Summary:
Pretty sure this shouldn't be @provides
Closes https://github.com/facebook/react-native/pull/837
Github Author: James Ide <ide@jameside.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
`mountSafeCallback` simply wraps a callback in an `isMounted()` check to prevent crashes when old callbacks are called on unmounted components.
@public
Test Plan:
Added logging and made sure callbacks were getting called through
`mountSafeCallback` and that things worked (e.g. photo viewer rotation etc).
Summary:
@public
document shimming must run before anything else. However, we don't currently guarantee that. This moves the document shimming into `document.js` which is used as a polyfill.
Test Plan:
* start server
* go to playground app
* require `NativeModules` as the first thing
* open chrome debugger
* no error
Summary:
SetState can be somewhat racy. By the time the route state finishes, another resetTo has already happened, so the origional route is no longer in the stack. Hence the redbox invariant "Calling pop to route for a route that doesn't exist!"
This could also be fixed in product code by not calling resetTo rapidly, but the navigator should be resilient to such shenanigans
@public
Test Plan: Cannot get AdsManager crash t7031976
Summary:
The index alone isn't so useful; pass the route as well. (I am using this to implement componentWill/DidFocus in a library instead of onWill/DidFocus; #1153).
Closes https://github.com/facebook/react-native/pull/1154
Github Author: James Ide <ide@jameside.com>
@public
Test Plan: Set up a navigator with a couple of scenes, and see that when onItemRef is called for each one, the route is passed in as the third argument.
Summary:
When gesturing rapidly between scenes, the navigator can get into an unresponsive state. A few minor fixes can avoid that case
@public
Test Plan: Rapid gestures on iOS device and simulator can no longer get into bad state
Summary:
In some situations, when quickly swiping back to a scene we are transitioning from, the scene is blank/missing. This is fixed by adding a check for the active gesture when we hide the scenes.
@public
Test Plan: Can no longer reproduce on simulator when quickly swiping back to the scene we are transitioning from
Summary:
Add `AlertIOS.prompt`
It's compatible with the js spec, with the exception that I had to add
a callback param since it's async. Also supports the same button configuration
as `AlertIOS.alert`.
@public
Test Plan:
I've updated the `AlertIOS` example on UIExplorer with every
valid combination of
parameters, so just going through it should be fine.
Summary:
Sometimes, when quicly backing out of a gesture, the scene isn't fully reset to the middle position and remains offset by a few pixels. This makes sure that never happens.
@public
Test Plan: Tested on iOS and I can no longer see the scenes stop when backing out of a gesture
Summary:
Previously it was possible for a gesture to be granted initiated if the start direction is not respected before the gesture detection distance gets reached, if the gesture direction is met eventually. This change ensures the gesture gets started in the right direction, otherwise the gesture action will set the responder.
@public
Test Plan: Fixes left-right swiping issue in AdsManager when a vertical swipe is intended.
Summary:
Now on fetch 0.8.1, the latest tagged release. Previous version used was 0.7.0. See #1162 cc @vjeux @jtremback
Closes https://github.com/facebook/react-native/pull/1192
Github Author: Brent Vatne <brent.vatne@madriska.com>
Test Plan: I arc patched and ran movies demo and storyline, they work fine
Summary:
Simply add an `onLayout` callback to a native view component, and the callback
will be invoked with the current layout information when the view is mounted and
whenever the layout changes.
The only limitation is that scroll position and other stuff the layout system
isn't aware of is not taken into account. This is because onLayout events
wouldn't be triggered for these changes and if they are desired they should be
tracked separately (e.g. with `onScroll`) and combined.
Also fixes some bugs with LayoutAnimation callbacks.
@public
Test Plan:
- Run new LayoutEventsExample in UIExplorer and see it work correctly.
- New integration test passes internally (IntegrationTest project seems busted).
- New jest test case passes.
{F22318433}
```
2015-05-06 15:45:05.848 [info][tid:com.facebook.React.JavaScript] "Running application "UIExplorerApp" with appParams: {"rootTag":1,"initialProps":{}}. __DEV__ === true, development-level warning are ON, performance optimizations are OFF"
2015-05-06 15:45:05.881 [info][tid:com.facebook.React.JavaScript] "received text layout event
", {"target":27,"layout":{"y":123,"x":12.5,"width":140.5,"height":18}}
2015-05-06 15:45:05.882 [info][tid:com.facebook.React.JavaScript] "received image layout event
", {"target":23,"layout":{"y":12.5,"x":122,"width":50,"height":50}}
2015-05-06 15:45:05.883 [info][tid:com.facebook.React.JavaScript] "received view layout event
", {"target":22,"layout":{"y":70.5,"x":20,"width":294,"height":204}}
2015-05-06 15:45:05.897 [info][tid:com.facebook.React.JavaScript] "received text layout event
", {"target":27,"layout":{"y":206.5,"x":12.5,"width":140.5,"height":18}}
2015-05-06 15:45:05.897 [info][tid:com.facebook.React.JavaScript] "received view layout event
", {"target":22,"layout":{"y":70.5,"x":20,"width":294,"height":287.5}}
2015-05-06 15:45:09.847 [info][tid:com.facebook.React.JavaScript] "layout animation done."
2015-05-06 15:45:09.847 [info][tid:com.facebook.React.JavaScript] "received image layout event
", {"target":23,"layout":{"y":12.5,"x":82,"width":50,"height":50}}
2015-05-06 15:45:09.848 [info][tid:com.facebook.React.JavaScript] "received view layout event
", {"target":22,"layout":{"y":110.5,"x":60,"width":214,"height":287.5}}
2015-05-06 15:45:09.862 [info][tid:com.facebook.React.JavaScript] "received text layout event
", {"target":27,"layout":{"y":206.5,"x":12.5,"width":120,"height":68}}
2015-05-06 15:45:09.863 [info][tid:com.facebook.React.JavaScript] "received image layout event
", {"target":23,"layout":{"y":12.5,"x":55,"width":50,"height":50}}
2015-05-06 15:45:09.863 [info][tid:com.facebook.React.JavaScript] "received view layout event
", {"target":22,"layout":{"y":128,"x":60,"width":160,"height":337.5}}
```
Summary:
NavigatorIOS supports four new properties:
- **rightButtonImageSource:** The source of an image to display in the top right. This must be a static image since UINavigationController only supports UIImages. Adding support for UIImageViews (or arbitrary views) is more complicated because custom views do not fade on touch and do not have hit slop the same way that UIImage buttons do. Usage: `rightButtonImageSource: ix('ImageName')`
- **backButtonImageSource:** Use a custom image for the back button. This does not replace the back caret (`<`) but instead replaces the text next to it.
- **leftButtonTitle**: Text for the left nav button, which supersedes the previous nav item's back button when specified. The main use case for this is your initial screen/UIVC which has nothing to go back to (since it is the first VC on the stack) but need to display a left button. This does hide the back button if there would have been one otherwise.
- **leftButtonImageSource:** Image source for the left button, super
Closes https://github.com/facebook/react-native/pull/263
Github Author: James Ide <ide@jameside.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
Simple one character change - add a missing space
Closes https://github.com/facebook/react-native/pull/1112
Github Author: Brent Vatne <brent.vatne@madriska.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
As per #941 - fixes bug with `TouchabeOpacity` always reseting child opacity to `1.0` after press.
A note about the code: we could probably use a general `getNativeProp(propName, callback)` function rather than `getOpacity` but just used that as it was simpler for this specific PR, perhaps that refactor could be left to another - or maybe there is a way to do this already that I missed.
Before:
![bug](https://cloud.githubusercontent.com/assets/90494/7287207/52d6a686-e907-11e4-8e16-04b2ddd0582c.gif)
After:
![after](https://cloud.githubusercontent.com/assets/90494/7287689/5aca4776-e90c-11e4-8c40-aa6bd3e822d8.gif)
Example code:
```javascript
'use strict';
var React = require('react-native');
var {
AppRegistry,
StyleSheet,
Text,
View,
TouchableOpacity,
} = React;
var TestIt = React.createClass({
render() {
return (
<View style={styles.container}>
<TouchableOpacity activeOpacity={0.3}>
<View style={styles.searchButton}>
<Text>
Closes https://github.com/facebook/react-native/pull/977
Github Author: Brent Vatne <brent.vatne@madriska.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
The default initialRoute was the first route, but it makes more sense for the default initialRoute to be the last route in the initialRouteStack.
Updated the docs to reflect that.
@public
Test Plan: Updated call sites and checked that they work. Not many places use initialRouteStack yet.
Summary:
jumpN will call enableScene for the dest scene, which makes sure the scene can be made visible, but we need to avoid resetting the opacity for it when it is already the presented scene. There is already a check to make sure we don't reset opacity for the transitioningFrom scene.
@public
Test Plan: Fixes the issue on Android device when jumping to a scene that is already presented
Summary:
`XMLHttpRequest.getResponseHeader` is case-insensitive, therefor the React-Native implementation needs to mimic this behavior as to not break libraries that are dependent on this.
There is a corresponding issue in `superagent` but this is the root cause (https://github.com/visionmedia/superagent/issues/636).
Closes https://github.com/facebook/react-native/pull/1138
Github Author: Ryan Pastorelle <rpastorelle@yahoo.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.