Summary:
ShadowView, ShadowViewMutation, and Differentiator were decoupled to separate module.
That enables us to use ShadowView more widely without facing a circular dependency problem.
Reviewed By: mdvacca
Differential Revision: D13205229
fbshipit-source-id: 7373864bf153a7813c2f97edb263a41454ce0b88
Summary:
The whole mounting iOS infra now uses `ComponentHandle` instead of `std::string` as a reference to particular `ComponentView` implementation. All changes are pretty straightforward, we use a different thing/type to refer to the particular class; no changes in the logic besides a new `RCTComponentViewFactory` that serves the same role of classes registry as Objective-C runtime served previously.
That has several benefits:
* It should be slightly faster, mostly because we don't need to convert `char *` strings to `std::string` and then to `NSString *`.
* We don't need string-based component-name maps anymore (at least on this layer). We can call classes as we want and it will work because of classes are now explicit about which ShadowNodes they are compatible with.
* Most importantly, it's explicit now! That means that no runtime magic is involved anymore and we can rely on static linting tool now and not be afraid of improper code stripping/overoptimization.
Reviewed By: mdvacca
Differential Revision: D13130760
fbshipit-source-id: aadf70525a1335b96992443abae4da359efdc829
Summary: We are moving to more stable APIs removing all mentiones of the effort name from the codebase.
Reviewed By: mdvacca
Differential Revision: D12912894
fbshipit-source-id: 4a0c6b9e7454b8b14e62d419e9e9311dc0c56e7a
Summary: Trivial. We don't use it anymore.
Reviewed By: mdvacca
Differential Revision: D12876743
fbshipit-source-id: dc979aaea1fef443b8caf2e58d44b0c7aad90246
Summary:
Size constraints are essential part of the running Surface, decoupling them from starting process means that we will have to perform additional commit later.
This and previous couple diffs fix a problem with initial zero size of the surface and following visible "jumpy" relayout.
Reviewed By: sahrens
Differential Revision: D10174280
fbshipit-source-id: 0ec48692cb814fd46cc3a1d044c5eb8ab9ecb031
Summary:
New `ShadowTree::synchronize` method allows to perform operations on ShadowTree without a risk of an unsuccessful commit. To make it happen, the `commitMutex_` is now recursive and `synchronize` acquires it before calling the callback.
Using that we finally can implement reliable `constraintLayout`.
Reviewed By: mdvacca
Differential Revision: D10174281
fbshipit-source-id: 9864ebb5343d40e2da205272a834710f0ab730db
Summary:
Setting the right expectations: setting layout constraints might fail. Nothing really changed.
Implementing a reliable `constraintLayout` which locks instead of returning immediately requires some additional work and new/additional API.
Reviewed By: mdvacca
Differential Revision: D10159457
fbshipit-source-id: bb23c7de105629ef086ae0b04667ff32c6ffb81d
Summary:
There is no need to make JS calls to start or stop React Native apps; Scheduler does it automatically. Yay!
With this change (because we have to change Scheduler API) we are starting slow process migrating away from using term `reactRootTag` when we refer to running a ReactNative app (aka Surface). We will use `surfaceId` instead. We plan to slowly and gracefully retire `reactTag` term entity replacing it with several appropriate entities specific for particular usage, e.g. `viewId` (some id which makes sense for mounting), `surfaceId`, `nodeId` (unique id representing nodes which were cloned from the original one), or `eventTarget`.
Reviewed By: mdvacca
Differential Revision: D9999336
fbshipit-source-id: bbc7303c195b070b8c235c9ca35546d1dc693e98
Summary:
Several reasons:
* We are fulfilling a promise that RCTScheduler is just a very thin interop proxy between C++ and Objective-C;
* We have to pass all parameters down to Scheduler anyway, so instead of creating all of them separately and then passing one-by-one, we consolidate them into Context created where we have all those values.
In the future, we probably will move it to some dedicated place.
Reviewed By: mdvacca
Differential Revision: D9884892
fbshipit-source-id: f1d5744e4044bc4bdfe53ec9a97ee61dcf0c60c2
Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
Summary:
@public
This is quite a big diff but the actual meaningful change is simple: now we use ShadowView class instead of ShadowNode in mutation instructions.
Note:
* In some places (especially during diffing) we have to operate with ShadowNodeViewPair objects (which represents a pair of ShadowNode and ShadowView). The reason for that is that we cannot construct child ShadowViews from parent ShadowViews because they don't have any information about children.
* `ShadowTree::emitLayoutEvents` is now much simpler because ShadowView better represents the specifics of this kind of object.
* The code in RCTMountingManager also became simpler.
This change will allow us to implement more cool tricks soon.
Reviewed By: mdvacca
Differential Revision: D9403564
fbshipit-source-id: dbc7c61af250144d6c7335a01dc30df0005559a2
Summary:
@public
We have this feature in the current version of RN, so it would be nice to support that in Fabric as well. This should save us tens of ms of views creation during mounting.
And that's quite easy to do!
Reviewed By: fkgozali
Differential Revision: D8701992
fbshipit-source-id: 4e3049df009ffd65bb43043de388e81795e5e559
Summary:
RCTScheduler represent facebook::react::Scheduler as a Obejctive-C object.
It supposed to be single, unified, bidirectional interop layer between C++ and Obejctive-C worlds.
Reviewed By: mdvacca
Differential Revision: D7526405
fbshipit-source-id: a206755f64f2904981b356a40e7659922b24d7bb