/** * Copyright (c) 2015-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * @providesModule nativeImageSource * @flow * @format */ 'use strict'; const Platform = require('Platform'); // TODO: Change `nativeImageSource` to return this type. export type NativeImageSource = {| +deprecated: true, +height: number, +uri: string, +width: number, |}; type NativeImageSourceSpec = {| +android?: string, +ios?: string, // For more details on width and height, see // http://facebook.github.io/react-native/docs/images.html#why-not-automatically-size-everything +height: number, +width: number, |}; /** * In hybrid apps, use `nativeImageSource` to access images that are already * available on the native side, for example in Xcode Asset Catalogs or * Android's drawable folder. * * However, keep in mind that React Native Packager does not guarantee that the * image exists. If the image is missing you'll get an empty box. When adding * new images your app needs to be recompiled. * * Prefer Static Image Resources system which provides more guarantees, * automates measurements and allows adding new images without rebuilding the * native app. For more details visit: * * http://facebook.github.io/react-native/docs/images.html * */ function nativeImageSource(spec: NativeImageSourceSpec): Object { let uri = Platform.select(spec); if (uri == null) { console.warn( 'nativeImageSource(...): No image name supplied for `%s`:\n%s', Platform.OS, JSON.stringify(spec, null, 2), ); uri = ''; } return { deprecated: true, height: spec.height, uri, width: spec.width, }; } module.exports = nativeImageSource;