Summary:
Some files have crept into the repo with the old license header. These are usually from PRs that were opened prior to the re-licensing of the project.
Let the script run, prior to fixing the errant files. The script outputs the following:
```
PATENTS crept into some new files?
--- /dev/fd/63 2018-03-01 01:42:48.250153746 +0000
+++ /dev/fd/62 2018-03-01 01:42:48.250153746 +0000
@@ -1 +1,9 @@
+Libraries/NativeAnimation/Nodes/RCTTrackingAnimatedNode.h
+Libraries/NativeAnimation/Nodes/RCTTrackingAnimatedNode.m
+ReactAndroid/src/main/java/com/facebook/react/animated/TrackingAnimatedNode.java
+ReactAndroid/src/main/java/com/facebook/react/views/text/CustomLetterSpacingSpan.java
+ReactCommon/yoga/yoga/YGLayout.cpp
+ReactCommon/yoga/yoga/YGLayout.h
+ReactCommon/yoga/yoga/YGStyle.cpp
+ReactCommon/yoga/yoga/YGStyle.h
scripts/circleci/check_license.sh
Exited with code 1
```
Fix the headers in these files and run the script again. No output, exit code 0.
Closes https://github.com/facebook/react-native/pull/18143
Reviewed By: sophiebits
Differential Revision: D7119356
Pulled By: hramos
fbshipit-source-id: d238e4d4a3ae320a2c8e625c2fa29690057a4814
Summary:
<!--
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There is currently no way to disable to context menu that automatically appears over a TextInput. This is especially troublesome if you would like to disable the user from pasting text into certain fields. This PR adds a `contextMenuHidden` property to TextInput that will hide it.
I'm not sure if testing is necessary here. I would be happy to investigate further on how this would be tested, if deemed necessary!
https://github.com/facebook/react-native-website/pull/95
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[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
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[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[FEATURE][TextInput] - Added `contextMenuHidden` property
Closes https://github.com/facebook/react-native/pull/18125
Differential Revision: D7101888
Pulled By: hramos
fbshipit-source-id: fe36603a3fbdcefbd644251a7ea894ac7e23e5b8
Summary:
This is fixing #8615. The problem was that, on initialization, the `_connectionType` variable was still set to its default value of `RCTConnectionTypeUnknown`. The exposed API method did nothing to determine this unless a subscription had be established and then the method would simply return the last reported value. Instead, the exposed oneshot API call now actually checks the connection status through the same methods as the subscription and updates RCTNetInfo’s values before returning.
In order to avoid reporting events without a subscription, a flag is set and unset on calls to start/stopObserving.
- start app
- observe the (in)correct reporting of the manual status
- change network status to offline
- press refresh
- observe the manual fetch
- start subscription
- change network status to online
- press refresh to show that the manual refresh works (only now working for current RN version)
- change network status to offline
- stop subscription
- change network status to online
- press refresh to show manual refresh does(n't) work without subscription
- start subscription to show it updates to current
Current Behavior: https://drive.google.com/file/d/1Ods6HORgp_vfm1mQVjGwhtH1D7issxjo/view?usp=sharing
Fixed Behavior: https://drive.google.com/file/d/11H1UOF33LeMGvXEOoapU62ARDSb7qoYv/view?usp=sharing
[IOS] [BUGFIX] [Libraries\Network\RCTNetInfo.m] - Fixed#8615, `iOS: NetInfo.isConnected returns always false`, by decoupling the fetch from the status of the subscription.
Closes https://github.com/facebook/react-native/pull/17397
Differential Revision: D7102771
Pulled By: hramos
fbshipit-source-id: ea11eb0b1a7ca641fc43da2fe172cf7b2597de4a
Summary:
Related to: #15454
Motivation: Improve tvOS feeling for TouchableHighlight
![changewithaniamtion](https://user-images.githubusercontent.com/7658664/29193477-b99b4a10-7e25-11e7-8b31-e0e4ca9d7720.gif)
- When you select the button he is focus and the underlay is show
- When you press the button, there is an animation, but after the animation, the focus is on the button and the underlay is show
Play with tvParallaxProperties on tvOS, test with and without patch just to see the actual behaviour
```
<TouchableHighlight
tvParallaxProperties={{
enabled: true,
shiftDistanceX: 0,
shiftDistanceY: 0,
tiltAngle: 0,
magnification: 1.1,
pressMagnification: 1.0,
pressDuration: 0.3,
}}
underlayColor="black"
onShowUnderlay={() => (console.log("onShowUnderlay")}
onHideUnderlay={() => (console.log("onHideUnderlay")}
onPress={() => (console.log("onPress")}
>
<Image
style={styles.image}
source={ uri: 'https://www.facebook.com/images/fb_icon_325x325.png' }
/>
</TouchableHighlight>
```
Closes https://github.com/facebook/react-native/pull/15455
Differential Revision: D6887437
Pulled By: hramos
fbshipit-source-id: e18b695068bc99643ba4006fb3f39215b38a74c1
Summary:
This try to address #17672 and https://github.com/facebook/metro/issues/139. We should probably not include these folders in the released version of React Native, as they are used only for testing—am I incorrect?
cc MoOx, t4deu.
I ran:
```
npm pack
tar -t -f react-native-1000.0.0.tgz | less
```
Then verified that `__fixture__` was not part of the package.
https://github.com/facebook/react-native/pull/17672
[GENERAL] [BUGFIX] [.npmignore] - Do not publish test-specific files
Closes https://github.com/facebook/react-native/pull/18019
Differential Revision: D7098211
Pulled By: jeanlauliac
fbshipit-source-id: 0748ad8c064450bd2a9f4d6f49675a7f74fb300f
Summary:
When the `autogrow` prop was removed from `TextInput` on Android, the `_onLayout` helper method was removed. This helper method implemented the hook required to make `autogrow` work, then dispatched the `onLayout` event to the handler in `this.props`. This change points passes the `onLayout` handler from `this.props` directly to the inner component.
<!--
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Help us understand your motivation by explaining why you decided to make this change.
You can learn more about contributing to React Native here: http://facebook.github.io/react-native/docs/contributing.html
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-->
I was updating copied code in react-native-windows and noticed this bug.
Run jest tests.
N/A
<!--
Help reviewers and the release process by writing your own release notes
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[ANDROID][MINOR][BUGFIX] [TextInput] - Fix `onLayout` prop for TextInput on Android
Closes https://github.com/facebook/react-native/pull/18040
Differential Revision: D7078736
Pulled By: hramos
fbshipit-source-id: 798530729d7f0ee1ebb59f698af4d4b6ff43928b
Summary:
WebSocket uses the Platform module to check how many arguments for the `close` method should be used. In react-native-windows, we have the same number of arguments for `close` as Android, so we're prevented from using this module as-is because of the platform check (see https://github.com/Microsoft/react-native-windows/blob/master/Libraries/WebSocket/WebSocket.windows.js#L136).
By switching to an argument count check, this module becomes more useful cross-platform. If you'd like to keep the platform check, I'm also open to inverting the conditional, e.g., `if (Platform.OS !== 'ios')`.
<!--
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Help us understand your motivation by explaining why you decided to make this change.
You can learn more about contributing to React Native here: http://facebook.github.io/react-native/docs/contributing.html
Happy contributing!
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I'd like to minimize the amount of code I need to copy over to react-native-windows for platform-specific overrides.
Run jest tests.
N/A
<!--
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[GENERAL][MINOR][ENHANCEMENT][Libraries/WebSocket/WebSocket.js] - Better enable cross-platform support of WebSocket.js
Closes https://github.com/facebook/react-native/pull/18056
Differential Revision: D7070380
Pulled By: TheSavior
fbshipit-source-id: 9bfd47654d0bf6f0e07fc799853a206721467525
Summary:
Hi! I would like to contribute to React Native, and I am just starting out. I forked the repo and found that it has quite a lot of ESLint warnings – many of which were automatically fixable. This PR is simply the result of running `yarn lint --fix` from the root folder.
Most changes are removing trailing spaces from comments.
Haven't really done any manual testing, since I haven't done any code changes manually. `yarn test` runs fine, `yarn flow` runs fine, `yarn prettier` is satisfied.
N/A
[INTERNAL][MINOR][] - Fix ESLint warnings
Closes https://github.com/facebook/react-native/pull/18047
Differential Revision: D7054948
Pulled By: hramos
fbshipit-source-id: d53e692698d1687de5821c3fb5cdb76a5e03b71e
Summary:
Previously, the Platform module was used to detect when RCTVirtualText should be used. Recently, this has changed to detecting the availability of a native virtual text component on the UIManager. The import for the Platform module can be deleted.
I was cleaning up source code copied in react-native-windows and noticed this reference is no longer used in Text.js.
Run jest tests.
N/A
<!--
Help reviewers and the release process by writing your own release notes
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
Closes https://github.com/facebook/react-native/pull/18039
Differential Revision: D7042473
Pulled By: hramos
fbshipit-source-id: d318cfdfd2d052bd1662ac469dd51633f6d59d17
Summary:
Includes React Native and its dependencies Fresco, Metro, and Yoga. Excludes samples/examples/docs.
find: ^(?:( *)|( *(?:[\*~#]|::))( )? *)?Copyright (?:\(c\) )?(\d{4})\b.+Facebook[\s\S]+?BSD[\s\S]+?(?:this source tree|the same directory)\.$
replace: $1$2$3Copyright (c) $4-present, Facebook, Inc.\n$2\n$1$2$3This source code is licensed under the MIT license found in the\n$1$2$3LICENSE file in the root directory of this source tree.
Reviewed By: TheSavior, yungsters
Differential Revision: D7007050
fbshipit-source-id: 37dd6bf0ffec0923bfc99c260bb330683f35553e
Summary: Letting them fire on whatever queue we get the notification from throws an assert.
Reviewed By: shergin
Differential Revision: D7002789
fbshipit-source-id: 669474af1a07f0df6784b69b54afe0152c1ba3c4
Summary:
This PR adds support for Animated tracking to Animated Native Driver implementation on Android and iOS.
Animated tracking allows for animation to be started with a "dynamic" end value. Instead of passing a fixed number as end value we can pass a reference to another Animated.Value. Then when that value changes, the animation will be reconfigured to drive the animation to the new destination point. What is important is that animation will keep its state in the process of updating "toValue". That is if it is a spring animation and the end value changes while the previous animation still hasn't settled the new animation will start from the current position and will inherit current velocity. This makes end value transitions very smooth.
Animated tracking is available in JS implementation of Animated library but not in the native implementation. Therefore until now, it wasn't possible to utilize native driver when using animated tracking. Offloading animation from JS thread turns out to be crucial for gesture driven animations. This PR is a step forward towards feature parity between JS and native implementations of Animated.
Here is a link to example video that shows how tracking can be used to implement chat heads effect: https://twitter.com/kzzzf/status/958362032650244101
In addition this PR fixes an issue with frames animation driver on Android that because of rounding issues was taking one extra frame to start. Because of that change I had to update a number of Android unit tests that were relying on that behavior and running that one additional animation step prior to performing checks.
As a part of this PR I'm adding three unit tests for each of the platforms that verifies most important aspects of this implementation. Please refer to the code and look at the test cases top level comments to learn what they do.
I'm also adding a section to "Native Animated Example" screen in RNTester app that provides a test case for tracking. In the example we have blue square that fallows the red line drawn on screen. Line uses Animated.Value for it's position while square is connected via tracking spring animation to that value. So it is ought to follow the line. When user taps in the area surrounding the button new position for the red line is selected at random and the value updates. Then we can watch blue screen animate to that position.
You can also refer to this video that I use to demonstrate how tracking can be linked with native gesture events using react-native-gesture-handler lib: https://twitter.com/kzzzf/status/958362032650244101
[GENERAL][FEATURE][Native Animated] - Added support for animated tracking to native driver. Now you can use `useNativeDriver` flag with animations that track other Animated.Values
Closes https://github.com/facebook/react-native/pull/17896
Differential Revision: D6974170
Pulled By: hramos
fbshipit-source-id: 50e918b36ee10f80c1deb866c955661d4cc2619b
Summary:
Stateless functional components don't support refs and we need that for the component to work, it used to crash with this error message: `undefined is not an object (evaluating 'this._component.getScrollableNode')`. This makes it clear what the issue is.
Fixes some of the errors in #10635, not sure if it fixes all the cases described in the issue though.
**Test plan**
Tested that passing a component with createClass or extends Component works but passing a function causes an error.
[GENERAL] [ENHANCEMENT] [Animated] - Verify that the component passed to createAnimatedComponent is not functional
Closes https://github.com/facebook/react-native/pull/15019
Differential Revision: D6988096
Pulled By: sahrens
fbshipit-source-id: ec0ffa763245e786f44b4a1d56c0738876c25782
Summary:
Fixing of recent regression in layout system.
Conseptually, a superview should define frames of child views.
Reviewed By: mmmulani
Differential Revision: D6980128
fbshipit-source-id: e267e966fd46af28db1d3d40939110040b74e33f
Summary:
Don't want anyone accidentally mutating it.
Also make deepFreezeAndThrowOnMutationInDev easier to use with nice flow typing.
Reviewed By: yungsters
Differential Revision: D6974089
fbshipit-source-id: 0f90e7939cb726893fa353a4f2a6bbba701205bc
Summary:
A collection of Unicode sequences for various characters and emoji.
- More explicit than using the sequences directly in code.
- Source code should be limitted to ASCII.
- Less chance of typos.
Reviewed By: TheSavior
Differential Revision: D6969065
fbshipit-source-id: c11ec96b74f5dfa7c624a3c53f3c29f6284a82b3
Summary:
This is reimagining of interoperability layer between Yoga and ShadowViews (at least in Yoga -> RN part).
Goals:
* Make it clear and easy.
* Make clear separation between "what layout what", now parent always layout children, noone layout itself.
* Make possible to interleave Yoga layout with custom imperative layout (may be used in SafeAreaView, Text, Modal, InputAccessoryView and so on).
Reviewed By: mmmulani
Differential Revision: D6863654
fbshipit-source-id: 5a6a933874f121d46f744aab99a31ae42ddd4a1b