Summary:
This pull request migrates Travis to Circle and pre-starts iOS simulators / tvOS ones as advised in documentation to speed up builds. It also uses Xcode 9.0 to build and test apps.
Note that podspec test is failing and it's been failing for a while on Travis as well (since podspec has been changed to use Cxx bridge by default). I've notified few folks here of that and we are looking to fix this test, but it's not related to the scope of this PR.
Also, previously, podspec tests were only runninng on master (disabled for PR builds) where I think it makes more sense to run them on PR builds as well (all in all, we want to prevent breakage before merging). That said, I've removed `if` check to make it run on all builds.
Other small changes:
- cache `node_modules` properly (previously defined as restore_cache and save_cache but not referenced in following jobs)
Closes https://github.com/facebook/react-native/pull/16354
Differential Revision: D6054858
Pulled By: hramos
fbshipit-source-id: 5165bef0985f4257febced14873be5bcb80b9f51
Summary:
Following the migration guide. Let's see what happens here.
Closes https://github.com/facebook/react-native/pull/14955
Differential Revision: D5877682
Pulled By: hramos
fbshipit-source-id: 2a40560120b5d8d28bc6c52cc5e5916fd1bba336
Summary:
This change (initially discussed in https://github.com/react-community/create-react-native-app/issues/26) moves the HelloWorld project template from two nearly identical entry points (`index.android.js` and `index.ios.js`) to a single, minimal `index.js` entry point. The root component is created in `App.js`. This unifies the project structure between `react-native init` and Create React Native App and allows CRNA's eject to use the entry point from the HelloWorld template without any hacks to customize it. Also examples in the docs can be just copy-pasted to `App.js` the same way in both HelloWorld and CRNA apps without having to first learn about `AppRegistry.registerComponent`.
* Created a new project from the template using `./scripts/test-manual-e2e.sh` and verified that:
* The app builds, starts and runs both on Android and iOS.
* Editing and reloading changes works.
* The new files (`index.js`, `App.js`, `__tests__/App.js`) get created in the project folder.
<img width="559" alt="screen shot 2017-08-01 at 19 10 51" src="https://user-images.githubusercontent.com/497214/28835171-300a12b6-76ed-11e7-81b2-623639c3b8f6.png">
<img width="467" alt="screen shot 2017-08-01 at 19 09 12" src="https://user-images.githubusercontent.com/497214/28835180-33d285e0-76ed-11e7-8d68-2b3bc44bf585.png">
<!--
Thank you for sending the PR!
If you changed any code, please provide us with clear instructions on how you verified your changes work. In other words, a test plan is *required*. Bonus points for screenshots and videos!
Please read the Contribution Guidelines at https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md to learn more about contributing to React Native.
Happy contributing!
-->
Closes https://github.com/facebook/react-native/pull/15312
Differential Revision: D5556276
Pulled By: hramos
fbshipit-source-id: 068fdf7e51381c2bc50321522f2be0db47296c5e
Summary:
This diff cleans up some cruft and adds some features:
* It removes the usage of an env variable to control workers.
* It removes the lazy and handwavy calculation on how many workers to use for jest-haste-map. Jest itself uses the maximum amount of workers available and it has never been reported as an issue – especially since it is a one-time startup cost of about 3 seconds on a cold cache only.
* It adds a `--max-workers` flag to replace the env variable. This one is able to control both the number of workers for `jest-haste-map` as well as the transformers.
* It makes the transformers run in the parent process if 1 or fewer workers are are specified. This should help with debugging.
Once you approve this diff, I will publish a new version of metro to npm and update the version used in RN and remove the use of the env variable altogether: https://our.intern.facebook.com/intern/biggrep/?corpus=xplat&filename=&case=false&view=default&extre=&s=REACT_NATIVE_MAX_WORKERS&engine=apr_strmatch&context=false&filter[uninteresting]=false&filter[intern]=false&filter[test]=false&grep_regex=
Note: the process of adding a CLI option is really broken. Commander also has a weird API. We should consider building a better public API for Metro and then consider how to build a new CLI on top of it and simplify our internal integration. I really don't like how Metro is integrated across pieces of the RN cli in ways that is hard to manage. But that is a larger task for another time :)
Reviewed By: jeanlauliac
Differential Revision: D5217726
fbshipit-source-id: 74efddbb87755a9e744c816fbc62efa21f6a79bf
Summary:
Disabled earlier today, a fix for HMR landed so let's test it works.
Closes https://github.com/facebook/react-native/pull/12943
Differential Revision: D4712940
Pulled By: jeanlauliac
fbshipit-source-id: 38cbfb04a0a16a0a59e8eb4c9c26adb60ab5d635
Summary:
**Motivation**
New iOS project generation with react-native-cli should allow developers to build for Apple TV as well as iPhone/iPad.
**Test plan**
Added to `scripts/run-ci-e2e-tests.js` and `.travis.yml` to have the new tvOS target automatically built and tested in Travis CI.
Closes https://github.com/facebook/react-native/pull/11591
Differential Revision: D4375593
Pulled By: mkonicek
fbshipit-source-id: 4e241caa400a88e6b2f91416fa26b48ae01cb7b6
Summary:
This PR attempts to fix the iOS tests by fixing a flag in the e2e tests, and "fix" the Android tests by commenting out the e2e test. I propose that if these fix the tests, we accept them, and then follow up attempting to fix the Android e2e tests for real afterwards.
Closes https://github.com/facebook/react-native/pull/11466
Differential Revision: D4328304
Pulled By: mkonicek
fbshipit-source-id: 3c497921ea0359bed633c7bd390495046634c123
Summary:
This is the manually imported version of https://github.com/facebook/react-native/pull/10786
This was mostly straigthforward by replacing the local-cli folder with the version I had in my local git checkout,
plus a few other files I listed with git diff --name-only.
Reviewed By: hramos
Differential Revision: D4201118
fbshipit-source-id: 4d0fb54b0edda9de1abba427958e420fd2ac105c
Summary:
This should stop Circle CI from crashing.
Let's wait for the test to pass.
cc davidaurelio matryoshcow mkonicek
Closes https://github.com/facebook/react-native/pull/10962
Differential Revision: D4186949
Pulled By: kentaromiura
fbshipit-source-id: 2542376a6e4bf0d7dc423c574bd4573ae9bdfc96
Summary:
Force npm for e2e tests.
Bonus: tracked down and removed a non-standard `.done()` call that was breaking e2e tests.
Reviewed By: bestander
Differential Revision: D4153514
fbshipit-source-id: 079939874ea75c7ea6e3e5376d37873c95fc74c1
Summary:
Currently too much noise is coming because of broken tests
Closes https://github.com/facebook/react-native/pull/10083
Differential Revision: D3919029
Pulled By: davidaurelio
fbshipit-source-id: e75bb38d4be1c8427dfa0c3f6df60d04582ddb2c
Summary:
Adding jest and its presets to the react-native init command
**Test plan (required)**
run react-native init foo (using `npm link` to use the local `react-native` version)
inside foo there are now a .babelrc file and the package.json is set up as described by
https://facebook.github.io/jest/docs/tutorial-react-native.html#setup
Closes https://github.com/facebook/react-native/pull/9719
Differential Revision: D3843037
Pulled By: bestander
fbshipit-source-id: 004e27ebd3f257a202ed43f378d6fe6cc23ced52
Summary:
This change makes all instrumentation tests to be executed in sequence in independent retriable processes.
With a new test being open sourced recently our CI stability degraded.
This PR should bring back stability because tests won't affect each other and will have shorter lifetime
Closes https://github.com/facebook/react-native/pull/7353
Differential Revision: D3259081
fb-gh-sync-id: 48ccdb5dbd561d416526497ff474378db9ca3c60
fbshipit-source-id: 48ccdb5dbd561d416526497ff474378db9ca3c60
Summary:Implemented smarter retries for e2e tests
E2e tests consist of two expensive and flaky steps: npm installation and tests execution.
Our CI is configured to retry a command 3 times before terminating the test.
In current setup if one of the steps fail the whole test is restarted.
This change adds ad-hoc ability to retry flaky bits of e2e script independently.
This will make tests fail faster when code gets broken while increasing the chances to succeed in case of random false errors.
Closes https://github.com/facebook/react-native/pull/7184
Differential Revision: D3218927
fb-gh-sync-id: 9be8343484bb28aa3601b651db70fc55aa840e61
fbshipit-source-id: 9be8343484bb28aa3601b651db70fc55aa840e61
Summary:The Obj-C tests were stalling when we updated TravisCI to use the OS X image with Xcode 7.3 and iOS 9.3.
On my own MBP with Xcode 7.3 the tests stall as well. Running `./scripts/objc-test.sh` prints out a warning near the end, which says `ld` couldn't find a Frameworks folder under the iPhoneSimulator9.3 SDK directory. Indeed, this directory doesn't exist on my computer. When creating a brand new project with unit tests and UI tests, both test targets don't specify "Framework Search Paths" so I don't think we need to specify it anymore.
Closes https://github.com/facebook/react-native/pull/7168
Differential Revision: D3216524
fb-gh-sync-id: 3097bda98d78289ecdba86801bcd461f3311ac47
fbshipit-source-id: 3097bda98d78289ecdba86801bcd461f3311ac47
Summary:Packager usually builds within 250 seconds and sometimes misses test timeout.
Also added non-persistent option to make it build faster.
Should be fine because we don't test live reloading in ios
Closes https://github.com/facebook/react-native/pull/6974
Differential Revision: D3178884
fb-gh-sync-id: e9bf75456f1cf480ffea6aa2c769550b40eb3d32
fbshipit-source-id: e9bf75456f1cf480ffea6aa2c769550b40eb3d32
Summary:- converted shell script `scripts/e2e-test.sh` into JS script to have more programming flexibility
- using appium execute 2 tests after a fresh React Native app installation: check HMR and that debugging mode does not crash the app
- made sure tests can be stable on limited CI systems and added ways to debug any problems in the future
Using appium we can now interact with Android app and test its state.
As a follow up i am planning to write a blog post on how to use appium with android and ios for e2e testing.
Closes https://github.com/facebook/react-native/pull/6840
Differential Revision: D3173635
Pulled By: mkonicek
fb-gh-sync-id: 3cf044bc9f64d1a842ae4589dd1bcab76de3d66a
fbshipit-source-id: 3cf044bc9f64d1a842ae4589dd1bcab76de3d66a