Summary: This will make error messages more helpful.
Reviewed By: javache
Differential Revision: D3292400
fbshipit-source-id: d1e0bb24593058b75422824c0d351ede1320029e
Summary:
Removes the deprecated APIs that were replaced by `RefreshControl`. Those API have been deprecated for a while already so I think it's fine to remove them at this point. Also ported the `SwipeRefreshLayoutTestModule` test to use `RefreshControl` instead of `PullToRefreshViewAndroid`.
**Test plan (required)**
Made sure no references are left in the codebase to `PullToRefreshViewAndroid`, `onRefreshStart` and `endRefreshing`.
Tested that `ScrollView` examples in UIExplorer still work properly.
Check that the `SwipeRefreshLayoutTestModule` passes on CI.
Closes https://github.com/facebook/react-native/pull/7447
Reviewed By: mkonicek
Differential Revision: D3292391
Pulled By: bestander
fbshipit-source-id: 27eb2443861e04a9f7319586ce2ada381b714d47
Summary:
Hey,
I've created a PR a few weeks ago #7264. It got merged in and then I received some emails and got mentioned in a few issues that it doesn't use renderAsOriginal prop on selectedIcon. Instead the app would use tint color.
The problem can be seen here #7467.
I've now added a method in TabBarItem that sets selectedIcon to renderAsOriginal if the prop is set.
I added a "relay" icon to UIExplorer TabBarIOS example so you can see the item is now rendered in color as the image supplied.
Oh and also should this PR be made from master. Had to work on this issue from 0.27 because the master was broken for me.
Closes https://github.com/facebook/react-native/pull/7709
Differential Revision: D3339795
fbshipit-source-id: d8d4699bb617ecae8996a6627f3774c6473c19e0
Summary: AppState now subclasses NativeEventEmitter instead of using global RCTDeviceEventEmitter.
Reviewed By: javache
Differential Revision: D3310488
fbshipit-source-id: f0116599223f4411307385c0dab683659d8d63b6
Summary:
The default itemPositioning is `automatic` (referred to `auto` in this pull request) - you can check its behaviour in the docs attached.
Sometimes that value has to be modified to have more predictable appearance as described in #4136.
Closes https://github.com/facebook/react-native/pull/7217
Differential Revision: D3220958
Pulled By: mkonicek
fbshipit-source-id: d4bf648b16e71825cd31c06d6b6396479767d19f
Summary:
Added a button to the iOS Red Box to enable copying of the error and stack trace to the clipboard to make it easier to paste the error and stack into bug reports or other text windows. Clicking the Copy button on the bottom of the RedBox screen or pressing Cmd-Option-C keyboard shortcut in the simulator will copy the full stack trace as text to the iOS pasteboard and when in the simulator you can then hit Command-C to get the text to the Mac's pasteboard for pasting in your favorite reporting/tracking app.
No tests for this change - I don't see any tests to extend for the RCTRedBoxWindow class. No impact on APIs or core React Native functionality. I validated it by running test React Native apps with red box errors and both hitting the copy button or using the command key shortcut in the emulator to get the text of the stack to the iOS pasteboard.
![redboxcopybutton](https://cloud.githubusercontent.com/assets/7173455/15258992/7b1e849c-1903-11e6-8813-6e853db5db54.png)
Closes https://github.com/facebook/react-native/pull/7557
Differential Revision: D3311743
Pulled By: javache
fbshipit-source-id: 76d1ac8ab93f40696c6a2369dae2245194db095a
Summary:
Previously, only Text and Image could be nested within Text. Now, any
view can be nested within Text. One restriction of this feature is
that developers must give inline views a width and a height via
the style prop.
Previously, inline Images were supported by using iOS's built-in support
for rendering images with an NSAttributedString via NSTextAttachment.
However, NSAttributedString doesn't support rendering arbitrary views.
This change adds support for nesting views within Text by creating one
NSTextAttachment per inline view. The NSTextAttachments act as placeholders.
They are set to be the size of the corresponding view. After the text is
laid out, we query the text system to find out where it has positioned each
NSTextAttachment. We then position the views to be at those locations.
This commit also contains a change in `RCTShadowText.m`
`_setParagraphStyleOnAttributedString:heightOfTallestSubview:`. It now only sets
`lineHeight`, `textAlign`, and `writingDirection` when they've actua
Closes https://github.com/facebook/react-native/pull/7304
Differential Revision: D3269333
Pulled By: nicklockwood
fbshipit-source-id: 2b59f1c5445a4012f9c29df9f10f5010060ea517
Summary: Having UI modules access the shadowQueue via UIManager.methodQueue is fragile and leads to race conditions in startup, sometimes resulting in an error where the methodQueue is set twice, or not at all.
Reviewed By: javache
Differential Revision: D3304890
fbshipit-source-id: 7198d28314dbec798877fcaaf17ae017d50157e9
Summary:
The `EmitterSubscription.remove()` method was previously calling `this.subscriber.removeSubscription(this)` directly, bypassing the mechanism in `NativeEventEmitter` that keeps track of the number of subscriptions.
This meant that native event modules (subclasses of `RCTEventEmitter`) would keep sending events even after all the listeners had been removed. This wasn't a huge overhead, since these modules are singletons and only send one message over the bridge per event, regardless of the number of listeners, but it's still undesirable.
This fixes the problem by routing the `EmitterSubscription.remove()` method through the `EventEmitter` so that `NativeEventEmitter` can apply the additional native calls.
I've also improved the architecture so that each `NativeEventEmitter` uses its own `EventEmitter`, but they currently all still share the same `EventSubscriptionVendor` so that legacy code which registers events via `RCTDeviceEventEmitter` still works.
Reviewed By: vjeux
Differential Revision: D3292361
fbshipit-source-id: d60e881d50351523d2112473703bea826641cdef
Summary:
Currently, `7 << 16` is used as the animation easing function for both the showing and hiding of the keyboard.
Instead, `7 << 16` should be used for showing the keyboard and `6 << 16` for hiding the keyboard.
For details, see: http://stackoverflow.com/questions/18870447/how-to-use-the-default-ios7-uianimation-curve/19439283#19439283
**Test plan (required)**
Testing animating the position of a view to coordinate with the keyboard hiding and showing and it looks good.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/7372
Differential Revision: D3300464
Pulled By: nicklockwood
fbshipit-source-id: 3fdc161f709de11deb7de511aad28767f5d80bd6
Summary:
There's an edge case in the `RefreshControl` which causes it to show as refreshing when the state is set to false. When the component is initialized with `refreshing` set to `true` on initial render but set to `false` before `layoutSubviews` is called, it will call `beginRefresh` and ignore its state. That's because `layoutSubviews` never checks if `_currentRefreshingState` is in fact still `true`, it merely assumes it is.
This is fixed by simply doing a check for `_currentRefreshingState` before entering `beginRefresh` from `layoutSubviews`.
Closes https://github.com/facebook/react-native/pull/7556
Differential Revision: D3300124
fbshipit-source-id: d1dce8612e2c03b1f14284d513803d00af4b5c8a
Summary: We are deprecating nativeScrollDelegate property in RCTScrollableProtocol in favor of a scrollListener api. To register/unregister from scroll events use the addScrollListener/removeScrollListener methods
Reviewed By: javache
Differential Revision: D3278218
fbshipit-source-id: 54373cae8e9f8efa7cdbd40c51bcf21d368acf75
Summary:
On iPad we may get two touch cancel events in direct succession. They would have the same coalescing key, which would result in unsuccesful attempt to coalesce them.
This diff fixes it by making sure two cancel events cannot have the same coalescing key.
(An alternative fix would be implementing coalescing logic for cancel events, but that sounds more complicated. It would be neccessary if there is a legit scenario where big number of cancel events are emitted in succesion.)
Reviewed By: javache
Differential Revision: D3292405
fbshipit-source-id: 1f269771dc81fdd637cf6ac3ee4725e5e2fec679
Summary:
This is a solution for the problem I raised in https://www.facebook.com/groups/react.native.community/permalink/768218933313687/
I've added a new native base class, `RCTEventEmitter` as well as an equivalent JS class/module `NativeEventEmitter` (RCTEventEmitter.js and EventEmitter.js were taken already).
Instead of arbitrary modules sending events via `bridge.eventDispatcher`, the idea is that any module that sends events should now subclass `RCTEventEmitter`, and provide an equivalent JS module that subclasses `NativeEventEmitter`.
JS code that wants to observe the events should now observe it via the specific JS module rather than via `RCTDeviceEventEmitter` directly. e.g. to observer a keyboard event, instead of writing:
const RCTDeviceEventEmitter = require('RCTDeviceEventEmitter');
RCTDeviceEventEmitter.addListener('keyboardWillShow', (event) => { ... });
You'd now write:
const Keyboard = require('Keyboard');
Keyboard.addListener('keyboardWillShow', (event) => { ... });
Within a component, you can also use the `Subscribable.Mixin` as you would previously, but instead of:
this.addListenerOn(RCTDeviceEventEmitter, 'keyboardWillShow', ...);
Write:
this.addListenerOn(Keyboard, 'keyboardWillShow', ...);
This approach allows the native `RCTKeyboardObserver` module to be created lazily the first time a listener is added, and to stop sending events when the last listener is removed. It also allows us to validate that the event strings being observed and omitted match the supported events for that module.
As a proof-of-concept, I've converted the `RCTStatusBarManager` and `RCTKeyboardObserver` modules to use the new system. I'll convert the rest in a follow up diff.
For now, the new `NativeEventEmitter` JS module wraps the `RCTDeviceEventEmitter` JS module, and just uses the native `RCTEventEmitter` module for bookkeeping. This allows for full backwards compatibility (code that is observing the event via `RCTDeviceEventEmitter` instead of the specific module will still work as expected, albeit with a warning). Once all legacy calls have been removed, this could be refactored to something more elegant internally, whilst maintaining the same public interface.
Note: currently, all device events still share a single global namespace, since they're really all registered on the same emitter instance internally. We should move away from that as soon as possible because it's not intuitive and will likely lead to strange bugs if people add generic events such as "onChange" or "onError" to their modules (which is common practice for components, where it's not a problem).
Reviewed By: javache
Differential Revision: D3269966
fbshipit-source-id: 1412daba850cd373020e1086673ba38ef9193050
Summary:
Thanks for submitting a pull request! Please provide enough information so that others can review your pull request:
(You can skip this if you're fixing a typo or adding an app to the Showcase.)
Explain the **motivation** for making this change. What existing problem does the pull request solve?
as apple states, all UIKit methods should execute on main thread, while FPSGraph is not.
Prefer **small pull requests**. These are much easier to review and more likely to get merged. Make sure the PR does only one thing, otherwise please split it.
**Test plan (required)**
Demonstrate the code is solid. Example: The exact commands you ran and their output, screenshots / videos if the pull request changes UI.
Make sure tests pass on both Travis and Circle CI.
**Code formatting**
Look around. Match the style of the rest of the codebase. See also the simple [style guide](https://github.com/facebook/react-native/blob/master/CONTRIBUTING.md#style-guide).
For more info, see the ["Pull Requests"
Closes https://github.com/facebook/react-native/pull/7500
Differential Revision: D3287011
Pulled By: tadeuzagallo
fbshipit-source-id: 23c4248c8dc65d337afb12626e597dfb6a621e96
Summary:
Previously we had an issue where we would clip visible views during an animation, like swiping back a VC.
The root cause was mismatch between a view's frame and what is visible on screen. This happens because during an animation the frame (and other properties) of the animated view has final values, even that it's not yet rendered at that position.
This diff fixes this issue by not looking for a clippingView above the react root view, since the animation for VC transitions happens at view higher above the root view.
Reviewed By: javache
Differential Revision: D3281655
fbshipit-source-id: 996b1a9f223c5b2274dd3d7c05b8936612af05ba
Summary:
fixes#7337
`ldr reg, =symbol` will cause a text relocation, which will fail to link if that's not allowed (which is the default for dynamic libraries).
Reviewed By: jspahrsummers
Differential Revision: D3281518
fbshipit-source-id: a057b4b9a54d568c8753a9dcd00365a86c7d93b0
Summary:
When throttling scroll events with `scrollEventThrottle`, `onScroll`
is not guaranteed to be fired for the final scroll position
of the `ScrollView`. This can cause a component to render UI that
is consistent with the resting scroll position of the `ScrollView`.
This commit guarantees that an `onScroll` event will be fired for
the resting scroll position of the `ScrollView`.
**Test plan (required)**
Verified commit fixes a reduced repro. Also tested fix in a larger app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/7366
Differential Revision: D3269303
Pulled By: javache
fb-gh-sync-id: f68ecb7e9c18d1ac255c6f872fb7eb4aadd07799
fbshipit-source-id: f68ecb7e9c18d1ac255c6f872fb7eb4aadd07799
Summary:
Previously, the back swipe navigation gesture would be enabled when the navigation bar is shown and disabled when the navigation bar is hidden.
This change enables developers to control the back swipe gesture independently of the visibility of the navigation bar. An example use case would be that an app wants to render a custom navigation bar so it sets `navigationBarHidden` to true and it wants to enable the back swipe gesture so it sets `interactivePopGestureEnabled` to true.
**Test plan (required)**
- Created a test app to verify setting `interactivePopGestureEnabled` to `true` and `false` with the navigation bar both hidden and shown.
- Verified prop works in a larger app.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/7369
Differential Revision: D3269304
Pulled By: javache
fb-gh-sync-id: ec4324f6517cec4b4fc4f62c4394dc9208a8af6a
fbshipit-source-id: ec4324f6517cec4b4fc4f62c4394dc9208a8af6a
Summary:
Modules which call JS methods directly, or use `sendDeviceEventWithName:`, can trigger effects in JS without ever being referenced from the JS code. This breaks some assumptions in my earlier diff about when modules can be lazily loaded.
Pending a better solution, I've put explicit `init` methods in these modules to ensure they are eagerly initialized (the downside to this is that they'll still be initialized even if they are never used).
Reviewed By: javache
Differential Revision: D3258232
fb-gh-sync-id: f925bc2e5339c1fbfcc244d4613062c5ab848fc2
fbshipit-source-id: f925bc2e5339c1fbfcc244d4613062c5ab848fc2
Summary:
Previously, if a module implemented `setBridge:` we assumed that it needs to be initialised on the main thread. This assumption was not really warranted however, and it was a barrier to deferring module initialization.
This diff tweaks the rules so that only modules that override `init` or `constantsToExport**` are assumed to require main thread initialization, and others can be created lazily when they are first used.
WARNING: this will be a breaking change to any 3rd party modules that are assuming `setBridge:` is called on the main thread. Those modules should be rewritten to move any code that requires the main thread into `init` or `constantsToExport` instead.
`**` We will also be examining whether `constantsToExport` can be done lazily, but for now any module that uses it will still be created eagerly when the bridge starts up.
Reviewed By: javache
Differential Revision: D3240682
fb-gh-sync-id: 48f309e3158bbccb52141032baf70def3e609371
fbshipit-source-id: 48f309e3158bbccb52141032baf70def3e609371
Summary:
Hi,
This PR Solves this issue #3083.
This PR solves the problem of default color on TabBar being always grey. Which looks great if the barTintColor is unchanged. However if we set the barTintColor to something else (like blue in example) text and icons become quite unreadable.
![simulator screen shot 27 apr 2016 21 58 40](https://cloud.githubusercontent.com/assets/12081272/14866402/e51c7120-0cc3-11e6-9570-097b686c160f.png)
Commit (c206417) - Enable setting color of unselected tabs
Solves this issue with a prop (unselectedTintColor) on TabBarIOS to which you just pass a color like you can for barTintColor and tintColor.
This leaves us with a result that is on second picture. Notice the color of text on tabs.
![simulator screen shot 27 apr 2016 21 59 06](https://cloud.githubusercontent.com/assets/12081272/14866419/f77aa7e2-0cc3-11e6-8c90-33209009bc09.png)
Or change it to yellow for demonstrating purposes
![simulator screen shot 27 apr 2016 21 59 13](https://cloud.githubusercontent.com/assets/1208
Closes https://github.com/facebook/react-native/pull/7264
Differential Revision: D3240924
Pulled By: nicklockwood
fb-gh-sync-id: 14a0de28abd064756320b7a74f128c255caa6b12
fbshipit-source-id: 14a0de28abd064756320b7a74f128c255caa6b12
Summary:
transformMatrix only worked on iOS and there is an equivalent API that (mostly)
works cross platform.
decomposedMatrix could technically be passed on Android but it wasn't document and explicitly flagged as not working.
My goal is to deprecate both uses and then the only supported API is the `transform: [{ matrix: ... }]` form.
The only difference is that on Android the matrix gets decomposed.
Currently there is some special cased magic that renames transform -> transformMatrix or decomposedMatrix depending on platform.
https://github.com/facebook/react/blob/master/src/renderers/native/ReactNative/ReactNativeAttributePayload.js#L50
Therefore I'm adding an alias for both native platforms called just "transform".
Next I'll swap over the JS to always target the name "transform". The only difference is how the value is marshalled over the bridge in processTransform.
To do this, I have to clean up a few callers. Mostly that's just swapping to the new API.
For buildInterpolator this is a bit trickier but this fixes it for all our use cases (which is only the Navigator in AdsManager).
Reviewed By: vjeux
Differential Revision: D3239960
fb-gh-sync-id: 838edb6644c6cdd0716834f712042f226ff3136f
fbshipit-source-id: 838edb6644c6cdd0716834f712042f226ff3136f
Summary:
Hi,
I noticed touching stack frames from the red box when running from an iOS device wouldn't open my editor (was working fine from the simulator).
Here's a fix.
Let me know if everything looks correct.
Thanks,
Closes https://github.com/facebook/react-native/pull/7088
Differential Revision: D3235102
Pulled By: javache
fb-gh-sync-id: 06e6c3f9164e987ea9bf71d16fe360dc37036c8d
fbshipit-source-id: 06e6c3f9164e987ea9bf71d16fe360dc37036c8d
Summary: Using customDirectEventTypes or customBubblingEventTypes causes a viewmanager to be initialized at app start. This diff deprecates those methods and removes their usage from RCTScrollViewManager.
Reviewed By: majak
Differential Revision: D3218973
fb-gh-sync-id: 295bef3be9623b49b0cdcbf8a56e10d9b28126d9
fbshipit-source-id: 295bef3be9623b49b0cdcbf8a56e10d9b28126d9
Summary: The notification was previously sent from a block that only existed if RCT_DEV. This makes us always send this notification.
Reviewed By: majak
Differential Revision: D3235070
fb-gh-sync-id: bf3488d439bc2253fd12cbb10f670f54bb37eb6e
fbshipit-source-id: bf3488d439bc2253fd12cbb10f670f54bb37eb6e
Summary:
Now that we support initializing the bridge off the main thread, some of the assumptions in the bridge setup process are no longer safe.
In particular we were assuming that the JS executor and injected modules could always be synchronously initialized within bridge init, but that is only safe if those modules don't need to be set up on the main thread.
The setup for those modules was sync-dispatching to the main thread if bridge init happened on a background thread, and this lead to a deadlock under certain circumstances.
Reviewed By: javache
Differential Revision: D3224162
fb-gh-sync-id: 7319b70f541a46ef932cfe4f776e7e192f3ce1e8
fbshipit-source-id: 7319b70f541a46ef932cfe4f776e7e192f3ce1e8
Summary: Creating a view instance just to get the default view size is quite expensive, and affects startup time for the bridge as it must be done on the main thread. I've removed these cases and simply hard-coded the sizes in the JS file. This will need to be updated if the view sizes ever change, but in practice that's very unlikely.
Reviewed By: javache
Differential Revision: D3218917
fb-gh-sync-id: 91a21dabb6046c5d4d5d0bec0845415cb3628ec3
fbshipit-source-id: 91a21dabb6046c5d4d5d0bec0845415cb3628ec3
Summary:This adds support for delete view animations in LayoutAnimation for iOS. It supports the same properties as the create animation (alpha, scale).
This allows making simple animations when removing a view which is normally hard to do in React since we need to not remove the view node immediately.
**Test plan**
Tested add/removing views in the UIExample explorer with and without setting a LayoutAnimation. Also tested that the completion callback still works properly. Tested that user interation during the animation is properly disabled.
![layout-anim2](https://cloud.githubusercontent.com/assets/2677334/14595471/86fb1654-050d-11e6-8b38-fe45cc2dcd71.gif)
I also plan to work on improving the doc for LayoutAnimation as well as making this PR for android too.
Closes https://github.com/facebook/react-native/pull/6779
Differential Revision: D3215525
Pulled By: sahrens
fb-gh-sync-id: 526120acd371c8d1af433e8f199cfed336183775
fbshipit-source-id: 526120acd371c8d1af433e8f199cfed336183775
Summary: fixed a case where MapView could crash due to a race condition
Differential Revision: D3207304
fb-gh-sync-id: a63918d160258d76fce5d56994100a63f4c5fb68
fbshipit-source-id: a63918d160258d76fce5d56994100a63f4c5fb68
Summary:**Motivation:** In my app, I'm using a WebView that loads content from my mobile site. What I want to do is when a user presses a link on the loaded page, I want to stop the WebView's request, hijack the URL and open the URL in a new WebView, pushed to the top of the navigator stack. To me, this gives the overall app a more native feel, instead of implementing a rudimentary navbar on the main WebView to go back.
**Attempted Workarounds:** I've attempted to get similar functionality by capturing the onNavigationStateChange event in the WebView, and then within calling goBack + pushing the new view to the navigator stack. From a functionality standpoint, this works. However, from a UI standpoint, the user can clearly see the webview change states to a new page + go back before having the new view pushed on top of their nav stack.
Closes https://github.com/facebook/react-native/pull/6886
Differential Revision: D3212447
Pulled By: mkonicek
fb-gh-sync-id: 05911e583d9ba54ddbd54a772153c80ed227731e
fbshipit-source-id: 05911e583d9ba54ddbd54a772153c80ed227731e
Summary:Hey,
I have been going through some UIAlert related issues in the repo trying to fix them, and one of the steps to start reproducing them was to put `Alert.alert()` call right inside `componentDidMount`.
However, I've started noticing strange bugs as long as I didn't set 1second timeout.
Started digging in deeper, and I've noticed the `UIAlert` gets attached to the `RCTWindow()` mainViewController.
However - since RCTDevLoadingView adds a `keyWindow`, that is the window that will be returned at the time of the call and the window `UIAlert` will be attached to.
To visualise that better - you can take a look at these two frames when app is being loaded:
<img width="371" alt="screen shot 2016-04-20 at 22 02 45" src="https://cloud.githubusercontent.com/assets/2464966/14688596/ae8d292c-0743-11e6-8aeb-e45da391b5b5.png">
<img width="371" alt="screen shot 2016-04-20 at 22 02 58" src="https://cloud.githubusercontent.com/assets/2464966/14688599/b30798e8-0743-11e6-951a-463fe7324c56.png">
AFAIK we do
Closes https://github.com/facebook/react-native/pull/7098
Differential Revision: D3207395
Pulled By: javache
fb-gh-sync-id: f8dca063573ac6f2a0ec497138b2ed0a7b27788b
fbshipit-source-id: f8dca063573ac6f2a0ec497138b2ed0a7b27788b
Summary:We had an issue where a rendered modal would not end up using the full screen size, but a size computed based on its initial content.
Which is a small spinner in case of RelayContainer. So rarely we would end up with cut off view like this:
{F60650629}
This diff fixes this behavior by wrapping the content in another view. That makes the modal's wrapping VC's view resize just once when it's initially created. (Resize for the wrapping VC's view happened previously when the modal's content resized, which got us in the bad state.)
Reviewed By: javache
Differential Revision: D3202299
fb-gh-sync-id: 7c4dc1dbb27654292d07aef5916aa31df5cd4302
fbshipit-source-id: 7c4dc1dbb27654292d07aef5916aa31df5cd4302
Summary:When JSC throws an error on startup (e.g. a SyntaxError) or when invoking a method that is not caught by RCTExceptionsManager, we previously just reported is a native error, with a (useless) native stack trace in the redbox. This changes that behaviour to report a JS stacktrace.
The same issue was previously reported here: https://github.com/facebook/react-native/pull/5677
Reviewed By: majak
Differential Revision: D3037387
fb-gh-sync-id: 06f8333e0eb50dcef0b26284754262301b8a5f08
fbshipit-source-id: 06f8333e0eb50dcef0b26284754262301b8a5f08
Summary: Under some circumstances, the calloutIndex might be > number of callout views, (possibly due to a race condition?). This prevents that from crashing.
Reviewed By: tadeuzagallo
Differential Revision: D3196010
fb-gh-sync-id: 6485e64c682937431cb8598d7f3f42e8d37eeff1
fbshipit-source-id: 6485e64c682937431cb8598d7f3f42e8d37eeff1
Summary: `RCTComponentData` needs `RCTConvert` class, but it doesn't import it directly. This diff is changing it. Should be noop.
Reviewed By: fkgozali
Differential Revision: D3185141
fb-gh-sync-id: f845e3555d30c9fd9b39579194590ddf103a5a19
fbshipit-source-id: f845e3555d30c9fd9b39579194590ddf103a5a19
Summary:To use a ScrollView and RefreshControl with a translucent navigation bar you have to set the top inset to the height of that bar, allowing the content to scroll underneath. After changes to RCTRefreshControl in **v0.22**, `endRefreshing` always animates the offset to 0, hiding content behind the navigation bar. What you'd expect on iOS is for it to return to the bottom of the bar.
**Test plan**
To see this in action, refer to the UIExplorerApp. In RefreshControlExample.js if you set the ScrollView's `contentInset={{top: 100}}` you'll see the refresh control UI is where you'd expect, and after refresh the list returns to the correct position.
Closes https://github.com/facebook/react-native/pull/6848
Differential Revision: D3157934
Pulled By: mkonicek
fb-gh-sync-id: c2186a4541fb3988677f0851eb12c259cd003750
fbshipit-source-id: c2186a4541fb3988677f0851eb12c259cd003750
Summary:All UIManager operations that affect the view hierarchy are executed via the `addUIBlock:` method, which queues them up to be executed after layout has been completed on the shadow queue.
One of the most expensive view operations is view creation, but since this doesn't actually depend on layout, there's no reason to delay it until the shadow operations have finished.
This diff modifies the `createView` method to dispatch view creation directly to the main thread instead of adding it to the UIBlock queue. This seems to result a measurable improvement in TTI.
(Credit to astreet, for implementing the same idea on Android, and thanks to oli for telling me about it!)
Reviewed By: javache
Differential Revision: D3155709
fb-gh-sync-id: 3ad1da9a8fee687aa7e0e023d668192d94dba340
fbshipit-source-id: 3ad1da9a8fee687aa7e0e023d668192d94dba340
Summary:On iOS, `WebView` will get stuck when the first request fails to load. The most common case where this could happen is when a user has limited or no connectivity.
Here's a repo with a sample app that demonstrates the problem and this fix: [https://github.com/jballer/react-native-webview-reload-example](https://github.com/jballer/react-native-webview-reload-example).
**Attempted workarounds**
- `WebView.reload()` fails internally because the `UIWebView`'s `currentRequest` doesn't have its `URL` set
- Setting `WebView.source.uri` won't do anything; the JS value value is unchanged and therefore doesn't cross the native bridge.
- Unmounting and remounting the `WebView` component would lose history and context if an error occurs on a request that's not the first request.
**Test plan (manual testing)**
1. Disable network connection
1. Relaunch application or reload JS
1. Enable network connection
1. Tap "reload" button
1. Observe whether page reloads
Closes https://github.com/facebook/react-native/pull/6873
Differential Revision: D3159219
Pulled By: javache
fb-gh-sync-id: 8893dd20dc9f4a1a00d14a488ce657cc50287a29
fbshipit-source-id: 8893dd20dc9f4a1a00d14a488ce657cc50287a29
Summary:* Add ability to configure the app that should open when starting debugging
axemclion discussed this feature with tadeuzagallo and martinbigio on: https://github.com/facebook/react-native/issues/5051
Closes https://github.com/facebook/react-native/pull/5683
Reviewed By: martinbigio
Differential Revision: D2971497
Pulled By: mkonicek
fb-gh-sync-id: 91c3ce68feed989658124bb96cb61d03dd032599
fbshipit-source-id: 91c3ce68feed989658124bb96cb61d03dd032599
Summary:Remove Trailing Spaces.
Why:
Sometimes there are conflicts with trailing spaces
Saves space
Those whose tools automatically delete them will have their pr watered down with trailing space removal
Closes https://github.com/facebook/react-native/pull/6787
Differential Revision: D3144704
fb-gh-sync-id: d8a62f115a3f8a8a49d5b07f56c540a02af38cf8
fbshipit-source-id: d8a62f115a3f8a8a49d5b07f56c540a02af38cf8
Summary:Turns our using the same coalescing key until a person removes all fingers off screen is not ideal.
It doesn't work in a case where the first finger starts moving on screen and then a second finger joins it later (almost any pinch gesture),
since we would try to coalesce move events from the start when only one finger was touching screen with events where two fingers were moving on screen.
That doesn't work and results in a crash.
I've changed the logic for generating the coalescing key in order to prevent this.
We no longer have a single key for a single gesture, but we change the key each time amount of fingers increases ("touchStart") or decreases ("touchEnd").
Reviewed By: javache
Differential Revision: D3138275
fb-gh-sync-id: c32230ba401819fe3a70d1752b286d849520be89
fbshipit-source-id: c32230ba401819fe3a70d1752b286d849520be89
Summary:Immediate jumps on arm cannot jump further than 32mb, which might be a problem for large binaries.
+ add the missing `.thumb_func` directive.
Reviewed By: michalgr
Differential Revision: D3121148
fb-gh-sync-id: a53ad0ac70af9df84437b37f19b8a1cb49dd6fa2
fbshipit-source-id: a53ad0ac70af9df84437b37f19b8a1cb49dd6fa2
Summary:Update to latest master version of css-layout. Update integration in RCTShadow(Root)View to match.
This solves the issue with items not strechting vertically in column layouts (https://github.com/facebook/css-layout/issues/127)
Reviewed By: vjeux
Differential Revision: D3120699
fb-gh-sync-id: beba162e1255d3527e1160e9bd414a712cb10713
fbshipit-source-id: beba162e1255d3527e1160e9bd414a712cb10713
Summary:D3092867 / 1d3db4c5dc caused deadlock when chrome debugging was turned on, so it was reverted as D3128586 / 144dc30661.
The reason: I was calling `[_bridge dispatchBlock:^{ [self flushEventsQueue]; } queue:RCTJSThread];` from main thread and expecting it will `dispatch_async` to another,
since a held lock was being accessed the dispatched block and was released after the dispatch.
Turns out `RCTWebSocketExecutor` (which is used when chrome debugger is turned on) executes all blocks dispatched this way to `RCTJSThread` synchronously on the main thread.
This resulted in a deadlock. The "dispatched" block was trying to acquired lock which held by the same thread in the dispatching phase.
A fix for this is pretty simple. We will release the lock before dispatching the block.
However it's not super straightforward to see this won't introduce some race condition in a case with two threads where we would end up with events not being processed.
My thinking why that shouldn't happen goes like this: We could get in a bad state if `flushEventsQueue` would run on JS thread while `sendEvent:` is running on MT.
(I don't have a specific example how, maybe it's not possible. However when I show this case is safe we know we are good.)
The way how locking is setup in this diff the only possible scenario where these two threads would execute in these methods concurrently is JS holding the lock and MT going to enqueue another block on JS thread (since that's outside of "locked" zone).
But this scenarion can never happen, since if MT is about to enqueue the block on JS thread it means there cannot be a not yet fully executed block on JS thread.
Therefore nothing bad can happen.
So this diff brings back the reverted diff and adds to it the fix for the deadlock.
Reviewed By: javache
Differential Revision: D3130375
fb-gh-sync-id: 885a166f2f808551d7cd4e4eb98634d26afe6a11
fbshipit-source-id: 885a166f2f808551d7cd4e4eb98634d26afe6a11
Summary:If you're working on an app that needs to support landscape, reloading the app causes the iPhone simulator to reset its orientation to portrait every time the `RCTDevLoadingView` shows up. This is because it sets the root VC to `RCTModalHostViewController`, which currently supports only portrait orientations on iPhone. Changing the root view to a vanilla `UIViewController` fixes the issue.
**Steps to Reproduce**
1. Create a blank RN project: `react-native init RNTest`
2. Open it up and run it.
3. Rotate to landscape `Cmd+Right Arrow`.
4. Reload by pressing `Cmd+R`.
**Expected**
The simulator stays in landscape mode.
**Actual**
The simulator goes back to portrait.
Closes https://github.com/facebook/react-native/pull/6765
Differential Revision: D3127339
Pulled By: javache
fb-gh-sync-id: e2543c90c8d116307dcefa89a417447c1f1a327f
fbshipit-source-id: e2543c90c8d116307dcefa89a417447c1f1a327f
Summary:The 200ms timeout was causing resource issues and causing a lot of overhead when you're not running the devtools, since it will basically create a new socket every 200ms.
Also clean up the way we do logging so it's completely compiled out in prod, and standardize all the names we use for threading to lowercase react.
Reviewed By: frantic
Differential Revision: D3115975
fb-gh-sync-id: e6e51c0621d8e9fc4eadb864acd678b8b5d322a1
fbshipit-source-id: e6e51c0621d8e9fc4eadb864acd678b8b5d322a1
Summary:A need for sending a scroll events outside of scrollview made D3092854 a bit clunky. This diff kinda fixes it by tightening up emitting of fake scroll events just to the only usecase we have right now.
Why not just simply construct the event in `RCTNavigator`, so we can drop the code from `RCTScrollView` altogether?
`RCTScrollEvent` is private to `RCTScrollView`, and that's good. We don't want anyone have an ability to make up scroll events. Even this existing functionality should be sunset one day when we better integrate with native gesture recognizers.
Depends on D3092867.
Reviewed By: javache
Differential Revision: D3120751
fb-gh-sync-id: 6519c055b983cfd48c4b4a9d619c4452e12efda1
fbshipit-source-id: 6519c055b983cfd48c4b4a9d619c4452e12efda1
Summary:Previously, (mostly touch and scroll) event handling on iOS worked in a hybrid way:
* All incoming coalesce-able events would be pooled and retrieved by js thread in the beginning of its frame (all of this happens on js thread)
* Any non-coalesce-able event would be immediately dispatched on a js thread (triggered from main thread), and if there would be pooled coalesce-able events they would be immediately dispatched at first too.
This behavior has a subtle race condition, where two events are produced (on MT) in one order and received in js in different order.
See https://github.com/facebook/react-native/issues/5246#issuecomment-198326673 for further explanation of this case.
The new event handling is (afaik) what Android already does. When an event comes we add it into a pool of events and dispatch a block on js thread to inform js there are events to be processed. We keep track of whether we did so, so there is at most one of these blocks waiting to be processed. When the block is executed js will process all events that are in pool at that time (NOT at time of enqueuing the block).
This creates a single way of processing events and makes it impossible to process them in different order in js.
The tricky part was making sure we don't coalesce events across gestures/different scrolls. Before this was achieved by knowing that gestures and scrolls start/end with non-coalesce-able event, so the pool never contained events that shouldn't be coalesced together. That "assumption" doesn't hold now.
I've re-added `coalescingKey` and made touch and scroll events use it to prevent coalescing events of the same type that should remain separate in previous diffs (see dependencies).
On top of it it decreases latency in events processing in case where we get only coalesce-able events. Previously these would be processed at begging of the next js frame, even when js would be free and could process them sooner. This delay is done, since they would get processed as soon as the enqueued block would run.
To illustrate this improvement let's look at these two systraces.
Before: https://cloud.githubusercontent.com/assets/713625/14021417/47b35b7a-f1d3-11e5-93dd-4363edfa1923.png
After: https://cloud.githubusercontent.com/assets/713625/14021415/4798582a-f1d3-11e5-8715-425596e0781c.png
Reviewed By: javache
Differential Revision: D3092867
fb-gh-sync-id: 29071780f00fcddb0b1886a46caabdb3da1d5d84
fbshipit-source-id: 29071780f00fcddb0b1886a46caabdb3da1d5d84
Summary: This was previously removed in D2884587, but we will need it going forward. See D3092867 for reasons why it's necessary again.
Reviewed By: javache
Differential Revision: D3092848
fb-gh-sync-id: 0d10dbac4148fcc8e035d32d8eab50f876d99e88
fbshipit-source-id: 0d10dbac4148fcc8e035d32d8eab50f876d99e88
Summary:Interface to `RCTBatchedBridge` was being declared in two different implementation files. This is suboptimal, since it makes it hard to mock that class in a test.
So I've merged and moved these two definitions in `RCTBridge+Private.h`, so it's still obvious it's a private class, but can be included if you really need it.
Reviewed By: javache
Differential Revision: D3126135
fb-gh-sync-id: 173e4c5c2925be387b92deb7f99952ca7bf28588
fbshipit-source-id: 173e4c5c2925be387b92deb7f99952ca7bf28588
Summary:The packager url for the persistent connection relied on a port
in the bundleURL, so we need to insert a sensible default. Otherwise,
issues occur: https://github.com/facebook/react-native/issues/6581
Reviewed By: bestander
Differential Revision: D3113034
fb-gh-sync-id: 4eac52631ad7abd343b75a4488bb591b5caf2145
fbshipit-source-id: 4eac52631ad7abd343b75a4488bb591b5caf2145
Summary:We were calling `CFRunLoopStop` from `-dealloc` in the `JSCExecutor`, but dealloc
is not guaranteed to run in the same thread. Move it to `-invalidate` instead.
Reviewed By: javache
Differential Revision: D3092645
fb-gh-sync-id: 94b51fec4a9fe0784feeb83d1b0c41de1cd7c052
fbshipit-source-id: 94b51fec4a9fe0784feeb83d1b0c41de1cd7c052
Summary:`flowIDMap` lives on the bridge to map from the IDs used for the flow events in
JS and the ones generated by `RCTProfile` in the native side.
It was being accessed from multiple threads (the various modules' queues in the
bridge and the JS thread), so we lock before touching it.
Reviewed By: javache
Differential Revision: D3102745
fb-gh-sync-id: 93d012d124e8b5d1a390c10a98ef5e3a068ccf63
fbshipit-source-id: 93d012d124e8b5d1a390c10a98ef5e3a068ccf63
Summary:We found that moving the preloaded modules to the startup section of the RAM Bundle improves TTI quite a bit by saving lots of through the bridge calls and injecting multiple modules at once on JSC. However, doing this on a non hacky way required a lot of work. The main changes this diff does are:
- Add to `BundleBase` additional bundling options. This options are fetched based on the entry file we're building by invoking a module that exports a function (`getBundleOptionsModulePath`).
- Implement `BundleOptions` module to include the `numPreloadedModules` attribute as a bundle additional option. This value is computed by getting the dependencies the entry file has and looking for the first module that exports a module we don't want to preload. The `numPreloadedModules` attribute is then used to decide where to splice the array of modules.
- Additional kung fu to make sure sourcemaps work for both preloaded and non preloaded modules.
Reviewed By: davidaurelio
Differential Revision: D3046534
fb-gh-sync-id: 80b676222ca3bb8b9eecc912a7963be94d3dee1a
shipit-source-id: 80b676222ca3bb8b9eecc912a7963be94d3dee1a
Summary:Changing app state back to 'background' for UIApplicationWillEnterForegroundNotification.
On iOS we use the 'background' app state to determine whether a notification was tapped to foreground the app vs. received while app was already active. The PR https://github.com/facebook/react-native/pull/6379 changed RCTAppState so that it returned 'active' when app was being foregrounded from a notification; this changes it back to 'background' so that we can distinguish between the two cases again
Reviewed By: hedgerwang
Differential Revision: D3078746
fb-gh-sync-id: 8b5e9118a7e14f15871bfb68e9f85d20108b1faf
shipit-source-id: 8b5e9118a7e14f15871bfb68e9f85d20108b1faf
Summary:It was hard to understand which parts of the shadowview API are designed to be called only on the root view, and which were applicable to any view.
This diff extracts rootview-specific logic out into a new RCTRootShadowView class.
Reviewed By: majak
Differential Revision: D3063905
fb-gh-sync-id: ef890cddfd7625fbd4bf5454314b441acdb03ac8
shipit-source-id: ef890cddfd7625fbd4bf5454314b441acdb03ac8
Summary: For RAM bundling we don't want to hold the entire bundle in memory as that approach doesn't scale. Instead we want to seek and read individual sections as they're required. This rev does that by detecting the type of bundle we're dealing with by reading the first 4 bytes of it. If we're dealing with a RAM Bundle we bail loading.
Reviewed By: javache
Differential Revision: D3026205
fb-gh-sync-id: dc4c745d6f00aa7241203899e5ba136915efa6fe
shipit-source-id: dc4c745d6f00aa7241203899e5ba136915efa6fe
Summary:Because the source of truth for backgroundColor is the shadow view, it's possible for the default RCTView backgroundColor to get overwritten by the current shadowView backgroundColor when the view is first created. This overridden value will then be used as the default whenever the background color is reset, which may not be be appropriate for other components that use RCTView.
This diff fixes the bug by ensuring that the view props (and therefore the default color) are set *before* the background color is propagated from the shadowView.
Reviewed By: furdei
Differential Revision: D3064128
fb-gh-sync-id: ac36007c094c7201a5c4fd93399dee4d3eb9a043
shipit-source-id: ac36007c094c7201a5c4fd93399dee4d3eb9a043
Summary:Just added a pass through to the `WebView` for `mediaPlaybackRequiresUserAction` and `setMediaPlaybackRequiresUserGesture` to allow auto-playing audio and video elements
Closes https://github.com/facebook/react-native/pull/5956
Differential Revision: D3053554
Pulled By: mkonicek
fb-gh-sync-id: a1f362c1551de1a0218f5d23c70668e4c8078993
shipit-source-id: a1f362c1551de1a0218f5d23c70668e4c8078993
Summary: This is causing issues for some internal layouts. Will fix upstream and then pull this in again.
Reviewed By: majak
Differential Revision: D3058597
fb-gh-sync-id: 2e9499d2fd0322ddd87b11f285eeb08fd51977b7
shipit-source-id: 2e9499d2fd0322ddd87b11f285eeb08fd51977b7
Summary: In my recent refactor to remove defaultViews, I added a check for null json values to determine if defaultView needed to be created. Unfortunately this was checking for nil instead of NSNull.
Reviewed By: javache
Differential Revision: D3058383
fb-gh-sync-id: 2a21dd0beb0302a94ed5379d39a102cde1316a9d
shipit-source-id: 2a21dd0beb0302a94ed5379d39a102cde1316a9d
Summary:The AlertViewIOS component takes in a 'defaultValue' for the text input but never actually sets it, this PR actually sets the value.
Closes https://github.com/facebook/react-native/pull/6257
Differential Revision: D3052412
Pulled By: nicklockwood
fb-gh-sync-id: 32285330f17ccf47189dbc8fcab48f3712fee59b
shipit-source-id: 32285330f17ccf47189dbc8fcab48f3712fee59b
Summary:I've tested this manually, but I'm not sure how to write a test for this. Hopefully someone can help out there. The least I could do is provide a starting point for a PR to be accepted.
Additionally, I've renamed the existing `NSLineBreakMode` enum converter (inside `RCTConvert`) to use dashes in the names instead of camelcase (eg: `word-wrapping` instead of `wordWrapping`).
Fixes#6338
Closes https://github.com/facebook/react-native/pull/6339
Differential Revision: D3052391
Pulled By: nicklockwood
fb-gh-sync-id: 1536dfc139d7995095e9ee9d5f13ca86f90783c5
shipit-source-id: 1536dfc139d7995095e9ee9d5f13ca86f90783c5
Summary:In order to ensure that the docked sticky header in a ListView receives touches correctly, RCTScrollView has a custom hitTest implementation that checks the sticky headers for touches prior to checking any other views.
There was a bug in this implementation that meant that sticky views would get touch priority even if the touch was outside the bounds of the scrollView. This meant that sticky headers that scrolled off the top of the list would intercept touches intended for views placed above the scrollView.
This diff fixes that bug by checking that the touch is inside the scrollview before checking for sticky header touches. I've also limited the custom hit test logic to just the currently docked header, as the other sticky header views do not require special treatment.
Reviewed By: javache
Differential Revision: D3041236
fb-gh-sync-id: a2a3474dda03d5b51688bd575195a67956184bbe
shipit-source-id: a2a3474dda03d5b51688bd575195a67956184bbe
Summary:This rev adds support for production sourcemaps on RAM.
When we inject a module into JSC we use the original `sourceURL` and specify the `startingLineNumber` of the module relative to a "regular" bundle. By doing so, when an error is thrown, JSC will include the provided `sourceURL` as the filename and will use the indicated `startingLineNumber` to figure out on which line the error actually occurred.
To make things a bit simpler and avoid having to deal with columns, we tweak the generated bundle so that each module starts on a new line. Since we cannot assure that each module's code will be on a single line as the minifier might break it on multiple (UglifyJS does so due to a bug on old versions of Chrome), we include on the index the line number that should be used when invoking `JSEvaluateScript`. Since the module length was not being used we replaced the placeholder we have there for the line number.
Reviewed By: javache
Differential Revision: D2997520
fb-gh-sync-id: 3243a489cbb5b48a963f4ccdd98ba63b30f53f3f
shipit-source-id: 3243a489cbb5b48a963f4ccdd98ba63b30f53f3f
Summary:At the moment, to initialize a React Native app, the entire JS bundle needs to be loaded. Parsing JS code takes a while which makes paying for every feature the app has very expensive on start up. Even worse, as the bundle gets bigger and bigger because the app has more and more features, start up time becomes slower.
This rev introduces the few remaining pieces of infrastructure to load JS modules incrementally. This way, on start up we only inject into JSC the modules we actually need. More importantly, by using this piece of infrastructure, the app start up time won't be affected as the JS bundle increases it's size.
Props to davidaurelio and tadeuzagallo for the original work. I'm just wrapping their work.
Differential Revision: D2995425
fb-gh-sync-id: caaaa880b5370c3bb36a11ae694dc303cd53d0e2
shipit-source-id: caaaa880b5370c3bb36a11ae694dc303cd53d0e2
Summary:Currently, an empty `<ScrollView />` on iOS always throws the warning "Sticky header index 0 was outside the range {0, 0}".
This is because the error-reporting code relies on the assumption that `stickyHeaderIndices` exists, and when it doesn't the error check thinks there's an index when there really isn't.
Note that this only changes error reporting and won't affect apps out of debug mode.
**Test plan**
I created a sample app and included an empty `<ScrollView />`. Without this change the "Sticky header..." warning was displayed on every run through. With this change implemented, the warning went away.
Closes https://github.com/facebook/react-native/pull/6417
Differential Revision: D3042178
Pulled By: nicklockwood
fb-gh-sync-id: 7afefd428a5fcb03867bcb69e46c46fe1ae9151e
shipit-source-id: 7afefd428a5fcb03867bcb69e46c46fe1ae9151e
Summary:Add a couple functions to show and hide a small window with buttons to start/stop
systrace and reload the current bridge. After stop profiling, the results will
be saved to a temporary file, and a share sheet will show up with the file attached
so that you can send it to your computer whatever way is more convenient.
Depends on D2700069
Reviewed By: jspahrsummers
Differential Revision: D2811560
fb-gh-sync-id: 5e91ece3a7ea748d4cb5fbc612a9b76ab80fc8f3
shipit-source-id: 5e91ece3a7ea748d4cb5fbc612a9b76ab80fc8f3
Summary: The exportedConstants method incurrs a penalty at bridge startup time for every module that implements it. This diff removes exportedConstants from a few modules that don't really need to use it.
Reviewed By: majak
Differential Revision: D2982341
fb-gh-sync-id: be016187d7b731a073311daacfcf88a0402e1688
shipit-source-id: be016187d7b731a073311daacfcf88a0402e1688
Summary:**Motivation**
AppStateIOS never currently returns `inactive` as a possible state. I had a requirement that when inactive, certain portions of the app should be blacked out in accordance with compliance rules. This is not possible currently, due to `inactive` never being returned. This PR fixes that.
**Test plan**
All base tests are passing. Are there AppState specific tests in place at the moment that I'm missing?
**Demonstration**
![appstate](https://cloud.githubusercontent.com/assets/286616/13640546/1cb6eeb0-e5e3-11e5-8d64-332ea3383a54.gif)
Closes https://github.com/facebook/react-native/pull/6379
Differential Revision: D3035530
Pulled By: nicklockwood
fb-gh-sync-id: 93deccc8184816809926dca8a95f2bebd1434987
shipit-source-id: 93deccc8184816809926dca8a95f2bebd1434987
Summary:When a component prop is set to null/undefined, and doesn't have a default value specified in `getDefaultProps`, the null value is sent over the bridge as a sentinel to reset to the original native value.
On iOS this is handled by creating a default view instance for each view type. The default view is then used to look up the unmodified value for any prop that is reset.
This is rather expensive however, as it means that for complex views (e.g. WebView, MapView), a minimum of two instances will be created even if only one is needed, and the default view will remain even after all actual view instances have been released.
This diff replaces the default view mechanism with a system where the default value of each prop is recorded the first time it is set. This avoids the need to keep an extra copy of the whole view.
The only exception is for props that use the `RCT_CUSTOM_VIEW_PROPERTY` macro, which includes the default view as part of the interface. To avoid a breaking change, a default view will still be created for views that use this macro, but only if they are sent a null value (so very rarely, in practice). In a future update we may deprecate or replace `RCT_CUSTOM_VIEW_PROPERTY` if there are significant benefits to doing so.
Reviewed By: javache
Differential Revision: D3012115
fb-gh-sync-id: 259348e54aa8342f444ad182b6f883d2dd684973
shipit-source-id: 259348e54aa8342f444ad182b6f883d2dd684973
Summary: If we're compiling with `-Wunused-variable` and `__IPHONE_OS_VERSION_MIN_REQUIRED` >= 8.0, this would cause an build error.
Reviewed By: javache, majak
Differential Revision: D3019904
fb-gh-sync-id: d4482d7d070f8d896acd44b03ebc70bacd9f2f3f
shipit-source-id: d4482d7d070f8d896acd44b03ebc70bacd9f2f3f
Summary:Fixes the RefreshControl layout after a screen rotation. See #6311 for a more detailed explanation. I fixed it by adjusting the frame of the RefreshControl in `layoutSubviews` of the parent ScrollView.
While working on fixing this I noticed that when doing a 'pull to refresh' and then not scrolling and wait for it to end the next one will not behave like the first one (it will require pulling further down for the spinner to start spinning). I fixed that too by scrolling the scrollview back to 0 manually before calling `UIRefreshControl.endRefreshing`.
**Test plan (required)**
Tested using the UIExplorer RefreshControl example.
When doing a pull to refresh and then rotating the screen the RefreshControl must stay positioned properly.
Doing multiple consecutive pull to refresh without scrolling after should all behave the same.
Fixes#6311
Closes https://github.com/facebook/react-native/pull/6359
Differential Revision: D3023727
fb-gh-sync-id: f50ae52ea769c2b3e5025c362544a8809a71aa00
shipit-source-id: f50ae52ea769c2b3e5025c362544a8809a71aa00
Summary:Fixes #6281
The JS executor is invalidated from `[RCTBatchedBridger stopLoadingWithError:]`
which prevented another blocks that depended on the executor to run in the bridge
invalidation.
Reviewed By: javache
Differential Revision: D3018299
fb-gh-sync-id: 4f482b9b697bfabd24b405398d25c72b9e1a3c84
shipit-source-id: 4f482b9b697bfabd24b405398d25c72b9e1a3c84
Summary: This diff adds support for initializing the bridge on an arbitrary thread. This is helpful if you want to defer bridge creation, or prevent it from delaying your app startup.
Reviewed By: javache
Differential Revision: D2965725
fb-gh-sync-id: 8065fa89e850031c72ee4427351300986985e9de
shipit-source-id: 8065fa89e850031c72ee4427351300986985e9de
Summary:This commit modifies the jsSchedulingOverhead warning to only fire if the JS clock is more than 5 seconds ahead of the native clock. This fixes the issue in #1598 for the common case when there's only a minor difference between the two clocks, while still keeping a sanity check if they're extremely off.
cc nicklockwood tadeuzagallo
Closes https://github.com/facebook/react-native/pull/5731
Differential Revision: D3014985
Pulled By: tadeuzagallo
fb-gh-sync-id: bf57e48b7d97ad02d2aefb6e5aac845824a6fdb0
shipit-source-id: bf57e48b7d97ad02d2aefb6e5aac845824a6fdb0
Summary: Added ability to include a callback to the modal. The callback is invoked when the modal is shown.
Reviewed By: javache
Differential Revision: D3005212
fb-gh-sync-id: 12648e17bd1cf831daf65529b87ae8cfdb901c65
shipit-source-id: 12648e17bd1cf831daf65529b87ae8cfdb901c65
Summary:Initializing native modules can block the main thread for tens of milliseconds when it starts up, making it difficult to instantiate the bridge on demand without causing a performance blip.
This diff splits up the initialization of modules so that - although they still happen on the main thread - they don't block the thread continuously.
Reviewed By: javache
Differential Revision: D2965438
fb-gh-sync-id: 38c9c9d281e4672b5874d68b57d4c60d1d268344
shipit-source-id: 38c9c9d281e4672b5874d68b57d4c60d1d268344
Summary:The UICollectionView example is actually my use-case, which is discussed in a
bit more detail [here](https://github.com/alloy/ReactNativeExperiments/issues/2).
----
This is useful when wrapping native iOS components that determine their
own suggested size and which would be too hard/unnecessary to replicate
in the shadow view. For instance a `UICollectionView` that after layout
will update its `contentSize`, which could be used to suggest a size to
the shadow view.
The reason for adding it to -[RCTShadowView setFrame:] is mainly so it
can be used via the existing -[RCTUIManager setFrame:forView:] API and
because it might not be a feature you want to expose too prominently.
An origin of `{ NAN, NAN }` is used as a sentinel to indicate that the
frame should be used as a size suggestion. The size portion of the rect
may contain a `NAN` to skip that dimension or a suggested value for the
dimension which will be used if no explicit styling has been assigned.
Examples:
* Without any expl
Closes https://github.com/facebook/react-native/pull/6114
Differential Revision: D2994796
Pulled By: nicklockwood
fb-gh-sync-id: 6dd3dd86a352ca7d31a0da38bc38a2859ed0a410
shipit-source-id: 6dd3dd86a352ca7d31a0da38bc38a2859ed0a410
Summary: The module initialization process is complex and full of race conditions. This diff adds a set of unit tests that verify that modules setup happens in the correct order, and enforces all the various conditions for main/background init.
Reviewed By: javache
Differential Revision: D2994145
fb-gh-sync-id: 92ea84508cdeeb280ff0fb9e9b2dffa8dbc37e66
shipit-source-id: 92ea84508cdeeb280ff0fb9e9b2dffa8dbc37e66
Summary: When embedding in a hybrid app, we sometimes present new modal views or windows that have a different frame from the original root view. This API allows us to get coordinates in the application's window frame, which should be valid in any fullscreen view.
Reviewed By: majak
Differential Revision: D2939827
fb-gh-sync-id: 06b93cc2cb3519a25819c6efa445c779314dd673
shipit-source-id: 06b93cc2cb3519a25819c6efa445c779314dd673
Summary: This property is now in the bridge.
Reviewed By: tadeuzagallo
Differential Revision: D2985894
fb-gh-sync-id: 38821e0c5998bc96fc8f6164fbbc82c721f5c5ad
shipit-source-id: 38821e0c5998bc96fc8f6164fbbc82c721f5c5ad
Summary: This makes room for local development without touching OSS code.
Reviewed By: tadeuzagallo
Differential Revision: D2986122
fb-gh-sync-id: 2f23088a078b0f0fb4b74946490fd5b67b01c0ac
shipit-source-id: 2f23088a078b0f0fb4b74946490fd5b67b01c0ac
Summary:The `RCTDevMenu.hotLoadingAvailable` check always returned YES if `bridge.bundleURL` was nil. This caused the `setHotLoadingEnabled:` method to repeatedly reload the bridge, resulting in the following tests failing:
`- [RCTBridgeTests testHookRegistration];`
`- [RCTBridgeTests testCallNativeMethod];`
Also, the `RUN_RUNLOOP_WHILE()` macro did not actually assert when timing out, and the logic in `- [RCTBridgeTests tearDown];` was broken in such a way that tests would always take 5 seconds to run (and then timeout silently). This adds an assertion, and removes the broken nil check for `jsExecutor`.
Reviewed By: majak
Differential Revision: D2988885
fb-gh-sync-id: 91307585ac8acb0181f0cddeeddf6cb4b198e4fe
shipit-source-id: 91307585ac8acb0181f0cddeeddf6cb4b198e4fe
Summary: Fixed broken scaling logic in Webview example for iOS. Pages must be reloaded after toggling `scalesPageToFit`, but that wasn't happening.
Reviewed By: javache
Differential Revision: D2982371
fb-gh-sync-id: 8442609179bfe9ade10d1d0bac1807e4a8855d00
shipit-source-id: 8442609179bfe9ade10d1d0bac1807e4a8855d00
Summary:The `uiBlockToAmendWithShadowViewRegistry:` is called on every single view manager, on every single layout pass. This causes all view managers to be eagerly intiialized, even if not being used.
In practice very few modules actually use this method, so by checking if the method is implemented before calling it, we can eliminate most of this work.
(Hopefully in future we can get ride of this method altogether, but right now it's integral to the way that text layout is implemented).
Reviewed By: majak, javache
Differential Revision: D2982181
fb-gh-sync-id: 818d0aac61197df89263c919c2c80a003e293ac5
shipit-source-id: 818d0aac61197df89263c919c2c80a003e293ac5
Summary:The RCTPerformanceLogger log the time in ms not us. Especially the unit of RCTPLBundleSize is byte.
Closes https://github.com/facebook/react-native/pull/5919
Differential Revision: D2982116
Pulled By: nicklockwood
fb-gh-sync-id: 18aad5ff2eb83c6f302b2c10382bf214b51df133
shipit-source-id: 18aad5ff2eb83c6f302b2c10382bf214b51df133
Summary: When rotating on iPad, the dev loading view just looks clowny since it doesn't rotate properly.
Reviewed By: majak
Differential Revision: D2939721
fb-gh-sync-id: 7f1926f5cee4761cde8881e9387ae6e0063c5d6c
shipit-source-id: 7f1926f5cee4761cde8881e9387ae6e0063c5d6c
Summary:Unfortunately the 'screen' option in the `UIManager.takeSnapshot` API appears to work only on the iOS simulator, not on an actual device.
This diff removes the 'screen' option until a solution can be found that works on the device.
(Taking a snapshot of the window still works fine - it just won't include the status bar, etc.)
Reviewed By: javache
Differential Revision: D2971091
fb-gh-sync-id: 026b9d4eb2f59f686f58c18a16381ff325df612b
shipit-source-id: 026b9d4eb2f59f686f58c18a16381ff325df612b
Summary:This adds a `takeSnapshot` method to UIManager that can be used to capture screenshots as an image.
The takeSnapshot method accepts either 'screen', 'window' or a view ref as an argument.
You can also specify the size, format and quality of the captured image.
I've added an example of capturing a screenshot at UIExplorer > Snapshot / Screenshot.
I've also added an example of sharing a screenshot to the UIExplorer > ActionSheetIOS demo.
Reviewed By: javache
Differential Revision: D2958351
fb-gh-sync-id: d2eb93fea3297ec5aaa312854dd6add724a7f4f8
shipit-source-id: d2eb93fea3297ec5aaa312854dd6add724a7f4f8
Summary: When rotating a modal view we should adjust the root view's frame.
Reviewed By: majak
Differential Revision: D2939712
fb-gh-sync-id: 974634276d2c0ad22b46976020d0a21e1dac9026
shipit-source-id: 974634276d2c0ad22b46976020d0a21e1dac9026
Summary:The bug is caused by a weird race condition. What happens is that when calling `UIRefreshControl#endRefreshing` the `UIScrollView` delegate `scrollViewDidScroll` function is called synchronously and then `dockClosestSectionHeader` crashes because the sticky header indexes are updated but not the contentView children.
I fixed it by adding an updating property on `RCTRefreshControl` and setting it before calling `endRefreshing` so we can know not to call `dockClosestSectionHeader` at that moment.
Tested with both `RefreshControl` and `onRefreshStart` prop.
I reproduced the bug by replacing ListViewExample.js in UIExplorer with https://gist.github.com/janicduplessis/05fc58e852f3e80e51b9Fixes#5440
cc nicklockwood
Closes https://github.com/facebook/react-native/pull/5445
Differential Revision: D2953984
Pulled By: nicklockwood
fb-gh-sync-id: c17a6a75ab31ef54d478706ed17a8115a11d734e
shipit-source-id: c17a6a75ab31ef54d478706ed17a8115a11d734e
Summary:New prop `hitSlop` allows extending the touch area of Touchable components. This makes it easier to touch small buttons without needing to change your styles.
It takes `top`, `bottom`, `left`, and `right` same as the `pressRetentionOffset` prop. When a touch is moved, `hitSlop` is combined with `pressRetentionOffset` to determine how far the touch can move off the button before deactivating the button.
On Android I had to add a new file `ids.xml` to generate a unique ID to use for the tag where I store the `hitSlop` state. The iOS side is more straightforward.
terribleben worked on the iOS and JS parts of this diff.
Fixes#110
Closes https://github.com/facebook/react-native/pull/5720
Differential Revision: D2941671
Pulled By: androidtrunkagent
fb-gh-sync-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
shipit-source-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
Summary:
public
In 9baff8f437 (diff-8d9841e5b53fd6c9cf3a7f431827e319R331), I incorrectly assumed that iOS was wrapping promises in an extra Array. What was really happening is that all the callers were doing this. I removed the wrapping in the callers and the special case handling MessageQueue.
Now one can pass whatever object one wants to resolve and it will show properly in the resolve call on the js side. This fixes issue https://github.com/facebook/react-native/issues/5851
Reviewed By: nicklockwood
Differential Revision: D2921565
fb-gh-sync-id: 9f81e2a87f6a48e9197413b843e452db345a7ff9
shipit-source-id: 9f81e2a87f6a48e9197413b843e452db345a7ff9
Summary:
This commit adds the delegate hooks so that local notifications get
passed onto the JS and adds a new event listener type for local
notifications.
Also add functions to clear local notifications
Closes https://github.com/facebook/react-native/pull/2084
Reviewed By: svcscm
Differential Revision: D2908096
Pulled By: nicklockwood
fb-gh-sync-id: 759d299ea35abea177e72934076297d666d3ea20
shipit-source-id: 759d299ea35abea177e72934076297d666d3ea20
Summary:
public
Lazy export of module constants required a sync dispatch to the main thread, which was deadlocking in some of our projects.
This moves the constants export to the initial bridge init, which may slightly increase initial startup time, but avoids the deadlock.
Reviewed By: javache
Differential Revision: D2911295
fb-gh-sync-id: 0d14a629ac4fc7ee21acd293c09595c18232659b
shipit-source-id: 0d14a629ac4fc7ee21acd293c09595c18232659b
Summary:
public
Expose JS hooks to create flow events in systrace (the nice arrows to show async work flow) +
add support to the showing all the work enqueued from the JS thread as added in D2743733
Depends on D2743733
Reviewed By: jspahrsummers
Differential Revision: D2815293
fb-gh-sync-id: 4278f61a67a6e78cf2704bacce34b1389328c6df
Summary:
RefreshControl did not start refreshing when refreshing was set to true initially. It also did not start refreshing on iOS when setting the prop from false to true without doing a pull to refresh gesture.
This was a pain in the ass to make work on iOS because UIRefreshControl seems super sensitive to when beginRefreshing can be called, for the initial render I need to call it in layoutSubviews. I also have to manually adjust the scrollview content offset when calling beginRefreshing. The code is a bit hacky but it was the only solution I found that was actually working.
Fixes#5716
Closes https://github.com/facebook/react-native/pull/5745
Reviewed By: svcscm
Differential Revision: D2910716
Pulled By: nicklockwood
fb-gh-sync-id: d60e73bcfe8d86bb01249ba5f17e6a23c5a5aff6
Summary:
We should have 0 logs at startup. In theory it could be useful to know if the profiler is enabled, but in practice 99% of the time you don't care and it ends up spamming you for no good reason. Then more people add logs and not only do the logs are not useful, they prevent people from actually using them when debugging.
Closes https://github.com/facebook/react-native/pull/5766
Reviewed By: svcscm
Differential Revision: D2902987
Pulled By: androidtrunkagent
fb-gh-sync-id: d47f8e58edf5f2c8e2a7a4373fd7d9036d2309a0
Summary:
When scrolling while RefreshControl is refreshing the sticky headers are offset by the height of the UIRefreshControl. This simply removes the height of the UIRefreshControl while it is refreshing and fixes the problem.
You can repro the bug using this example in UIExplorer by doing a pull to refresh and scrolling the ListView immediately after.
https://gist.github.com/janicduplessis/26b4f2758e90b2aa1620Fixes#5405
Closes https://github.com/facebook/react-native/pull/5517
Reviewed By: svcscm
Differential Revision: D2895623
Pulled By: nicklockwood
fb-gh-sync-id: 81df36cccfc3e7b973c2be78565f8b8408c9fc12
Summary:
I forgot to add new files manually to `React.xcodeproj` (it's not managed by buck).
public
Reviewed By: javache
Differential Revision: D2895546
fb-gh-sync-id: ed58e3505c269f5ed9433e94994471485adb2378
Summary:
This is a final diff in the stack, which makes us not send a bazillion events to js after it's been busy while an user dragged his finger on a screen (resulting in ~two events per frame).
I made "touchMove" event to be coalescable, which makes us not send anything while dragging (since this makes both scroll events and touch move events coalesced and not being send until either next js frame or the next different touch event occurs).
This change is far from perfect. The event name is a hard coded string and the coalescing works with some (reasonable) assumptions on internal structure of these touch events. Which may or may not be really true. It would be great if someone could comment on these.
I'm thinking about making the touches more strongly typed. Any thoughts on this?
public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: nicklockwood
Differential Revision: D2884595
fb-gh-sync-id: f3c2f13430679e2bf52e0c7a3689650b3acae42f
Summary:
This diff finally makes touch events to be emitted to js from the same object as scroll events. Thanks to changes in previous diffs this means the js will now process them in the right order.
This diff on its own would cause us to send events to js on every frame while dragging a finger on the screen. This is something we tried to avoid with event coalescing in the past, and gets fixed in the following diff D2884595.
public
___
**This diff is part of a larger stack. This is a high level overview about what’s going on here.**
This stack of diffs fixes an issue where scroll events and touch events wouldn’t be processed in the correct order on js side.
Current state of world:
* touch events are send to js immediately when they happen (this makes js respond to touches as soon as possible)
* scroll events are buffered, coalesced and send at the beginning of each js frame (coalescing helps in a case where js is busy processing for several native frames and would get all scroll event for that period afterwards)
How did I change this?
1. I’ve made touch events go through the same class every other event (scroll events included) go, RCTEventDispatcher. This gives us a single place to handle all events.
2. I’ve changed RCTEventDispatcher to flush all buffered events every time it gets a touch event before dispatching the touch. This fixes the original ordering issue.
3. I’ve made “touchMove” behave the same way as scroll events do - they are buffered and coalesced. Since “touchMove” events are fired as often as scroll events (while you drag your finger around), doing only 2. would bring back the issue buffering was fixing.
All of this together effectively still keeps the order of events right, avoids overloading js in the important case we care about. The only downside is an increased latency for “touchMove” events, since they are to longer send to js immediately.
(Even better solution would be changing the native->js event passing system to be pull based instead of push based. That way js would always request touches that has happened since the last time it has asked, which would make it get them as soon as it’s possible to process them and native could do coalescing at that point.
However this change has a much bigger scope, so I’m going with this stack of diffs for now.)
Reviewed By: nicklockwood
Differential Revision: D2884593
fb-gh-sync-id: 749a4dc6256f93fde0d8733687394b080ddd4484
Summary:
This diff adds an implementation of `RCTEvent` protocol which represents touch events.
It's basically a copy of this code: c14cc123d5/React/Base/RCTTouchHandler.m (L194-L196)
which is replaced using `RCTTouchEvent` in the next diff (D2884593).
public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: nicklockwood
Differential Revision: D2884592
fb-gh-sync-id: e35addcf15a7012f89644200a08f5856c7f57299
Summary:
Currently only scroll events are send through `sendEvent`, and all of them are can be coalesced. In future (further in the stack) touch events will go through there as well, but they won't support coalescing.
In order to ensure js processes touch and scroll events in the same order as they were created, we will flush the coalesced events when we encounter one that cannot be coalesced.
public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: nicklockwood
Differential Revision: D2884591
fb-gh-sync-id: a3d0e916843265ec57f16aad2f016a79764dcce8
Summary:
I want to use the `RCTEvent` protocol for touch events as well. That's why I'm removing not very well defined `body` property and replacing it with `arguments` method, which will return an array that will be passed directly to the js call.
I think this makes sense because there is no unified arguments format for all events and and the called js method (`moduleDotMethod`) is already event specific.
This way touch events and scroll events can result in calling a completely different js function with a completely different arguments (what they indeed currently do).
public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: nicklockwood
Differential Revision: D2884590
fb-gh-sync-id: 2c1885c3414e255d8572c0fbbbfe62a23d94dd06
Summary:
This property was never used, so I'm removing it.
public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: javache
Differential Revision: D2884587
fb-gh-sync-id: acd5e576cd13a02e77225f3b308232f8331d3b61
Summary:
`RCTBaseEvent` was never used. This diff removes it.
public
___
//This diff is part of a larger stack. For high level overview what's going on jump to D2884593.//
Reviewed By: javache
Differential Revision: D2884585
fb-gh-sync-id: 66a6afcda3b5baec7f768682da215570f6d33bb1
Summary:
public
https://github.com/facebook/react-native/pull/5494 added a new `source` property to WebView on Android that provides a better API, as well as allowing for request headers to be set.
This diff ports that functionality over to iOS, so we can have a consistent API cross-platform.
I've also extended the API to include `method` (GET or POST) and `body` when setting the WebView content with a URI, and `baseUrl` when setting static HTML.
Reviewed By: javache
Differential Revision: D2884643
fb-gh-sync-id: 83f24494bdbb4e1408aa8f3b7428fee33888ae3a
Summary:
public
Introduce a header bar similar to the one shown when loading the bundle to indicate that the packager server is processing an HMR update. Hook into HMR events to show this bar when appropriate.
Reviewed By: javache
Differential Revision: D2873521
fb-gh-sync-id: a77cbb2368b75b045aa8c6ababce2f731baf514b
Summary:
public
My refactor to unify the scrollTo() apis on iOS + Android broke iOS. Oops.
Reviewed By: jingc
Differential Revision: D2886305
fb-gh-sync-id: de287cba8df7cf14c8049d91621cd7f86aa4e92c
Summary:
We were executing all the updateBlocks for every frame that was updated in the UI flush. This would quickly give you an explosive number of block calls when loading complex views.
This update block is only really used by text to propagate padding, even though the actual insets are mostly just 0.
public
Reviewed By: nicklockwood
Differential Revision: D2848968
fb-gh-sync-id: e43c529c2bb9729e2b779bf4abefeed58775cc2e
Summary:
For my project it was required to receive a notification when the MapView annotation was deselected.
So I renamed `onAnnotationPress` to `onAnnotationSelected` and added a new method `onAnnotationDeselected`, this names was "inspired" by the underlaying iOS API. The old API was still called and marked as deprecated.
But maybe you have an idea for a better naming (onAnnotationFocus/-Blur?) -- or should a deselected call the press method again without an annotation (undefined)?
Closes https://github.com/facebook/react-native/pull/5167
Reviewed By: svcscm
Differential Revision: D2869695
Pulled By: nicklockwood
fb-gh-sync-id: 91795ac3f1e4533b250af8901534d8870729d9db
Summary:
Expose a `decelerationNormalEnabled` flag on WebView, which, when enabled, will WebView's ScrollView's `decelerationRate` to `UIScrollViewDecelerationRateNormal`. This gives the WebView the same "momentum" style scrolling as other iOS views.
This was discussed with ide in #5447. Please let me know if there's anything I'm missing, or anything else you'd like to see in this pull request.
Closes https://github.com/facebook/react-native/pull/5527
Reviewed By: svcscm
Differential Revision: D2870312
Pulled By: nicklockwood
fb-gh-sync-id: 7dbfd06a349e3365a5df40c3bacf25a4fdb306cf
Summary:
An initial implementation was done on css-layout but isn't working correctly on many cases. The binding from React Native has been removed a long time ago. Let's not confuse people and remove it from the docs :)
Closes https://github.com/facebook/react-native/pull/5522
Reviewed By: svcscm
Differential Revision: D2859665
Pulled By: vjeux
fb-gh-sync-id: 4aa008dd93a6cea6b79a7bce444c94148791eee4