Summary: Utilizing ES6 Classes instead of createReactClass lets us actually enforce the way Text is used via Flow.
Reviewed By: fkgozali
Differential Revision: D7227755
fbshipit-source-id: 8e8285f9ebb3783a0dc4837c37c163178910ff9f
Summary:
`<Image resizeMode="repeat" />` for Android, matching the iOS implementation (#7968). (Non-goal: changing the component's API for finer-grained control / feature parity with CSS - this would be nice in the future)
As requested in e.g. #14158.
Given https://github.com/facebook/fresco/issues/1575, and lacking the context to follow the specific recommendations in https://github.com/facebook/fresco/issues/1575#issuecomment-267004303, I've opted for a minimal change within RN itself.
It's likely that performance can be improved by offloading this work to Fresco in some clever way; but I'm assuming that the present naive approach is still an improvement over a userland implementation with `onLayout` and multiple `<Image>` instances.
- Picking up on a TODO note in the existing code, I implemented `MultiPostprocessor` to allow arbitrary chaining of Fresco-compatible postprocessors inside `ReactImageView`.
- Rather than extensively refactor `ImageResizeMode`, `ReactImageManager` and `ReactImageView`, I mostly preserved the existing API that maps `resizeMode` values to [`ScaleType`](http://frescolib.org/javadoc/reference/com/facebook/drawee/drawable/ScalingUtils.ScaleType.html) instances, and simply added a second mapping, to [`TileMode`](https://developer.android.com/reference/android/graphics/Shader.TileMode.html).
- To match the iOS rendering exactly for oversized images, I found that scaling with a custom `ScaleType` was required - a kind of combination of `CENTER_INSIDE` and `FIT_START` which Fresco doesn't provide - so I implemented that as `ScaleTypeStartInside`. (This is, frankly, questionable as the default behaviour on iOS to begin with - but I am aiming for parity here)
- `resizeMode="repeat"` is therefore unpacked by the view manager to the effect of:
```js
view.setScaleType(ScaleTypeStartInside.INSTANCE);
view.setTileMode(Shader.TileMode.REPEAT);
```
And the added postprocessing in the view (in case of a non-`CLAMP` tile mode) consists of waiting for layout, allocating a destination bitmap and painting the source bitmap with the requested tile mode and scale type.
Note that as in https://github.com/facebook/react-native/pull/17398#issue-285235247, I have neither updated nor tested the "Flat" UI implementation - everything compiles but I've taken [this comment](https://github.com/facebook/react-native/issues/12770#issuecomment-294052694) to mean there's no point in trying to wade through it on my own right now; I'm happy to tackle it if given some pointers.
Also, I'm happy to address any code style issues or other feedback; I'm new to this codebase and a very infrequent Android/Java coder.
Tested by enabling the relevant case in RNTester on Android.
| iOS | Android |
|-|-|
| <img src=https://user-images.githubusercontent.com/2246565/34461897-4e12008e-ee2f-11e7-8581-1dc0cc8f2779.png width=300>| <img src=https://user-images.githubusercontent.com/2246565/34461894-40b2c8ec-ee2f-11e7-8a8f-96704f3c8caa.png width=300> |
Docs update: https://github.com/facebook/react-native-website/pull/106
[ANDROID] [FEATURE] [Image] - Implement resizeMode=repeat
Closes https://github.com/facebook/react-native/pull/17404
Reviewed By: achen1
Differential Revision: D7070329
Pulled By: mdvacca
fbshipit-source-id: 6a72fcbdcc7c7c2daf293dc1d8b6728f54ad0249
Summary:
Don't lock out other non-iOS platforms (e.g. Windows) with an overly
specific check. This change allows this JS file to be re-used instead of copied and modified. There was one other instance of this pattern, but I'll submit it separate for easier cherry-picking.
Tested Android and iOS playground on simulators.
[GENERAL] [ENHANCEMENT] - some core ReactNative JS library files will be easier to re-use across RN platforms.
Closes https://github.com/facebook/react-native/pull/18308
Differential Revision: D7230803
Pulled By: hramos
fbshipit-source-id: 11e03183535a7453cee00dc1e795c27f2fd2bf5d
Summary:
The flow type for View using createReactClass was essentially `any`, allowing any Prop to be passed in, only pseudo enforced at run time via propTypes.
This diff converts View away from createReactClass and instead uses ReactNative.NativeComponent. This was previously typed as any as well which didn't buy us much. This change converts View to be an ES6 React class component to ensure proptypechecking, and exposes the methods copied from NativeMethodsMixin.
Reviewed By: yungsters
Differential Revision: D5933888
fbshipit-source-id: eae63b818203e0e86741f9f154ec9cf3498369e2
Summary:
Moving towards reusing existing scripts to ensure local and CI tests are kept in sync.
Closes https://github.com/facebook/react-native/pull/18307
Differential Revision: D7222664
Pulled By: hramos
fbshipit-source-id: ecce91e32159c55b19c29eab69a6754642f02236
Summary: Added Android ID as one of the constants returned by AndroidInfoModule
Reviewed By: fkgozali
Differential Revision: D7206029
fbshipit-source-id: 110b33235d3023b4a4607d37acc3440cfe735cef
Summary:
`Sealable` class represents something which can be *sealed* (imperatively marked as immutable).
Authored by shergin
Reviewed By: shergin
Differential Revision: D7174883
fbshipit-source-id: 8b26ca5b1a5154953a099895778eab86228acc46
Summary:
This is a very first diff in a series of undefined length implementing React Native Shadow Tree infra in C++.
All Shadow Nodes, Props and etc. implements `DebugStringConvertible`.
Authored by shergin
Reviewed By: shergin
Differential Revision: D7163868
fbshipit-source-id: 9c001aa5bd0723f709a07b1833f512c51e3bec11
Summary:
We have a bunch of components internally that use accessibilityLabel in invalid ways.
View was originally typed as any so invalid usages weren't caught. In order to fix these we have to move forward with getting back to flow having no errors. We are weakening these types to get there and we can tighten them again later.
Reviewed By: yungsters
Differential Revision: D7203260
fbshipit-source-id: 2282eba14899c620de5b4b1c1b2670b157f2fc9e
Summary:
We plan to migrate native components like View, Text, and Image to be typed with Flow instead of propTypes so that we can better enforce our usages.
This change makes it so that *if* propTypes are defined they must cover the native props. However, if they aren't specified, the validation doesn't occur.
Eventually, the prop validation should occur via codegen that generates an interface the native component must implement from the flow types defined in JS.
Reviewed By: yungsters
Differential Revision: D7203649
fbshipit-source-id: a8095aa46807ce03272e2962289e8f5705b422b9
Summary: This type was often used when (View|Text|Image)StyleProp should have been used instead. Since there were no valid usages of it in our codebase, we are not making it public anymore.
Reviewed By: yungsters
Differential Revision: D7188658
fbshipit-source-id: 7112cc4a7da7b007b5c758a0890d2e0b8fe1797a
Summary: This type shouldn't be necessary from outside code. All callsites were able to be fixed by using the other types like TextStyleProp
Reviewed By: yungsters
Differential Revision: D7187551
fbshipit-source-id: 34fb7fb5f5e72e6cfcb9748157cb5eb6ad3e1f46