24 Commits

Author SHA1 Message Date
Cristian Carlesso
7b2080e118 Removing automatically reset modules between test run
Reviewed By: bestander

Differential Revision: D3886125

fbshipit-source-id: c8f47c3466add1e2c89649a1c6f47b01f0d7a89e
2016-09-19 12:43:55 -07:00
Janic Duplessis
6565929358 Add support for animated events
Summary:
This adds support for `Animated.event` driven natively. This is WIP and would like feedback on how this is implemented.

At the moment, it works by providing a mapping between a view tag, an event name, an event path and an animated value when a view has a prop with a `AnimatedEvent` object. Then we can hook into `EventDispatcher`, check for events that target our view + event name and update the animated value using the event path.

For now it works with the onScroll event but it should be generic enough to work with anything.
Closes https://github.com/facebook/react-native/pull/9253

Differential Revision: D3759844

Pulled By: foghina

fbshipit-source-id: 86989c705847955bd65e6cf5a7d572ec7ccd3eb4
2016-09-19 04:14:01 -07:00
Janic Duplessis
cd1d652af4 Add AnimatedDiffClamp node
Summary:
This adds a new type of node that clamps an animated value between 2 values with a special twist, it is based on the difference between the previous value so getting far from a bound doesn't matter and as soon as we start getting closer again the value will start changing. The main use case for this node is to create a collapsible navbar when scrolling a scrollview. This is a pretty in apps (fb, youtube, twitter, all use something like this).

It updates using the following: `value = clamp(value + diff, min, max)` where `diff` is the difference with the previous value.

This gives the following output for parameters min = 0, max = 30:
```
  in     out
  0      0
  15     15
  30     30
  100    30
  90     20
  30     0
  50     20
```

One issue I see is that this node is pretty specific to this use case but I can't see another simple way to do this with Animated that can also be offloaded to native easily. I'd be glad to discuss other solutions if some
Closes https://github.com/facebook/react-native/pull/9419

Differential Revision: D3753920

fbshipit-source-id: 40a749d38fd003aab2d3cb5cb8f0535e467d8a2a
2016-08-23 14:13:52 -07:00
Konstantin Raev
52e771dc2f Reduced precision in bezier test
Summary:
This should not happen again:

Summary of all failing tests
 FAIL  Libraries/Animated/src/__tests__/bezier-test.js (0.259s)
● bezier › symetric curves › it should have a central value y~=0.5 at x=0.5
  - Error: expected '0.5015953397493733' to be close to '0.5' with 3-digit precision
        at assertClose (Libraries/Animated/src/__tests__/bezier-test.js:9:11)
        at Libraries/Animated/src/__tests__/bezier-test.js:84:1
        at Libraries/Animated/src/__tests__/bezier-test.js:28:22
        at Object.<anonymous> (Libraries/Animated/src/__tests__/bezier-test.js:81:11)
Closes https://github.com/facebook/react-native/pull/9316

Differential Revision: D3690223

Pulled By: davidaurelio

fbshipit-source-id: 3ee0a283206680203a8b685d4ee5a430ef821704
2016-08-09 07:43:51 -07:00
Elliot Lynde
d905af4736 Delete AnimatedNative-test
Reviewed By: cpojer

Differential Revision: D3546643

fbshipit-source-id: d0484e55e8e2943584d9084f2663dbdbfe3fce0e
2016-07-11 19:43:21 -07:00
Konstantin Raev
3ddf3db551 Fixed objc test runner and bezier test
Summary:
- kill -9 SERVER_PID does not work for packager currently because it is started as daemon.
- And lego tests just hang until they are killed e.g. intern/sandcastle/1952254070/187417721/
- fixed bezier test because it annoyed me with random breaks because of precision

Reviewed By: davidaurelio

Differential Revision: D3528588

fbshipit-source-id: 87e5b4330fa69bc9a8a7f48e2250f3c2239f2b35
2016-07-08 03:28:58 -07:00
Christoph Pojer
89a9ca6688 Update some JS in preparation for some Jest updates.
Summary:
* Next version of Jest doesn't allow non test files in __tests__ folders.
* I'm trying to switch all tests off of jsdom on react-native. This should save 500ms of time when running a single test because jsdom is slow to load and react-native is also not supposed to run in a DOM environment, so let's not pretend we are providing the DOM in tests.
* Make the bridge config configurable so that when we disable automocking and we reset the registry we can redefine the value.

Oh also, stop using lodash in Server.js. First off, lodash 3 doesn't work in Jest's node env because it does some crazy stuff, second because we don't need to load all of lodash for debounce.

Reviewed By: davidaurelio

Differential Revision: D3502886

fbshipit-source-id: 1da1cfba9ed12264d81945b702e7a429d5f84424
2016-06-30 01:58:40 -07:00
Brandon Withrow
19e2388a76 Add support for native animations on iOS
Summary:
Currently on iOS animations are being performed on the JS thread. This ports animations over to the native thread and performs them natively. A lot of this work has already been done on Android, but this PR enables a few animation nodes that Android doesn't yet support such as Transform, Multiplication, and Addition nodes.
Also there is a demo of the native animations added to the UIExplorer app.
Closes https://github.com/facebook/react-native/pull/7884

Reviewed By: javache

Differential Revision: D3409179

Pulled By: nicklockwood

fbshipit-source-id: ef2d8840032e0c32f49e4a16ba86d448662e1751
2016-06-09 10:43:51 -07:00
Sean Kelley
908041b80b Round alpha channel when interpolating colors to the nearest thousandth.
Summary:
This fixes an issue where animations for values near zero could end up formatted
with exponents (e.g. `1.452e-10`), which is not valid for an `rgba` color spec.
This commit arbitrarily rounds it to the nearest thousandth to prevent this type
of formatting while still maintaining high-enough resolution in the alpha channel.

One way this could bubble up to the user is as PropType validation failures:

```
Failed propType: Invalid prop `backgroundColor` supplied to `RCTView`: rgba(0, 0, 0, 9.838983123336224e-7)
```
Closes https://github.com/facebook/react-native/pull/7597

Differential Revision: D3310941

Pulled By: vjeux

fbshipit-source-id: 0c95facaef5b69c021662af9fb6f268d890ecc3e
2016-05-17 10:13:29 -07:00
wusuopu
17f08070e8 Animated: Implement toJSON method of Animated
Summary:
Fix issue https://github.com/facebook/react-native/issues/7441
Closes https://github.com/facebook/react-native/pull/7442

Differential Revision: D3274594

fb-gh-sync-id: 720d7dcdaa97a2ee5235547bad6ba020398b57d2
fbshipit-source-id: 720d7dcdaa97a2ee5235547bad6ba020398b57d2
2016-05-08 01:09:21 -07:00
Krzysztof Magiera
6c80f886ae Fix setValue to work properly on natively driven nodes
Summary:
This change fixes an issue with calling `setValue` for natively driven nodes. As of now an attempt to call this method from JS would trigger an error "Attempting to run JS driven animation on animated". That is because for natively animated nodes we don't allow for `setNativeProps` to be executed and method `_flush` is now responsible for triggering that call. To fix the issue we add extra flag to `_updateValue` method that indicates if we should be "flushing" updated values using `setNativeProps` and we pass an appropriate value depending on the status of the node (native/non-native). Note that in animation callback we always pass `true` - that is because natively driven animations will never call into that callback.

**Test Plan**
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Closes https://github.com/facebook/react-native/pull/7138

Differential Revision: D3257696

fb-gh-sync-id: 13ec26bc36b56b3208f4279a95532bbe60551087
fbshipit-source-id: 13ec26bc36b56b3208f4279a95532bbe60551087
2016-05-04 02:48:22 -07:00
Christoph Pojer
d363b1f2e2 Update Jest APIs on fbsource
Reviewed By: javache

Differential Revision: D3229435

fb-gh-sync-id: b0e252d69e1f399a946fca6e98ef62ff44c2ef9c
fbshipit-source-id: b0e252d69e1f399a946fca6e98ef62ff44c2ef9c
2016-04-27 19:16:32 -07:00
Krzysztof Magiera
dd244f5530 Support for Animated.interpolate
Summary:This change adds native animated support for Animated.interpolate

Animated.interpolate allows for defining nodes that outputs an interpolated value of their input node based on the interpolation node configuration. For now native animated implementation only supports a linear interpolation for a given input and output ranges (ranges can consists of multiple segments). Native interpolation node is compatible with the JS implementation with the exception that not all attributes that can be used in JS are supported. Before we migrate interpolation node from JS->native we verify that only supported props are used.

**Test Plan**
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/7141

Differential Revision: D3216546

fb-gh-sync-id: 29876e33956615c6370ca4d332abe048f8dba5b8
fbshipit-source-id: 29876e33956615c6370ca4d332abe048f8dba5b8
2016-04-23 02:37:28 -07:00
Krzysztof Magiera
cd11738819 Support for stopping animations that run on UI thread.
Summary:This change extends animated native module API with `stopAnimation` method that is responsible for interrupting actively running animation as a reslut of a JS call. In order for the `stopAnimation` to understand `animationId` argument I also had to add `animationId` to `startAnimation` method. As JS thread runs in parallel to the thread which executes the animation there is a chance that JS may call `stopAnimation` after the animation has finished. Because of that we are not doing any checks on the `animationId` parameter passed to `stopAnimation` in native and if the animation does not exists in the registry we ignore that call.

**Test Plan**
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/7058

Differential Revision: D3211906

fb-gh-sync-id: 3761509651de36a550b00d33e2a631c379d3900f
fbshipit-source-id: 3761509651de36a550b00d33e2a631c379d3900f
2016-04-22 00:02:25 -07:00
Krzysztof Magiera
ec5dfbf8c7 Support for Animated.multiply node
Summary:This change adds native animated support for Animated.multiply nodes.

Animated.multiply allows for defining nodes that would output a product of values of the input nodes.

**Test Plan**
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/7071

Differential Revision: D3197663

fb-gh-sync-id: 35f64244a2482c487a81e5e7cd08f3c0e56d9b78
fbshipit-source-id: 35f64244a2482c487a81e5e7cd08f3c0e56d9b78
2016-04-19 13:20:20 -07:00
Krzysztof Magiera
b5375bdc09 Support for Animated.add
Summary:This change adds suport native animated support for Animated.add.

Animated.add lets you declare node that outputs a sum of it input nodes.

**Test Plan**
Play with the following playground app: https://gist.github.com/39de37faf07480fcd7d1
Run JS tests: `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
Run java tests: `buck test ReactAndroid/src/test/java/com/facebook/react/animated`
Closes https://github.com/facebook/react-native/pull/6641

Differential Revision: D3195963

fb-gh-sync-id: bb1e1a36821a0e071ad0e7d0fa99ce0d6b088b0a
fbshipit-source-id: bb1e1a36821a0e071ad0e7d0fa99ce0d6b088b0a
2016-04-19 02:58:21 -07:00
Leland Richardson
4ee0f7b218 Round interpolation for RGB components
Summary:The CSS spec doesn't allow for decimal values inside of rgb colors, however the RN implementation does, so there was a disconnect here.

This tests to see if the output range is an rgb color, and if so, rounds the first 3 interpolated components (but not the 4th, since that would be opacity and allows for a decimal).

cc vjeux
Closes https://github.com/facebook/react-native/pull/6984

Differential Revision: D3186473

fb-gh-sync-id: a320bf2311764e084386700bf8c8a42ab2a347eb
fbshipit-source-id: a320bf2311764e084386700bf8c8a42ab2a347eb
2016-04-15 14:51:27 -07:00
Krzysztof Magiera
874bcd3ee3 JS tests.
Summary:JEST tests for `useNativeDriver` option in AnimatedImplementation.js. Adding this to protect from potential changes in Animated.js that might break the interaction with the NativeAnimatedModule. Most of those tests just verify that a valid method of NativeAnimatedModule gets called as a result of animated nodes management operations.

**Test plan (required)**
Run `npm test Libraries/Animated/src/__tests__/AnimatedNative-test.js`
See 9 tests passed
Closes https://github.com/facebook/react-native/pull/6821

Differential Revision: D3149876

fb-gh-sync-id: 8911c5b0f96074115a62153c05162ff24ee2caa1
fbshipit-source-id: 8911c5b0f96074115a62153c05162ff24ee2caa1
2016-04-07 01:27:20 -07:00
Gaëtan Renaudeau
b5985cf690 Refactor bezier implementation from bezier-easing library
Summary:fast & accurate implementation
See https://github.com/gre/bezier-easing
the library is embedded in React Native

fixes #6207 & to follow #6340 (or to replace it)
cc vjeux

tests
 ---

[the lib tests](https://github.com/gre/bezier-easing/blob/master/test/test.js) ensure the library is accurate.
It is tested that the library have a precision better than ±0.000001 .

performance
 ---

On my macbook pro, [the lib benchmark](https://github.com/gre/bezier-easing/blob/master/benchmark.js) have:

```
BezierEasing: instanciation x 1,043,725 ops/sec ±1.46% (82 runs sampled)
BezierEasing: call x 7,866,642 ops/sec ±0.93% (85 runs sampled)
BezierEasing: instanciation + call x 803,051 ops/sec ±1.58% (74 runs sampled)
```
Closes https://github.com/facebook/react-native/pull/6433

Differential Revision: D3045854

Pulled By: vjeux

fb-gh-sync-id: b3c5dba19195a6719967b4fdc8ef940cc067b1f4
shipit-source-id: b3c5dba19195a6719967b4fdc8ef940cc067b1f4
2016-03-12 14:13:22 -08:00
Christopher Chedeau
c8a0a3eff6 Reimplement color processing
Summary:
**Problem:**

As I was trying to document what color formats we supported, I realized that our current implementation based on the open source project tinycolor supported some crazy things. A few examples that were all valid:

```
tinycolor('abc')
tinycolor(' #abc ')
tinycolor('##abc')
tinycolor('rgb 255 0 0')
tinycolor('RGBA(0, 1, 2)')
tinycolor('rgb (0, 1, 2)')
tinycolor('hsv(0, 1, 2)')
tinycolor({r: 10, g: 10, b: 10})
tinycolor('hsl(1%, 2, 3)')
tinycolor('rgb(1.0, 2.0, 3.0)')
tinycolor('rgb(1%, 2%, 3%)')
```

The integrations of tinycolor were also really bad. processColor added "support" for pure numbers and an array of colors!?? ColorPropTypes did some crazy trim().toString() and repeated a bad error message twice.

**Solution:**

While iteratively cleaning the file, I eventually ended up reimplementing it entierly. Major changes are:
- The API is now dead simple: returns null if it doesn't parse or returns the int32 representation of the color
- Stricter parsing of at
Closes https://github.com/facebook/react-native/pull/5529

Reviewed By: svcscm

Differential Revision: D2872015

Pulled By: nicklockwood

fb-gh-sync-id: df78244eefce6cf8e8ed2ea51f58d6b232de16f9
2016-01-29 09:13:32 -08:00
James Ide
c38d7fab97 isInteraction option to keep InteractionManager unblocked
Summary: Adds a new option to animation configs so that animations can be marked as non-interactions. This solves the "loading indicator problem" where an animated loading screen would deadlock as it waits for all interactions to complete.

As for the API, what we really want long term is better scheduling. This needs to be built at the runtime level (into the RN bridge) and take care of things like priority donation that are probably overkill right now. Basically this API is a medium-term fix and I won't be upset if it gets replaced with a finer-grained scheduler.
Closes https://github.com/facebook/react-native/pull/3433

Reviewed By: @​svcscm

Differential Revision: D2545300

Pulled By: @vjeux

fb-gh-sync-id: c1216bf69bfbbbae00c76c4697183fe96a6a01dd
2015-10-15 09:22:33 -07:00
Pieter De Baets
7c1b6b0fb6 Vendor tinycolor; strip unnecessary components
Reviewed By: @vjeux

Differential Revision: D2503048
2015-10-05 04:41:26 -07:00
Dral
463b072dac Support hex values in outputRange
Summary: 1. Should I add an example of this to the UIExplorer Animation example?

2. Should I support mixing hex and rgba values in outputRange? It is possible with this implementation, but may cause confusion
Closes https://github.com/facebook/react-native/pull/3177

Reviewed By: @​svcscm

Differential Revision: D2506947

Pulled By: @vjeux
2015-10-04 14:37:59 -07:00
Christopher Chedeau
a50b4ea7b9 Initial web implementation
Summary: @​public

This diff does a couple of things:
- Move all the code in a src/ folder
- Move bezier.js in the Animated folder
- Rename Animated.js into AnimatedImplementation.js and adds two entry points: AnimatedReactNative.js and AnimatedWeb.js
- Implement very dumb polyfills for flattenStyle, Set and InteractionManager
- Import my work in progress demo.html file to make sure that the code is actually working.

Everything is not working correctly:
- It calls forceUpdate on every frame and doesn't use bindings because setNativeProps is not implemented
- None of the style: {transform} are working because React web doesn't know about the array notation for transform
- The demo need more work

Reviewed By: @sahrens

Differential Revision: D2464277
2015-09-22 11:58:37 -07:00