Summary:
Android App Bundle builds use the packageBundle and bundle tasks instead
of the package and assemble tasks the APK builds use. Because of this,
the resources and js bundles weren't getting copied into the final
artifact. In an App Bundle build, the merged assets must be present
during the buildPreBundle step in order to arrive in the App Bundle.
Pull Request resolved: https://github.com/facebook/react-native/pull/21738
Differential Revision: D13669288
Pulled By: cpojer
fbshipit-source-id: 0e985983f04504b69e447dbc1f3f34cf8f4eb927
Summary: This removes the remaining references to `local-cli`. We already have a `cli.js` file on the root that was just forwarding to the local-cli folder, so I removed that. It also seems that `setupBabel.js` is no longer necessary in RN.
Reviewed By: TheSavior
Differential Revision: D13396218
fbshipit-source-id: a945cb91dae39c4b58c5cabcca6b0f0328fc4717
Summary:
This PR allows Android projects that use `apply plugin: "com.android.library"` to build successfully. A recent regression caused by https://github.com/facebook/react-native/pull/20526 means that building one of these projects always fails with this error:
```
FAILURE: Build failed with an exception.
* Where:
Script '/Users/james/src/SampleLibrary/node_modules/react-native/react.gradle' line: 15
* What went wrong:
A problem occurred configuring project ':app'.
> Could not get unknown property 'applicationVariants' for object of type com.android.build.gradle.LibraryExtension.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 0s
```
This change updates `react.gradle` to cater to both application and library projects by selectively using `android.applicationVariants` or `android.libraryVariants`.
Fixes https://github.com/facebook/react-native/issues/22310.
Pull Request resolved: https://github.com/facebook/react-native/pull/22312
Differential Revision: D13373742
Pulled By: cpojer
fbshipit-source-id: 64c35ab7a6d5d0d840a43729123e70dd8e0d36e0
Summary:
When we use product flavor (e.g. develop/production) with Android Gradle Plugin 3.2,
javascript bundle is not copied due to that merged asset path point to incorrect location.
related #21408
<!--
Thank you for sending the PR! We appreciate you spending the time to work on these changes.
Help us understand your motivation by explaining why you decided to make this change.
If this PR fixes an issue, type "Fixes #issueNumber" to automatically close the issue when the PR is merged.
_Pull requests that expand test coverage are more likely to get reviewed. Add a test case whenever possible!_
-->
Pull Request resolved: https://github.com/facebook/react-native/pull/21782
Differential Revision: D12854056
Pulled By: hramos
fbshipit-source-id: d1e6a395e762cc4a4f133977d54d0f469fa66b8c
Summary:
Android Gradle Plugin 3.2 uses a new intermediates/merged_assets directory instead of intermediates/assets. This workaround copies the javascript bundle to both directories for compatibility purposes.
Fixes#21132Fixes#18357
Pull Request resolved: https://github.com/facebook/react-native/pull/21409
Differential Revision: D10141860
Pulled By: hramos
fbshipit-source-id: 0fb20fcec67ec2bfd7a8d9052599bbc70464b466
Summary: This change drops the year from the copyright headers and the LICENSE file.
Reviewed By: yungsters
Differential Revision: D9727774
fbshipit-source-id: df4fc1e4390733fe774b1a160dd41b4a3d83302a
Summary:
One of our automated project tools noted that these were all missing their copyright headers.
Pull Request resolved: https://github.com/facebook/react-native/pull/21000
Differential Revision: D9721495
Pulled By: hramos
fbshipit-source-id: 6ccf0f37165a0fe16cf06bd996d615f2286101dc
Summary:
Mirrors #17967 which was imported and reverted
Original:
Better integration with the Android Gradle-based build process, especially the changes introduced by the [Android Gradle Plugin 3.x and AAPT2](https://developer.android.com/studio/build/gradle-plugin-3-0-0-migration.html).
Fixes#16906, the `android.enableAapt2=false` workaround is no longer required.
Bases the task generation process on the actual application variants present in the project. The current manual process of iterating build types and product flavors could break down when more than one dimension type is present (see https://developer.android.com/studio/build/build-variants.html#flavor-dimensions).
This also exposes a very basic set of properties in the build tasks, so that other tasks can more reliably access them:
```groovy
android.applicationVariants.all { variant ->
// This is the generated task itself:
def reactBundleTask = variant.bundleJsAndAssets
// These are the outputs by type:
def resFileCollection = reactBundleTask.generatedResFolders
def assetsFileCollection = reactBundleTask.generatedAssetsFolders
}
```
I've tested various combinations of product flavors and build types ([Build Variants](https://developer.android.com/studio/build/build-variants.html)) to make sure this is consistent. This is a port of what we're currently deploying to our CI process.
[ ANDROID ] [ BUGFIX ] [ react.gradle ] - Support Android Gradle Plugin 3.x and AAPT2
[ ANDROID ] [ FEATURE ] [ react.gradle ] - Expose the bundling task and its outputs via ext properties
Pull Request resolved: https://github.com/facebook/react-native/pull/20526
Differential Revision: D9164762
Pulled By: hramos
fbshipit-source-id: 544798a912df11c7d93070ddad5a535191cc3284
Summary:
_Quick apologies for the lengthiness of this description. Want to make sure I'm clear and it is understood what is being altered._
Thanks for submitting a PR! Please read these instructions carefully:
- [x] Explain the **motivation** for making this change.
- [x] Provide a **test plan** demonstrating that the code is solid.
- [x] Match the **code formatting** of the rest of the codebase.
- [x] Target the `master` branch, NOT a "stable" branch.
https://github.com/facebook/react-native/issues/5787
```
Unknown source file : /home/tom/projects/blueprint-native/android/app/build/intermediates/res/merged/release/drawable-mdpi-v4/images_google.png: error: Duplicate file.
Unknown source file : /home/tom/projects/blueprint-native/android/app/build/intermediates/res/merged/release/drawable-mdpi/images_google.png: Original is here. The version qualifier may be implied.
```
At Hudl, we've been attempting to package our React Native code into Library Dependencies _(Cocoapods / Android Artifact Resource (aar))_. Recently in React Native 0.42.0, there was an upgrade to the Android Project's gradle plugin from 1.3.1 to 2.2.3. This update drastically effected the outcome of drawable resources in Android without anyone noticing.
**There are 4 outcomes to consider with this change:**
1. You are developing in an Android Application using Gradle 1.3.1 or lower
2. You are developing in an Android Application using Gradle 2.2.3 or higher
3. You are developing in an Android Library Module using Gradle 1.3.1 or lower
4. You are developing in an Android Library Module using Gradle 2.2.3 or higher
With the upgrade to 2.2.3, Android changed the way aapt builds its resources. Any Library created with 2.2.3, has its resources ending with a `v4` suffix. The reasoning behind this I'm not sure of but assume it deals with Vector support that was added around that time.
The change I've added checks if React Native is being ran in an Android Library vs an Application, and appends the v4 suffix to the merged asset folders.
Multiple test were performed.
1. I first started out validating my assumption about the asset merger by creating a new Android Project to verify my assumptions above.
1. [Application + >= 2.2.3](https://github.com/jpshelley/TestAndroidLibraryDrawables/tree/master/app/build/intermediates/res/merged/debug) -- `hdpi` contains my drawable. `hdpi-v4` contains dependency's drawables.
2. [Application + <= 1.3.1](https://github.com/jpshelley/TestAndroidLibraryDrawables/tree/Android-LegacyVersion/app/build/intermediates/res/merged/debug) -- Same as above (I expect because deps are compiled against gradle 2.2.3+ themselves.
3. [Library + >= 2.2.3](https://github.com/jpshelley/TestAndroidLibraryDrawables/tree/Android-UsingAndroidLibrary/library/build/intermediates/res/merged/debug) -- Only `-v4` folders found! Resources from the library are packages in the app's build output in similar `-v4` folder too.
4. [Library + <= 1.3.1](https://github.com/jpshelley/TestAndroidLibraryDrawables/tree/Android-UsingAndroidLibraryLegacyVersion/library/build/intermediates/res/merged/debug) -- Same as ii. & iii. `-v4` contains other resources, but my resources are located in non -v4 folder.
2. I then wanted to validate against React Native itself. So I updated my react native code using this PR/Branch, and tested against my project locally. Unfortunately I cannot share that code as it is private, but before this change I was getting the same error as mentioned in #5787 and now my build runs as intended with the assets being placed where they should be.
Additional resources:
* https://github.com/facebook/react-native/issues/5787
* http://stackoverflow.com/questions/35700272/android-build-tool-adds-v4-qualifier-to-drawable-folders-by-default-in-generated
* https://github.com/facebook/react-native/issues/12710
Please let me know if more information is needed, further test plans, etc. With this change we should be able to upgrade to Gradle 2.3.0 as well to support the latest version of Android Studio.
Closes https://github.com/facebook/react-native/pull/13128
Differential Revision: D7828618
Pulled By: hramos
fbshipit-source-id: a7ad7b63b1b51cbfd2ea7656e4d77321306ce33a
Summary:
The js bundle task does not run when `org.gradle.configureondemand` is set to true. This uses `afterEvaluate` instead of `gradle.projectsEvaluated` which is executed properly.
Add `org.gradle.configureondemand=true`, run RNTester in release mode and make sure the bundle task is run.
[ANDROID] [BUGFIX] [LOCATION] - Fix release bundle task when org.gradle.configureondemand=true
Closes https://github.com/facebook/react-native/pull/18557
Differential Revision: D7396744
Pulled By: mdvacca
fbshipit-source-id: 9ea134cb49e8a087cec16f82b990cd19af76785a
Summary:
This reverts commit d16ff3bd8b.
Currently breaks with the gradle version used by RN, I think there has been some work to update that to a more recent one but for now I think we should just revert it.
It errors with:
```
Could not find method registerGeneratedResFolders() for arguments [file collection] on object of type com.android.build.gradle.internal.api.ApplicationVariantImpl.
```
Tested that RN tester now builds when using the right react.gradle (#18188)
[ ANDROID ] [ BUGFIX ] [ react.gradle ] - REVERT "Support Android Gradle Plugin 3.x and AAPT2"
[ ANDROID ] [ FEATURE ] [ react.gradle ] - REVERT "Expose the bundling task and its outputs via ext properties"
Closes https://github.com/facebook/react-native/pull/18189
Differential Revision: D7155176
Pulled By: hramos
fbshipit-source-id: 87b7b80b39cd345eebac4631efe6697971a1dbdf
Summary:
Better integration with the Android Gradle-based build process, especially the changes introduced by the [Android Gradle Plugin 3.x and AAPT2](https://developer.android.com/studio/build/gradle-plugin-3-0-0-migration.html).
Fixes#16906, the `android.enableAapt2=false` workaround is no longer required.
Bases the task generation process on the actual application variants present in the project. The current manual process of iterating build types and product flavors could break down when more than one dimension type is present (see https://developer.android.com/studio/build/build-variants.html#flavor-dimensions).
This also exposes a very basic set of properties in the build tasks, so that other tasks can more reliably access them:
```groovy
android.applicationVariants.all { variant ->
// This is the generated task itself:
def reactBundleTask = variant.bundleJsAndAssets
// These are the outputs by type:
def resFileCollection = reactBundleTask.generatedResFolders
def assetsFileCollection = reactBundleTask.generatedAssetsFolders
}
```
I've tested various combinations of product flavors and build types ([Build Variants](https://developer.android.com/studio/build/build-variants.html)) to make sure this is consistent. This is a port of what we're currently deploying to our CI process.
[ ANDROID ] [ BUGFIX ] [ react.gradle ] - Support Android Gradle Plugin 3.x and AAPT2
[ ANDROID ] [ FEATURE ] [ react.gradle ] - Expose the bundling task and its outputs via ext properties
Closes https://github.com/facebook/react-native/pull/17967
Differential Revision: D7017148
Pulled By: hramos
fbshipit-source-id: e52b3365e5807430b9caced51349abf72332a587
Summary:
unbundle is a useful feature, and it should be exposed. In order to get the most use out of
we expose it as an option at build time in the Build Phase on XCode and the project.ext.react
config in the build.gradle.
Because it is best used with inline requires we add a section under performance that describes
how inline requires can be implemented and how to use with the unbundling feature.
Testing:
- Added a section of the doc which explains how the feature can be enabled
- Use the instructions, build a build on iOS + android (using release so that the bundle is created) and confirm that the bundle has the binary header information.
Closes https://github.com/facebook/react-native/pull/15317
Differential Revision: D6054642
Pulled By: hramos
fbshipit-source-id: 067f4d2f78d91215709bd3e3636f460bc2b17e99
Summary:
This PR adds support for configurable devEnabled option when building an android app. This is currently hardcoded.
The reason for making this configurable is this: I have an app that uses code-push and 3 buildConfigs. I want to have a debugging version which has `devEnabled = true`, then a staging version which has `devEnabled = false` (this version of the app is used internally for testing and should behave just like a release version of the app, and when the tests succeed the changes are promoted into the release version to the users out there, using code-push). The last version is a standard release version with `devEnabled = false`.
Currently, `devEnabled` is hardwired like this: `!targetName.toLowerCase().contains("release")` so by default my `staging` buildConfig will have `devEnabled = true` but I'd like it to be false.
With this PR it'd be possible to configure this as follows, while not breaking the current behavior.
`'devDisabledIn${productFlavor}${buildType}'`
`'devDisabledIn${buildType
Closes https://github.com/facebook/react-native/pull/11438
Differential Revision: D4630513
Pulled By: hramos
fbshipit-source-id: b6817cf4c144fc948f76785e9cb5f93a13a6a6a2
Summary:
This PR tries to fix a minor bug in `react.gradle` due to which task that bundles JS into the assets folder of the APK is not run when separate build per CPU architecture is enabled and we are using different product flavors.
Closes https://github.com/facebook/react-native/pull/8675
Differential Revision: D3541348
fbshipit-source-id: 4c84f21a06a45046f84bdd8ae5c5d834ec080476
Summary:
**Test plan:** With the given patch applied to `react.gradle`, I specified the following in my `android/app/build.gradle`:
```
project.ext.react = [
nodeExecutableAndArgs: ["node", "--max_old_space_size=4096"]
]
```
and ensured in a `./gradlew installDebug --debug` run that the packager gets indeed invoked with these parameters.
Closes https://github.com/facebook/react-native/pull/7903
Differential Revision: D3390543
fbshipit-source-id: cf440b36633420b8f67070f47dfabf4c84cb28a7
Summary:
If for instance you're using a custom transformer, having this hook will let you specify it without forking all of react.gradle
**Test plan:** Specified some additional packager args in my app's `android/app/build.gradle`:
```groovy
project.ext.react = [
bundleInDebug: true,
extraPackagerArgs: ["--transformer", "path/to/my/transformer.js"]
]
```
and ensured they show up when gradle invokes the bundler.
Closes https://github.com/facebook/react-native/pull/7858
Differential Revision: D3382996
Pulled By: mkonicek
fbshipit-source-id: 437b2e6c902931d45b9d2f7ec97c833ba0cd3217
Summary:
addition to #7297
When called from an upstarting app, the bundling process should always be called with a cleared cache. That avoids possible problems with cached files.
Closes https://github.com/facebook/react-native/pull/7324
Differential Revision: D3247420
fb-gh-sync-id: 503ad39cb36455512ccea1af7618e89a80942f0c
fbshipit-source-id: 503ad39cb36455512ccea1af7618e89a80942f0c
Summary:The goal is to minimize the number of files we need to bootstrap. This allows us to make the upgrade process smoother for everyone.
If someone needs to customize the file, we already provide some config options. The ability to copy the file and modify it is always there for those few who need it.
**Test plan**
Generate a new project with the updated template. The app should build and run fine both in debug and production mode.
Related #6292
Closes https://github.com/facebook/react-native/pull/6610
Differential Revision: D3109099
Pulled By: foghina
fb-gh-sync-id: 13fc89e60daed30bf6349e532a140c1b6f8f053a
fbshipit-source-id: 13fc89e60daed30bf6349e532a140c1b6f8f053a