Commit Graph

19 Commits

Author SHA1 Message Date
Pieter De Baets e762d961cd Use new enqueueJSCall method everywhere
Reviewed By: majak

Differential Revision: D3605263

fbshipit-source-id: 215f896d675b937593c8b796ed6ec5261ac74dbf
2016-08-02 11:14:06 -07:00
Nick Lockwood b71db11554 Update RCTNetworking, RCTNetInfo and RCTLocationManager to use new events system
Summary: Updated networking and geolocation to use the new events system.

Reviewed By: bestander

Differential Revision: D3346129

fbshipit-source-id: 957716e54d7af8c4a6783f684098e92e92f19654
2016-05-25 04:28:36 -07:00
Konstantin Raev 2de0323182 Reverted commit D3339945
Summary: Updated networking and geolocation to use the new events system.

Reviewed By: javache

Differential Revision: D3339945

fbshipit-source-id: 01d307cf8a0aea3a404c87c6205132c42290abb1
2016-05-24 12:43:30 -07:00
Nick Lockwood 3f08fe4b7f Update RCTNetworking, RCTNetInfo and RCTLocationManager to use new events system
Summary: Updated networking and geolocation to use the new events system.

Reviewed By: javache

Differential Revision: D3339945

fbshipit-source-id: f1332fb2aab8560e4783739e223c1f31d583cfcf
2016-05-24 10:29:00 -07:00
Nick Lockwood d9737571c4 Updated AppState module to use new emitter system
Summary: AppState now subclasses NativeEventEmitter instead of using global RCTDeviceEventEmitter.

Reviewed By: javache

Differential Revision: D3310488

fbshipit-source-id: f0116599223f4411307385c0dab683659d8d63b6
2016-05-23 09:13:37 -07:00
Martin Kralik 02b6e38bee better event emitting II: no deadlocks
Summary:D3092867 / 1d3db4c5dc caused deadlock when chrome debugging was turned on, so it was reverted as D3128586 / 144dc30661.
The reason: I was calling `[_bridge dispatchBlock:^{ [self flushEventsQueue]; } queue:RCTJSThread];` from main thread and expecting it will `dispatch_async` to another,
since a held lock was being accessed the dispatched block and was released after the dispatch.
Turns out `RCTWebSocketExecutor` (which is used when chrome debugger is turned on) executes all blocks dispatched this way to `RCTJSThread` synchronously on the main thread.
This resulted in a deadlock. The "dispatched" block was trying to acquired lock which held by the same thread in the dispatching phase.

A fix for this is pretty simple. We will release the lock before dispatching the block.

However it's not super straightforward to see this won't introduce some race condition in a case with two threads where we would end up with events not being processed.
My thinking why that shouldn't happen goes like this: We could get in a bad state if `flushEventsQueue` would run on JS thread while `sendEvent:` is running on MT.
(I don't have a specific example how, maybe it's not possible. However when I show this case is safe we know we are good.)
The way how locking is setup in this diff the only possible scenario where these two threads would execute in these methods concurrently is JS holding the lock and MT going to enqueue another block on JS thread (since that's outside of "locked" zone).
But this scenarion can never happen, since if MT is about to enqueue the block on JS thread it means there cannot be a not yet fully executed block on JS thread.
Therefore nothing bad can happen.

So this diff brings back the reverted diff and adds to it the fix for the deadlock.

Reviewed By: javache

Differential Revision: D3130375

fb-gh-sync-id: 885a166f2f808551d7cd4e4eb98634d26afe6a11
fbshipit-source-id: 885a166f2f808551d7cd4e4eb98634d26afe6a11
2016-04-02 23:31:25 -07:00
Alex Kotliarskyi 144dc30661 Revert [RN][iOS] better event emitting
Reviewed By: sahrens

Differential Revision: D3128586

fb-gh-sync-id: 5c3c79fa983f6c1c43319a6c14049f99e0dfee8a
fbshipit-source-id: 5c3c79fa983f6c1c43319a6c14049f99e0dfee8a
2016-04-01 14:26:20 -07:00
Martin Kralik 1d3db4c5dc better event emitting
Summary:Previously, (mostly touch and scroll) event handling on iOS worked in a hybrid way:
* All incoming coalesce-able events would be pooled and retrieved by js thread in the beginning of its frame (all of this happens on js thread)
* Any non-coalesce-able event would be immediately dispatched on a js thread (triggered from main thread), and if there would be pooled coalesce-able events they would be immediately dispatched at first too.

This behavior has a subtle race condition, where two events are produced (on MT) in one order and received in js in different order.
See https://github.com/facebook/react-native/issues/5246#issuecomment-198326673 for further explanation of this case.

The new event handling is (afaik) what Android already does. When an event comes we add it into a pool of events and dispatch a block on js thread to inform js there are events to be processed. We keep track of whether we did so, so there is at most one of these blocks waiting to be processed. When the block is executed js will process all events that are in pool at that time (NOT at time of enqueuing the block).
This creates a single way of processing events and makes it impossible to process them in different order in js.

The tricky part was making sure we don't coalesce events across gestures/different scrolls. Before this was achieved by knowing that gestures and scrolls start/end with  non-coalesce-able event, so the pool never contained events that shouldn't be coalesced together. That "assumption" doesn't hold now.
I've re-added `coalescingKey` and made touch and scroll events use it to prevent coalescing events of the same type that should remain separate in previous diffs (see dependencies).

On top of it it decreases latency in events processing in case where we get only coalesce-able events. Previously these would be processed at begging of the next js frame, even when js would be free and could process them sooner. This delay is done, since they would get processed as soon as the enqueued block would run.

To illustrate this improvement let's look at these two systraces.
Before: https://cloud.githubusercontent.com/assets/713625/14021417/47b35b7a-f1d3-11e5-93dd-4363edfa1923.png
After: https://cloud.githubusercontent.com/assets/713625/14021415/4798582a-f1d3-11e5-8715-425596e0781c.png

Reviewed By: javache

Differential Revision: D3092867

fb-gh-sync-id: 29071780f00fcddb0b1886a46caabdb3da1d5d84
fbshipit-source-id: 29071780f00fcddb0b1886a46caabdb3da1d5d84
2016-04-01 06:54:50 -07:00
Martin Kralik a496baa68c reintroduced coalescing key for events
Summary: This was previously removed in D2884587, but we will need it going forward. See D3092867 for reasons why it's necessary again.

Reviewed By: javache

Differential Revision: D3092848

fb-gh-sync-id: 0d10dbac4148fcc8e035d32d8eab50f876d99e88
fbshipit-source-id: 0d10dbac4148fcc8e035d32d8eab50f876d99e88
2016-04-01 06:54:49 -07:00
Martin Kralik 91e5829419 flush events queue when an event cannot be coalesced (4/7)
Summary:
Currently only scroll events are send through `sendEvent`, and all of them are can be coalesced. In future (further in the stack) touch events will go through there as well, but they won't support coalescing.
In order to ensure js processes touch and scroll events in the same order as they were created, we will flush the coalesced events when we encounter one that cannot be coalesced.

public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//

Reviewed By: nicklockwood

Differential Revision: D2884591

fb-gh-sync-id: a3d0e916843265ec57f16aad2f016a79764dcce8
2016-02-03 05:23:55 -08:00
Martin Kralik 7f2b72528e RCTEvent protocol changes (3/7)
Summary:
I want to use the `RCTEvent` protocol for touch events as well. That's why I'm removing not very well defined `body` property and replacing it with `arguments` method, which will return an array that will be passed directly to the js call.
I think this makes sense because there is no unified arguments format for all events and and the called  js method (`moduleDotMethod`) is already event specific.
This way touch events and scroll events can result in calling a completely different js function with a completely different arguments (what they indeed currently do).

public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//

Reviewed By: nicklockwood

Differential Revision: D2884590

fb-gh-sync-id: 2c1885c3414e255d8572c0fbbbfe62a23d94dd06
2016-02-03 05:23:50 -08:00
Martin Kralik 3e89c3ea3b removed `coalescingKey` from events (2/7)
Summary:
This property was never used, so I'm removing it.

public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//

Reviewed By: javache

Differential Revision: D2884587

fb-gh-sync-id: acd5e576cd13a02e77225f3b308232f8331d3b61
2016-02-03 05:23:43 -08:00
Martin Kralik ee533037f6 removed unused RCTBaseEvent (1/7)
Summary:
`RCTBaseEvent` was never used. This diff removes it.

public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//

Reviewed By: javache

Differential Revision: D2884585

fb-gh-sync-id: 66a6afcda3b5baec7f768682da215570f6d33bb1
2016-02-03 05:23:36 -08:00
Nick Lockwood 060664fd3d Refactored module access to allow for lazy loading
Summary: public

The `bridge.modules` dictionary provides access to all native modules, but this API requires that every module is initialized in advance so that any module can be accessed.

This diff introduces a better API that will allow modules to be initialized lazily as they are needed, and deprecates `bridge.modules` (modules that use it will still work, but should be rewritten to use `bridge.moduleClasses` or `-[bridge moduleForName/Class:` instead.

The rules are now as follows:

* Any module that overrides `init` or `setBridge:` will be initialized on the main thread when the bridge is created
* Any module that implements `constantsToExport:` will be initialized later when the config is exported (the module itself will be initialized on a background queue, but  `constantsToExport:` will still be called on the main thread.
* All other modules will be initialized lazily when a method is first called on them.

These rules may seem slightly arcane, but they have the advantage of not violating any assumptions that may have been made by existing code - any module written under the original assumption that it would be initialized synchronously on the main thread when the bridge is created should still function exactly the same, but modules that avoid overriding `init` or `setBridge:` will now be loaded lazily.

I've rewritten most of the standard modules to take advantage of this new lazy loading, with the following results:

Out of the 65 modules included in UIExplorer:

* 16 are initialized on the main thread when the bridge is created
* A further 8 are initialized when the config is exported to JS
* The remaining 41 will be initialized lazily on-demand

Reviewed By: jspahrsummers

Differential Revision: D2677695

fb-gh-sync-id: 507ae7e9fd6b563e89292c7371767c978e928f33
2015-11-25 04:49:45 -08:00
Nick Lockwood fa0b45c58b Replaced RCTSparseArray with NSDictionary
Reviewed By: jspahrsummers

Differential Revision: D2651920

fb-gh-sync-id: 953e2ea33abfc7a3a553da95b13e9ab2bccc5a1c
2015-11-14 10:28:28 -08:00
Nick Lockwood 8d1e02b8bd Convert alloc/init to new to please linter 2015-08-17 08:46:00 -07:00
Nick Lockwood 48af214216 Simplified event registration
Summary:
Our events all follow a common pattern, so there's no good reason why the configuration should be so verbose. This diff eliminates that redundancy, and gives us the freedom to simplify the underlying mechanism in future without further churning the call sites.
2015-08-11 06:41:04 -08:00
Nick Lockwood 01151f8c7a Added LRU cache to fix out of memory issues with color caching 2015-07-13 08:50:00 -08:00
Tadeu Zagallo c2b0e72771 [ReactNative] Move unit tests to UIExplorer 2015-06-06 13:38:34 -08:00