Summary:
Warning: bind(): You are binding a component method to the component.
React does this for you automatically in a high-performance way, so you can safely remove this call. See TouchableOpacity
Closes https://github.com/facebook/react-native/pull/10349
Differential Revision: D4008552
Pulled By: javache
fbshipit-source-id: d98fe9a0d694dee74ea872e51b02fbd75a133e43
Summary: Currently, for short touches (under 130ms by default), we don't trigger the highlight effect. This diff makes it so that if we're not highlighted when we invoke onPress, we highlight.
Reviewed By: astreet
Differential Revision: D3932019
fbshipit-source-id: c0ff7d4c646890507ce510f51c279c88aeba66ae
Summary:
Currently, text inputs do not scroll when inside other components like scroll
views. This fixes it by blocking any parent native component from taking the
responder when the text input is focused and is being scrolled. This fixes the
previous implementation, where the scroll view was not able to scroll on top of
other text inputs, even though they were not focused.
This makes the component similar to it's ios counterpart.
Reviewed By: foghina
Differential Revision: D3735237
fbshipit-source-id: 724f94a6e7332d03261a80f63ffa60d0e5846932
Summary:
Currently, text inputs do not scroll when inside other components like scroll
views. This fixes it by blocking any parent native component from taking the
responder when the text input is focused and is being scrolled. This fixes the
previous implementation, where the scroll view was not able to scroll on top of
other text inputs, even though they were not focused.
This makes the component similar to it's ios counterpart.
Reviewed By: foghina
Differential Revision: D3735237
fbshipit-source-id: 0e56b2bbd3f5636540b4c3cc7cc13aa0f4d2737e
Summary:Adding the react native renderer dependency and various fixes to support React 15.
Don't use dispatchID for touchableHandleResponderGrant
This callback argument was removed because "IDs" no longer exist. Instead, we'll
use the tag from the event target.
The corresponding PR on React Core is: https://github.com/facebook/react/pull/6338
Reviewed By: spicyj
Differential Revision: D3159788
fb-gh-sync-id: 60e5cd2aa0af69d83fcdac3dfde0a85a748cb7b9
fbshipit-source-id: 60e5cd2aa0af69d83fcdac3dfde0a85a748cb7b9
Summary:Set `Touchable.TOUCH_TARGET_DEBUG` to see colored borders/text to all touchables.
Different touchable types are color-coded differently.
If there is `hitSlop`, it will be rendered with an extra view with a dashed border of the same color (not visible on
Android because `overflow: 'hidden'`).
`Text` with `onPress` directly set is just colored.
Added some extra checks to `TouchableWithoutFeedback` since it could silently break if the child is not a native
component.
Also added better error output for `ensureComponentIsNative` so it's easier to track down issues. I really wish there
was a cleaner way to get the component and owner names consistently, it would help make good debug messages way easier
to write.
Reviewed By: ericvicenti
Differential Revision: D3149865
fb-gh-sync-id: 602fc3474ae7636e32af529eb7ac52ac5b858030
fbshipit-source-id: 602fc3474ae7636e32af529eb7ac52ac5b858030
Summary:Fixes bug https://github.com/facebook/react-native/issues/5604 ("Redscreen error when TouchRelease triggered on a component no longer in the tree")
( maybe not ideally )
This issue is triggered by the following:
A Touch event on a component ( Keep Pressing )
A state/props update removes the component from the tree and render is performed
A Touch Release event. ( When you release the press on the component no longer there )
This fix adds an early return to the signal handling code if a RESPONDER_RELEASE signal happens when the responder has disappeared
Closes https://github.com/facebook/react-native/pull/5637
Differential Revision: D3053729
Pulled By: sahrens
fb-gh-sync-id: 21a2a303d8921654607eaab824ef28fc16df9500
shipit-source-id: 21a2a303d8921654607eaab824ef28fc16df9500
Summary:Follow-up to https://github.com/facebook/react-native/pull/5084
This…
- changes all requires within RN to `require('fbjs/lib/…')`
- updates `.flowconfig`
- updates `packager/blacklist.js`
- adapts tests
- removes things from `Libraries/vendor/{core,emitter}` that are also in fbjs
- removes knowledge of `fbjs` from the packager
Closes https://github.com/facebook/react-native/pull/5084
Reviewed By: bestander
Differential Revision: D2926835
fb-gh-sync-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
shipit-source-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
Summary:New prop `hitSlop` allows extending the touch area of Touchable components. This makes it easier to touch small buttons without needing to change your styles.
It takes `top`, `bottom`, `left`, and `right` same as the `pressRetentionOffset` prop. When a touch is moved, `hitSlop` is combined with `pressRetentionOffset` to determine how far the touch can move off the button before deactivating the button.
On Android I had to add a new file `ids.xml` to generate a unique ID to use for the tag where I store the `hitSlop` state. The iOS side is more straightforward.
terribleben worked on the iOS and JS parts of this diff.
Fixes#110
Closes https://github.com/facebook/react-native/pull/5720
Differential Revision: D2941671
Pulled By: androidtrunkagent
fb-gh-sync-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
shipit-source-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
Summary:
public
This diff improves the implementation of 3D touch by adding a `forceTouchAvailable` constant to View that can be used to check if the feature is supported.
I've also added an example of how you can use the `force` property of the touch event to measure touch pressure in React Native.
Reviewed By: vjeux
Differential Revision: D2864926
fb-gh-sync-id: 754c54989212ce4e4863716ceaba59673f0bb29d
Summary:
It needs the touch coordinates for with-in the element, not for on the page.
Closes https://github.com/facebook/react-native/pull/5400
Reviewed By: svcscm
Differential Revision: D2848834
Pulled By: androidtrunkagent
fb-gh-sync-id: 88cf0fd7bd2332eb3db835b26438064412c8358c
Summary:
public
This diff fixes an occasional JS exception thrown by Touchable.js when it attempts to transitions to the RESPONDER_ACTIVE_LONG_PRESS_IN state from the RESPONDER_INACTIVE_PRESS_IN state.
Although I wasn't able to reproduce the error while testing, I was able to identify the likely cause: the LONG_PRESS_DETECTED state transition is triggered by a timer that is started on touch-down. This timer should be cancelled if the gesture is interrupted, however I identified a code path where the state can be changed to RESPONDER_INACTIVE_PRESS_IN without the longPressDelayTimeout being cancelled.
To fix this, I've added some logic to cancel the timer in that case. I've also added a test for the error scenario that will display a redbox in __DEV__ mode, but will fail gracefully in production mode.
Reviewed By: jingc
Differential Revision: D2709750
fb-gh-sync-id: aeea1a31de5e92eb394c2ea177f556b131d50790
Summary: Current code is checking presence of touchableGetPressRectOffset method but fails immediately on trying to get 'left' value of null.
Closes https://github.com/facebook/react-native/pull/3438
Reviewed By: @svcscm
Differential Revision: D2545068
Pulled By: @javache
fb-gh-sync-id: d16cb46af1fc6eae02f56b2096c2169ce475e022
Summary: This was a confusing place for them. BoundingDimensions, Position, and Touchable were only used in Touchable; StaticContainer I moved to Libraries/Components.
@public
Reviewed By: @vjeux
Differential Revision: D2530730
fb-gh-sync-id: e636a6b7259c2bd3ab52c82ebd59a6c66c9e7e7a