Summary: There is a NavigationState type within this module so the name cannot be shared
Reviewed By: hedgerwang
Differential Revision: D2938311
fb-gh-sync-id: c5208755c9dfa5bf0e67666957c01e203ddd4218
shipit-source-id: c5208755c9dfa5bf0e67666957c01e203ddd4218
Summary:Diff D2647083 cleaned up image editing related logics and introduced an image cropping bug.
The bug is that the result of the image cropping will be wrong if displaySize is specified.
In particular, in Ads Manager App, we generate thumbnail by calling the image cropping function with displaySize set.
With this bug, the thumbnail we get is not correct.
This diff fixed the bug by replacing `image` with `croppedImage`. It should be a typo from D2647083
Reviewed By: zjj010104
Differential Revision: D2947730
fb-gh-sync-id: df7c7f3ddac5b053425db884f808e27b8418116e
shipit-source-id: df7c7f3ddac5b053425db884f808e27b8418116e
Summary:public
We now wrap the <RootComponent> in an <View> where we can control the accessibility at a high level. This was only used to turn it off for the faded out background view when we show a pop up.
We use setNativeProps instead of setState to avoid the render. We really just want to pass this value to the native Android View.
Reviewed By: davidaurelio
Differential Revision: D2928371
fb-gh-sync-id: 19c34471c33650acb526a2f5a02b6070e844e8d0
shipit-source-id: 19c34471c33650acb526a2f5a02b6070e844e8d0
Summary:public
Default javaScriptEnabled to true on Android WebView
Also remove an old (about 6 weeks old) warning about a back compat supported property
Reviewed By: nicklockwood
Differential Revision: D2939482
fb-gh-sync-id: 2d476c3365f657da27ea370a033b23154750c2ea
shipit-source-id: 2d476c3365f657da27ea370a033b23154750c2ea
Summary:New prop `hitSlop` allows extending the touch area of Touchable components. This makes it easier to touch small buttons without needing to change your styles.
It takes `top`, `bottom`, `left`, and `right` same as the `pressRetentionOffset` prop. When a touch is moved, `hitSlop` is combined with `pressRetentionOffset` to determine how far the touch can move off the button before deactivating the button.
On Android I had to add a new file `ids.xml` to generate a unique ID to use for the tag where I store the `hitSlop` state. The iOS side is more straightforward.
terribleben worked on the iOS and JS parts of this diff.
Fixes#110
Closes https://github.com/facebook/react-native/pull/5720
Differential Revision: D2941671
Pulled By: androidtrunkagent
fb-gh-sync-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
shipit-source-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
Summary:
public
https://github.com/facebook/react-native/pull/4935 changed the window dimensions for android by replacing them with the actual screen dimensions. This changes the window dimensions back to their original values and adds `Dimensions.get('screen')` for the actual screen dimensions of the device.
Reviewed By: astreet
Differential Revision: D2921584
fb-gh-sync-id: 5d2677029c71d50691691dc651a11e9c8b115e8f
shipit-source-id: 5d2677029c71d50691691dc651a11e9c8b115e8f
Summary:
As spicyj mentioned in commit 6a838a4, the ideal state of affairs when it comes to consuming `react` and `fbjs` from NPM is for the packager not to have knowledge of either package. This PR addresses the `fbjs` part of that, and relies on https://github.com/facebook/fbjs/pull/95. **DO NOT MERGE** until #95 (or a variation) is in `fbjs` and is released to npm.
This PR does several things:
1. Adds stub modules within RN that expose `fbjs` modules to be required using Haste. After discussing a few ideas with spicyj, this seemed like a good option to keep internal FB devs happy (and not make them change the way they write JS), but allow for removing packager complexity and fit in better with the NPM ecosystem. Note -- it skips stubbing `fetch`, `ExecutionEnvironment`, and `ErrorUtils`, due to the fact that these need to have Native specific implementations, and there's no reason for those implementations to exist in `fbjs`.
2. Removes the modules that were previously being used in lieu of their `fbjs` eq
Closes https://github.com/facebook/react-native/pull/5084
Reviewed By: bestander
Differential Revision: D2803288
Pulled By: javache
fb-gh-sync-id: 121ae811ce4cc30e6ea79246f85a1e4f65648ce1
shipit-source-id: 121ae811ce4cc30e6ea79246f85a1e4f65648ce1
Summary:
As spicyj mentioned in commit 6a838a4, the ideal state of affairs when it comes to consuming `react` and `fbjs` from NPM is for the packager not to have knowledge of either package. This PR addresses the `fbjs` part of that, and relies on https://github.com/facebook/fbjs/pull/95. **DO NOT MERGE** until #95 (or a variation) is in `fbjs` and is released to npm.
This PR does several things:
1. Adds stub modules within RN that expose `fbjs` modules to be required using Haste. After discussing a few ideas with spicyj, this seemed like a good option to keep internal FB devs happy (and not make them change the way they write JS), but allow for removing packager complexity and fit in better with the NPM ecosystem. Note -- it skips stubbing `fetch`, `ExecutionEnvironment`, and `ErrorUtils`, due to the fact that these need to have Native specific implementations, and there's no reason for those implementations to exist in `fbjs`.
2. Removes the modules that were previously being used in lieu of their `fbjs` eq
Closes https://github.com/facebook/react-native/pull/5084
Reviewed By: bestander
Differential Revision: D2803288
Pulled By: davidaurelio
fb-gh-sync-id: fd257958ee2f8696eebe9048c1e7628c168bf4a2
shipit-source-id: fd257958ee2f8696eebe9048c1e7628c168bf4a2
Summary:
In the native code, you must use RCTLinkingManager instead of LinkingManager and you have to import it as well.
Closes https://github.com/facebook/react-native/pull/5830
Reviewed By: svcscm
Differential Revision: D2921718
Pulled By: androidtrunkagent
fb-gh-sync-id: a95ec358c69e8830b7f0fb2ec60baefc06139758
shipit-source-id: a95ec358c69e8830b7f0fb2ec60baefc06139758
Summary:
public
I was looking into the missing panels at the bottom of the <ListView> - Grid Layout example, and found that it was caused by several problems, some in the example and some in ListView itself.
The first problem seemed to be a bug in the `_getDistanceFromEnd()` method, which calculates whether the ListView needs to load more content based on the distance of the visible content from the bottom of the scrollview. This was previously using the function
Math.max(scrollProperties.contentLength, scrollProperties.visibleLength) - scrollProperties.visibleLength - scrollProperties.offset
to calculate the amount the user could scroll before they run out of content. This sort-of works in most cases because `scrollProperties.contentLength` is usually longer than `scrollProperties.visibleLength`, so this would generally evaluate to
scrollProperties.contentLength - scrollProperties.visibleLength - scrollProperties.offset
which meant that it would be positive as long as there was content still to be displayed offscreen, and negative when you reached the end of the content. This logic breaks down if `contentLength` is less than `visibleLength`, however. For example, if you have 300pts of content loaded, and your scrollView is 500pts tall, and your scroll position is zero, this evaluates to
Math.max(300, 500) - 500 - 0 = 0
In other words, the algorithm is saying that you have zero pts of scroll content remaining before you need to reload. But actually, the bottom 200pts of the screen are empty, so you're really 200pts in debt, and need to load extra rows to fill that space. The correct algorithm is simply to get rid of the `Math.max` and just use
scrollProperties.contentLength - scrollProperties.visibleLength - scrollProperties.offset
I originally thought that this was the cause of the gap, but it isn't, because ListView has `DEFAULT_SCROLL_RENDER_AHEAD = 1000`, which means that it tries to load at least 1000pts more content than is currently visible, to avoid gaps. This masked the bug, so in practice it wasn't causing an issue.
The next problem I found was that there is an implict assumption in ListView that the first page of content you load is sufficient to cover the screen, or rather, that the first _ second page is sufficient. The constants `DEFAULT_INITIAL_ROWS = 10` and `DEFAULT_PAGE_SIZE = 1`, mean that when the ListView first loads, the following happens:
1. It loads 10 rows of content.
2. It checks if `_getDistanceFromEnd() < DEFAULT_SCROLL_RENDER_AHEAD` (1000).
3. If it is, it loads another `DEFAULT_PAGE_SIZE` rows of content, then stops.
In the case of the ListView Grid Layout example, this meant that it first loaded 10 cells, then loaded another 1, for a total of 11. The problem was that going from 10 to 11 cells isn't sufficient to fill the visible scroll area, and it doesn't change the `contentSize` (since the cells wrap onto the same line), and since ListView doesn't try to load any more until the `contentSize` or `scrollOffset ` changes, it stops loading new rows at that point.
I tried fixing this by calling `_renderMoreRowsIfNeeded()` after `_pageInNewRows()` so that it will continue to fetch new rows until the `_getDistanceFromEnd()` is less than the threshold, rather than stopping after the first page and waiting until the `contentSize` or `scrollOffset` change, but although this solves the problem for the Grid Layout example, it leads to over-fetching in the more common case of a standard row-based ListView.
In the end, I just increased the `pageSize` to 3 for the Grid Layout example, which makes more sense anyway since loading a page that is not a multiple of the number of cells per row confuses the `_renderMoreRowsIfNeeded` algorithm, and leads to gaps at the bottom of the view.
This solved the problem, however there was still a "pop-in" effect, where the additional rows were paged in after the ListView appeared. This was simply a misconfiguration in the example itself: The default of 10 rows was insufficient to fill the screen, so I changed the `initialListSize` prop to `20`.
Reviewed By: javache
Differential Revision: D2911690
fb-gh-sync-id: 8d6bd78843335fb091e7e24f7c2e6a416b0321d3
shipit-source-id: 8d6bd78843335fb091e7e24f7c2e6a416b0321d3
Summary:
public
In 9baff8f437 (diff-8d9841e5b53fd6c9cf3a7f431827e319R331), I incorrectly assumed that iOS was wrapping promises in an extra Array. What was really happening is that all the callers were doing this. I removed the wrapping in the callers and the special case handling MessageQueue.
Now one can pass whatever object one wants to resolve and it will show properly in the resolve call on the js side. This fixes issue https://github.com/facebook/react-native/issues/5851
Reviewed By: nicklockwood
Differential Revision: D2921565
fb-gh-sync-id: 9f81e2a87f6a48e9197413b843e452db345a7ff9
shipit-source-id: 9f81e2a87f6a48e9197413b843e452db345a7ff9
Summary:
This commit adds the delegate hooks so that local notifications get
passed onto the JS and adds a new event listener type for local
notifications.
Also add functions to clear local notifications
Closes https://github.com/facebook/react-native/pull/2084
Reviewed By: svcscm
Differential Revision: D2908096
Pulled By: nicklockwood
fb-gh-sync-id: 759d299ea35abea177e72934076297d666d3ea20
shipit-source-id: 759d299ea35abea177e72934076297d666d3ea20
Summary:
I ran into an issue trying to upload videos selected with ImagePickerIOS to S3. The file would upload just fine but would be reduced in size and have no duration. It appears to be just a thumbnail of the video. Using the media url resolves this.
Closes https://github.com/facebook/react-native/pull/5771
Reviewed By: svcscm
Differential Revision: D2905720
Pulled By: nicklockwood
fb-gh-sync-id: 4b0200652c3b6a62cdb65deb582fbc5829c577a6
shipit-source-id: 4b0200652c3b6a62cdb65deb582fbc5829c577a6
Summary:
public
- Intro new back action
- Add support in the two main reducers
- Use it in examples to support Android back button
- Disable NavigationCard gestures on Android
Reviewed By: hedgerwang
Differential Revision: D2914154
fb-gh-sync-id: d4dce6538e19613a2ffca21e2e3b2ecaded3d5dc
shipit-source-id: d4dce6538e19613a2ffca21e2e3b2ecaded3d5dc
Summary:
public
Navigator expects that the navigation bar implements the method to refresh itself.
NavigatorNavigationBar already has this method but not for NavigatorBreadcrumbNavigationBar.
Fix diff fixes this with the same fix as D2751922 did.
Reviewed By: wenjingw
Differential Revision: D2914475
fb-gh-sync-id: a2960bad5df3b403bdd2ab1dc4d349d7251b86c8
shipit-source-id: a2960bad5df3b403bdd2ab1dc4d349d7251b86c8
Summary:
…while an event is dispatched
While it is guarded, a copy of the Set is created before listeners are added or removed. The event dispatch loop continues with the old Set of listeners.
This PR modifies `BackAndroid` to match the proposal at the end of #5781.
Closes https://github.com/facebook/react-native/pull/5783
Reviewed By: svcscm
Differential Revision: D2911282
Pulled By: foghina
fb-gh-sync-id: 34964ec3414af85eb9574bbcef081238fc67ffaf
Summary:
The hex8 specified version is #rrggbbaa so it would be great to have the internal representation be 0xrrggbbaa to prevent confusion.
This pull request changes the internals of normalizeColor. It changes a lot of lines but there isn't any big changes.
Small changes:
- Use | instead of + for number operations
- Use x << 24 instead of x * (1 << 24)
- Have hslToRgb return pre shifted number
processColor is still sending colors the 0xaarrggbb format to native and tests still pass without changes.
Closes https://github.com/facebook/react-native/pull/5792
Reviewed By: svcscm
Differential Revision: D2910589
Pulled By: vjeux
fb-gh-sync-id: 6dd353f2edd5127f1762e7a57a65379d2a58e0c1
Summary:
My original implementation involved creating a `RCT_ENUM_CONVERTER` with `CLLocationAccuracy` on iOS and a Hashmap on Android that would convert `string` values to `doubles` for distance filtering.
I got this to work just fine but realized that I made things more complicated than they needed to be and simplified everything by just have the option be a decimal value (in meters) that works both for iOS and Android.
The only thing i'm not sure about is if we can set arbitrary values for CLLocationManager's distance filter.
nicklockwood Any idea?
Closes https://github.com/facebook/react-native/pull/5563
Reviewed By: svcscm
Differential Revision: D2908250
Pulled By: nicklockwood
fb-gh-sync-id: d83c12b3ce7c343f413749a2cd614b3bf04d6750
Summary:
the flush + optimized multiGet result in an obscure bug that results when two multiGet requests with overlapping key sets get issued. The result array for both requests ends up bigger than the key array (because it has duplicates)
Closes https://github.com/facebook/react-native/pull/5514
Reviewed By: svcscm
Differential Revision: D2908264
Pulled By: nicklockwood
fb-gh-sync-id: 60be1bce4acfc47083e4ae28bb8b63f9dfa56039