Summary:
Packager can take a long time to load and the progress is usually displayed in another window (Terminal). I'm adding support for showing a UI inside React Native app for packager's progress when loading a bundle.
This is how it will work:
1. React Native sends request to packager with `Accept: multipart/mixed` header.
2. Packager will detect that header to detect that client supports progress events and will reply with `Content-Type: multipart/mixed`.
3. While building the bundle it will emit chunks with small metadata (like `{progress: 0.3}`). In the end it will send the last chunk with the content of the bundle.
4. RN runtime will be receiving the events, for each progress event it will update the UI. The last chunk will be the actual bundle which will end the download process.
This workflow is totally backwards-compatible -- normally RN doesn't set the `Accept` header.
Reviewed By: mmmulani
Differential Revision: D3845684
fbshipit-source-id: 5b3d2c5a4c6f4718d7e5de060d98f17491e82aba
Summary:
First commit for Apple TV support: changes to existing Objective-C code so that it will compile correctly for tvOS.
Closes https://github.com/facebook/react-native/pull/9649
Differential Revision: D3916021
Pulled By: javache
fbshipit-source-id: 34acc9daf3efff835ffe38c43ba5d4098a02c830
Summary:
This adds support for `Animated.event` driven natively. This is WIP and would like feedback on how this is implemented.
At the moment, it works by providing a mapping between a view tag, an event name, an event path and an animated value when a view has a prop with a `AnimatedEvent` object. Then we can hook into `EventDispatcher`, check for events that target our view + event name and update the animated value using the event path.
For now it works with the onScroll event but it should be generic enough to work with anything.
Closes https://github.com/facebook/react-native/pull/9253
Differential Revision: D3759844
Pulled By: foghina
fbshipit-source-id: 86989c705847955bd65e6cf5a7d572ec7ccd3eb4
Summary:
This adds support for sticky headers on Android. The implementation if based primarily on the iOS one (https://github.com/facebook/react-native/blob/master/React/Views/RCTScrollView.m#L272) and adds some stuff that was missing to be able to handle z-index, view clipping, view hierarchy optimization and touch handling properly.
Some notable changes:
- Add `ChildDrawingOrderDelegate` interface to allow changing the `ViewGroup` drawing order using `ViewGroup#getChildDrawingOrder`. This is used to change the content view drawing order to make sure headers are drawn over the other cells. Right now I'm only reversing the drawing order as drawing only the header views last added a lot of complexity especially because of view clipping and I don't think it should cause issues.
- Add `collapsableChildren` prop that works like `collapsable` but applies to every child of the view. This is needed to be able to reference sticky headers by their indices otherwise some subviews can get optimized out and break indexes.
Closes https://github.com/facebook/react-native/pull/9456
Differential Revision: D3827366
Pulled By: fred2028
fbshipit-source-id: d346068734c5b987518794ab23e13914ed13b5c4
Summary:
since #9456 has been landed, it's the time to add ListViewPagingExample to the example list for Android
Closes https://github.com/facebook/react-native/pull/9930
Differential Revision: D3871517
fbshipit-source-id: dafa8ab2d704bcc5e7bc25b5fcec18a1a6cfa28a
Summary:
This adds support for sticky headers on Android. The implementation if based primarily on the iOS one (https://github.com/facebook/react-native/blob/master/React/Views/RCTScrollView.m#L272) and adds some stuff that was missing to be able to handle z-index, view clipping, view hierarchy optimization and touch handling properly.
Some notable changes:
- Add `ChildDrawingOrderDelegate` interface to allow changing the `ViewGroup` drawing order using `ViewGroup#getChildDrawingOrder`. This is used to change the content view drawing order to make sure headers are drawn over the other cells. Right now I'm only reversing the drawing order as drawing only the header views last added a lot of complexity especially because of view clipping and I don't think it should cause issues.
- Add `collapsableChildren` prop that works like `collapsable` but applies to every child of the view. This is needed to be able to reference sticky headers by their indices otherwise some subviews can get optimized out and break indexes.
Closes https://github.com/facebook/react-native/pull/9456
Differential Revision: D3827366
fbshipit-source-id: cab044cfdbe2ccb98e1ecd3e02ed3ceaa253eb78
Summary:
We've enabled getters in .flowconfig, so Flow will now understand react-native.js. We no longer need to maintain a separate file for Flow.
cc bestander
Closes https://github.com/facebook/react-native/pull/9892
Differential Revision: D3862560
Pulled By: bestander
fbshipit-source-id: 9efb66bc885dbac80c18b4b5e3cf5362495928a9
Summary:
This is an updated version of #2336 and #7694.
---
This adds a `registrationError` event that is emitted by `PushNotificationIOS` whenever an application receives a registration error from APNS (APNS service failure, running on simulator, etc). This event fires to the exclusion of the `register` event (and vice versa).
**How to use**
Add the following to your `AppDelegate.m`:
```obj-c
- (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error
{
[RCTPushNotificationManager didFailToRegisterForRemoteNotificationsWithError:error];
}
```
And register an event handler for the event:
```js
PushNotificationIOS.addEventListener('registrationError', function({ message, code }) {
// Complete your registration process in error.
});
```
**Test plan**
Added support for this event (and `register`) to UIExplorer as a proof of concept. Navigating to the push notifications example on a simulator is an easy way to reproduce this e
Closes https://github.com/facebook/react-native/pull/9650
Differential Revision: D3822142
Pulled By: javache
fbshipit-source-id: a15ed8941b74dc3eed2c44c658deccbcaf39ce3d
Summary:
Currently, when reloading uiexplorer, it does not go back to the last visited
component. This fixes it, by only storing the state (which contains the last
visited component), after it has been set.
Reviewed By: bestander
Differential Revision: D3821288
fbshipit-source-id: 5b9ba10765ce402c20016519a3b7f6b5211cc623
Summary:
Similar to iOS, send device orientation changes events. This does not have the
`getCurrentOrientation` method, because it's not used. If necessary, we'll
add it separately.
This also adds a simple example for testing.
We listen to orientation changes in `onGlobalLayout`, and check if the rotation of the device has changed. If it has, we emit the event.
But:
- `onGlobalLayout` (and `onConfigurationChanged` - which is the method usually used for checking for device orientation changes) is *not* called when the device goes from landscape
to reverse landscape (same with portrait), as that is not a relayout / configuration change. We could detect if this happens with the help of an `OrientationEventListener`. However, this listener notifies you if the degree
of the phone changes by a single degree, which means that you need to know by how many degrees the phone needs to change in order for the orientation to change. I haven't looked into how accurate this could be, but I suspect that in practice it would cause a lot of bugs. A simple `abgs` and google search reveals that everybody uses a different margin for detecting a rotation change (from 30 to 45 degrees), so I suspect that this won't work
as expected in practice. Therefore, we're not using this here, and we're sticking to what android provides via `onConfigurationChanged`. If we find that we have issues because users need to know when the user goes
from landscape to reverse landscape, then we'll have to revisit this.
Reviewed By: foghina
Differential Revision: D3797521
fbshipit-source-id: 62508efd342a9a4b41b42b6138c73553cfdefebc
Summary:
Android PR for TextInput selection, based on the iOS implementation in #8958.
** Test plan **
Tested using the text selection example in UIExplorer.
Closes https://github.com/facebook/react-native/pull/8962
Differential Revision: D3819285
Pulled By: andreicoman11
fbshipit-source-id: 9a2408af2a8b694258c88ab5c46322830c71452a
Summary:
This adds cookie clearing support for iOS to match the existing support on Android. Helpful for resetting the app to a clean state (say, when logging a user out).
Closes https://github.com/facebook/react-native/pull/9264
Differential Revision: D3776492
Pulled By: javache
fbshipit-source-id: 59ae19ac09d3cf0d0e229cd9e8e30865e65ca96c
Summary:
This is a revised follow up version from #8574 ( originally implemented in `objc` )
This PR change the implementation in JS suggested by javache
**motivation**
To supports vibration pattern like android.
The [iOS vibration implementation link](http://stackoverflow.com/questions/12966467/are-there-apis-for-custom-vibrations-in-ios/13047464#13047464) mentioned by skv-headless at https://github.com/facebook/react-native/pull/6061#discussion_r54062592, which will not be accepted by apple since that implementation uses a private API. Thus, I use pure public API `NSTimer` to implement it.
**Note**
Since vibration time on iOS is not configurable, there are slightly differences with android.
for example:
**Android Usage:**
`Vibration.vibrate([0, 500, 200, 500])`
==> V(0.5s) --wait(0.2s)--> V(0.5s)
`Vibration.vibrate([300, 500, 200, 500])`
==> --wait(0.3s)--> V(0.5s) --wait(0.2s)--> V(0.5s)
**iOS Usage:**
if first argument is 0, it will not be included in pattern array.
( vibration
Closes https://github.com/facebook/react-native/pull/9233
Differential Revision: D3775085
Pulled By: javache
fbshipit-source-id: 370495857d5581399de32d2bed1ea1bcce193e9d
Summary:
This adds support for a controlled `selection` prop on `TextInput` on iOS (Android PR coming soon). This is based on the work by ehd in #2668 which hasn't been updated for a while, kept the original commit and worked on fixing what was missing based on the feedback in the original PR.
What I changed is:
- Make the prop properly controlled by JS
- Add a RCTTextSelection class to map the JS object into and the corresponding RCTConvert category
- Make sure the selection change event is properly triggered when the input is focused
- Cleanup setSelection
- Changed TextInput to use function refs to appease the linter
** Test plan **
Tested using the TextInput selection example in UIExplorer on iOS.
Also tested that it doesn't break Android.
Closes https://github.com/facebook/react-native/pull/8958
Differential Revision: D3771229
Pulled By: javache
fbshipit-source-id: b8ede46b97fb3faf3061bb2dac102160c4b20ce7
Summary: This allows the onLoad callback to know which image has actually loaded. This is only for iOS at the moment - implementing this for Android will require quite a bit more work.
Reviewed By: majak
Differential Revision: D3738759
fbshipit-source-id: b1fc2bd0dc5de90096debeab02b8f795739a4547
Summary:
During development of an app I decided upon NavigationExperimental as I found it easily configurable with my Redux stores and make it work the way I wanted. One thing I found missing was the ability to decide if gestures were on or not for the card stack. In my case I need the gestures off as they conflict with what I am trying to do. This PR simply opens up the ability to turn the gestures for a CardStack off.
Testing was completed via UI Explorer. An additional example replicating the existing one with the new setting set to false was created. To ensure nothing broke I tested both the original example and new example to ensure gestures worked (and didn't work) when expected.
I did not see any unit tests around NavigationExperimental but if I simply missed them I would be more then happy to update/add any.
Closes https://github.com/facebook/react-native/pull/9505
Differential Revision: D3749880
Pulled By: ericvicenti
fbshipit-source-id: dfa42ff8b6c8b41490ad1efc931b364e47058243
Summary: Add support for `useNativeDriver: true` to `Animated.decay`. Add example in Native Animated Example UIExplorer app.
Reviewed By: ritzau
Differential Revision: D3690127
fbshipit-source-id: eaa5e61293ed174191cec72255ea2677dbaa1757
Summary:
Explain the **motivation** for making this change. What existing problem does the pull request solve?
The Android permissions native module was open sourced recently (b7352b4667) but it is currently undocumented and requires directly interfacing with the native module.
This provides a JS wrapper to make it easier to use the permissions module and documents it.
This could be cleaner if the native code used Promise blocks instead of callbacks, but I didn't want to change the native code without a thumbs up since I'm guessing this is used in one of facebook's apps. Happy to do that if it makes sense
I also tried to make the `PERMISSIONS` object a class property - it works in the actual code but not in the documentation (think it's a jsdocs problem), so decided to initialize in the constructor.
**Test plan (required)**
If the API looks good, I will change the UIExplorer example to use this.
cc andreicoman11
Closes https://github.com/facebook/react-native/pull/9292
Differential Revision: D3716303
Pulled By: andreicoman11
fbshipit-source-id: cd40b8757fdf70ea8faecfb58caa00e99a99789e
Summary:
Adds support for `Animated.Value#addListener` for native driven animated values. Same as #8844 but for iOS. This depends on some JS code in #8844 so only review the 2nd commit and let's wait for #8844 to land first.
**Test plan**
Tested using the UIExplorer example.
Closes https://github.com/facebook/react-native/pull/9194
Differential Revision: D3681749
fbshipit-source-id: 521a61e2221c1ad1f6f40c75dd2dc957361d0271