Summary:
After the RCTBatchedBridge refactor, the `-[NSNotificationCenter addObserver]` and `[removeObserver]` calls got divided between RCTBridge and RCTBatchedBridge. This diff does two things:
- Moved `removeObserver` out of RTCBatchedBridge and into `-[RCTBridge invalidate]`
- Moved `addObserver` from `bindKeys` to `setUp`. This is so that `-[RCTBridge reload]` will re-add the observer after invalidating and removing the observer
cc @tadeuzagallo
Closes https://github.com/facebook/react-native/pull/1212
Github Author: James Ide <ide@jameside.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
The index alone isn't so useful; pass the route as well. (I am using this to implement componentWill/DidFocus in a library instead of onWill/DidFocus; #1153).
Closes https://github.com/facebook/react-native/pull/1154
Github Author: James Ide <ide@jameside.com>
@public
Test Plan: Set up a navigator with a couple of scenes, and see that when onItemRef is called for each one, the route is passed in as the third argument.
Summary:
When gesturing rapidly between scenes, the navigator can get into an unresponsive state. A few minor fixes can avoid that case
@public
Test Plan: Rapid gestures on iOS device and simulator can no longer get into bad state
Summary:
@public
Adds a couple of things:
* `autoStart` option, which warms up the worker farm as opposed to spin up children on demand
* worker-farm now passes properties on errors from children to parent (for line/col number in errors without resorting to hacks)
Test Plan:
* Run the server with --reset-cache
* things work
Summary:
The RCTRootView creates a underlying RCTRootContentView that was deallocated when
the bridge modules were deallocated. That doesn't work when the bridge is held.
@public
Test Plan:
Launch Groups, put a breakpoint on `-[RCTRootContentView dealloc]`, enter and
leave a group page. It should be called now.
Summary:
In some situations, when quickly swiping back to a scene we are transitioning from, the scene is blank/missing. This is fixed by adding a check for the active gesture when we hide the scenes.
@public
Test Plan: Can no longer reproduce on simulator when quickly swiping back to the scene we are transitioning from
Summary:
Add `AlertIOS.prompt`
It's compatible with the js spec, with the exception that I had to add
a callback param since it's async. Also supports the same button configuration
as `AlertIOS.alert`.
@public
Test Plan:
I've updated the `AlertIOS` example on UIExplorer with every
valid combination of
parameters, so just going through it should be fine.
Summary:
Apparently British spelling is "cancelled", American is "canceled"? Picking "cancelled" for consistency with UIKit.
@public
Test Plan: landcastle
Summary:
Sometimes, when quicly backing out of a gesture, the scene isn't fully reset to the middle position and remains offset by a few pixels. This makes sure that never happens.
@public
Test Plan: Tested on iOS and I can no longer see the scenes stop when backing out of a gesture
Summary:
Previously it was possible for a gesture to be granted initiated if the start direction is not respected before the gesture detection distance gets reached, if the gesture direction is met eventually. This change ensures the gesture gets started in the right direction, otherwise the gesture action will set the responder.
@public
Test Plan: Fixes left-right swiping issue in AdsManager when a vertical swipe is intended.
Summary:
SetState can be somewhat racy. By the time the route state finishes, another resetTo has already happened, so the origional route is no longer in the stack. Hence the redbox invariant "Calling pop to route for a route that doesn't exist!"
This could also be fixed in product code by not calling resetTo rapidly, but the navigator should be resilient to such shenanigans
@public
Test Plan: Cannot get AdsManager crash t7031976