Summary:
In the context of an app an image exists in three resolutions on the server: `thumb` (30px) `feed` (300px) `full` (900px). When looking at an individual item a user can come either from the feed, via a permalink or from other parts of the app. This allows a situation where the `feed` image might or might not already be loaded somewhere in the app. In the detail view I want to render `thumb` with a blur (to quickly display something), then the `feed` image if it exists to have something decent to display until `full` loads. However it is quite a waste to load the `feed` image if it isn't already in cache, and will slow down the time until `full` is loaded. It is possible to track the navigation from feed->detail and that the `feed` image has actually completed loading by the feed component however as component hierarchies grow this turns into quite a lot of prop passing and bad separation of concerns.
NSURLRequests accepts a [Cache Policy](https://developer.apple.com/reference/fo
Closes https://github.com/facebook/react-native/pull/10844
Differential Revision: D4425959
Pulled By: lacker
fbshipit-source-id: 679835439c761a2fc894f56eb6d744c036cf0b49
Summary:
Xcode really sucks, per some discussion on e1577df1fd and https://developer.apple.com/library/content/technotes/tn2215/_index.html, if you use the headers phase, and mark headers in your static library as public, they will actually end up in the final package that's built and you can't submit to the app store! This changes our xcode setup to use a copy files phase instead.
I've also changed the header include path to be $(BUILT_PRODUCTS_DIR)/include, which is added to the include path by Xcode by default, so 3rd party libraries should not be impacted by these changes anymore.
Reviewed By: mkonicek
Differential Revision: D4291607
fbshipit-source-id: 969b9ebcbeb8161f85427f8c429e198d9d0fae30
Summary:
Fixes#10433
The code didn't account for the fact that cancelLoad is set by two different threads. It gets set on the URL request queue when the request completes successfully and it gets set on the UI queue during cancelation. This oversight lead to a couple of different kinds of crashes.
1. Attempt to invoke a nil function -- We check that cancelLoad is non-nil and on the next line we call it. However, cancelLoad could have been set to nil by the other thread between the time it was verified to be non-nil and the time it was called. Consequently, the program will attempt to call nil and crash.
2. Block deallocated while it's executing -- Suppose cancelLoad points to a block, it is verified to be non-nil, and it is successfully invoked. In the middle of executing the block, cancelLoad, the last reference to the block, is set to nil. This causes the block to be deallocated and its captured values to be freed. However, the block continues executing and the next time it attempts to use a captured value
Closes https://github.com/facebook/react-native/pull/11145
Differential Revision: D4261499
Pulled By: javache
fbshipit-source-id: 46424c6dd8cfa085cef32d945308de07798040bc
Summary:
Looks like the native Image implementation used to treat old `image!` images slightly differently. This diff restores that behavior for `nativeImageSource`.
{F65080365}
Reviewed By: mmmulani
Differential Revision: D4240506
fbshipit-source-id: d8d39216f86df32e0614d7cdc95df2148c85077a
Summary:
This removes support for `require('image!…')`, which has been deprecated for a long time.
It is still possible to use images that are already bundled by the native app using the `nativeImageSource` module.
Check http://facebook.github.io/react-native/docs/images.html for detailed documentation.
Reviewed By: matryoshcow
Differential Revision: D4231208
fbshipit-source-id: 05ec4c1ca0fabdc3fbb652f8ad1acdf240a67955
Summary:
To make React Native play nicely with our internal build infrastructure we need to properly namespace all of our header includes.
Where previously you could do `#import "RCTBridge.h"`, you must now write this as `#import <React/RCTBridge.h>`. If your xcode project still has a custom header include path, both variants will likely continue to work, but for new projects, we're defaulting the header include path to `$(BUILT_PRODUCTS_DIR)/usr/local/include`, where the React and CSSLayout targets will copy a subset of headers too. To make Xcode copy headers phase work properly, you may need to add React as an explicit dependency to your app's scheme and disable "parallelize build".
Reviewed By: mmmulani
Differential Revision: D4213120
fbshipit-source-id: 84a32a4b250c27699e6795f43584f13d594a9a82
Summary: Correct header import paths, update podspec so we point at the copy in ReactCommon (and can eventually remove the copy under React)
Reviewed By: astreet
Differential Revision: D4204501
fbshipit-source-id: e979a010092f025b2cdc289e1e5f22fc7b65a8d1
Summary: The goal is to replace `require('image!...')` with an API that communicates better of what's going on under the hood.
Reviewed By: yungsters, fkgozali
Differential Revision: D4186241
fbshipit-source-id: b764588dbbd9494dd6905b2346e3274b575a9644
Summary:
When building a native component which takes an image reference as a prop, `resolveAssetSource` needs to be called on the image reference. If this isn't done, the native component may receive the opaque type returned by `require` (e.g. `require('./foo.png')`) which is useless to the native component. `resolveAssetSource` is used by builtin components that take image references such as `Image`, `WebView` and `MapView`.
This change makes `resolveAssetSource` public so that third-party native components can correctly handle image references.
**Test plan (required)**
Verified that `Image.resolveAssetSource` works in a test app. Also, my team is using this change in our app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/10904
Differential Revision: D4177803
Pulled By: ericvicenti
fbshipit-source-id: ffc511b9340325f7d1111002309cd8558ab8e6b0
Summary:
iOS supports an Image onError event. Android was firing the event but it was never reaching JavaScript because Android didn't include this event in `getExportedCustomDirectEventTypeConstants`.
**Test plan (required)**
Verified that the `onError` event now fires in a test app.
My team uses this change in our app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/10902
Differential Revision: D4180149
Pulled By: ericvicenti
fbshipit-source-id: 4bf0b9aa7dc221d838d7b6b3e88bb47196dcadef
Summary:
* Motivation *
Second PR for Apple TV support.
* Test plan *
Apple TV tests have been added to scripts/objc-test.sh
Closes https://github.com/facebook/react-native/pull/10227
Differential Revision: D3974064
Pulled By: javache
fbshipit-source-id: 36dffb4517efa489e40fa713a30655d1d76ef646
Summary:
This PR is related to the multitude of crashes (#10016, #9751, #9882).
From my understanding, we should be using a strong reference when calling `decodeImageData` or we could be calling the method on a deallocated instance.
PR #9751 have mitigated this by adding a fail-safe, but I think the culprint is the weak reference, which this PR fixes.
Tested on iOS only, since it doesn't touch Android.
Closes https://github.com/facebook/react-native/pull/10147
Differential Revision: D3938763
fbshipit-source-id: 7389d4ae7a98926014401a1fe0cbbdcdd5ee6a01
Summary:
This fixes https://github.com/facebook/react-native/issues/9751
We were seeing the same issues as the original reporter.
I'm not an expert on this code, so apologies if it's naive, but we haven't seen the crash since making this change.
From my understanding of it, it seems like the `cancelLoad` block was being released before the block returned by `_loadImageOrDataWithURLRequest:` was called.
This PR checks the `cancelled` flag before calling `cancelLoad()`.
Closes https://github.com/facebook/react-native/pull/10016
Differential Revision: D3902723
Pulled By: javache
fbshipit-source-id: 75cd115e28694105c6fc29469986998ca0d4cd09
Summary:
Here's a little background. Resizing is inferior to scaling. See http://frescolib.org/docs/resizing-rotating.html#_
Currently, React Native has a heuristic to use resize when the image is likely to be from the device's camera. However, there may be other cases where a developer wants to use resize. For example, when the developer knows they'll be downloading a large image from a service but the image will be rendered at a small size on the device.
This change adds a `resizeMethod` prop to the `Image` component so developers can choose how Fresco resizes the image. The options are 'auto', 'resize', or 'scale'. When 'auto' is specified, a heuristic is used to choose between 'resize' and 'scale'. The default value is 'auto'.
**Test plan (required)**
In a small test app, verified that the `resizeMethod` prop properly influences the mechanism that is used to resize the image (e.g. resize or scale).
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/9652
Differential Revision: D3841322
Pulled By: foghina
fbshipit-source-id: 6c78b5c75ea73053aa10386afd4cbff45f5b8ffe
Summary: Add a static `Image.queryCache` function that can query multiple URLs at once. The result is a map where each URL that is in cache is mapped to the cache type (memory/disk). URLs that are not cached do not appear in the result.
Reviewed By: lexs
Differential Revision: D3791333
fbshipit-source-id: b183015d97423f0c095bf891f035dac2e23d8d11
Summary: This allows the onLoad callback to know which image has actually loaded. This is only for iOS at the moment - implementing this for Android will require quite a bit more work.
Reviewed By: majak
Differential Revision: D3738759
fbshipit-source-id: b1fc2bd0dc5de90096debeab02b8f795739a4547
Summary:
fixes#7795fixes#8500
Motivation: When having a simple button that changes the Image source when tapped, the image doesn't change (or at least sometimes, intermittently it works).
This was found to be an issue where the request was being sent to the native layer correctly but then being subsequently cancelled by the `reactSetFrame: method` ...
Closes https://github.com/facebook/react-native/pull/9137
Differential Revision: D3702867
Pulled By: javache
fbshipit-source-id: c89ce6b841179394b6b23850b3128751ef9e0313
Summary:
I've seen quite a few newbs trip on this, so I'm fixing it.
First - you have to set the width/height on a remote image, otherwise nothing shows. This is [even on stack overflow](http://stackoverflow.com/questions/30091398/unable-to-display-image-with-react-native-with-uri).
Second - with the addition of ATS in iOS most people who copy/paste this example will not be able to load an insecure image, so I changed it to the `https`.
**RESULT** this doc becomes copy/paste friendly again for beginners.
Closes https://github.com/facebook/react-native/pull/9235
Differential Revision: D3675478
Pulled By: JoelMarcey
fbshipit-source-id: 5b414caa40cda72dec4eace686278c26c251c4bb
Summary:
It seems like the `resizeMode` propType was missing from `Image.android.js`, this PR adds it.
I caught by trying to use `Image.propTypes.resizeMode` on Android, and getting a warning because it was `undefined`.
It's not supposed to break anything, maybe pop a few warnings but not much more.
**Test Plan:**
- Launched UIExplorer
Closes https://github.com/facebook/react-native/pull/7355
Differential Revision: D3648559
fbshipit-source-id: a4397938d14c11ded909d6bf4652a4b0fcebed3b
Summary: Mirrors Android's support for multiple sources for Image, allowing us to fetch new images as the size of the view changes.
Reviewed By: mmmulani
Differential Revision: D3615134
fbshipit-source-id: 3d0bf2b75f63a4379e0e49f2dab9aea351b31d5f
Summary:
There is a conflict between RCTImageLoader and RCTAssetsLibraryRequestHandler on handling images, which was caused by making RCTPhotoLibraryImageLoader able to handle assets library requests as well. This gives more priority to RCTImageLoader instead.
Fixes#9031.
Reviewed By: mmmulani
Differential Revision: D3627451
fbshipit-source-id: 7ffd2c66f43ce1479c9a117768fb2d29f9d0dc08
Summary:
Before this PR, ```RCTImageLodaer```'s Cache was too big(200MB on disk) and It doesn't work with HTTP Cache-Control header. So to provide dynamic image, the users must have to add random value on url( ex. adding current date) to avoid cache.
So I change that cache system to default ```NSURLRequest```'s cache system, which is well-working with HTTP specs. As the discussion on this issue #7571 , making custom cache policy processor is not ready yet and useless, over-tech things, I think.
Even we have no plan about image cache system(or would change plan later), before having a nice plan, I think we should let user use image module with common HTTP Specs.
So I remove custom ```NSURLCache```, and make logic like below,
1. try fetch image,
2. on response, get ```Date``` on response's header and make ```cacheKey``` with ```Date```.
> (why? because if ```NSURLRequest```'s response was cached, the response's ```Date``` header dosen't change.)
3. find decoded imag
Closes https://github.com/facebook/react-native/pull/8235
Reviewed By: bnham
Differential Revision: D3469086
Pulled By: javache
fbshipit-source-id: 35a5552cda6e6c367481020bbf3c28eb4a9d0207
Summary:
This uses `[UIImage imageNamed:]` to load local assets that are bundled using `require('../image/path.png')` and makes sure it is done synchronously on the main queue to prevent images from flickering. This improves user experience a lot when using large local images and prevents icon flickers to match the behaviour of most native apps.
This adds to methods to the ImageLoader protocol, one to tell if the image loader must be executed on the url cache queue and one to tell if the result of the image loader should be cached. I then use these to make the LocalImageLoader bypass the url cache queue and avoid caching images twice.
Note that this doesn't affect debug builds since images are loaded from the packager.
I'm not sure if we want to still support async loading of local images as I'm not sure how much of a perf difference this will make. Maybe someone at fb can benchmark this see how it affects your apps but there wasn't a noticeable one in mine. Also I only enabled this for loading png and jpg im
Closes https://github.com/facebook/react-native/pull/8102
Reviewed By: bnham
Differential Revision: D3433647
Pulled By: javache
fbshipit-source-id: 37bd6aff20c0465c163db3cdbcaeaedff55f7b1f
Summary:
Addresses this comment: https://github.com/facebook/react-native/issues/2296#issuecomment-232446493
This pull request adds the `center` value to `ImageResizeMode`.
When set, it will center the image within its frame.
If the image is larger than its frame, the image is downscaled while maintaining its aspect ratio.
That is how the Android implementation works, too.
Sorry, don't have time to write tests. 😢
Any reviewers should make sure `RCTTargetRect` returns the correct value when:
- the image is smaller than its frame (ie: no downscaling needed)
- the image is larger than its frame (should be downscaled to avoid clipping)
Closes https://github.com/facebook/react-native/pull/8792
Differential Revision: D3586134
Pulled By: javache
fbshipit-source-id: 78fb8e5928284003437dac2c9ad264fa584f73ec
Summary:
I would like to believe it's some black magic code but no it's just a typo.
Closes https://github.com/facebook/react-native/pull/8712
Differential Revision: D3550809
fbshipit-source-id: 00a7ba1cbcd36e29af44cdefd5fc1148d11d26e3
Summary: This removes `node_modules/react` from the list of directories that are used for haste module resolutions. Modules required from React are now imported with `require('react/lib/…')`.
Reviewed By: astreet
Differential Revision: D3509863
fbshipit-source-id: 32cd34e2b8496f0a6676dbe6bb1eacc18124c01e
Summary:
Hi there,
Here is a fix for #7538 (and #5085).
I had originally discovered this issue when using `resizeMode` through the style props. Although this might arguably be an incorrect usage (see https://github.com/facebook/react-native/issues/4759#issuecomment-164301166) the same issue would happen with the `tintColor` and `overlayColor` style props.
To test this, you can render the following:
```jsx
const imageContainerStyle = {width: 100, height: 100, backgroundColor: 'green', marginLeft: 10, marginTop: 10, };
const imageStyle = {flex: 1, width: undefined, height: undefined, resizeMode: 'contain', };
return (
<View style={styles.container}>
<View style={imageContainerStyle}>
<Image style={imageStyle} source={
{uri:'http://resizing.flixster.com/DeLpPTAwX3O2LszOpeaMHjbzuAw=/53x77/dkpu1ddg7pbsk.cloudfront.net/movie/11/16/47/11164719_ori.jpg'}
}>
</Image>
</View>
<View style={imageContainerStyle}>
<Image style={imageStyle} source={
{
Closes https://github.com/facebook/react-native/pull/8410
Differential Revision: D3488010
Pulled By: andreicoman11
fbshipit-source-id: e9d1283cce8426c8878f9c3c66a43a2141232277
Summary:
GIF Image will disappear after press the home button and return back.
Set `removedOnCompletion` to be`false` will fix all `CAAnimation` disappear like stopping after going into the background.
Closes https://github.com/facebook/react-native/pull/7612
Differential Revision: D3481403
fbshipit-source-id: 101bded300f5e34bb53ec6c54a40eb5aece22fba
Summary:
This adds a new resize mode for iOS 'repeat' that tiles the image over it's frame. This allow to easily create a view with a repeating background pattern which there is no way to do at the moment without including a bunch of different sized assets.
I'm not 100% sure it should be a resizeMode or a separate prop but I went with resizeMode since it made more sense to me and the are not really any use cases where we'd want to use this with another resizeMode other than 'stretch'.
**Test plan**
Tested mainly by adding a UIExplorer example, also tested that changing the resizeMode prop from and to 'repeat' worked properly.
![screen shot 2016-06-07 at 3 06 17 am](https://cloud.githubusercontent.com/assets/2677334/15848755/d95d8046-2c5c-11e6-9f3d-1ce8a1c9c846.png)
I'd like to implement this on Android too but it is a bit trickier since Fresco's ImageView doesn't support image tiling and would require submitting a PR there too :(
Closes https://github.com/facebook/react-native/pull/7968
Differential Revision: D3469119
Pulled By: javache
fbshipit-source-id: ab9dbfe448a5b0771dbf0c41fcceeb366210f583
Summary:
This adds support for specifying multiple sources for an image component, so that native can choose the best one based on the flexbox-computed size of the image.
The API is as follows: the image component receives in the `source` prop an array of objects of the type `{uri, width, height}`. On the native side, the native component will wait for the layout pass to receive the width and height of the image, and then parse the array to find the best fitting one. For now, this does not support local resources, but it will be added soon.
To see how this works and play with it, there's an example called `MultipleSourcesExample` under `ImageExample` In UIExplorer.
Reviewed By: foghina
Differential Revision: D3364550
fbshipit-source-id: 66c5aeb2794f2ffeff8da39a9c0b95155fb2d41f
Summary:
Under rare and as-yet-to-be determined circumstances, images can sometimes fail to load/download and get "stuck", without producing an error.
Because the `RCTNetworkTask` for these images is stuck in the "in progress" state, they clog up the RCTImageLoader task queue, which has a limit of 4 concurrent in-progress tasks.
This was previously masked by the fact that we automatically cancelled image requests when the RCTImageView moved offscreen, but we no longer do that.
This diff adds logic to detect some types of stuck task and remove them, thereby unblocking the queue. I've also restored the functionality of cancelling downloads for offscreen images (but not unloading the image itself) so that stuck images will be cancelled when you move to another screen, instead of using up space in the queue forever.
Reviewed By: fkgozali
Differential Revision: D3398105
fbshipit-source-id: 75ee40d06a872ae8e1cb57f02f9cad57c459143c
Summary:
Now that we no longer have a separate NetworkImageView implementation, we can remove that code path from Image.js
I've also moved the prefetch method into RCTImageViewManager for consistency with the getImageSize method, which means we no longer need to export the RCTImageLoader module to js.
Reviewed By: javache
Differential Revision: D3398157
fbshipit-source-id: fbbcf90a61549831ad28bad0cb3b50c375aae32c
Summary:
As per https://twitter.com/olebegemann/status/738656134731599872, our use of "main thread" to mean "main queue" seems to be unsafe.
This diff replaces the `NSThread.isMainQueue` checks with dispatch_get_specific(), which is the recommended approach.
I've also replaced all use of "MainThread" terminology with "MainQueue", and taken the opportunity to deprecate the "sync" param of `RCTExecuteOnMainThread()`, which, while we do still use it in a few places, is incredibly unsafe and shouldn't be encouraged.
Reviewed By: javache
Differential Revision: D3384910
fbshipit-source-id: ea7c216013372267b82eb25a38db5eb4cd46a089
Summary:
Allows developers to specify headers to include in the HTTP request
when fetching a remote image. For example, one might leverage this
when fetching an image from an endpoint that requires authentication:
```
<Image
style={styles.logo}
source={{
uri: 'http://facebook.github.io/react/img/logo_og.png',
headers: {
Authorization: 'someAuthToken'
}
}}
/>
```
Note that the header values must be strings.
Works on iOS and Android.
**Test plan (required)**
- Ran a small example like the one above on iOS and Android and ensured the headers were sent to the server.
- Ran a small example to ensure that \<Image\> components without headers still work.
- Currently using this code in our app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/7338
Reviewed By: javache
Differential Revision: D3371458
Pulled By: nicklockwood
fbshipit-source-id: cdb24fe2572c3ae3ba82c86ad383af6d85157e20
Summary:
Previously, only Text and Image could be nested within Text. Now, any
view can be nested within Text. One restriction of this feature is
that developers must give inline views a width and a height via
the style prop.
Previously, inline Images were supported by using iOS's built-in support
for rendering images with an NSAttributedString via NSTextAttachment.
However, NSAttributedString doesn't support rendering arbitrary views.
This change adds support for nesting views within Text by creating one
NSTextAttachment per inline view. The NSTextAttachments act as placeholders.
They are set to be the size of the corresponding view. After the text is
laid out, we query the text system to find out where it has positioned each
NSTextAttachment. We then position the views to be at those locations.
This commit also contains a change in `RCTShadowText.m`
`_setParagraphStyleOnAttributedString:heightOfTallestSubview:`. It now only sets
`lineHeight`, `textAlign`, and `writingDirection` when they've actua
Closes https://github.com/facebook/react-native/pull/7304
Reviewed By: javache
Differential Revision: D3365373
Pulled By: nicklockwood
fbshipit-source-id: 66d149eb80c5c6725311e1e46d7323eec086ce64
Summary: The decoded image cache was previously static, meaning that cached images could persist beyond the lifetime of the module. This resulted in some flakiness in the RCTImageLoaderTests due to the loader returning cached image instanced from previous tests instead of the correct instance.
Reviewed By: bestander
Differential Revision: D3346329
fbshipit-source-id: 375af8894cef1c5b6303c6cdfd7eb57ebcfe3251
Summary:
Some apps are complaining about flashing images when performing navigation transitions. An example issue would be:
1. Load a master list view with many images
2. Click on an image to go to a detail view
3. Go back to the master list view
At step (3), users see a number of images flash from a placeholder image back to the final image because `-[RCTImageView didMoveToWindow]` calls `clearImage` when the image view exits the view hierarchy between (1) and (2) and calls `reloadImage` (which sets the image property asynchronously) when the image view re-enters the view hiearchy between (2) and (3).
This diff fixes the issue by being less aggressive about clearing image contents. It only clears image contents when the app receives a memory warning or the app goes into the background.
For comparison, CKNetworkImageComponent in ComponentKit doesn't have this purging behavior at all.
Reviewed By: javache
Differential Revision: D3325009
fbshipit-source-id: efca10099cdfdb49afbb3f550854d4b8a40511d0
Summary:
In RN we cache image data after loading/downloading an image, however the data we store is the compressed image data, and we decode this asynchronously each time it is displayed.
This can lead to a slight flicker when reloading image components because the decoded image is discarded and then re-decoded.
This diff adds a small (5MB) cache for decoded images so that images that are currently on screen shouldn't flicker any more if the component is reloaded.
Reviewed By: bnham
Differential Revision: D3305161
fbshipit-source-id: 9969012f576784dd6f37d9386cbced2df00c3e07
Summary:
This works with D3305161 to minimize image flashing. After D3305161, the completion handler passed to `-[RCTImageLoader loadImageWithoutClipping:size:scale:resizeMode:progressBlock:completionBlock:]` may be called back on the main queue in the case of a cached image. In this case, we want to set the image view's image property synchronously rather than on the next runloop iteration via dispatch_async. This minimizes the amount of image flashing the user sees when displaying a cached image.
The exception to this case is for blurred images. A blur can be an expensive (taking multiple ms on the CPU), so we always make sure to perform the blur off the main queue even if the image is cached and the callback came back on the main queue.
Reviewed By: nicklockwood
Differential Revision: D3310176
fbshipit-source-id: 6820782527b65e4956879cf06e8ed2c09c622a58
Summary:
Previously, only Text and Image could be nested within Text. Now, any
view can be nested within Text. One restriction of this feature is
that developers must give inline views a width and a height via
the style prop.
Previously, inline Images were supported by using iOS's built-in support
for rendering images with an NSAttributedString via NSTextAttachment.
However, NSAttributedString doesn't support rendering arbitrary views.
This change adds support for nesting views within Text by creating one
NSTextAttachment per inline view. The NSTextAttachments act as placeholders.
They are set to be the size of the corresponding view. After the text is
laid out, we query the text system to find out where it has positioned each
NSTextAttachment. We then position the views to be at those locations.
This commit also contains a change in `RCTShadowText.m`
`_setParagraphStyleOnAttributedString:heightOfTallestSubview:`. It now only sets
`lineHeight`, `textAlign`, and `writingDirection` when they've actua
Closes https://github.com/facebook/react-native/pull/7304
Differential Revision: D3269333
Pulled By: nicklockwood
fbshipit-source-id: 2b59f1c5445a4012f9c29df9f10f5010060ea517
Summary:
`tintColor`, even in style, works on Android; this must be some old comment but that confused me when reading the docs.
**Test plan:**
- Launched website locally
Closes https://github.com/facebook/react-native/pull/7465
Differential Revision: D3278166
fbshipit-source-id: 4e986e0f2a9ba05de4404b93d28687596fbb4fad
Summary: Fixed a crash where making a network request with unrecognized/unsupported scheme would crash by attempting to insert a nil RCTNetworkTask into an array.
Reviewed By: javache
Differential Revision: D3275810
fb-gh-sync-id: be208c6bf87d882209901b850dcc25da4ba79a08
fbshipit-source-id: be208c6bf87d882209901b850dcc25da4ba79a08
Summary: To prevent layout popping, when inserting images inside text we would render a blank placeholder image while the real image was loading. It turns out that this isn't necessary, as we can just specify the size of the image without having an actual image to display.
Reviewed By: javache
Differential Revision: D3212766
fb-gh-sync-id: e98851b32a2d0ae809fc0a4be47e6b77f3b17996
fbshipit-source-id: e98851b32a2d0ae809fc0a4be47e6b77f3b17996
Summary:Split out from PR #4252 - kmagiera I've made the changes to how the radii arrays are allocated, is the approach I've taken correct? also it looks like ImageStylePropTypes are needed so I left them in for the moment. I suppose this pull request will only be valid if iOS supports image corner radii, but at least it's here if/when needed. Attached an image of how it handles the existing case:
![screen shot 2016-01-08 at 4 21 25 pm](https://cloud.githubusercontent.com/assets/1407729/12200126/d3caceac-b625-11e5-8281-06274732a281.png)
Closes https://github.com/facebook/react-native/pull/5197
Differential Revision: D3138725
Pulled By: mkonicek
fb-gh-sync-id: df772fd07fe85386ae4c681f9e79a19d2316d38b
fbshipit-source-id: df772fd07fe85386ae4c681f9e79a19d2316d38b
Summary:Adds `Image.prefetch` to prefetch remote images before they are used in an actual `Image` component. This is based off of #4420 by sospartan and skevy's work.
Closes https://github.com/facebook/react-native/pull/6774
Differential Revision: D3153729
Pulled By: bestander
fb-gh-sync-id: ef61412e051a49b42ae885edce7905a8ca0da23f
fbshipit-source-id: ef61412e051a49b42ae885edce7905a8ca0da23f
Summary:Remove Trailing Spaces.
Why:
Sometimes there are conflicts with trailing spaces
Saves space
Those whose tools automatically delete them will have their pr watered down with trailing space removal
Closes https://github.com/facebook/react-native/pull/6787
Differential Revision: D3144704
fb-gh-sync-id: d8a62f115a3f8a8a49d5b07f56c540a02af38cf8
fbshipit-source-id: d8a62f115a3f8a8a49d5b07f56c540a02af38cf8
Summary:Adds a `center` option to `Image`'s `resizeMode` prop, which doesn't enlarge images.
This is how it looks in UIExplorer:
{F60386921}
Reviewed By: dmmiller
Differential Revision: D3064284
fb-gh-sync-id: 79cd2da8f44c5b3da2e42d3bebf3131335f53c28
shipit-source-id: 79cd2da8f44c5b3da2e42d3bebf3131335f53c28
Summary: This diff introduces a blur radius property to the Image component on ios. If the radius specified is greater then 0 then native will apply a blur filter to the image
Reviewed By: nicklockwood
Differential Revision: D3054671
fb-gh-sync-id: d7a81ce5a08a3a2091c583f5053c6a86638b21b2
shipit-source-id: d7a81ce5a08a3a2091c583f5053c6a86638b21b2
Summary:When using the `Image` component with a `src` property instead of `source` the component fails silently. vjeux suggested to add a warning (https://twitter.com/Vjeux/status/704509214937317378).
Tested with the UIExplorer example on iOS and Android simulators.
Closes https://github.com/facebook/react-native/pull/6221
Differential Revision: D3011659
Pulled By: mkonicek
fb-gh-sync-id: c9bae6c802c173ef85d9c4552747db994c58906e
shipit-source-id: c9bae6c802c173ef85d9c4552747db994c58906e
Summary:Initializing native modules can block the main thread for tens of milliseconds when it starts up, making it difficult to instantiate the bridge on demand without causing a performance blip.
This diff splits up the initialization of modules so that - although they still happen on the main thread - they don't block the thread continuously.
Reviewed By: javache
Differential Revision: D2965438
fb-gh-sync-id: 38c9c9d281e4672b5874d68b57d4c60d1d268344
shipit-source-id: 38c9c9d281e4672b5874d68b57d4c60d1d268344
Summary:Follow-up to https://github.com/facebook/react-native/pull/5084
This…
- changes all requires within RN to `require('fbjs/lib/…')`
- updates `.flowconfig`
- updates `packager/blacklist.js`
- adapts tests
- removes things from `Libraries/vendor/{core,emitter}` that are also in fbjs
- removes knowledge of `fbjs` from the packager
Closes https://github.com/facebook/react-native/pull/5084
Reviewed By: bestander
Differential Revision: D2926835
fb-gh-sync-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
shipit-source-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
Summary:Images cropped using the ImageEditor were always given an alpha channel, even if opaque.
This causes them to be saved as PNGs instead of JPEGs (increasing memory and bridge traffic) and also causes unnecessary blending when they are drawn.
Reviewed By: fkgozali
Differential Revision: D2982682
fb-gh-sync-id: b65f361efd78e35f259836111b38d914bae49847
shipit-source-id: b65f361efd78e35f259836111b38d914bae49847
Summary:Diff D2647083 cleaned up image editing related logics and introduced an image cropping bug.
The bug is that the result of the image cropping will be wrong if displaySize is specified.
In particular, in Ads Manager App, we generate thumbnail by calling the image cropping function with displaySize set.
With this bug, the thumbnail we get is not correct.
This diff fixed the bug by replacing `image` with `croppedImage`. It should be a typo from D2647083
Reviewed By: zjj010104
Differential Revision: D2947730
fb-gh-sync-id: df7c7f3ddac5b053425db884f808e27b8418116e
shipit-source-id: df7c7f3ddac5b053425db884f808e27b8418116e
Summary:
should use UIGraphicsEndImageContext rather than UIGraphicsGetCurrentContext
public
Reviewed By: nicklockwood, chaceliang
Differential Revision: D2875657
fb-gh-sync-id: 0fa059e2da3d0bb1ffe5fe50a1bdaeddafc2bbfa
Summary:
After the release of 0.14, static images should be placed in the source code tree and then required as explained in the [Images guide] (https://facebook.github.io/react-native/docs/images.html). This pull request updates the image documentation and examples to the new asset system. UIExplorer tested on iOS and Android.
Closes https://github.com/facebook/react-native/pull/4987
Reviewed By: svcscm
Differential Revision: D2796276
Pulled By: bestander
fb-gh-sync-id: 732ffa2f136391bb8a3e40a54b5b1ff5022c97f2
Summary:
In Android, Fresco's default rounding corners support mode is BITMAP_ONLY which doesn't work in all cases (such as animated GIF's, some scale types, etc.).
Specifying the new "overlayColor" property on an Image will cause Fresco to switch to the other rounding corners mode, OVERLAY_COLOR, and will draw rounded corners by overlaying the solid color specified.
Fresco's behaviour is explained here: http://frescolib.org/docs/rounded-corners-and-circles.html
Closes https://github.com/facebook/react-native/pull/5366
Reviewed By: svcscm
Differential Revision: D2854696
Pulled By: mkonicek
fb-gh-sync-id: 251701ee8a64acbfc22694e9d4661c40eef75725
Summary:
public
Previously, `<Image>` elements embedded inside `<Text>` ignored all style attributes and props apart from `source`. Now, the `width`, `height` and `resizeMode` styles are observed. I've also added a transparent placeholder to be displayed while the image is loading, to prevent the layout from changing after the image has loaded.
Reviewed By: javache
Differential Revision: D2838659
fb-gh-sync-id: c27f9685b6976705ac2b24075922b2bf247e06ba
Summary:
public
Standardises the image decoding logic for all image sources, meaning we get the benefits of efficient downscaling of images from all sources, not just ALAssets.
Reviewed By: javache
Differential Revision: D2647083
fb-gh-sync-id: e41456f838e4c6ab709b1c1523f651a86ff6e623
Summary:
public
React Native currently exposes the iOS layer shadow properties more-or-less directly, however there are a number of problems with this:
1) Performance when using these properties is poor by default. That's because iOS calculates the shadow by getting the exact pixel mask of the view, including any tranlucent content, and all of its subviews, which is very CPU and GPU-intensive.
2) The iOS shadow properties do not match the syntax or semantics of the CSS box-shadow standard, and are unlikely to be possible to implement on Android.
3) We don't expose the `layer.shadowPath` property, which is crucial to getting good performance out of layer shadows.
This diff solves problem number 1) by implementing a default `shadowPath` that matches the view border for views with an opaque background. This improves the performance of shadows by optimizing for the common usage case. I've also reinstated background color propagation for views which have shadow props - this should help ensure that this best-case scenario occurs more often.
For views with an explicit transparent background, the shadow will continue to work as it did before ( `shadowPath` will be left unset, and the shadow will be derived exactly from the pixels of the view and its subviews). This is the worst-case path for performance, however, so you should avoid it unless absolutely necessary. **Support for this may be disabled by default in future, or dropped altogether.**
For translucent images, it is suggested that you bake the shadow into the image itself, or use another mechanism to pre-generate the shadow. For text shadows, you should use the textShadow properties, which work cross-platform and have much better performance.
Problem number 2) will be solved in a future diff, possibly by renaming the iOS shadowXXX properties to boxShadowXXX, and changing the syntax and semantics to match the CSS standards.
Problem number 3) is now mostly moot, since we generate the shadowPath automatically. In future, we may provide an iOS-specific prop to set the path explicitly if there's a demand for more precise control of the shadow.
Reviewed By: weicool
Differential Revision: D2827581
fb-gh-sync-id: 853aa018e1d61d5f88304c6fc1b78f9d7e739804
Summary:
https://github.com/facebook/react-native/issues/3679 was only partially fixed as the behaviour only works on iOS. This implements the same behaviour for Android. If the JSBundle was loaded from the assets folder, this will load images from the built-in resources. Else, load the image from the same folder as the JS bundle.
EDIT: For added clarity:
On iOS,
Bundle Location: 'file:///Path/To/Sample.app/main.bundle'
httpServerLocation: '/assets/module/a/'
Name: 'logo'
type: 'png'
**Resolved Asset location: '/Path/To/Sample.app/assets/module/a/logo.png'**
On Android,
Bundle Location: 'file:///sdcard/Path/To/main.bundle'
httpServerLocation: '/assets/module/a/',
name: 'logo'
type: 'png'
**Resolved Asset location: 'file:///sdcard/Path/To/drawable_mdpi/module_a_logo.png'**
Closes https://github.com/facebook/react-native/pull/4527
Reviewed By: svcscm
Differential Revision: D2788005
Pulled By: mkonicek
fb-gh-sync-id: 3f6462a7ee6370a92dd6727ac422c5de346c3ff1
Summary:
public
This diff adds a `getSize()` method to `Image` to retrieve the width and height of an image prior to displaying it. This is useful when working with images from uncontrolled sources, and has been a much-requested feature.
In order to retrieve the image dimensions, the image may first need to be loaded or downloaded, after which it will be cached. This means that in principle you could use this method to preload images, however it is not optimized for that purpose, and may in future be implemented in a way that does not fully load/download the image data.
A fully supported way to preload images will be provided in a future diff.
The API (separate success and failure callbacks) is far from ideal, but until we agree on a unified standard, this was the most conventional way I could think of to implement it. If it returned a promise or something similar, it would be unique among all such APIS in the framework.
Please note that this has been a long time coming, in part due to much bikeshedding about what the API should look like, so while it's not unlikely that the API may change in future, I think having *some* way to do this is better than waiting until we can define the "perfect" way.
Reviewed By: vjeux
Differential Revision: D2797365
fb-gh-sync-id: 11eb1b8547773b1f8be0bc55ddf6dfedebf7fc0a
Summary:
Problem: https://github.com/facebook/react-native/issues/4708
Solution: Added a ColorPropType that validates the color used by the dev
Notes:
1) I'm working a Win8.1 machine and couldn't build the react-native using the github repo. As soon as I figure that out, I'll probably figure how to run the tests and how to add some for this feature.
2) It's my first pull request. Be gentle :)
Closes https://github.com/facebook/react-native/pull/4866
Reviewed By: bestander, svcscm
Differential Revision: D2783672
Pulled By: nicklockwood
fb-gh-sync-id: ca22aa3c0999188075681b5d20fff0631496e238
Summary:
public
Added JS wrappers for ImageStore(Manager) and ImageEditor(Manager) so they can be required in the normal way instead of accessed directly via NativeModules.
Reviewed By: dmmiller
Differential Revision: D2773822
fb-gh-sync-id: 6eeafd3f80a87b1b91a04a2aebad6e2fd31b0e98
Summary:
public
A previous refactor introduced a bug where setting the tintColor of an <Image> to null no longer cleared the tint. This fixes it again.
Reviewed By: javache
Differential Revision: D2744279
fb-gh-sync-id: 1b5e0d546bf456d7b93e2ceee73c568c185c305c
Summary:
public
The +[RCTConvert UIImage:] function, while convenient, is inherently limited by being synchronous, which means that it cannot be used to load remote images, and may not be efficient for local images either. It's also unable to access the bridge, which means that it cannot take advantage of the modular image-loading pipeline.
This diff introduces a new RCTImageSource class which can be used to pass image source objects over the bridge and defer loading until later.
I've also added automatic application of the `resolveAssetSource()` function based on prop type, and fixed up the image logic in NavigatorIOS and TabBarIOS.
Reviewed By: javache
Differential Revision: D2631541
fb-gh-sync-id: 6604635e8bb5394425102487f1ee7cd729321877
Summary: ~~This is a WIP, just finished the first bit and wanted to get some feedback to see if this approach seems appropriate, as I haven't done a lot of Android development.~~
Looks ready for review now.
Closes https://github.com/facebook/react-native/pull/3791
Reviewed By: svcscm
Differential Revision: D2672262
Pulled By: mkonicek
fb-gh-sync-id: 1e8f1cc6658fb719a68f7da455f30a7c9b1db730
Summary: public
The `bridge.modules` dictionary provides access to all native modules, but this API requires that every module is initialized in advance so that any module can be accessed.
This diff introduces a better API that will allow modules to be initialized lazily as they are needed, and deprecates `bridge.modules` (modules that use it will still work, but should be rewritten to use `bridge.moduleClasses` or `-[bridge moduleForName/Class:` instead.
The rules are now as follows:
* Any module that overrides `init` or `setBridge:` will be initialized on the main thread when the bridge is created
* Any module that implements `constantsToExport:` will be initialized later when the config is exported (the module itself will be initialized on a background queue, but `constantsToExport:` will still be called on the main thread.
* All other modules will be initialized lazily when a method is first called on them.
These rules may seem slightly arcane, but they have the advantage of not violating any assumptions that may have been made by existing code - any module written under the original assumption that it would be initialized synchronously on the main thread when the bridge is created should still function exactly the same, but modules that avoid overriding `init` or `setBridge:` will now be loaded lazily.
I've rewritten most of the standard modules to take advantage of this new lazy loading, with the following results:
Out of the 65 modules included in UIExplorer:
* 16 are initialized on the main thread when the bridge is created
* A further 8 are initialized when the config is exported to JS
* The remaining 41 will be initialized lazily on-demand
Reviewed By: jspahrsummers
Differential Revision: D2677695
fb-gh-sync-id: 507ae7e9fd6b563e89292c7371767c978e928f33
Summary: public
A missing return statement in RCTImageLoader meant that cached images would be loaded twice - once from cache and again from the source.
This was mostly innocuous, causing only a slight perf regression due to the image cache being effectively disabled, however in some cases (such as RCTImageEditingManager.cropImage) it caused the success callback to fire twice, resulting in a crash.
Reviewed By: fkgozali
Differential Revision: D2684956
fb-gh-sync-id: 7580a6fbfe00a30807951803e04bfcdbee3bb80a
Summary: public
I had previously assumed (based on past experience and common wisdom) that `[UIImage imageWithData:]` was safe to call concurrently and/or off the main thread, but it seems that may not be the case (see https://github.com/AFNetworking/AFNetworking/pull/2815).
This diff replaces `[UIImage imageWithData:]` with ImageIO-based decoding wherever possible, and ensures that it is called on the main thread wherever that's not possible/convenient.
I've also serialized access to the `NSURLCache` inside `RCTImageLoader`, which was causing a separate-but-similar crash when loading images.
Reviewed By: fkgozali
Differential Revision: D2678369
fb-gh-sync-id: 74d033dafcf6c412556e4c96f5ac5d3432298b18
Summary: Hi,
I'm currently building an app that changes metadata, does some resizes, maybe watermarking ...etc. I want to use RCTImageStoreManager to store the original image in memory and allow me to command different modifications from javascript as it gives me more flexibility. As RCTImageEditingManager does for example.
But currently the RTCImageStoreManager uses UIImage to store the image, the problem is that UIImage losses metadata.
So i suggest we change it to NSData.
Additionally I added a method to remove an image from the store.
A related PR can be found here https://github.com/lwansbrough/react-native-camera/pull/100.
Closes https://github.com/facebook/react-native/pull/3290
Reviewed By: javache
Differential Revision: D2647271
Pulled By: nicklockwood
fb-gh-sync-id: e66353ae3005423beee72ec22189dcb117fc719f
Summary: public
Removed redundant calls to [RCTNetwork canHandleRequest] in release mode when loading images, and improved perf for handler lookups when running in debug mode.
Reviewed By: tadeuzagallo
Differential Revision: D2663307
fb-gh-sync-id: 13285154c1c3773b32dba7894d86d14992e2fd7d
Summary: This adds the basic support for embedding an image in a TextView.
Implementation details :
We create a ReactTextInlineImageShadowNode whenever an Image is embedded within a Text context.
That uses the same parsing code as ReactImageView (copied, not shared) to parse the source property to figure out the Uri where the resource is.
In ReactTextShadowNode we now look for the ReactTextInlineImageShadowNode and place a TextInlineImageSpan so that we can layout appropriately
Later at the time we go to setText on the TextView, we update that TextInlineImageSpan so that the proper Drawable (downloaded via Fresco) can be shown
public
Reviewed By: mkonicek
Differential Revision: D2652667
fb-gh-sync-id: 8f24924d204f78b8bc4d5d67835cc73b3c1859dd
Summary: Fixes#3679, see https://github.com/facebook/react-native/issues/3679
The idea is to always load images from the same folder that we loaded JS bundle.
This doesn't change the current behavior, since `imageNamed:` inferred the
absolute path to the image from app's bundle, but now we make it explicit.
The benefit for OTA updates implementations is that they can simply ask RN
to load js from some `~/Documents/<build-id>/main.jsbundle` folder and RN will
look for images in `~/Documents/<build-id>/assets/`.
Note that for Android we will have to come out with a different plan, since
in prod we load images from built-in resources.
public
Reviewed By: vjeux
Differential Revision: D2616995
fb-gh-sync-id: 2906c62380280ecb987525edf9a0e3e727a1008b
Summary: public
Added lightweight genarics annotations to make the code more readable and help the compiler catch bugs.
Fixed some type bugs and improved bridge validation in a few places.
Reviewed By: javache
Differential Revision: D2600189
fb-gh-sync-id: f81e22f2cdc107bf8d0b15deec6d5b83aacc5b56