationRate, decelerationRate, CGFloat) RCT_SET_AND_PRESERVE_OFFSET(setDirectionalLockEnabled, isDirectionalLockEnabled, BOOL) RCT_SET_AND_PRESERVE_OFFSET(setIndicatorStyle, indicatorStyle, UIScrollViewIndicatorStyle) RCT_SET_AND_PRESERVE_OFFSET(setKeyboardDismissMode, keyboardDismissMode, UIScrollViewKeyboardDismissMode) RCT_SET_AND_PRESERVE_OFFSET(setMaximumZoomScale, maximumZoomScale, CGFloat) RCT_SET_AND_PRESERVE_OFFSET(setMinimumZoomScale, minimumZoomScale, CGFloat) RCT_SET_AND_PRESERVE_OFFSET(setPagingEnabled, isPagingEnabled, BOOL) RCT_SET_AND_PRESERVE_OFFSET(setScrollEnabled, isScrollEnabled, BOOL) RCT_SET_AND_PRESERVE_OFFSET(setScrollsToTop, scrollsToTop, BOOL) RCT_SET_AND_PRESERVE_OFFSET(setShowsHorizontalScrollIndicator, showsHorizontalScrollIndicator, BOOL) RCT_SET_AND_PRESERVE_OFFSET(setShowsVerticalScrollIndicator, showsVerticalScrollIndicator, BOOL) RCT_SET_AND_PRESERVE_OFFSET(setZoomScale, zoomScale, CGFloat); RCT_SET_AND_PRESERVE_OFFSET(setScrollIndicatorInsets, scrollIndicatorInsets, UIEdgeInsets); - (void)setOnRefreshStart:(RCTDirectEventBlock)onRefreshStart { if (!onRefreshStart) { _onRefreshStart = nil; _scrollView.refreshControl = nil; return; } _onRefreshStart = [onRefreshStart copy]; if (!_scrollView.refreshControl) { RCTRefreshControl *refreshControl = [RCTRefreshControl new]; [refreshControl addTarget:self action:@selector(refreshControlValueChanged) forControlEvents:UIControlEventValueChanged]; _scrollView.refreshControl = refreshControl; } } - (void)refreshControlValueChanged { if (self.onRefreshStart) { self.onRefreshStart(nil); } } - (void)endRefreshing { [_scrollView.refreshControl endRefreshing]; } - (void)sendScrollEventWithName:(NSString *)eventName scrollView:(UIScrollView *)scrollView userData:(NSDictionary *)userData { if (![_lastEmittedEventName isEqualToString:eventName]) { _coalescingKey++; _lastEmittedEventName = [eventName copy]; } RCTScrollEvent *scrollEvent = [[RCTScrollEvent alloc] initWithEventName:eventName reactTag:self.reactTag scrollView:scrollView userData:userData coalescingKey:_coalescingKey]; [_eventDispatcher sendEvent:scrollEvent]; } @end @implementation RCTEventDispatcher (RCTScrollView) - (void)sendFakeScrollEvent:(NSNumber *)reactTag { // Use the selector here in case the onScroll block property is ever renamed NSString *eventName = NSStringFromSelector(@selector(onScroll)); RCTScrollEvent *fakeScrollEvent = [[RCTScrollEvent alloc] initWithEventName:eventName reactTag:reactTag scrollView:nil userData:nil coalescingKey:0]; [self sendEvent:fakeScrollEvent]; } @end