15 Commits

Author SHA1 Message Date
zhongwuzw
d0cd3cae13 Add ImageIO related C nullable check to prevent crash (#23186)
Summary:
Changelog:
----------

[iOS] [Fixed] - Add ImageIO related C nullable check to prevent crash
Pull Request resolved: https://github.com/facebook/react-native/pull/23186

Differential Revision: D13838590

Pulled By: cpojer

fbshipit-source-id: 14bfa826ce75c32129e6a980a04bb85fb35411a0
2019-01-28 03:36:57 -08:00
chrisnojima
728a35fcf2 fix incorrect type which makes animated gifs not loop forever on device (#22987)
Summary:
https://github.com/facebook/react-native/issues/22985

This 1 liner fixes the animation looping being broken on ios devices. The original source of the bug is here: https://github.com/facebook/react-native/commit/95ef882#diff-e57b12f931820d7e0949e5cbb2701dcfR35

We set the value to a special large float, and assign it to repeatCount which is also a float, so this should be a float.

Changelog:

[iOS] [Fixed] - Fix animated GIFs not looping forever
Pull Request resolved: https://github.com/facebook/react-native/pull/22987

Differential Revision: D13682645

Pulled By: hramos

fbshipit-source-id: 96b0602b418e3ebe369427a24777cd4374ac5d48
2019-01-15 16:45:56 -08:00
Salil Apte
de759b949e Fixes animated gifs incorrectly looping/not stopping on last frame (#21999)
Summary:
Currently, if you load an animated gif using the standard `Image` component, it will not correctly respect the loop count property found in the Netscape App Extension block of the file. The issues are as follows:

1) If the App Extension isn't present, the animated gif loops indefinitely when it should not loop at all.
2) If the App Extension is present, the animated gif loops one less time than it should.

The other issue is that once the looping completes, the image doesn't pause at the last frame but instead, loops back to the beginning of the animation e.g. frame 1.

The fix does a few things:

1) If there is _no_ App Extension present, the image doesn't loop at all
2) If there _is_ an App Extension present, it loops the correct amount of times. For instance, if the loop count is 1, it means the gif should loop _once_ after it finishes playing, for a total of _two_ total loops.
3) Once the number of loops completes (assuming loop count isn't set to 0 which means infinite), the animation pauses on the last frame.
Pull Request resolved: https://github.com/facebook/react-native/pull/21999

Differential Revision: D13287005

Pulled By: hramos

fbshipit-source-id: f7210ad40e0e76c9ec454953b8a067569d3feaaa
2018-11-30 20:32:20 -08:00
Héctor Ramos
1151c096da Update copyright headers to yearless format
Summary: This change drops the year from the copyright headers and the LICENSE file.

Reviewed By: yungsters

Differential Revision: D9727774

fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
2018-09-11 15:33:07 -07:00
Sophie Alpert
1490ab12ef Update license headers for MIT license
Summary:
Includes React Native and its dependencies Fresco, Metro, and Yoga. Excludes samples/examples/docs.

find: ^(?:( *)|( *(?:[\*~#]|::))( )? *)?Copyright (?:\(c\) )?(\d{4})\b.+Facebook[\s\S]+?BSD[\s\S]+?(?:this source tree|the same directory)\.$
replace: $1$2$3Copyright (c) $4-present, Facebook, Inc.\n$2\n$1$2$3This source code is licensed under the MIT license found in the\n$1$2$3LICENSE file in the root directory of this source tree.

Reviewed By: TheSavior, yungsters

Differential Revision: D7007050

fbshipit-source-id: 37dd6bf0ffec0923bfc99c260bb330683f35553e
2018-02-16 18:31:53 -08:00
Mathieu Baudet
4a893ee071 remove unused includes in fbobjc/Libraries
Reviewed By: swolchok

Differential Revision: D4507573

fbshipit-source-id: 7fc6df52bc37c39698c7897be567758469417218
2017-02-19 18:33:49 -08:00
Pieter De Baets
e1577df1fd Move all header imports to "<React/..>"
Summary:
To make React Native play nicely with our internal build infrastructure we need to properly namespace all of our header includes.

Where previously you could do `#import "RCTBridge.h"`, you must now write this as `#import <React/RCTBridge.h>`. If your xcode project still has a custom header include path, both variants will likely continue to work, but for new projects, we're defaulting the header include path to `$(BUILT_PRODUCTS_DIR)/usr/local/include`, where the React and CSSLayout targets will copy a subset of headers too. To make Xcode copy headers phase work properly, you may need to add React as an explicit dependency to your app's scheme and disable "parallelize build".

Reviewed By: mmmulani

Differential Revision: D4213120

fbshipit-source-id: 84a32a4b250c27699e6795f43584f13d594a9a82
2016-11-23 07:58:39 -08:00
wenzhao.yin
a87c9d5c2c Fix GIF Disappear when return from background
Summary:
GIF Image will disappear after press the home button and return back.
Set `removedOnCompletion` to be`false` will fix  all `CAAnimation` disappear like stopping after going into the background.
Closes https://github.com/facebook/react-native/pull/7612

Differential Revision: D3481403

fbshipit-source-id: 101bded300f5e34bb53ec6c54a40eb5aece22fba
2016-06-24 03:28:24 -07:00
Nick Lockwood
21fcbbc32c Generalized image decoding and resizing logic
Summary:
public

Standardises the image decoding logic for all image sources, meaning we get the benefits of efficient downscaling of images from all sources, not just ALAssets.

Reviewed By: javache

Differential Revision: D2647083

fb-gh-sync-id: e41456f838e4c6ab709b1c1523f651a86ff6e623
2016-01-20 11:11:13 -08:00
Nick Lockwood
fa0b45c58b Replaced RCTSparseArray with NSDictionary
Reviewed By: jspahrsummers

Differential Revision: D2651920

fb-gh-sync-id: 953e2ea33abfc7a3a553da95b13e9ab2bccc5a1c
2015-11-14 10:28:28 -08:00
Nick Lockwood
c5b990f65f Added lightweight generic annotations
Summary: public

Added lightweight genarics annotations to make the code more readable and help the compiler catch bugs.

Fixed some type bugs and improved bridge validation in a few places.

Reviewed By: javache

Differential Revision: D2600189

fb-gh-sync-id: f81e22f2cdc107bf8d0b15deec6d5b83aacc5b56
2015-11-03 14:49:30 -08:00
Nick Lockwood
91e6c98ecd Implemented inline image support for <Text>
Summary: @​public

This diff implements inline image support for <Text> nodes. Images are specified using <Image> tags, however all properties of the image are currently ignored apart from the source (including width/height styles).

Images are loaded asyncronously, and will trigger a text re-layout when they have loaded.

Reviewed By: @javache

Differential Revision: D2507725

fb-gh-sync-id: 59d0696d00a1bc531915cc35242a16b2dec96e85
2015-10-08 11:56:25 -07:00
Nick Lockwood
e4110456ab Changed RCTImageLoader to always return a UIImage
Summary:
GIF images are currently loaded as a CAKeyframeAnimation, however returning this animation directly from RCTImageLoader was dangerous, as any code that expected a UIImage would crash.

This diff changes RCTGIFImageLoader to return a UIImage of the first frame, with the keyframe animation attached as an associated object. This way, code that is not expecting an animation will still work correctly.
2015-09-04 05:10:34 -08:00
Alex Akers
8187d1f0ec Update image loader plugins 2015-09-03 06:06:19 -08:00
Alex Akers
36444a65c7 Add pluggable image processing system 2015-09-02 08:31:34 -08:00