Summary:
This is a final diff in the stack, which makes us not send a bazillion events to js after it's been busy while an user dragged his finger on a screen (resulting in ~two events per frame).
I made "touchMove" event to be coalescable, which makes us not send anything while dragging (since this makes both scroll events and touch move events coalesced and not being send until either next js frame or the next different touch event occurs).
This change is far from perfect. The event name is a hard coded string and the coalescing works with some (reasonable) assumptions on internal structure of these touch events. Which may or may not be really true. It would be great if someone could comment on these.
I'm thinking about making the touches more strongly typed. Any thoughts on this?
public
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//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: nicklockwood
Differential Revision: D2884595
fb-gh-sync-id: f3c2f13430679e2bf52e0c7a3689650b3acae42f
Summary:
This diff finally makes touch events to be emitted to js from the same object as scroll events. Thanks to changes in previous diffs this means the js will now process them in the right order.
This diff on its own would cause us to send events to js on every frame while dragging a finger on the screen. This is something we tried to avoid with event coalescing in the past, and gets fixed in the following diff D2884595.
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___
**This diff is part of a larger stack. This is a high level overview about what’s going on here.**
This stack of diffs fixes an issue where scroll events and touch events wouldn’t be processed in the correct order on js side.
Current state of world:
* touch events are send to js immediately when they happen (this makes js respond to touches as soon as possible)
* scroll events are buffered, coalesced and send at the beginning of each js frame (coalescing helps in a case where js is busy processing for several native frames and would get all scroll event for that period afterwards)
How did I change this?
1. I’ve made touch events go through the same class every other event (scroll events included) go, RCTEventDispatcher. This gives us a single place to handle all events.
2. I’ve changed RCTEventDispatcher to flush all buffered events every time it gets a touch event before dispatching the touch. This fixes the original ordering issue.
3. I’ve made “touchMove” behave the same way as scroll events do - they are buffered and coalesced. Since “touchMove” events are fired as often as scroll events (while you drag your finger around), doing only 2. would bring back the issue buffering was fixing.
All of this together effectively still keeps the order of events right, avoids overloading js in the important case we care about. The only downside is an increased latency for “touchMove” events, since they are to longer send to js immediately.
(Even better solution would be changing the native->js event passing system to be pull based instead of push based. That way js would always request touches that has happened since the last time it has asked, which would make it get them as soon as it’s possible to process them and native could do coalescing at that point.
However this change has a much bigger scope, so I’m going with this stack of diffs for now.)
Reviewed By: nicklockwood
Differential Revision: D2884593
fb-gh-sync-id: 749a4dc6256f93fde0d8733687394b080ddd4484
Summary:
This diff adds an implementation of `RCTEvent` protocol which represents touch events.
It's basically a copy of this code: c14cc123d5/React/Base/RCTTouchHandler.m (L194-L196)
which is replaced using `RCTTouchEvent` in the next diff (D2884593).
public
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//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: nicklockwood
Differential Revision: D2884592
fb-gh-sync-id: e35addcf15a7012f89644200a08f5856c7f57299
Summary:
Currently only scroll events are send through `sendEvent`, and all of them are can be coalesced. In future (further in the stack) touch events will go through there as well, but they won't support coalescing.
In order to ensure js processes touch and scroll events in the same order as they were created, we will flush the coalesced events when we encounter one that cannot be coalesced.
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//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: nicklockwood
Differential Revision: D2884591
fb-gh-sync-id: a3d0e916843265ec57f16aad2f016a79764dcce8
Summary:
I want to use the `RCTEvent` protocol for touch events as well. That's why I'm removing not very well defined `body` property and replacing it with `arguments` method, which will return an array that will be passed directly to the js call.
I think this makes sense because there is no unified arguments format for all events and and the called js method (`moduleDotMethod`) is already event specific.
This way touch events and scroll events can result in calling a completely different js function with a completely different arguments (what they indeed currently do).
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//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: nicklockwood
Differential Revision: D2884590
fb-gh-sync-id: 2c1885c3414e255d8572c0fbbbfe62a23d94dd06
Summary:
This property was never used, so I'm removing it.
public
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//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: javache
Differential Revision: D2884587
fb-gh-sync-id: acd5e576cd13a02e77225f3b308232f8331d3b61
Summary:
`RCTBaseEvent` was never used. This diff removes it.
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//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: javache
Differential Revision: D2884585
fb-gh-sync-id: 66a6afcda3b5baec7f768682da215570f6d33bb1
Summary:
public
https://github.com/facebook/react-native/pull/5494 added a new `source` property to WebView on Android that provides a better API, as well as allowing for request headers to be set.
This diff ports that functionality over to iOS, so we can have a consistent API cross-platform.
I've also extended the API to include `method` (GET or POST) and `body` when setting the WebView content with a URI, and `baseUrl` when setting static HTML.
Reviewed By: javache
Differential Revision: D2884643
fb-gh-sync-id: 83f24494bdbb4e1408aa8f3b7428fee33888ae3a
Summary:
public
This diff improves the implementation of 3D touch by adding a `forceTouchAvailable` constant to View that can be used to check if the feature is supported.
I've also added an example of how you can use the `force` property of the touch event to measure touch pressure in React Native.
Reviewed By: vjeux
Differential Revision: D2864926
fb-gh-sync-id: 754c54989212ce4e4863716ceaba59673f0bb29d
Summary:
This adds the first of the three 3dTouch API types, that found on the touch event.
It adds the `force` prop to touch events when running on iOS 9 devices:
Closes https://github.com/facebook/react-native/pull/3055
Reviewed By: svcscm
Differential Revision: D2860540
Pulled By: nicklockwood
fb-gh-sync-id: 95a3eb433837c844f755b3ed4a3dfcb28452c284
Summary:
public
NSJSONSerialization throws an exception when it encounters bad JSON data, including NaN values, which may not be a programming error.
This diff adds code to catch those exceptions and convert to an error. Also, if no error handling is in place, RCTJSONStringify will now display a redbox, and attempt to recover by sanitizing the JSON data and retrying.
Reviewed By: javache
Differential Revision: D2854778
fb-gh-sync-id: 18e6990af0d91083496d6a0b75c31a94ed9454a5
Summary:
public
This diff fixes a bug in RCTScreenScale() on iPhone6+. The issue was due to the fact that the iPhone6+'s virtual screen resolution of 414x736 points 3x resolution (1242x2208 pixels) does not match its actual screen resolution, which is 1080p (1080x1920 pixels).
I did not realize that `[UIScreen mainScreen].nativeBounds` reports the *actual* resolution, not the virtual resolution, and was dividing by the virtual scale (3.0) instead of the actual native scale factor (2.6).
This only affects iPhone6+, because for all other iOS devices, the virtual resolution matches the native resolution.
Reviewed By: milend
Differential Revision: D2854663
fb-gh-sync-id: bce8965a151e2f005a02a5f6b54f259d01b9ab12
Summary:
public
Standardises the image decoding logic for all image sources, meaning we get the benefits of efficient downscaling of images from all sources, not just ALAssets.
Reviewed By: javache
Differential Revision: D2647083
fb-gh-sync-id: e41456f838e4c6ab709b1c1523f651a86ff6e623
Summary:
This solves https://github.com/facebook/react-native/issues/5090. Since 5b4e873c68 we had better reporting for when calls from native to JS fail. When trying to load an invalid bundle, this would now cause a stackoverflow, since RCTFatal would schedule a JS call to log, which would RCTFatal, which would ...
By invalidating the jsExecutor immediately after loading fails, we prevent any more attempts to log. We can't invalidate the whole bridge at this point since we still need the redbox module to actually display the error.
public
Reviewed By: majak
Differential Revision: D2834251
fb-gh-sync-id: a3e2ad425e40560beae4d3eacb93f66ace5341bf
Summary:
public
Promises are coming. And as part of it, we are standardizing the error objects that will be returned. This puts the code in place on the Android side to always send the proper error format.
It will be an error object like this
{
code : "E_SOME_ERROR_CODE_DEFINED_BY_MODULE", // Meant to be machine parseable
message : "Human readable message",
nativeError : {} // Some representation of the underlying error (Exception or NSError) , still figuring out exactly, but hopefully something with stack info
}
Reviewed By: nicklockwood
Differential Revision: D2840128
fb-gh-sync-id: 174d620e2beb53e1fc14161a10fd0479218d98a6
Summary:
This caused issues for me when I tried to provide a native module on init that was also KVO'd (and dynamically subclassed)
On closer inspection, it also seems highly inconsistent to register these classes in DEBUG mode but have them fail silently in production. Reducing the difference between debug and release seems like a safer option.
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Reviewed By: nicklockwood
Differential Revision: D2819838
fb-gh-sync-id: 79ab72b1152c89eae38c965ff7724aba59a00949
Summary:
public
Since we don't actually recreate our native modules every time (will fix in follow-up), we'd never update the reference after reloading the bridge, and all navigation would fail.
Reviewed By: majak
Differential Revision: D2811406
fb-gh-sync-id: 4f4fd73bbdecfe510e1e1554668b2354181f22a8
Summary:
public
Attempting to load an undefined URL via XMLHttpRequest produced a confusing error deep within the network layer. This diff improves the networking stack to catch such errors earlier, and also adds a helpful error in the JS layer.
Fixes https://github.com/facebook/react-native/issues/4558
Reviewed By: javache
Differential Revision: D2811080
fb-gh-sync-id: 1837427e1080a0308f2c4f9a8a42bce2e041fb48
Summary:
public
Fixed a potential deadlock issue if code attempted to access a module via [bridge moduleForName/Class:] while it was being initialized.
Reviewed By: lry
Differential Revision: D2807827
fb-gh-sync-id: 58cafe9b92c094dde632d17245fb9b342a0fe9e0
Summary:
public
By doing this we fix 2 problems:
1. We use the same url, both the first time the simulator starts with Hot Loading disabled (no `hot` attribute), and after HL has been enabled and then disabled ('hot=false'). By doing so, the packager will rebuild more than one bundle as file changes. We could have ignored this attribute on the packager but I'd rather not contaminate the server with it and instead make the clients send only 2 types of URLs.
2. The code on `RCTBatchedBridge.m` that decides whether or not to enable HMR does so by looking at presence of the query string parameter `hot`. If the parameter is present, even when it's false, it will try to enable HL, which is wrong.
Reviewed By: nicklockwood
Differential Revision: D2807512
fb-gh-sync-id: 728b680c2383c328d8967d34c10e7a6288e455ac
Summary:
public
Android implement ViewManager methods via a dispatch method on UIManager, whereas iOS implements them by exposing the methods on the view manager modules directly.
This diff polyfills Android's implementation on top of the iOS implementation, allowing the same JS API to be used for both.
Reviewed By: javache
Differential Revision: D2803020
fb-gh-sync-id: 0da0544e593dc936467d16ce957a77f7ca41355b
Summary:
public
Unfortunately, it turns out that NSURLComponents.queryItems only works on iOS 8 and above. This diff re-implements the RCTGetURLQueryParam and RCTURLByReplacingQueryParam functions using functionality available in iOS 7.
Reviewed By: javache
Differential Revision: D2803679
fb-gh-sync-id: 56f10bef4894d16197975b6023b7aa5ab106d8cb
Summary:
public
The logic inside RCTBatchedBridge contained some race conditions that would occasionally cause an error if modules were loaded in the wrong order. This improves that logic and makes it safer by adding a lock to prevent concurrency.
Reviewed By: jspahrsummers
Differential Revision: D2802930
fb-gh-sync-id: d1ad25fa578649363dcaac029cb24dc3a453ae67
Summary:
public
This exposes a proper API for adding synchronous callbacks to JS, as an optional feature of the executor.
This is based on nicklockwood's work in D2764492, but avoids refactoring bridge/executor interactions for the time being, since we agree on this API and can move the actual callsites around later.
Reviewed By: nicklockwood
Differential Revision: D2799506
fb-gh-sync-id: af209d9a0be927f3404205feb16e59745cc37aec
Summary:
public
Expose JS hooks to create flow events in systrace (the nice arrows to show async work flow) +
add support to the showing all the work enqueued from the JS thread as added in D2743733
Depends on D2743733
Reviewed By: jspahrsummers
Differential Revision: D2773664
fb-gh-sync-id: 4a8854b17b4741b882f5f2cc425e4237a5e4b3eb
Summary:
public
The implementation of the `methodQueue` lazy initializer in `RCTModuleData` could result in the queue being set twice, because calling `methodQueue` for a module that hasn't been instantiated would call `RCTModuleData.instance` to create the module, which itself calls `methodQueue`.
It's not clear if this was causing a bug, but it may be related to an occasional bug where the `RCTViewManager.methodQueue` returns nil.
Reviewed By: majak
Differential Revision: D2783320
fb-gh-sync-id: 9194da0fd7392f63825da1f5c450363dd300b635
Summary:
public
Until we support this fature on OSS, don't show the menu option.
Reviewed By: vjeux
Differential Revision: D2791198
fb-gh-sync-id: 11b66d467c1ab784bbf549b893d0a3abd69e2741
Summary:
public
Implement all the necessary glue code for several diffs submitted before to get Hot Loading work end to end:
- Simplify `HMRClient`: we don't need to make it stateful allowing to enable and disable it because both when we enable and disable the interface we need to reload the bundle.
- On the native side we introduced a singleton to process the bundle URL. This new class might alter the url to include the `hot` attribute. I'm not 100% sure this is the best way to implement this but we cannot use `CTLSettings` for this as it's are not available on oss and I didn't want to contaminate `RCTBridge` with something specific to hot loading. Also, we could potentially use this processor for other things in the future. Please let me know if you don't like this approach or you have a better idea :).
- Use this processor to alter the default bundle URL and request a `hot` bundle when hot loading is enabled. Also make sure to enable the HMR interface when the client activates it on the dev menu.
- Add packager `hot` option.
- Include gaeron's `react-transform` on Facebook's JS transformer.
The current implementation couples a bit React Native to this feature because `react-transform-hmr` is required on `InitializeJavaScriptAppEngine`. Ideally, the packager should accept an additional list of requires and include them on the bundle among all their dependencies. Note this is not the same as the option `runBeforeMainModule` as that one only adds a require to the provided module but doesn't include all the dependencies that module amy have that the entry point doesn't. I'll address this in a follow up task to enable asap hot loading (9536142)
I had to remove 2 `.babelrc` files from `react-proxy` and `react-deep-force-update`. There's an internal task for fixing the underlaying issue to avoid doing this horrible hack (t9515889).
Reviewed By: vjeux
Differential Revision: D2790806
fb-gh-sync-id: d4b78a2acfa071d6b3accc2e6716ef5611ad4fda
Summary:
Some custom fonts don't return a UIFontWeightTrait that is representative of their actual weight. For example, "AktivGrotesk-Light" and "AktivGrotesk-Medium" both return UIFontWeightTrait 0. While this is of course an issue with the font files themselves, licensing issues can make it difficult to modify them directly. When using these fonts, specifying weights in JS has no effect. I propose that if no weight information is available, we inspect the name of the font for weighting.
Closes https://github.com/facebook/react-native/pull/2113
Reviewed By: svcscm
Differential Revision: D2783383
Pulled By: nicklockwood
fb-gh-sync-id: 2a9caf99b6af74b7013ecc85417322b56c2dea20
Summary:
this is a recent regression because the error appeared in my app (from 0.16 to 0.17).
```
<Image source={{ uri: null }} />
```
will make an error:
```
[RCTConvert.m:55] Error setting property 'source' of RCTImageView with tag #317: JSON value '<null>' of type NSNull cannot be converted to NSString
```
The solution attached is to check that uri is a NSString and return nil if not (the same way nil is returned in case of invalid url).
Closes https://github.com/facebook/react-native/pull/4902
Reviewed By: svcscm
Differential Revision: D2779789
Pulled By: nicklockwood
fb-gh-sync-id: cfe429ec5e53e63b7b368c06e693424ca8aaa11e
Summary:
public
Rename the executor to so it actually says something about the implementation.
Reviewed By: jspahrsummers, nicklockwood
Differential Revision: D2759688
fb-gh-sync-id: 5b1ac447e75109fbbc2ee71c804710d9926785aa
Summary:
public
Remove some of the manual markers from the bridge since they will already be added dinamically.
Reviewed By: jspahrsummers
Differential Revision: D2761748
fb-gh-sync-id: 0c726373f9105258feb8230d30453559ed1e6a65
Summary:
public
Thanks to the new lazy initialization system for modules, `RCTDidCreateNativeModules` no longer does what the name implies.
Previously, `RCTDidCreateNativeModules` was fired after all native modules had been initialized. Now, it simply fires each time the bridge is reloaded. Modules are created on demand when they are needed, so most of the assumptions about when `RCTDidCreateNativeModules` will fire are now incorrect.
This diff deprecates `RCTDidCreateNativeModules`, and adds a new notification, `RCTDidInitializeModuleNotification`, which fires each time a module a new module is instantiated.
If you need to access a module at any time you can just call `-[bridge moduleForClass:]` and the module will be instantiated on demand. If you want to access a module *only* after it has already been instantiated, you can use the `RCTDidInitializeModuleNotification` notification.
Reviewed By: tadeuzagallo
Differential Revision: D2755036
fb-gh-sync-id: 25bab6d5eb6fcd35d43125ac45908035eea01487
Summary:
public
A lot of the core modules have to use private methods in the bridge, specially
since the `RCTBatchedBridge` interface is never exposed. That was leading to a
lot of different private bridge categories spread across different modules,
which makes harder to identify which modules are affected by private API changes.
Replace all the categories with a single private header.
Reviewed By: nicklockwood
Differential Revision: D2757564
fb-gh-sync-id: 793158b9082d542b74a6094ed0db4d5dc3a88f78
Summary:
A component can be backed by native "node" that can change its internal state, which would result in a new UI after the next layout. Since js has no way of knowing that this has happened it wouldn't trigger a layout if nothing in js world has changed. Therefore we need a way how to trigger layout from native code.
This diff does it by adding methods `layoutIfNeeded` on the uimanager and `isBatchActive` on the bridge.
When `layoutIfNeeded` is called it checks whether a batch is in progress. If it is we do nothing, since at it's end layout happens. If a batch is not in progress we immidiately do layout.
I went with the easiest way how to implement this - `isBatchActive` is a public method on the bridge. It's not ideal, but consistent with other methods for modules.
public
Reviewed By: jspahrsummers, nicklockwood
Differential Revision: D2748896
fb-gh-sync-id: f3664c4af980d40a463b538e069b26c9ebad6300
Summary:
public
This diff replaces the RegEx module method parser with a handwritten recursive descent parser that's faster and easier to maintain.
The new parser is ~8 times faster when tested on the UIManager.managerChildren() method, and uses ~1/10 as much RAM.
The new parser also supports lightweight generics, and is more tolerant of white space.
(This means that you now can – and should – use types like `NSArray<NSString *> *` for your exported properties and method arguments, instead of `NSStringArray`).
Reviewed By: jspahrsummers
Differential Revision: D2736636
fb-gh-sync-id: f6a11431935fa8acc8ac36f3471032ec9a1c8490