Summary:
To make React Native play nicely with our internal build infrastructure we need to properly namespace all of our header includes.
Where previously you could do `#import "RCTBridge.h"`, you must now write this as `#import <React/RCTBridge.h>`. If your xcode project still has a custom header include path, both variants will likely continue to work, but for new projects, we're defaulting the header include path to `$(BUILT_PRODUCTS_DIR)/usr/local/include`, where the React and CSSLayout targets will copy a subset of headers too. To make Xcode copy headers phase work properly, you may need to add React as an explicit dependency to your app's scheme and disable "parallelize build".
Reviewed By: mmmulani
Differential Revision: D4213120
fbshipit-source-id: 84a32a4b250c27699e6795f43584f13d594a9a82
Summary: Correct header import paths, update podspec so we point at the copy in ReactCommon (and can eventually remove the copy under React)
Reviewed By: astreet
Differential Revision: D4204501
fbshipit-source-id: e979a010092f025b2cdc289e1e5f22fc7b65a8d1
Summary:
This is a revised follow up version from #8574 ( originally implemented in `objc` )
This PR change the implementation in JS suggested by javache
**motivation**
To supports vibration pattern like android.
The [iOS vibration implementation link](http://stackoverflow.com/questions/12966467/are-there-apis-for-custom-vibrations-in-ios/13047464#13047464) mentioned by skv-headless at https://github.com/facebook/react-native/pull/6061#discussion_r54062592, which will not be accepted by apple since that implementation uses a private API. Thus, I use pure public API `NSTimer` to implement it.
**Note**
Since vibration time on iOS is not configurable, there are slightly differences with android.
for example:
**Android Usage:**
`Vibration.vibrate([0, 500, 200, 500])`
==> V(0.5s) --wait(0.2s)--> V(0.5s)
`Vibration.vibrate([300, 500, 200, 500])`
==> --wait(0.3s)--> V(0.5s) --wait(0.2s)--> V(0.5s)
**iOS Usage:**
if first argument is 0, it will not be included in pattern array.
( vibration
Closes https://github.com/facebook/react-native/pull/9233
Differential Revision: D3775085
Pulled By: javache
fbshipit-source-id: 370495857d5581399de32d2bed1ea1bcce193e9d
Summary:Follow-up to https://github.com/facebook/react-native/pull/5084
This…
- changes all requires within RN to `require('fbjs/lib/…')`
- updates `.flowconfig`
- updates `packager/blacklist.js`
- adapts tests
- removes things from `Libraries/vendor/{core,emitter}` that are also in fbjs
- removes knowledge of `fbjs` from the packager
Closes https://github.com/facebook/react-native/pull/5084
Reviewed By: bestander
Differential Revision: D2926835
fb-gh-sync-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
shipit-source-id: 2095e22b2f38e032599d1f2601722b3560e8b6e9
Summary:
This diff implements highlighting of tapped text subranges for the iOS `<Text>` component, styled to match how iOS webkit views highlight links (translucent grey overlay with rounded corners).
Highlighting is enabled by default for any `<Text>` component which has an onPress handler. To disable the highlight, add `suppressHighlighting={true}` to the component props.
Summary:
@public
I've increased the warning levels in the OSS frameworks, which caught a bunch of minor issues. I also fixed some new errors in Xcode 7 relating to designated initializers and TLS security.
Test Plan:
* Test the sample apps and make sure they still work.
* Run tests.
Summary:
* Exposed as `VibrationIOS.vibrate();`
* Included a UI Explorer example.
* Vibration patterns are currently unsupported as there is no API to produce a vibration of less than 1 second on iOS.
Closes https://github.com/facebook/react-native/pull/154
Github Author: Joe Stanton <joe.stanton@red-badger.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.