Summary:
`WebView.getUrl()` doesn't return the correct value in WebView callbacks
(e.g. `onPageFinished`).
For example, when navigating to a URL, we report that loading finished,
but still with the old URL. This diff fixes that.
public
Reviewed By: andreicoman11
Differential Revision: D2769597
fb-gh-sync-id: f14bdd405290469ac0a20d0fb89aa2a27d33e758
Summary:
Keep `WebView.android.js` and `WebView.ios.js`, there are
some small differences. Use the same example on both platforms.
public
Reviewed By: bestander
Differential Revision: D2769446
fb-gh-sync-id: be3d0afcbfd6ddcbaa49f70555063b3081ba03cb
Summary:
public
The `DialogModule` requires `android.support.v4.app.FragmentManager` which means
every app that wants to use Dialogs would need to have its Activity extend the legacy
`android.support.v4.app.FragmentActivity`.
This diff makes the `DialogModule` work with both the Support `FragmentManager`
(for AdsManager & potentially other fb apps) and the `android.app.FragmentManager`
(for new apps with no legacy dependencies).
Also wrap the native module in the same `Alert` API that we have on iOS and provide
a cross-platform example. In my opinion the iOS Alert API is quite nice and easy to use.
We still keep `AlertIOS` around because of its `prompt` function which is iOS-specific
and also for backwards compatibility.
Reviewed By: foghina
Differential Revision: D2647000
fb-gh-sync-id: e2280451890bff58bd9c933ab53cd99055403858
Summary:
public
This adds support for
onScrollBeginDrag/End
onMomentumScrolBegin/End
Reviewed By: astreet
Differential Revision: D2739035
fb-gh-sync-id: 2a49d1df54e5f5cd82008bdb0ffde0881ba39aff
Summary:
JS relies on the URL returned by SourceCodeModule to load packager assets. Because we currently return localhost when debugging (because that's the URL Chrome uses), assets don't load when debugging. This makes it so SourceCodeModule still returns the package URL relative to the emulator / device even when debugging.
public
Reviewed By: astreet
Differential Revision: D2759710
fb-gh-sync-id: bab6a88ef044b8b4d971381e3b23c59fa9aa2ed0
Summary:
Add a method to handle URLs registered to the app,
```js
IntentAndroid.getInitialURL(url => {
if (url) {
// do stuff
}
});
```
Refer - http://developer.android.com/training/app-indexing/deep-linking.html#adding-filters
The API cannot be same as the iOS API (i.e. as a constant), as the activity is not availble at the time of module initialization. Moreover, multiple activties can share the same bridge instance, and the activity itself is not a constant. Hence the initialURL can change.
Closes https://github.com/facebook/react-native/pull/4320
Reviewed By: svcscm
Differential Revision: D2759667
Pulled By: foghina
fb-gh-sync-id: b725231ae1401fa5565d444eee5a30d303e263ae
Summary:
public
When forwarding the unbundle code to the bridge, we’re passing the code by value.
This changes the affected method to take it by reference.
Reviewed By: astreet
Differential Revision: D2759569
fb-gh-sync-id: 508d4f4d56bcbdd5a7df5610cf9040121f8878ef
Summary:
public
New version of gradle has a better support for zipTree copy task. Since we have a few of those including one for boost library which used to take very long, after upgrading we no longer need 6a656a1.
Also seems like many improvements made to gradle since 2.2 made it perform better on incremental builds (around 10% improvement on my laptop).
Command used to upgrade gradle version:
gradle wrapper --gradle-version 2.9
Some of the plugins require updating as well since the previous versions were incompatible with gradle 2.9.
Closes https://github.com/facebook/react-native/pull/4462
Reviewed By: mkonicek
Differential Revision: D2754786
Pulled By: mkonicek
fb-gh-sync-id: 92c07d29aec6d5b4b2c55205b42b135c4d9479a9
Summary:
public
Rename the `ConnectivityModule` to `NetInfoModule` (there's
no need to name things differently in two places). Add exception
handling to the module in case the network permission is missing.
When the permission is missing, throw an actionable error from
all calls to `NetInfo`: http://imgur.com/zVIMxOV
Without this change, the app immediately crashes on startup:
`getCurrentConnectionType` is called from `Activity.onResume`.
Reviewed By: andreicoman11, bestander
Differential Revision: D2749230
fb-gh-sync-id: 1b752d21a8f28ffeaf60a3322cb76f869dc70a14
Summary:
public
Rename the `BridgeProfiling` JS module to `Systrace`, since it's actually just
an API to Systrace markers.
This should make it clearer as we add more perf tooling.
Reviewed By: jspahrsummers
Differential Revision: D2734001
fb-gh-sync-id: 642848fa7340c545067f2a7cf5cef8af1c8a69a2
Summary:
If border radius is not set or is zero, then elevation will not
work properly. This bug seems to have been introduced when the
style in facebook/react-native#4180 was modified slightly to
produce commit b65f1f2234.
Closes https://github.com/facebook/react-native/pull/4555
Reviewed By: svcscm
Differential Revision: D2741203
Pulled By: mkonicek
fb-gh-sync-id: f4ee9ccdfc64374d58824a6e988409ac2b7532a4
Summary:
public
- Open source the unit test for `ClipboardModule`, start using the `ReactTestHelper` in two unit tests
- Fixes a few references to "pasteboard" in strings
Reviewed By: bestander
Differential Revision: D2739614
fb-gh-sync-id: e076940a3ae5c22314e181a37fe2c3f77a18cf85
Summary:
The JavaScript ecosystem doesn't have the notion of a built-in native module loader. Even Node is decoupled from its module loader. The module loader system is just JS that runs on top of the global `process` object which has all the built-in goodies.
Additionally there is no such thing as a global require. That is something unique to our providesModule system. In other module systems such as node, every require is contextual. Even registered npm names are localized by version.
The only global namespace that is accessible to the host environment is the global object. Normally module systems attaches itself onto the hooks provided by the host environment on the global object.
Currently, we have two forms of dispatch that reaches directly into the module system. executeJSCall which reaches directly into require. Everything now calls through the BatchedBridge module (except one RCTLog edge case that I will fix). I propose that the executors calls directly onto `BatchedBridge` through an instance on the global so that everything is guaranteed to go through it. It becomes the main communication hub.
I also propose that we drop the dynamic requires inside of MessageQueue/BatchBridge and instead have the modules register themselves with the bridge.
executeJSCall was originally modeled after the XHP equivalent. The XHP equivalent was designed that way because the act of doing the call was the thing that defined a dependency on the module from the page. However, that is not how React Native works.
The JS side is driving the dependencies by virtue of requiring new modules and frameworks and the existence of dependencies is driven by the JS side, so this design doesn't make as much sense.
The main driver for this is to be able to introduce a new module system like Prepack's module system. However, it also unlocks the possibility to do dead module elimination even in our current module system. It is currently not possible because we don't know which module might be called from native.
Since the module system now becomes decoupled we could publish all our providesModule modules as npm/CommonJS modules using a rewrite script. That's what React Core does.
That way people could use any CommonJS bundler such as Webpack, Closure Compiler, Rollup or some new innovation to create a JS bundle.
This diff expands the executeJSCalls to the BatchedBridge's three individual pieces to make them first class instead of being dynamic. This removes one layer of abstraction. Hopefully we can also remove more of the things that register themselves with the BatchedBridge (various EventEmitters) and instead have everything go through the public protocol. ReactMethod/RCT_EXPORT_METHOD.
public
Reviewed By: vjeux
Differential Revision: D2717535
fb-gh-sync-id: 70114f05483124f5ac5c4570422bb91a60a727f6
Summary:
public
D2670028 updated the x/y positions of touch events to be relative to the window, but measure still uses the location on the screen. Therefore, in Touchable.js, we were seeing taps get inproperly invalidated because they were erroneously considered outside of the touch rect. This diff moves back to the old version of pageX/Y on touch events that's compatible with the current version of measure.
Reviewed By: nicklockwood
Differential Revision: D2724917
fb-gh-sync-id: 978ae26fcaa23c47a4f619e2b7ff2d078388ae95