Summary:
Yes, `display: none;` did not work on iOS before this commit.
Now it "just works". It can be useful when some view needs to be hidden temporary and efficiently.
Reviewed By: javache
Differential Revision: D5173936
fbshipit-source-id: 83a03fff04dd3a872d7dd6bf673189f932906776
Summary:
Sometimes, when we implement some custom RN view, we have to proxy all accessible atributes directly to some subview which actually has accesible content. So, in other words, this allows bypass some axillary views in terms of accessibility.
Concreate example which this approach supposed to fix:
https://github.com/facebook/react-native/pull/14200/files#diff-e5f6b1386b7ba07fd887bca11ec828a4R208
Reviewed By: mmmulani
Differential Revision: D5143860
fbshipit-source-id: 6d7ce747f28e5a31d32c925b8ad8fd4b98ce1de1
Summary:
This diff adds display:none support to React Native. This enables hiding components which still calling their render method and keeping them within the state of your application. This enables preserving state in a component even though the component is not visible. Previously this was often implemented by rendering a component off screen as a work around. See below playground for usage.
```
class Playground extends React.Component {
render() {
return (
<View style={{width: '100%', height: '100%', flexDirection: 'row', backgroundColor: 'white'}}>
<View style={{width: 100, height: 100, display: 'none', backgroundColor: 'red'}}/>
<View style={{width: 100, height: 100, backgroundColor: 'blue'}}/>
</View>
);
}
}
```
Reviewed By: astreet
Differential Revision: D4611771
fbshipit-source-id: 0dbe0494d989df42994ab9ad5125d47f3233cc5a
Summary: We deprecated `transformMatrix` and `decomposedMatrix` in D3239960 10 months ago. This revision finally removes remains of this functionality from native code.
Reviewed By: mmmulani
Differential Revision: D4515760
fbshipit-source-id: b4d5b7e834ac4a775f4992b28270b4ff961889a6
Summary: Now layout direction (LTR or LTR) can be specified not only for whole app but also for view subtree via `direction` style property.
Reviewed By: mmmulani
Differential Revision: D4510206
fbshipit-source-id: 4e56c5886b6e42f2343165eb76be897e681c5ba4
Summary:
In theory, we should be able to animate any non-layout property, including custom ones. While there is still work to be done on the native side to fully enable this, we should start by dropping the prop whitelist.
Closes https://github.com/facebook/react-native/pull/10658
Differential Revision: D4379031
Pulled By: ericvicenti
fbshipit-source-id: fe9c30ea101e93a8b260d7d09a909fafbb82fee6
Summary:
To make React Native play nicely with our internal build infrastructure we need to properly namespace all of our header includes.
Where previously you could do `#import "RCTBridge.h"`, you must now write this as `#import <React/RCTBridge.h>`. If your xcode project still has a custom header include path, both variants will likely continue to work, but for new projects, we're defaulting the header include path to `$(BUILT_PRODUCTS_DIR)/usr/local/include`, where the React and CSSLayout targets will copy a subset of headers too. To make Xcode copy headers phase work properly, you may need to add React as an explicit dependency to your app's scheme and disable "parallelize build".
Reviewed By: mmmulani
Differential Revision: D4213120
fbshipit-source-id: 84a32a4b250c27699e6795f43584f13d594a9a82
Summary:
Expose aspectRatio style prop from css-layout to React Native.
This means the following will now work:
<View style={{backgroundColor: 'blue', aspectRatio: 1}}/>
Reviewed By: javache
Differential Revision: D4226472
fbshipit-source-id: c8709a7c0abbf77089a4e867879b42dcd9116f65
Summary: Reveting the recent view clipping changes, since it doesn't work well with modals and the fix is not super simple.
Reviewed By: mmmulani
Differential Revision: D4204490
fbshipit-source-id: 510f2b04c604b3f3a223dc4accb424b030876fbe
Summary: This method has been deprecated for a while and there are no internal use-cases left (customBubblingEventTypes is still used by RCTViewManager though).
Reviewed By: fkgozali
Differential Revision: D4083327
fbshipit-source-id: 261e0dce3b41714d13b46d146f87fc415eb9e817
Summary:
This fixes measuring of items in the main axis of a container. Previously items were in a lot of cases measured with UNSPECIFIED instead of AT_MOST. This was to support scrolling containers. The correct way to handle scrolling containers is to instead provide them with their own overflow value to activate this behavior. This is also similar to how the web works.
This is a breaking change. Most of your layouts will continue to function as before however some of them might not. Typically this is due to having a `flex: 1` style where it is currently a no-op due to being measured with an undefined size but after this change it may collapse your component to take zero size due to the implicit `flexBasis: 0` now being correctly treated. Removing the bad `flex: 1` style or changing it to `flexGrow: 1` should solve most if not all layout issues your see after this diff.
Reviewed By: majak
Differential Revision: D3876927
fbshipit-source-id: 81ea1c9d6574dd4564a3333f1b3617cf84b4022f
Summary: Introduce `overflow:scroll` so that scrolling can be implemented without the current overflow:visible hackiness. Currently we use AT_MOST to measure in the cross axis but not in the main axis. This was done to enable scrolling containers where children are not constraint in the main axis by their parent. This caused problems for non-scrolling containers though as it meant that their children cannot be measured correctly in the main axis. Introducing `overflow:scroll` fixes this.
Reviewed By: astreet
Differential Revision: D3855801
fbshipit-source-id: 3c365f9e6ef612fd9d9caaaa8c650e9702176e77
Summary: Introduce `overflow:scroll` so that scrolling can be implemented without the current overflow:visible hackiness. Currently we use AT_MOST to measure in the cross axis but not in the main axis. This was done to enable scrolling containers where children are not constraint in the main axis by their parent. This caused problems for non-scrolling containers though as it meant that their children cannot be measured correctly in the main axis. Introducing `overflow:scroll` fixes this.
Reviewed By: astreet
Differential Revision: D3855801
fbshipit-source-id: 6077b0bcb68fe5ddd4aa22926acab40ff4d83949
Summary:
The overflow prop needs to be set on the shadow view so that it can make its way into the layout engine. In some situations, the value of the overflow prop affects the calculations of the layout engine.
**Test plan (required)**
Verified in a test app that the `overflow` prop makes its way into the layout engine. Also, my team's app is currently using this change.
Adam Comella
Microsoft Corp.
Closes https://github.com/facebook/react-native/pull/9659
Differential Revision: D3790552
fbshipit-source-id: 61513ece63ae214f48c6cb6f40fb29757a0ac706
Summary: Converted the zIndex property on iOS to NSInteger instead of double. This is consistent with the CSS spec, and helps to simplify the Android implementation.
Reviewed By: javache
Differential Revision: D3411491
fbshipit-source-id: 902ebc29aac39a65f7e8707a28607655f9f5052c
Summary:
This diff implement the CSS z-index for React Native iOS views. We've had numerous pull request for this feature, but they've all attempted to use the `layer.zPosition` property, which is problematic for two reasons:
1. zPosition only affects rendering order, not event processing order. Views with a higher zPosition will appear in front of others in the hierarchy, but won't be the first to receive touch events, and may be blocked by views that are visually behind them.
2. when using a perspective transform matrix, views with a nonzero zPosition will be rendered in a different position due to parallax, which probably isn't desirable.
See https://github.com/facebook/react-native/pull/7825 for further discussion of this problem.
So instead of using `layer.zPosition`, I've implemented this by actually adjusting the order of the subviews within their parent based on the zIndex. This can't be done on the JS side because it would affect layout, which is order-dependent, so I'm doing it inside the view itself.
It works as follows:
1. The `reactSubviews` array is set, whose order matches the order of the JS components and shadowView components, as specified by the UIManager.
2. `didUpdateReactSubviews` is called, which in turn calls `sortedSubviews` (which lazily generates a sorted array of `reactSubviews` by zIndex) and inserts the result into the view.
3. If a subview is added or removed, or the zIndex of any subview is changed, the previous `sortedSubviews` array is cleared and `didUpdateReactSubviews` is called again.
To demonstrate it working, I've modified the UIExplorer example from https://github.com/facebook/react-native/pull/7825
Reviewed By: javache
Differential Revision: D3365717
fbshipit-source-id: b34aa8bfad577bce023f8af5414f9b974aafd8aa
Summary:
This diff refactors the view update process into two stages:
1. The `reactSubviews` array is set, whose order matches the order of the JS components and shadowView components, as specified by the UIManager.
2. The `didUpdateReactSubviews` method is called, which actually inserts the reactSubviews into the view hierarchy.
This simplifies a lot of the hacks we had for special-case treatment of subviews: In many cases we don't want to actually insert `reactSubviews` into the parentView, and we had a bunch of component-specific solutions for that (typically overriding all of the reactSubviews methods to store views in an array). Now, we can simply override the `didUpdateReactSubviews` method for those views to do nothing, or do something different.
Reviewed By: wwjholmes
Differential Revision: D3396594
fbshipit-source-id: 92fc56fd31db0cfc66aac3d1634a4d4ae3903085
Summary: Having UI modules access the shadowQueue via UIManager.methodQueue is fragile and leads to race conditions in startup, sometimes resulting in an error where the methodQueue is set twice, or not at all.
Reviewed By: javache
Differential Revision: D3304890
fbshipit-source-id: 7198d28314dbec798877fcaaf17ae017d50157e9
Summary:
transformMatrix only worked on iOS and there is an equivalent API that (mostly)
works cross platform.
decomposedMatrix could technically be passed on Android but it wasn't document and explicitly flagged as not working.
My goal is to deprecate both uses and then the only supported API is the `transform: [{ matrix: ... }]` form.
The only difference is that on Android the matrix gets decomposed.
Currently there is some special cased magic that renames transform -> transformMatrix or decomposedMatrix depending on platform.
https://github.com/facebook/react/blob/master/src/renderers/native/ReactNative/ReactNativeAttributePayload.js#L50
Therefore I'm adding an alias for both native platforms called just "transform".
Next I'll swap over the JS to always target the name "transform". The only difference is how the value is marshalled over the bridge in processTransform.
To do this, I have to clean up a few callers. Mostly that's just swapping to the new API.
For buildInterpolator this is a bit trickier but this fixes it for all our use cases (which is only the Navigator in AdsManager).
Reviewed By: vjeux
Differential Revision: D3239960
fb-gh-sync-id: 838edb6644c6cdd0716834f712042f226ff3136f
fbshipit-source-id: 838edb6644c6cdd0716834f712042f226ff3136f
Summary: This diff adds support for initializing the bridge on an arbitrary thread. This is helpful if you want to defer bridge creation, or prevent it from delaying your app startup.
Reviewed By: javache
Differential Revision: D2965725
fb-gh-sync-id: 8065fa89e850031c72ee4427351300986985e9de
shipit-source-id: 8065fa89e850031c72ee4427351300986985e9de
Summary:Initializing native modules can block the main thread for tens of milliseconds when it starts up, making it difficult to instantiate the bridge on demand without causing a performance blip.
This diff splits up the initialization of modules so that - although they still happen on the main thread - they don't block the thread continuously.
Reviewed By: javache
Differential Revision: D2965438
fb-gh-sync-id: 38c9c9d281e4672b5874d68b57d4c60d1d268344
shipit-source-id: 38c9c9d281e4672b5874d68b57d4c60d1d268344
Summary:New prop `hitSlop` allows extending the touch area of Touchable components. This makes it easier to touch small buttons without needing to change your styles.
It takes `top`, `bottom`, `left`, and `right` same as the `pressRetentionOffset` prop. When a touch is moved, `hitSlop` is combined with `pressRetentionOffset` to determine how far the touch can move off the button before deactivating the button.
On Android I had to add a new file `ids.xml` to generate a unique ID to use for the tag where I store the `hitSlop` state. The iOS side is more straightforward.
terribleben worked on the iOS and JS parts of this diff.
Fixes#110
Closes https://github.com/facebook/react-native/pull/5720
Differential Revision: D2941671
Pulled By: androidtrunkagent
fb-gh-sync-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
shipit-source-id: 07e3eb8b6a36eebf76968fdaac3c6ac335603194
Summary:
An initial implementation was done on css-layout but isn't working correctly on many cases. The binding from React Native has been removed a long time ago. Let's not confuse people and remove it from the docs :)
Closes https://github.com/facebook/react-native/pull/5522
Reviewed By: svcscm
Differential Revision: D2859665
Pulled By: vjeux
fb-gh-sync-id: 4aa008dd93a6cea6b79a7bce444c94148791eee4
Summary:
public
This diff improves the implementation of 3D touch by adding a `forceTouchAvailable` constant to View that can be used to check if the feature is supported.
I've also added an example of how you can use the `force` property of the touch event to measure touch pressure in React Native.
Reviewed By: vjeux
Differential Revision: D2864926
fb-gh-sync-id: 754c54989212ce4e4863716ceaba59673f0bb29d
Summary:
public
An option to create a different view based on passed in props is no longer necessary.
I'm removing it, since the idea of creating a view based on set of initial properies is a bit flawed, since we cannot change it to another view later when props are changed.
(This API really made sense mostly in case where some of the props on component were not meant to be changed later, which is a bit weird limitation on a prop.)
Reviewed By: nicklockwood
Differential Revision: D2769206
fb-gh-sync-id: 190a4f5f31ee84085b1ec945b5d99746f39e8e4b
Summary: public
The `bridge.modules` dictionary provides access to all native modules, but this API requires that every module is initialized in advance so that any module can be accessed.
This diff introduces a better API that will allow modules to be initialized lazily as they are needed, and deprecates `bridge.modules` (modules that use it will still work, but should be rewritten to use `bridge.moduleClasses` or `-[bridge moduleForName/Class:` instead.
The rules are now as follows:
* Any module that overrides `init` or `setBridge:` will be initialized on the main thread when the bridge is created
* Any module that implements `constantsToExport:` will be initialized later when the config is exported (the module itself will be initialized on a background queue, but `constantsToExport:` will still be called on the main thread.
* All other modules will be initialized lazily when a method is first called on them.
These rules may seem slightly arcane, but they have the advantage of not violating any assumptions that may have been made by existing code - any module written under the original assumption that it would be initialized synchronously on the main thread when the bridge is created should still function exactly the same, but modules that avoid overriding `init` or `setBridge:` will now be loaded lazily.
I've rewritten most of the standard modules to take advantage of this new lazy loading, with the following results:
Out of the 65 modules included in UIExplorer:
* 16 are initialized on the main thread when the bridge is created
* A further 8 are initialized when the config is exported to JS
* The remaining 41 will be initialized lazily on-demand
Reviewed By: jspahrsummers
Differential Revision: D2677695
fb-gh-sync-id: 507ae7e9fd6b563e89292c7371767c978e928f33
Summary: public
Added lightweight genarics annotations to make the code more readable and help the compiler catch bugs.
Fixed some type bugs and improved bridge validation in a few places.
Reviewed By: javache
Differential Revision: D2600189
fb-gh-sync-id: f81e22f2cdc107bf8d0b15deec6d5b83aacc5b56
Summary:
Currently, the system for mapping JS event handlers to blocks is quite clean on the JS side, but is clunky on the native side. The event property is passed as a boolean, which can then be checked by the native side, and if true, the native side is supposed to send an event via the event dispatcher.
This diff adds the facility to declare the property as a block instead. This means that the event side can simply call the block, and it will automatically send the event. Because the blocks for bubbling and direct events are named differently, we can also use this to generate the event registration data and get rid of the arrays of event names.
The name of the event is inferred from the property name, which means that the property for an event called "load" must be called `onLoad` or the mapping won't work. This can be optionally remapped to a different property name on the view itself if necessary, e.g.
RCT_REMAP_VIEW_PROPERTY(onLoad, loadEventBlock, RCTDirectEventBlock)
If you don't want to use this mechanism then for now it is still possible to declare the property as a BOOL instead and use the old mechanism (this approach is now deprecated however, and may eventually be removed altogether).
Summary:
`view.screen` can be nil if the view has not yet been added to the view hierarchy (e.g. new view), so we should use `[UIScreen mainScreen]` instead.
In the future, if we need to support multiple screens, one possible fix is to set the rasterization scale in didMoveToWindow/Superview. For now we have just one screen, though.
Closes https://github.com/facebook/react-native/pull/2334
Github Author: James Ide <ide@jameside.com>