Commit Graph

2 Commits

Author SHA1 Message Date
Pieter De Baets e1577df1fd Move all header imports to "<React/..>"
Summary:
To make React Native play nicely with our internal build infrastructure we need to properly namespace all of our header includes.

Where previously you could do `#import "RCTBridge.h"`, you must now write this as `#import <React/RCTBridge.h>`. If your xcode project still has a custom header include path, both variants will likely continue to work, but for new projects, we're defaulting the header include path to `$(BUILT_PRODUCTS_DIR)/usr/local/include`, where the React and CSSLayout targets will copy a subset of headers too. To make Xcode copy headers phase work properly, you may need to add React as an explicit dependency to your app's scheme and disable "parallelize build".

Reviewed By: mmmulani

Differential Revision: D4213120

fbshipit-source-id: 84a32a4b250c27699e6795f43584f13d594a9a82
2016-11-23 07:58:39 -08:00
Nick Lockwood 9ee1f37bad Added native event emitter
Summary:
This is a solution for the problem I raised in https://www.facebook.com/groups/react.native.community/permalink/768218933313687/

I've added a new native base class, `RCTEventEmitter` as well as an equivalent JS class/module `NativeEventEmitter` (RCTEventEmitter.js and EventEmitter.js were taken already).

Instead of arbitrary modules sending events via `bridge.eventDispatcher`, the idea is that any module that sends events should now subclass `RCTEventEmitter`, and provide an equivalent JS module that subclasses `NativeEventEmitter`.

JS code that wants to observe the events should now observe it via the specific JS module rather than via `RCTDeviceEventEmitter` directly. e.g. to observer a keyboard event, instead of writing:

    const RCTDeviceEventEmitter = require('RCTDeviceEventEmitter');
    RCTDeviceEventEmitter.addListener('keyboardWillShow', (event) => { ... });

You'd now write:

    const Keyboard = require('Keyboard');
    Keyboard.addListener('keyboardWillShow', (event) => { ... });

Within a component, you can also use the `Subscribable.Mixin` as you would previously, but instead of:

     this.addListenerOn(RCTDeviceEventEmitter, 'keyboardWillShow', ...);

Write:

    this.addListenerOn(Keyboard, 'keyboardWillShow', ...);

This approach allows the native `RCTKeyboardObserver` module to be created lazily the first time a listener is added, and to stop sending events when the last listener is removed. It also allows us to validate that the event strings being observed and omitted match the supported events for that module.

As a proof-of-concept, I've converted the `RCTStatusBarManager` and `RCTKeyboardObserver` modules to use the new system. I'll convert the rest in a follow up diff.

For now, the new `NativeEventEmitter` JS module wraps the `RCTDeviceEventEmitter` JS module, and just uses the native `RCTEventEmitter` module for bookkeeping. This allows for full backwards compatibility (code that is observing the event via `RCTDeviceEventEmitter` instead of the specific module will still work as expected, albeit with a warning). Once all legacy calls have been removed, this could be refactored to something more elegant internally, whilst maintaining the same public interface.

Note: currently, all device events still share a single global namespace, since they're really all registered on the same emitter instance internally. We should move away from that as soon as possible because it's not intuitive and will likely lead to strange bugs if people add generic events such as "onChange" or "onError" to their modules (which is common practice for components, where it's not a problem).

Reviewed By: javache

Differential Revision: D3269966

fbshipit-source-id: 1412daba850cd373020e1086673ba38ef9193050
2016-05-11 06:27:29 -07:00