Summary: There's scenarios where you might want to retain transparency behind the header, but have a solid background for the scene stack and its transitions.
Reviewed By: ericvicenti, dwwoelfel
Differential Revision: D4471681
fbshipit-source-id: 529e999b96b02a00e8d625169989dda49fb3ddaa
Summary:
Transition animations are not very customizable right now with NavigationExperimental, unless I am missing something big. This PR allows NavigationCardStack to receive the `horizontalCardStyleInterpolator` and `verticalCardStyleInterpolator` props to override the default interpolators.
See the gif, transition animation changes from the default one (with scale) to a custom one (without scale) when passing in a custom interpolator. (The custom interpolator is an exact copy of the one in `NavigationCardStackStyleInterpolator.forHorizontal`, minus the scale transform.)
![cmz0gagoec](https://cloud.githubusercontent.com/assets/1389312/20552499/af33667c-b119-11e6-97e7-bea9986a58e0.gif)
Let me know if there's a robust way to test, but I couldn't find anything.
**To address**
The new `canUseNativeDriver` function on NavigationCardStackStyleInterpolator, which returns `true`, is dependent on the interpolator, so custom interpolators may need to falsify this. Didn't include it on the first pass since I wasn
Closes https://github.com/facebook/react-native/pull/11082
Differential Revision: D4362540
Pulled By: ericvicenti
fbshipit-source-id: 2ebd0047c147ac3d6c43ce880661c99de8fd0880
Summary:
Gestures now work with native animations so we can enable it, it is also not needed anymore to check if the native module exists since we print a warning in the Animated module now.
**Test plan**
Tested that animations and gesture work properly in the UIExplorer example. Also been using native animations with NavigationExperimental (ex-nav) in an app for a while.
Closes https://github.com/facebook/react-native/pull/11234
Differential Revision: D4321763
Pulled By: ericvicenti
fbshipit-source-id: 255bed5bfed3b93bdc10939b5a03d4d8b00ceade
Summary:
The typecheck inside of NavigationCard is PropTypes.any while in NavigationCardStack it is View.propTypes.style.
let's make them consistent to avoid unnecessary warnings. (e.g. trying to pass a animationStyle as cardStyle)
Closes https://github.com/facebook/react-native/pull/9808
Differential Revision: D4277323
Pulled By: ericvicenti
fbshipit-source-id: c30b4a21675cad98c19f5c6522e286d776bfa20d
Summary:
Cards which are not visible because another card is occluding them are still being rendered by Android resulting in overdraw. This results in wasted GPU time because some pixels are drawn multiple times. This change reduces overdraw by changing the opacity of occluded cards to 0.
This bug was found using the tools described in Android's overdraw docs: https://developer.android.com/topic/performance/rendering/overdraw.html
**Test plan (required)**
This change is being used in my team's app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/10908
Differential Revision: D4175758
Pulled By: ericvicenti
fbshipit-source-id: 4bfac7df16d2a7ea67db977659237a9aa6598f87
Summary:
`NavigationCardStackPanResponder` uses `__getValue` and the `stopAnimation` callback value which both doesn't work with native driven animation. The workaround here is to add a value listener so the JS value of the AnimatedValue gets updated too so `__getValue` has a relatively up to date value. This value should be good unless JS lags behind native a lot but that should not happen during a navigation gesture. Also added a comment that explains the hack.
**Test plan**
Tested in an app that uses native driven animations with a back gesture. This also needs #10643 and #10641 for everything to work properly.
Closes https://github.com/facebook/react-native/pull/10642
Differential Revision: D4135496
Pulled By: ericvicenti
fbshipit-source-id: 395aff78b16a37ad9407207a05504fdd6311f733
Summary:
Since native and non-native animations do not work together check if the animated value is native and set useNativeDriver accordingly. So untill we move to always using the native driver this is needed. This and another fix in NativeAnimations module will allow using native animations to transitions with gestures.
**Test plan**
Tested in an app that uses native driven animations with a back gesture. This also needs #10643 and #10642 for everything to work properly.
Closes https://github.com/facebook/react-native/pull/10641
Differential Revision: D4135972
Pulled By: ericvicenti
fbshipit-source-id: 8e65574ebb296da044f4d03bf1eedee4a37ebdac
Summary:
The `position` animated value is used for scale, translateX, and tranlateY
animations, which are all supported by NativeAnimatedHelper. Unfortunately,
native animations are incompatible with JS driven animations, which the
`enableGestures` flag enables.
This diff therefore conditionally enables native animations based on the native
module's precense, and the state of `enableGestures`.
Ideally the animations would be refactored so that they could fully leverage
native animations, as they are far superior for navigational components.
Reviewed By: oyvindkinsey
Differential Revision: D4020977
fbshipit-source-id: 8e1d015c4d41fee103469f6f9ffa02ff4f1f5517
Summary:
Thanks for submitting a pull request! Please provide enough information so that others can review your pull request:
> **Unless you are a React Native release maintainer and cherry-picking an *existing* commit into a current release, ensure your pull request is targeting the `master` React Native branch.**
Explain the **motivation** for making this change. What existing problem does the pull request solve?
Prefer **small pull requests**. These are much easier to review and more likely to get merged. Make sure the PR does only one thing, otherwise please split it.
**Test plan (required)**
Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes UI.
Make sure tests pass on both Travis and Circle CI.
**Code formatting**
Look around. Match the style of the rest of the codebase. See also the simple [style guide](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#style-guide).
For more info, see
Closes https://github.com/facebook/react-native/pull/10413
Differential Revision: D4028108
fbshipit-source-id: 99a864dfda578d640f582b296583591415ba26cd
Summary:
These are caused by new [syntax checking](1285131e3e/CHANGELOG.md (v6113-2016-10-01)) introduced by babylon.
"The single rest at the end only applies to binding `let { x, ...y } = obj;` and assignment `({ x, ...y } = obj).`"
I'd say this really should be cherry picked into the stable branch.
**Test plan**
1. install babylon@6.11.3
2. see that things break
3. apply patch
4. things work
5. make sure all instances were fixed (I used `\.\.\..*,.*\n.*=` in IntelliJ regex format—find all ... followed by newline followed by =)
Issue #10199
Closes https://github.com/facebook/react-native/pull/10200
Differential Revision: D3974066
Pulled By: javache
fbshipit-source-id: 3f3c1e9df01a3b3bdd61dd3863416c638d3ed98d
Summary:
During development of an app I decided upon NavigationExperimental as I found it easily configurable with my Redux stores and make it work the way I wanted. One thing I found missing was the ability to decide if gestures were on or not for the card stack. In my case I need the gestures off as they conflict with what I am trying to do. This PR simply opens up the ability to turn the gestures for a CardStack off.
Testing was completed via UI Explorer. An additional example replicating the existing one with the new setting set to false was created. To ensure nothing broke I tested both the original example and new example to ensure gestures worked (and didn't work) when expected.
I did not see any unit tests around NavigationExperimental but if I simply missed them I would be more then happy to update/add any.
Closes https://github.com/facebook/react-native/pull/9505
Differential Revision: D3749880
Pulled By: ericvicenti
fbshipit-source-id: dfa42ff8b6c8b41490ad1efc931b364e47058243
Summary: Provide RTL support in NavigationCardStack
Reviewed By: fkgozali
Differential Revision: D3740172
fbshipit-source-id: 69466d24e148d0d81cb9f21c55f545abda46ac35
Summary:
`<Text>` accepts more than just string as its children; and it's handy to be able to style nav titles without a proptype warning throwing
Closes https://github.com/facebook/react-native/pull/8338
Differential Revision: D3719045
fbshipit-source-id: a02d181b5e133dbe467fbaca794f0d2119be2da7
Summary:
The `shouldComponentUpdate` policies were meant to be a built-in optimization, but it prevents rendering at unexpected times, which has been causing confusion. Apps can use normal react optimization techniques to avoid extra rendering- Navigation will no longer attempt to optimize the render tree
Addresses https://github.com/facebook/react-native/issues/7720
Reviewed By: hedgerwang
Differential Revision: D3649735
fbshipit-source-id: 9461620445a6a57a1635113df7ec4026c0d6b9d2
Summary:
Not a API change, but this may break the layout of exisitng apps that
uses NavigationHeader.
For now, NavigationHeader uses absolute position, which makes it hard for
NavigationCardStack to determine the height of the scenes.
Theoretically, the height of the scenes would be the height of the cards
stack minus the height of the header.
That said, if we want to support the headers with different height (e.g.
MyIOSHeader or MyAndroidHeader), we're forced to expose the height of the
headers and manually compute the height of the scenes.
Alternatively, if the header does not use absolute position, the height
of the scenes can adjust automatically with flex box, and that's what this
commit is about to do.
Reviewed By: ericvicenti
Differential Revision: D3671119
fbshipit-source-id: 26e48f801da3661c5d7dce4752ba927621172f4a
Summary:
Currently, the NavigationExperimental `Header` only renders correctly on iOS when the system status bar is visible. There are legitimate reasons to hide the status bar, especially when displaying in landscape.
This PR adds a `statusBarHeight` prop to the header, which defaults to 20 on iOS and 0 (no status bar) on Android. Changing this value causes the extra space at the top of the header reserved for the status bar to change.
I've tested this change in my own app on iOS with `statusBarHeight` set to 0, 20, and `undefined`, and ensured that it works correctly.
Closes https://github.com/facebook/react-native/pull/8983
Differential Revision: D3668637
fbshipit-source-id: 777a0c53e8fd1caa35ce4980ca3118adcf83b62d
Summary:
NavigationCardStack is a custom component, and its API should be explicit, not
too generic..
In NavigationCardStack, the prop `renderOverlay` is actually used to render
the NavigationHeader, and we uses absolute position to build the layout for
the header and the body.
One of the problem with using absolute postion and fixed height to build the
layout that contains the header is that the header can't have variant height
easily.
Ideally, if the layout for the header used flex-box, we'd ve able to be more
adaptive to deal with the header that has variant height.
That said, let's rename `renderOverlay` to `renderHeader`, then build the
proper layout that explicitly works better with the header.
If we to need to support overlay in navigation, we may consider add
`renderOverlay` later, if it's really necessary.
Reviewed By: ericvicenti
Differential Revision: D3670224
fbshipit-source-id: ff04acfe9dc995cb57117b3fd9b07d5f97b9c6ee
Summary:
Hi folks !
🔧 Fix the navigation card stack pan responder when the `vertical` direction is enabled.
**Issue:**
When using a `ScrollView` with the `vertical` direction enabled, the pan handler catch the gesture before the `ScrollView`.
I don't know why there was no default value here for `RESPOND_POSITION_MAX_VERTICAL` 5162eb3254
ericvicenti could you tell me what you think about setting a default value for `RESPOND_POSITION_MAX_VERTICAL` ? 😃
Thanks !!
**EDIT June 15, 2016**
I'll update this PR this week end to provide a way to give custom values as there is no magic value for `RESPOND_POSITION_MAX_VERTICAL`
**EDIT June 24, 2016**
I've added a props `gestureResponseDistance` to control both the `RESPOND_POSITION_MAX_VERTICAL` and `RESPOND_POSITION_MAX_HORIZONTAL`
Closes https://github.com/facebook/react-native/pull/8076
Differential Revision: D3605973
Pulled By: ericvicenti
fbshipit-source-id: 158d88cf8ebbab742bf0b38c217ae502e9dd1963
Summary: Provide RTL support in NavigationPager
Reviewed By: fkgozali
Differential Revision: D3536850
fbshipit-source-id: 29890a125dc5e001b4c10208cd53bfeca0d9b5c3
Summary:
Decreased the distance threshold so that the user doesn't need to swipe a large distance to
set the pan responder.
Also, set a threshold for the velocity so that a simple flick can be detected.
Reviewed By: hedgerwang
Differential Revision: D3540354
fbshipit-source-id: 251a4f14dc014bc32b3a83fa8de419f86ca40b84
Summary:
With facebook/react-native@c57bac4, `NavigationTransitioner` passes the currently active `scene` in transition `props`. This simplifies the handling of transition changes when rendering overlay.
🍺
Closes https://github.com/facebook/react-native/pull/8298
Differential Revision: D3533447
Pulled By: ericvicenti
fbshipit-source-id: df568dc5cf5d57d8948b9f0400a8d693cf5564e1
Summary: This removes `node_modules/react` from the list of directories that are used for haste module resolutions. Modules required from React are now imported with `require('react/lib/…')`.
Reviewed By: astreet
Differential Revision: D3509863
fbshipit-source-id: 32cd34e2b8496f0a6676dbe6bb1eacc18124c01e
Summary:
This allows the `NavigationCard` style to be extended, the default `backgroundColor` style of the `NavigationCard` is not applicable to all apps.
Fixes issue #8116. PR #8115 was already made for this but didn't pass CI checks.
**Test plan**
When rendering a NavigationCardStack, add
```
const { CardStack } = NavigationExperimental;
...
<CardStack cardStyle={{ backgroundColor: 'purple' }} />
```
to see that the `NavigationCard` background has changed to purple.
Closes https://github.com/facebook/react-native/pull/8471
Differential Revision: D3508849
Pulled By: javache
fbshipit-source-id: 65703cccf3d01def9f2060256f0ff564bbdc47d3
Summary:
Its a minor Bug fix for rendering Title in NavigationHeader
Closes https://github.com/facebook/react-native/pull/8437
Differential Revision: D3507319
Pulled By: ericvicenti
fbshipit-source-id: ff4aa36be3c4991be11aabecbaad952c015a60e2
Summary:
Remove prop `onNavigate` from these views.
- NavigationAnimatedView
- NavigationCardStack
- NavigationCard
Also, the `sceneProps` onject that is passed to the `renderScene` function
no longer contains `onNavigate`.
The contract that `onNavigate` expects has been vague. Different data flow
system may expect complete different params for such function
For instance,
* onNavigate({type: 'back'});
* onNavigate({type: 'BACK'});
* onNavigate('back'});
We have no intention to unify such generic API since it's more likely to be
constrained by the data flow frameworks such as redux or flux.
Also, passing the prop `onNavigate` all the way down to the component that
invokes the navigation action can be really tedious. We'd expect developer
to either pass such callback (onNavigate) via context or just set up some
kind of static actions that any component can call directly.
`onNavigate` was previously added as a part of (redux-like) reducers-friendly
feature but that's no longer the case.
This new prop `onNavigateBack` is used to explicitly handle the case when the back button or back gesture
is performed.
Reviewed By: ericvicenti
Differential Revision: D3410873
fbshipit-source-id: a703cf0debd474cff33d6610e858b9c4bb3ecbf5
Summary:
NavigationCard is wrapped in a container, which breaks statics so apply the statics to the wrapped class instead.
Closes https://github.com/facebook/react-native/pull/7483
Differential Revision: D3336226
Pulled By: ericvicenti
fbshipit-source-id: ae28e7be7a6227700c2c11081c5605f3667d1494
Summary:
[public / experimental API breaking change]
The data type of `scene.navigationState` is `NavigationRoute`. Rename `scene.navigationState` to
`scene.route` to avoid confusion such as treating `scene.navigationState` as the actual global navigation
state (type: NavigationState).
Reviewed By: ericvicenti
Differential Revision: D3331076
fbshipit-source-id: 3ed989cc8492d398cbeb1b12186459deb261d1fb
Summary:
This is the first step to clarify and simplify the type definations about navigation state.
For now, `NavigationParentState` is actually used as the real navigation state and `NavigationState` is used
as a route in navigation, which has been confusion among the APIs.
To be clear, our APIs has no intention and interest in dealing with nested or hierarchical navigation states,
and we should avoid have the name like `ParentState` or `children`.
To fully migrate the types, theer will be a lot of code changes and this is just the first step to rename.
= What's Next?
1. rename `navigationState.children` to `navigationState.routes` (breaking change!)
2. remove `navigationState.key` from its type defination.
Reviewed By: ericvicenti
Differential Revision: D3321403
fbshipit-source-id: 3e39b60f736c1135bc85d8bf2b89027d665e28d4
Summary:
... used as both a shape and plain object.
this splits them out so both parts can be used as needed.
NavigationPropTypes.SceneRenderer is a PropTypes shape
NavigationPropTypes.SceneRendererProps is the plain object that makes up the shape.
Closes https://github.com/facebook/react-native/pull/7518
Differential Revision: D3317322
Pulled By: ericvicenti
fbshipit-source-id: e8a31e05130e6647b63f68dbef31bc874550948c
Summary:
The containers in NavigationExperimental are not appropraite because the state should be held by the app's architecture, be it redux, flux, or simple component state.
This diff moves the examples over to simple component state, but there are several other examples of how to use NavigationAnimatedView and the navigation reducers with redux:
- https://github.com/jlyman/RN-NavigationExperimental-Redux-Example
- Switching the f8 app with redux to navigation experimental: https://github.com/fbsamples/f8app/pull/14
Reviewed By: hedgerwang
Differential Revision: D3219911
fb-gh-sync-id: eb0b323e2c165c32027fbd00dc6197ad441d6552
fbshipit-source-id: eb0b323e2c165c32027fbd00dc6197ad441d6552
Summary:
the prop type check for NavigationCard -> SceneView -> sceneRendererProps is wrong.
Fix it.
Reviewed By: ericvicenti
Differential Revision: D3265049
fb-gh-sync-id: 16e89c932f0f962db4b6a647d62d255ba98f6156
fbshipit-source-id: 16e89c932f0f962db4b6a647d62d255ba98f6156