Summary:
Currently, the system for mapping JS event handlers to blocks is quite clean on the JS side, but is clunky on the native side. The event property is passed as a boolean, which can then be checked by the native side, and if true, the native side is supposed to send an event via the event dispatcher.
This diff adds the facility to declare the property as a block instead. This means that the event side can simply call the block, and it will automatically send the event. Because the blocks for bubbling and direct events are named differently, we can also use this to generate the event registration data and get rid of the arrays of event names.
The name of the event is inferred from the property name, which means that the property for an event called "load" must be called `onLoad` or the mapping won't work. This can be optionally remapped to a different property name on the view itself if necessary, e.g.
RCT_REMAP_VIEW_PROPERTY(onLoad, loadEventBlock, RCTDirectEventBlock)
If you don't want to use this mechanism then for now it is still possible to declare the property as a BOOL instead and use the old mechanism (this approach is now deprecated however, and may eventually be removed altogether).
Summary:
require('./image.jpg') returns a number and therefore the propType is wrong. Adding it to the propType to fix the warning and dealing with flow which is completely broken for this.
Summary:
Our events all follow a common pattern, so there's no good reason why the configuration should be so verbose. This diff eliminates that redundancy, and gives us the freedom to simplify the underlying mechanism in future without further churning the call sites.
Summary:
Addresses #1534
When an image has a known width, but a height of 0 (which can happen if `flex: 1` is set on the `Image` element), `RCTDownloadManager` attempts to scale it to an invalid size, which results in a `NULL` `CGContextRef` and some scary warnings from UIKit:
```
<Error>: CGContextTranslateCTM: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.
```
This adds a check for zero width or height to the `RCTClipRect` function. If either dimension is zero, it is calculated based on the aspect ratio of the source image. This ensures that we don't try to create an invalid `CGContextRef`, and that images with an unknown dimension are still scaled, blended, etc.
Closes https://github.com/facebook/react-native/pull/2278
Github Author: Yusef Napora <yusef@napora.org>
Summary:
In the latest 0.9.0-rc of React Native, the default image won't load due to a typo and a missing condition in `setImage`. This PR contains fixes for both of them.
Closes https://github.com/facebook/react-native/pull/2269
Github Author: Tom Hastjarjanto <tom@intellicode.nl>
Summary:
For some reason we're now spamming the logs everytime we render an Image because overflow is not defined in the whitelist. overflow: 'hidden' is needed for network images with cover mode.
The way we currently define those is not optimal where we try to factor as many things as possible into distinct propTypes. However for Text we're not even using this but we are getting all the ones from View (which many do not apply) and remove some that aren't needed.
It may be useful to cleanup this in the future but in the short term, it's better to remove this warning that doesn't have much value anyway.
Summary:
This is a quick fix for the RCTDownloadTaskWrapper crashing on iOS 7. The issue was that the object returned by -[NSURLSession downloadTaskWithURL:] on iOS was not actually a subclass of NSURLSessionTask, so the category that adds associated blocks was not working. I've fixed that by making it a category on NSObject instead.
Summary:
This diff implements highlighting of tapped text subranges for the iOS `<Text>` component, styled to match how iOS webkit views highlight links (translucent grey overlay with rounded corners).
Highlighting is enabled by default for any `<Text>` component which has an onPress handler. To disable the highlight, add `suppressHighlighting={true}` to the component props.
Summary:
Update to https://github.com/facebook/react-native/pull/1969
--
Recent improvements allow RCTImageLoader to select a more appropriate sized image based on the layout dimensions. Sizes:
- asset.thumbnail
- asset.aspectRatioThumbnail
- asset.defaultRepresentation.fullScreenImage
- asset.defaultRepresentation.fullResolutionImage
Prior, only the fullResolutionImage was used. This was memory intensive and resulted in crashes when loading several large images at once. The updated implementation works well, but can be made more efficient:
Consider loading 10 8MP (3264x2448) images in 150x150 pixel containers. The target size (150x150) is larger than asset.thumbnail (approx 100x100), therefore the fullScreenImage representation is used instead (approx 1334x1000).
This commit will scale the asset to the minimum size required while taking into account original aspect ratio and device scale. Memory usage is considerably lower and many more images can be loaded in
sequence without having to worry
Closes https://github.com/facebook/react-native/pull/2008
Github Author: Adam Roth <adamjroth@gmail.com>
Summary:
RCTNetworkImageView and RCTStaticImage had significant overlap in functionality, but each had a different subset of features and bugs.
This diff merges most of the functionality of RCTNetworkImageView into RCTStaticImage, eliminating some bugs in the former, such as constant redrawing when properties were changed.
I've also removed the onLoadAbort event for now (as it wasn't implemented), and renamed the other events to match the web specs for `<img>` and XHMLHttpRequest. The API is essentially what Adobe proposed here: http://blogs.adobe.com/webplatform/2012/01/13/html5-image-progress-events/
The following features have not yet been ported from RCTNetworkImageView:
- Background color compositing. It's not clear that this adds much value and it increases memory consumption, etc.
- Image request cancelling when images are removed from view. Again, it's not clear if this is a huge benefit, but if it is it should be combined with other optimisations, such as unloading offscreen images.
(Note that this only affects the open source fork. For now, internal apps will still use FBNetworkImageView for remote images.)
Summary:
RCTImageDownloader was ignoring server response codes. When receiving a response other than 200 it would treat this as success, meaning the image would never load, nor report failure.
This diff fixes that by treating responses with non-200 status as an error so that error handler is called.
Summary:
Merged RCTStaticImage with our internal RKStaticImage and ported over logic where assets are loaded at the optimal size and reloaded if the view size changes.
Summary:
Remote images now support the `tintColor` prop.
Also picked nicer demo colors for the UIExplorer example.
Fixes#1867
Closes https://github.com/facebook/react-native/pull/1932
Github Author: James Ide <ide@jameside.com>
Summary:
Change `RCTImageDownloader` so it stores the `RCTDownloadTaskWrapper` for reuse. Modify `RCTDownloadTaskWrapper` to use associated objects to store the completion/progress blocks.
Summary:
This PR adds 4 native events to NetworkImage.
![demo](http://zippy.gfycat.com/MelodicLawfulCaecilian.gif)
Using these events I could wrap `Image` component into something like:
```javascript
class NetworkImage extends React.Component {
getInitialState() {
return {
downloading: false,
progress: 0
}
}
render() {
var loader = this.state.downloading ?
<View style={this.props.loaderStyles}>
<ActivityIndicatorIOS animating={true} size={'large'} />
<Text style={{color: '#bbb'}}>{this.state.progress}%</Text>
</View>
:
null;
return <Image source={this.props.source}
onLoadStart={() => this.setState({downloading: true}) }
onLoaded={() => this.setState({downloading: false}) }
onLoadProgress={(e)=> this.setState({progress: Math.round(100 * e.nativeEvent.written / e.nativeEvent.total)});
onLoadError={(e)=> {
alert('the image cannot be downloaded because: ', JSON.stringify(e));
this.setState({downloading: false});
}}>
{loader}
</Image>
}
}
```
Useful on slow connections and server errors.
There are dozen lines of Objective C, which I don't have experience with. There are neither specific tests nor documentation yet. And I do realize that you're already working right now on better `<Image/>` (pipeline, new asset management, etc.). So this is basically a proof concept of events for images, and if this idea is not completely wrong I could improve it or help somehow.
Closes https://github.com/facebook/react-native/pull/1318
Github Author: Dmitriy Loktev <unknownliveid@hotmail.com>
Summary:
This introduces a new `RCTResponseErrorBlock` block type that allows a bridge module writer to call it with an `NSError` instance rather than a dictionary.
Summary:
If you try to create a cached response from a nil response the app will crash. Looking at the code that uses NSURLSession and NSURLCache, this fix looks correct to me.
Fixes#1850
Closes https://github.com/facebook/react-native/pull/1852
Github Author: James Ide <ide@jameside.com>
Summary:
resizeMode is a native prop, but it is also in the propTypes, so this causes an incorrect warning:
```
Prop resizeMode = `contain` should not be set directly on Image.
```
@public
Test Plan: No warnings on image example in UIExplorer
Summary:
This PR adds support for UIImagePickerController to allow selecting a photo / video from the users camera roll.
![ios simulator screen shot jun 14 2015 4 50 03 pm](https://cloud.githubusercontent.com/assets/688326/8147758/ae6dc8d4-12b6-11e5-80f0-2bcaa964a5d8.png)
Example:
Selecting something from camera roll
```
ImagePickerIOS.openSelectDialog(<config>, <successCallback>, <cancelCallback>);
ImagePickerIOS.openSelectDialog({
showImages: true, // defaults to true
showVideos: false // defaults to false
}, function (data) {
console.info("Got a callback!");
console.info(data); // file URL as in assets-library://asset/asset.JPG?id=E2741A73-D185-44B6-A2E6-2D55F69CD088&ext=JPG
}, function() {
console.info("Cancelled");
});
```
Using camera
```
ImagePickerIOS.openCameraDialog(<config>, <successCallback>, <cancelCallback>);
ImagePickerIOS.openSelectDialog({
videoMode: false, // defaults to true, whether to record videos instead
}, function (data) {
console.info("Got
Closes https://github.com/facebook/react-native/pull/1620
Github Author: David Mohl <me@dave.cx>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
@public
I've increased the warning levels in the OSS frameworks, which caught a bunch of minor issues. I also fixed some new errors in Xcode 7 relating to designated initializers and TLS security.
Test Plan:
* Test the sample apps and make sure they still work.
* Run tests.
Summary:
@public
This is a refactor of @philikon's original diff that decouples the dependencies between the Network and Image modules, and replaces RCTDataQueryExecutor with a more useful abstraction.
I've introduced the RCTURLRequestHandler protocol, which is a new type of bridge module used for loading data using an NSURLRequest. RCTURLRequestHandlers can be registered using RCT_EXPORT_MODULE() and are then available at runtime for use by the RCTDataManager, which will automatically select the appropriate handler for a given request based on the handler's self-reported capabilities.
The currently implemented handlers are:
- RCTHTTPRequestHandler - the standard open source HTTP request handler that uses NSURLSession
- RKHTTPRequestHandler - the internal FB HTTP request handler that uses FBNetworking
- RCTImageRequestHandler - a handler for loading local images from the iOS asset-library
Depends on D2108193
Test Plan:
- Internal apps still work
- OSS port still compiles, Movies app and a sample Parse app still work
- uploading image to Parse using the above code snippet works
- tested `FormData` with string and image parameters using http://www.posttestserver.com/
Summary:
This adds a parameter for fetching videos from the camera roll. It also changes the default to fetch both videos and photos.
Closes https://github.com/facebook/react-native/pull/774
Github Author: Joshua Sierles <joshua@diluvia.net>
Test Plan: Imported from GitHub, without a `Test Plan:` line.