Summary:
As per #941 - fixes bug with `TouchabeOpacity` always reseting child opacity to `1.0` after press.
A note about the code: we could probably use a general `getNativeProp(propName, callback)` function rather than `getOpacity` but just used that as it was simpler for this specific PR, perhaps that refactor could be left to another - or maybe there is a way to do this already that I missed.
Before:
![bug](https://cloud.githubusercontent.com/assets/90494/7287207/52d6a686-e907-11e4-8e16-04b2ddd0582c.gif)
After:
![after](https://cloud.githubusercontent.com/assets/90494/7287689/5aca4776-e90c-11e4-8c40-aa6bd3e822d8.gif)
Example code:
```javascript
'use strict';
var React = require('react-native');
var {
AppRegistry,
StyleSheet,
Text,
View,
TouchableOpacity,
} = React;
var TestIt = React.createClass({
render() {
return (
<View style={styles.container}>
<TouchableOpacity activeOpacity={0.3}>
<View style={styles.searchButton}>
<Text>
Closes https://github.com/facebook/react-native/pull/977
Github Author: Brent Vatne <brent.vatne@madriska.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
The default initialRoute was the first route, but it makes more sense for the default initialRoute to be the last route in the initialRouteStack.
Updated the docs to reflect that.
@public
Test Plan: Updated call sites and checked that they work. Not many places use initialRouteStack yet.
Summary:
@public
Currently, every time we call into the packager we have to change the ulimit to make sure
we don't hit the EMFILE error (the packager uses as much concurrency as possible).
Using graceful-fs, the fs module -- with monkey patching -- becomes intelligent enough to recover
from EMFILE errors.
Test Plan:
* set `ulimit -n 256*
* start server
* request from your browser: http://localhost:8081/RKJSModules/MainBundle/CatalystBundle.includeRequire.bundle
* it works
Summary:
jumpN will call enableScene for the dest scene, which makes sure the scene can be made visible, but we need to avoid resetting the opacity for it when it is already the presented scene. There is already a check to make sure we don't reset opacity for the transitioningFrom scene.
@public
Test Plan: Fixes the issue on Android device when jumping to a scene that is already presented
Summary:
Hi!
I have the same problem as described here https://github.com/facebook/react-native/issues/297
It could occurs after restarting `packager.sh` or `debuger-ui` page.
I found simple solution that works for me, but I am not 100% sure it will works for any user with this problem.
How could this be tested automatically?
Closes https://github.com/facebook/react-native/pull/1101
Github Author: Evgen Filatov <evgen.filatov@gmail.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
`XMLHttpRequest.getResponseHeader` is case-insensitive, therefor the React-Native implementation needs to mimic this behavior as to not break libraries that are dependent on this.
There is a corresponding issue in `superagent` but this is the root cause (https://github.com/visionmedia/superagent/issues/636).
Closes https://github.com/facebook/react-native/pull/1138
Github Author: Ryan Pastorelle <rpastorelle@yahoo.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
Should resolve#1081
cc @ericvicenti
Closes https://github.com/facebook/react-native/pull/1082
Github Author: jmstout <git@jmstout.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Revert Plan: This seems legit, but I'm not qualified to review.
Summary:
When touches end or cancel, update self.state in
RCTTouchHandler to let iOS know that we are in an ended/canceled state.
This way we won't eat other touches because it still thinks we're in a
began/changed state.
@public
Test Plan:
Scrolling in the back swipe area no longer busts gesture
recognition in Wilde.
Summary:
I made some changes to css-layout that changes how layout is
computed for absolutely positioned nodes inside absolutely positioned
parents that have borders/padding. There were also some other changes
made to css-layout that haven't been merged in yet.
@public
Test Plan:
Made a node as described above, saw that the layout is
computed differently than in the browser, updated Layout, saw that the
Layout is not computed correctly.
Summary:
A hack was implemented in Navigator to do this manually, but there is a proper function to get these styles for setting native props
@public
Test Plan: Testing Navigator behavior on iOS and Android
Summary:
Scenes with 0 opacity are being rendered on top of other scenes with full absolute positioning. On iOS this is fine, because the platform will not send touch events to a view with no opacity. On Android is poses a problem because the view on top, even with no opacity, is catching the touch events for the presented scene below.
This change enhances the scene enabling and hiding logic, has better naming, and improves the documentation of it.
@public
Test Plan: Tested transitions and gestures in slow motion on iOS and Android