Summary:
Not a API change, but this may break the layout of exisitng apps that
uses NavigationHeader.
For now, NavigationHeader uses absolute position, which makes it hard for
NavigationCardStack to determine the height of the scenes.
Theoretically, the height of the scenes would be the height of the cards
stack minus the height of the header.
That said, if we want to support the headers with different height (e.g.
MyIOSHeader or MyAndroidHeader), we're forced to expose the height of the
headers and manually compute the height of the scenes.
Alternatively, if the header does not use absolute position, the height
of the scenes can adjust automatically with flex box, and that's what this
commit is about to do.
Reviewed By: ericvicenti
Differential Revision: D3671119
fbshipit-source-id: 26e48f801da3661c5d7dce4752ba927621172f4a
Summary:
Currently, the NavigationExperimental `Header` only renders correctly on iOS when the system status bar is visible. There are legitimate reasons to hide the status bar, especially when displaying in landscape.
This PR adds a `statusBarHeight` prop to the header, which defaults to 20 on iOS and 0 (no status bar) on Android. Changing this value causes the extra space at the top of the header reserved for the status bar to change.
I've tested this change in my own app on iOS with `statusBarHeight` set to 0, 20, and `undefined`, and ensured that it works correctly.
Closes https://github.com/facebook/react-native/pull/8983
Differential Revision: D3668637
fbshipit-source-id: 777a0c53e8fd1caa35ce4980ca3118adcf83b62d
Summary:
NavigationCardStack is a custom component, and its API should be explicit, not
too generic..
In NavigationCardStack, the prop `renderOverlay` is actually used to render
the NavigationHeader, and we uses absolute position to build the layout for
the header and the body.
One of the problem with using absolute postion and fixed height to build the
layout that contains the header is that the header can't have variant height
easily.
Ideally, if the layout for the header used flex-box, we'd ve able to be more
adaptive to deal with the header that has variant height.
That said, let's rename `renderOverlay` to `renderHeader`, then build the
proper layout that explicitly works better with the header.
If we to need to support overlay in navigation, we may consider add
`renderOverlay` later, if it's really necessary.
Reviewed By: ericvicenti
Differential Revision: D3670224
fbshipit-source-id: ff04acfe9dc995cb57117b3fd9b07d5f97b9c6ee
Summary:
Hi folks !
🔧 Fix the navigation card stack pan responder when the `vertical` direction is enabled.
**Issue:**
When using a `ScrollView` with the `vertical` direction enabled, the pan handler catch the gesture before the `ScrollView`.
I don't know why there was no default value here for `RESPOND_POSITION_MAX_VERTICAL` 5162eb3254
ericvicenti could you tell me what you think about setting a default value for `RESPOND_POSITION_MAX_VERTICAL` ? 😃
Thanks !!
**EDIT June 15, 2016**
I'll update this PR this week end to provide a way to give custom values as there is no magic value for `RESPOND_POSITION_MAX_VERTICAL`
**EDIT June 24, 2016**
I've added a props `gestureResponseDistance` to control both the `RESPOND_POSITION_MAX_VERTICAL` and `RESPOND_POSITION_MAX_HORIZONTAL`
Closes https://github.com/facebook/react-native/pull/8076
Differential Revision: D3605973
Pulled By: ericvicenti
fbshipit-source-id: 158d88cf8ebbab742bf0b38c217ae502e9dd1963
Summary: Provide RTL support in NavigationPager
Reviewed By: fkgozali
Differential Revision: D3536850
fbshipit-source-id: 29890a125dc5e001b4c10208cd53bfeca0d9b5c3
Summary: create new RCTI18nManager.js to warp-up native module I18nManager and fix current use of it.
Reviewed By: ericvicenti
Differential Revision: D3547427
fbshipit-source-id: 53a695c94ca6bba2f566d0725c553e58d60bf451
Summary:
Decreased the distance threshold so that the user doesn't need to swipe a large distance to
set the pan responder.
Also, set a threshold for the velocity so that a simple flick can be detected.
Reviewed By: hedgerwang
Differential Revision: D3540354
fbshipit-source-id: 251a4f14dc014bc32b3a83fa8de419f86ca40b84
Summary:
For RTL experiment, we need to swap all the Left and Right gesture and animation.
Provide RTL support for Navigator in RN.
Reviewed By: hedgerwang
Differential Revision: D3519811
fbshipit-source-id: b53d9bf901ec056614658b627823d2225bdc82b1
Summary:
With facebook/react-native@c57bac4, `NavigationTransitioner` passes the currently active `scene` in transition `props`. This simplifies the handling of transition changes when rendering overlay.
🍺
Closes https://github.com/facebook/react-native/pull/8298
Differential Revision: D3533447
Pulled By: ericvicenti
fbshipit-source-id: df568dc5cf5d57d8948b9f0400a8d693cf5564e1
Summary: This removes `node_modules/react` from the list of directories that are used for haste module resolutions. Modules required from React are now imported with `require('react/lib/…')`.
Reviewed By: astreet
Differential Revision: D3509863
fbshipit-source-id: 32cd34e2b8496f0a6676dbe6bb1eacc18124c01e
Summary:
This allows the `NavigationCard` style to be extended, the default `backgroundColor` style of the `NavigationCard` is not applicable to all apps.
Fixes issue #8116. PR #8115 was already made for this but didn't pass CI checks.
**Test plan**
When rendering a NavigationCardStack, add
```
const { CardStack } = NavigationExperimental;
...
<CardStack cardStyle={{ backgroundColor: 'purple' }} />
```
to see that the `NavigationCard` background has changed to purple.
Closes https://github.com/facebook/react-native/pull/8471
Differential Revision: D3508849
Pulled By: javache
fbshipit-source-id: 65703cccf3d01def9f2060256f0ff564bbdc47d3
Summary:
Its a minor Bug fix for rendering Title in NavigationHeader
Closes https://github.com/facebook/react-native/pull/8437
Differential Revision: D3507319
Pulled By: ericvicenti
fbshipit-source-id: ff4aa36be3c4991be11aabecbaad952c015a60e2
Summary:
ParamType of ListViewDataSource currently requires all the parameters to be supplied, although they are nullable.
This diff fixed it and allows the parameters to be not supplied.
Reviewed By: javache
Differential Revision: D3462796
fbshipit-source-id: 68dee260ff0c4020b7fd2bb7031d14c980812694
Summary:
On iOS, if a non-selected breadcrumb is tapped multiple times, the navigator will transition to the tapped breadcrumb, then back to the previously selected breadcrumb. Then, when another breadcrumb is tapped, it would go to the previously multi-tapped breadcrumb.
This seems to be because transitions are queued when they shouldn't be. I've reverted to the way it was before PR 8701, but added a `transitionQueue.length === 0`. This should solve the race condition from 8701, ensuring all transitions in the queue are flushed in sequence, and thus landing on the finally tapped one.
Reviewed By: hedgerwang
Differential Revision: D3469901
fbshipit-source-id: 0143a27d6c875d47d28b77eed4e5a28b1c40c8bb
Summary: https://github.com/facebook/react-native/pull/8071 introduced a bug where jumping to the same navigator route would show a blank screen since the `index` check is not catching cases where the `transitionQueue` is empty.
Reviewed By: ericvicenti
Differential Revision: D3464697
fbshipit-source-id: 494527d1fb0ac5aea394abd3231dd19c56596549
Summary:
Thanks for submitting a pull request! Please provide enough information so that others can review your pull request:
(You can skip this if you're fixing a typo or adding an app to the Showcase.)
Explain the **motivation** for making this change. What existing problem does the pull request solve?
Prefer **small pull requests**. These are much easier to review and more likely to get merged. Make sure the PR does only one thing, otherwise please split it.
**Test plan (required)**
Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes UI.
Make sure tests pass on both Travis and Circle CI.
**Code formatting**
Look around. Match the style of the rest of the codebase. See also the simple [style guide](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#style-guide).
For more info, see the ["Pull Requests" section of our "Contributing" guidelines](https://github.com/facebook/react-native/blob/mas
Closes https://github.com/facebook/react-native/pull/8071
Differential Revision: D3453372
Pulled By: ericvicenti
fbshipit-source-id: 3494faee1a83574c3937a6545b246713ec38e0d0
Summary:
Remove prop `onNavigate` from these views.
- NavigationAnimatedView
- NavigationCardStack
- NavigationCard
Also, the `sceneProps` onject that is passed to the `renderScene` function
no longer contains `onNavigate`.
The contract that `onNavigate` expects has been vague. Different data flow
system may expect complete different params for such function
For instance,
* onNavigate({type: 'back'});
* onNavigate({type: 'BACK'});
* onNavigate('back'});
We have no intention to unify such generic API since it's more likely to be
constrained by the data flow frameworks such as redux or flux.
Also, passing the prop `onNavigate` all the way down to the component that
invokes the navigation action can be really tedious. We'd expect developer
to either pass such callback (onNavigate) via context or just set up some
kind of static actions that any component can call directly.
`onNavigate` was previously added as a part of (redux-like) reducers-friendly
feature but that's no longer the case.
This new prop `onNavigateBack` is used to explicitly handle the case when the back button or back gesture
is performed.
Reviewed By: ericvicenti
Differential Revision: D3410873
fbshipit-source-id: a703cf0debd474cff33d6610e858b9c4bb3ecbf5
Summary:
NavigationCard is wrapped in a container, which breaks statics so apply the statics to the wrapped class instead.
Closes https://github.com/facebook/react-native/pull/7483
Differential Revision: D3336226
Pulled By: ericvicenti
fbshipit-source-id: ae28e7be7a6227700c2c11081c5605f3667d1494
Summary:
[public / experimental API breaking change]
The data type of `scene.navigationState` is `NavigationRoute`. Rename `scene.navigationState` to
`scene.route` to avoid confusion such as treating `scene.navigationState` as the actual global navigation
state (type: NavigationState).
Reviewed By: ericvicenti
Differential Revision: D3331076
fbshipit-source-id: 3ed989cc8492d398cbeb1b12186459deb261d1fb
Summary:
This is the first step to clarify and simplify the type definations about navigation state.
For now, `NavigationParentState` is actually used as the real navigation state and `NavigationState` is used
as a route in navigation, which has been confusion among the APIs.
To be clear, our APIs has no intention and interest in dealing with nested or hierarchical navigation states,
and we should avoid have the name like `ParentState` or `children`.
To fully migrate the types, theer will be a lot of code changes and this is just the first step to rename.
= What's Next?
1. rename `navigationState.children` to `navigationState.routes` (breaking change!)
2. remove `navigationState.key` from its type defination.
Reviewed By: ericvicenti
Differential Revision: D3321403
fbshipit-source-id: 3e39b60f736c1135bc85d8bf2b89027d665e28d4
Summary:
... used as both a shape and plain object.
this splits them out so both parts can be used as needed.
NavigationPropTypes.SceneRenderer is a PropTypes shape
NavigationPropTypes.SceneRendererProps is the plain object that makes up the shape.
Closes https://github.com/facebook/react-native/pull/7518
Differential Revision: D3317322
Pulled By: ericvicenti
fbshipit-source-id: e8a31e05130e6647b63f68dbef31bc874550948c
Summary:
Sometimes list view row components(even the ones unseen) have a frame but its x and y is 0 or uninitialized at view loading time, which will lead to _updateVisibleRows firing for all the row components incorrectly at loading time.
This is to make the code more defensive.
Reviewed By: sahrens
Differential Revision: D3308515
fbshipit-source-id: 0e30fdf10345629bfd9de3fe0ad641bb1903fe00
Summary:
The function should have optional arguments, but not nullable types.
Closes https://github.com/facebook/react-native/pull/7580
Differential Revision: D3304994
Pulled By: davidaurelio
fbshipit-source-id: 9918817429126ea16dd3076b61a3493c3a3a8388
Summary:
For now, we emit `didFocus` event before fully resetting the transition and
hiding the stale scenes, so handler for `didFocus` event does not get the right
scenes in place. We should emit the didFocus event after resetting the transition and
hiding the stale scenes.
Reviewed By: ericvicenti
Differential Revision: D3299002
fbshipit-source-id: 6a79528097aabc4f61d4dba322820c228c889a84
Summary:
The containers in NavigationExperimental are not appropraite because the state should be held by the app's architecture, be it redux, flux, or simple component state.
This diff moves the examples over to simple component state, but there are several other examples of how to use NavigationAnimatedView and the navigation reducers with redux:
- https://github.com/jlyman/RN-NavigationExperimental-Redux-Example
- Switching the f8 app with redux to navigation experimental: https://github.com/fbsamples/f8app/pull/14
Reviewed By: hedgerwang
Differential Revision: D3219911
fb-gh-sync-id: eb0b323e2c165c32027fbd00dc6197ad441d6552
fbshipit-source-id: eb0b323e2c165c32027fbd00dc6197ad441d6552
Summary:
This code change allows changing the transition velocity of the navigator
when switching views.
Whats the use case? If you have different types of
animations your animations might also need different transition velocities.
Closes https://github.com/facebook/react-native/pull/5439
Differential Revision: D3264719
Pulled By: ericvicenti
fb-gh-sync-id: 1bc0a1191ed3bd51b624acd161c3ee77fd748d72
fbshipit-source-id: 1bc0a1191ed3bd51b624acd161c3ee77fd748d72
Summary:
the prop type check for NavigationCard -> SceneView -> sceneRendererProps is wrong.
Fix it.
Reviewed By: ericvicenti
Differential Revision: D3265049
fb-gh-sync-id: 16e89c932f0f962db4b6a647d62d255ba98f6156
fbshipit-source-id: 16e89c932f0f962db4b6a647d62d255ba98f6156
Summary:
NavigationLegacyNavigator was originally created to help people to migrate to the new
navigation library without API changes. Therefore we'd have to port all the old APIs that
don't necessarily seem align well with the new navigation library.
Consider the production usage of NavigationLegacyNavigator does not exist, it's better
to kill it and we'd just rename the `Navigator` to `NavigatorDeprecated` later instead.
Reviewed By: ericvicenti
Differential Revision: D3263704
fb-gh-sync-id: a851fda1516d694cb7d119f5a1344f8fc676f7fd
fbshipit-source-id: a851fda1516d694cb7d119f5a1344f8fc676f7fd
Summary:
Explain the **motivation** for making this change. What existing problem does the pull request solve?
> From the existing documentation, it's not clear how one would make use of the highlightRow attribute of ListView.renderRow. Special thanks to halilb for his assistance.
Example: When "Adding a function to do X", explain why it is necessary to have a way to do X.
**Test plan (required)**
Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes UI.
> Here's a screenshot of the UIExplorer with a row highlighted (using the FB Blue Color)
> <img width="466" alt="2016-03-16_1944" src="https://cloud.githubusercontent.com/assets/1640318/13835020/49b5b38c-ebb1-11e5-98fa-17201fd3db92.png">
Make sure tests pass on both Travis and Circle CI.
**Code formatting**
Look around. Match the style of the rest of the codebase. See also the simple [style guide](https://github.com/facebook/react-native/blob/master/CONTRIBUTIN
Closes https://github.com/facebook/react-native/pull/6495
Differential Revision: D3264092
Pulled By: nicklockwood
fb-gh-sync-id: 9608e8a66387f527b872928a3595ca4d17736b82
fbshipit-source-id: 9608e8a66387f527b872928a3595ca4d17736b82
Summary: This adds a new SceneView with a shouldComponentUpdate policy of only re-rendering when the scene's state changes. This allows avoidance of extra re-renders. Results in a much smoother back-swipe gesture because we no longer re-render scenes as we transition from gesture to animation.
Reviewed By: hedgerwang
Differential Revision: D3219545
fb-gh-sync-id: 7c04e0e4ebb40d1e57ef7af11e2e54adf4f52aa0
fbshipit-source-id: 7c04e0e4ebb40d1e57ef7af11e2e54adf4f52aa0
Summary:
THis addresses the issue as reported at
https://github.com/facebook/react-native/issues/6732
Use a higher order component `NavigationPointerEventsContainer` to manager the
prop `pointerEvents` for `NavigationCard`.
The idea is that the scene's content should not be interactive while the scene is
transitioning.
Reviewed By: ericvicenti
Differential Revision: D3205106
fb-gh-sync-id: db7172941155f34447495199d2c029f5c7e75f30
fbshipit-source-id: db7172941155f34447495199d2c029f5c7e75f30
Summary:
THis addresses the issue as reported at
https://github.com/facebook/react-native/issues/6732
Use a higher order component `NavigationPointerEventsContainer` to manager the
prop `pointerEvents` for `NavigationCard`.
The idea is that the scene's content should not be interactive while the scene is
transitioning.
Reviewed By: ericvicenti
Differential Revision: D3205106
fb-gh-sync-id: c0fd22e8c8b83a5952351c5a3a302b2fca5ba5de
fbshipit-source-id: c0fd22e8c8b83a5952351c5a3a302b2fca5ba5de
Summary:
The initial layout used to render scenes does not contain the actual
width and height measured and causes the issue as described at
https://github.com/ericvicenti/navigation-rfc/issues/61
The fix is to update the layout and re-render scenes once layout
is modified. Also scenes renderer should also consider the case that
when the layout is not measured yet.
Reviewed By: ericvicenti
Differential Revision: D3203245
fb-gh-sync-id: 4de89b9b43bc993d7c970c831458bd31c094073e
fbshipit-source-id: 4de89b9b43bc993d7c970c831458bd31c094073e
Summary:The initial layout used to render scenes does not contain the actual
width and height measured and causes the issue as described at
https://github.com/ericvicenti/navigation-rfc/issues/61
The fix is to update the layout and re-render scenes once layout
is modified. Also scenes renderer should also consider the case that
when the layout is not measured yet.
Reviewed By: ericvicenti
Differential Revision: D3162143
fb-gh-sync-id: 197574329d3849cad2a21e07e1bd5e800f74c3ea
fbshipit-source-id: 197574329d3849cad2a21e07e1bd5e800f74c3ea
Summary:The animation looks ok now.
However, the original iOS navigator adds transparent overlay and shadow. Any idea how to implement it? I'd like to add it.
Closes https://github.com/facebook/react-native/pull/5061
Differential Revision: D3129246
Pulled By: ericvicenti
fb-gh-sync-id: ee86261a49ea4b8f6854abf69bef3ebfd6878852
fbshipit-source-id: ee86261a49ea4b8f6854abf69bef3ebfd6878852
Summary:Fixes an issue where if you implement `renderScrollComponent` and have a `ref` callback on the returned element, the ref used to be clobbered by the ref that ListView adds to the element.
This is accomplished by converting the ref from a legacy string-based ref to a callback-based ref, and then using `cloneReferencedElement`, which is a simple utility to compose callback refs.
Closes https://github.com/facebook/react-native/pull/6441
Differential Revision: D3064250
Pulled By: mkonicek
fb-gh-sync-id: 2d55d04e2144a1cc08900a57a1fc0dab07c87eea
fbshipit-source-id: 2d55d04e2144a1cc08900a57a1fc0dab07c87eea
Summary:**Issue:**
In the Navigator if a user attempts to navigate backwards (or forwards) through the route stack by swiping and they perform the gesture too quickly, the gesture is lost and nothing happens.
**Cause:**
In the `_matchGestureAction` function, the variable `moveStartedInRegion` is created and evaluates the gesture to determine if it was initiated in a valid region, (a.k.a. within the `edgeHitWidth`). The issue arises because `moveStartedInRegion` uses `currentLoc` (which is created from `gestureState.moveX`/`Y`) and when the gesture is performed using a flick of the finger, the first value of the `currentLoc` is outside of the `edgeHitWidth`.
**Solution:**
The solution is to track the coordinates of the initial grant (`gestureState.x0`/`y0`), and use that value instead of the `currentLoc` when evaluating `moveStartedInRegion`. The `currentLoc` is still needed however, for when the gestureState does not have a an initial x and y value, because the pan responder has not been granted.
Closes https://github.com/facebook/react-native/pull/6249
Differential Revision: D3168726
Pulled By: ericvicenti
fb-gh-sync-id: f2ac462e59bdc38536b99cac6a4877c99fa4e869
fbshipit-source-id: f2ac462e59bdc38536b99cac6a4877c99fa4e869
Summary:I basically want to build a transparent NavigationHeader, so I need to be able to set the pointerEvents of the NavigationHeader.
Closes https://github.com/facebook/react-native/pull/6881
Differential Revision: D3168620
Pulled By: ericvicenti
fb-gh-sync-id: 679f3f5858142f468be329771ea281c31e1f0d40
fbshipit-source-id: 679f3f5858142f468be329771ea281c31e1f0d40
Summary:The website now displays public methods on components. This was implemented mostly in react-docgen via #66. This adds a <Method> component that is used by the component and API doc pages to display documentation for a method.
It also adds some missing documentation and tweak some existing one to integrate with this feature. I also prefixed some component methods with an '_' so they don't show up in the doc.
**Test plan (required)**
Tested every component page locally to make sure the methods doc was displayed properly.
Tested an API page to make sure it still worked properly.
Closes https://github.com/facebook/react-native/pull/6890
Differential Revision: D3159911
Pulled By: vjeux
fb-gh-sync-id: 1e6a4640cda6794496d9844c1af6a1451c017dcc
fbshipit-source-id: 1e6a4640cda6794496d9844c1af6a1451c017dcc
Summary:First I searched for special cases that destructor PropTypes:
```
(?s)React\s*=\s*require\('react\-native'\).*(Children|PropTypes)[^\{\}]*\}\s*=\s*React;
```
I split them up manually.
Then I replaced the React = require('react-native') + destructuring pattern...
```
(?s)(const|var)\s+React\s*=\s*require\('react\-native'\)(.*[^\{\}]*\}\s*=\s*)React;
```
...with...
```
$1 React = require('react');
$1 ReactNative = require('react-native')$2ReactNative;
```
I used lint to figure out if I left some unnecessary imports.
Finally I grepped for just
```
React\s*=\s*require\('react\-native'\)
```
to catch any remaining patterns.
Also, `} = React.NativeModules` -> `} = ReactNative.NativeModules`.
Reviewed By: spicyj
Differential Revision: D3158991
fb-gh-sync-id: f97e8e921e193d6ea1a49d8d1bf3f09be7bed5c3
fbshipit-source-id: f97e8e921e193d6ea1a49d8d1bf3f09be7bed5c3
Summary:Since the React 0.14 split of modules, the findNodeHandle feature is part of the
renderer and not the generic React API.
This just greps for React.findNodeHandle and replace them with ReactNative.findNodeHandle. I fixed up the imports manually.
I also found two callers each of ReactNative.createClass and React.render with the exception of downstream and examples will fix them separately.
I'll need to find more things like `var { PropTypes } = ReactNative;` separately. I think this is a good start though.
Reviewed By: vjeux
Differential Revision: D3149356
fb-gh-sync-id: 50ed60bc67270b16f561d4c641f2f19e85724d3b
fbshipit-source-id: 50ed60bc67270b16f561d4c641f2f19e85724d3b
Summary:When navigating from one view to another you can still interact with
the current view. This means that a user can tap a button multiple times and trigger multiple transitions.
The view that is being transitioned off the screen should not be allowed to
receive any user interaction while it is being transitioned.
Reviewed By: javache
Differential Revision: D3143202
fb-gh-sync-id: cc033bbdf0cb9e717f62d2fcf751155406da846c
fbshipit-source-id: cc033bbdf0cb9e717f62d2fcf751155406da846c
Summary:There was an issue where the title component could overlap the left component and it would block the left component from receiving touches.
I only stumbled across this because we have a default title component which stretches most of the width and it was covering the edge of the left component. I think left/right components are more likely to be actionable than the title component so they should take priority in the touch order (ie. be rendered last).
Closes https://github.com/facebook/react-native/pull/6618
Differential Revision: D3144191
fb-gh-sync-id: 9ccd31714b2401d02eaaf4b5b24ed6afb60041c7
fbshipit-source-id: 9ccd31714b2401d02eaaf4b5b24ed6afb60041c7
Summary: The iOS native card stack only responds if the gesture starts on the left 30 px on the screen.
Reviewed By: hedgerwang
Differential Revision: D3137201
fb-gh-sync-id: 40e28d5696870b98731e92d6e42d00638b9bb15f
fbshipit-source-id: 40e28d5696870b98731e92d6e42d00638b9bb15f
Summary:Currently, if the Navigator with the default `NavigatorNavigationBar` has two scenes on its `routeStack` and the bottom one defines a `RightButton` but the top one doesn't, a touch to the location of the underlying `RightButton` will trigger its action.
This fix checks if the button's opacity is set to 0 (indicating it has been transitioned off the scene and shouldn't be interacted with) and ignores touch events if so.
Closes https://github.com/facebook/react-native/pull/5624
Differential Revision: D3139553
fb-gh-sync-id: 6d6da1459e289499b6d8769120a3b6114548c090
fbshipit-source-id: 6d6da1459e289499b6d8769120a3b6114548c090
Summary:At the beginning of the navigator docs it says " See Navigator.SceneConfigs for default animations and more info on scene config options."
but then this is the only information available:
<img width="658" alt="screen shot 2016-03-23 at 2 40 49 am" src="https://cloud.githubusercontent.com/assets/1247834/13977670/733cdaa6-f0a1-11e5-92e6-fc98725f65e0.png">
And the only way of knowing about the available options is to look at the source code. I think a lot of people will appreciate this...
If you think this is too much, maybe adding a link to the source code would help.
Closes https://github.com/facebook/react-native/pull/6599
Differential Revision: D3088592
fb-gh-sync-id: f11025b76441e9394ce42ed6c796fa1ace3e8c27
fbshipit-source-id: f11025b76441e9394ce42ed6c796fa1ace3e8c27
Summary: This will make the code more readable.
Reviewed By: ericvicenti
Differential Revision: D3096663
fb-gh-sync-id: 540d2107ea3cd4c60aabdf7a6503c8c22bc4a985
fbshipit-source-id: 540d2107ea3cd4c60aabdf7a6503c8c22bc4a985
Summary:The doc of props "navigationBar" in Navigator is not detailed enough. I make an improvement to it.
Closes https://github.com/facebook/react-native/pull/6615
Differential Revision: D3102065
fb-gh-sync-id: da96e3c422e053d0a8203bbd160ea10ed590878a
fbshipit-source-id: da96e3c422e053d0a8203bbd160ea10ed590878a
Summary:- All the public sub component renderers should implement the interface
NavigationSceneRenderer, which will help to reuse renderer or
replace renders for different composition.
- Perf improvement. <NavigationHeader /> is rendering way more
sub component than necessary, we shall fix that.
- No UI or behavior change.
Reviewed By: ericvicenti
Differential Revision: D3091442
fb-gh-sync-id: fba5f7ce74597fa6036b5b216c02b06052801983
shipit-source-id: fba5f7ce74597fa6036b5b216c02b06052801983
Summary:Currently there?s an inconsistency between the animations used in `NavigationAnimatedView` (`spring`) and those in `NavigationCardStack` (`timing`), which is noticeable when switching between the two implementations.
By removing the `_applyAnimation` method, the `NavigationAnimatedView` will simply use its [default `applyAnimation`](6c22a2174e/Libraries/NavigationExperimental/NavigationAnimatedView.js (L56-L67)), making the animation styles the same.
**Before** (with `Animated.timing`)
Video: http://quick.as/Yexku8DdJ
**After** (with the default `NavigationAnimatedView` animations)
Video: http://quick.as/qrqbsnj8n
Closes https://github.com/facebook/react-native/pull/6636
Differential Revision: D3094638
Pulled By: ericvicenti
fb-gh-sync-id: 6e1c7c54b4ef102c4003719381d334d2c6f7a531
shipit-source-id: 6e1c7c54b4ef102c4003719381d334d2c6f7a531
Summary: We need to support animation and gesture for Pager.
Reviewed By: ericvicenti
Differential Revision: D3066596
fb-gh-sync-id: 1c1a3d34b4298b4b0dd158f817057ae22dea72f4
shipit-source-id: 1c1a3d34b4298b4b0dd158f817057ae22dea72f4
Summary:Add ability to specify custom left, right components, and title component. Style the `NavigationBar` according to the Platform.
Refer https://github.com/ericvicenti/navigation-rfc/pull/21
cc ericvicenti
Closes https://github.com/facebook/react-native/pull/5971
Differential Revision: D3080601
Pulled By: ericvicenti
fb-gh-sync-id: 7b921cd36b4c2ec1edf6f52629f1f9890d272dfd
shipit-source-id: 7b921cd36b4c2ec1edf6f52629f1f9890d272dfd
Summary:Hi,
I am using https://github.com/aksonov/react-native-router-flux / https://github.com/exponentjs/ex-navigator and I needed a way to update my redux store with the current route.
I'm using the navigation context to do this:
```javascript
if (navigationContext) {
const handler = () => {
updateCurrentRouteState(navigationContext.currentRoute);
};
navigationContext.addListener('willfocus', handler);
navigationContext.addListener('didfocus', handler);
}
```
However, when the whole stack is replaced, no event is emitted. This PR aims to fix that.
Closes https://github.com/facebook/react-native/pull/5596
Differential Revision: D3080004
Pulled By: ericvicenti
fb-gh-sync-id: 0ef4ecebec7076275b6433c80aae6102cf28c039
shipit-source-id: 0ef4ecebec7076275b6433c80aae6102cf28c039
Summary: Port the legendary props `onWillFocus` and `onDidFocus` from `Navigator` to `NavigationLegacyNavigatorRouteStack`.
Reviewed By: fkgozali
Differential Revision: D3063530
fb-gh-sync-id: 89583b8c80ee6ed0ef844a56b942a2d74b98717f
shipit-source-id: 89583b8c80ee6ed0ef844a56b942a2d74b98717f
Summary:- Move the logics that manage the routes stack into `NavigationLegacyNavigatorRouteStack`
- Add more unit tests for NavigationLegacyNavigatorRouteStack.
- Keep NavigationLegacyNavigator as a pure view as possible as we could.
Reviewed By: fkgozali
Differential Revision: D3060459
fb-gh-sync-id: 2c6802115c3f6ca5e396903f0d314ff54129524c
shipit-source-id: 2c6802115c3f6ca5e396903f0d314ff54129524c
Summary:Per offline discussion with ericvicenti, we'd like to reudce the complexity by
keeping <NavigationCard /> nothing more than just a simple `<Animated.View />`,
which helps us to avoid over generalize the styles, gestures of what the Navigation card
needs to be.
The proposalis to use the same props (NavigationSceneRendererProps) that is used to render
the scene to generate the style and pan handlers needed for the navigation card.
No behavior changes, just implementation details clean up work.
Reviewed By: ericvicenti
Differential Revision: D3037225
fb-gh-sync-id: f6e718a282d25a319f5d8efd3e2ffebc66b2c8cb
shipit-source-id: f6e718a282d25a319f5d8efd3e2ffebc66b2c8cb
Summary:Given that you can do all kinds of animations other than `Animated.timing`, it made no sense to have `setTiming`. In addition, you can't intuitively tell that this is the callback where you would do custom animations.
The discussion took place on Discord with ericvicenti: https://discordapp.com/channels/102860784329052160/154015578669973504
Closes https://github.com/facebook/react-native/pull/6235
Differential Revision: D2999121
Pulled By: hedgerwang
fb-gh-sync-id: f587b865de11ba5e8dc9c430720252ffb5d12794
shipit-source-id: f587b865de11ba5e8dc9c430720252ffb5d12794
Summary:This is the initial implementation of the Navigator done with the NavigationExperimental library.
There will be following diffs to support more features that are currently available from the Navigator.
Reviewed By: ericvicenti
Differential Revision: D3016084
fb-gh-sync-id: ed509fc86e9dc67b5334be9e60b582494fd52844
shipit-source-id: ed509fc86e9dc67b5334be9e60b582494fd52844
Summary: I think we should dispose events in FIFO order
Reviewed By: fkgozali
Differential Revision: D2987425
fb-gh-sync-id: a4ad256512725d0bed0086b642e10fe7e7715070
shipit-source-id: a4ad256512725d0bed0086b642e10fe7e7715070